The one and only "Ask the Realms designers thread" 4

Post/Author/DateTimePost
#1

Webster

Aug 10, 2008 10:10:54
GROUND RULES
1/. Only bring up Forgotten Realms issues here.
Issues involving other settings don't belong on these forums. They just add to the confusion in what is already a very popular series of threads that get very long very fast.

2/. Stay on topic.
This type of thread has proved to be incredibly useful to a large number of members. However previous threads were long enough as it is, and pretty daunting to a newcomer. Posting off topic makes this worse. There is no point having a thread solely devoted to asking a specific people questions if it gets sidetracked. Any discussions that spring up from the answers provided can be discussed here. http://forums.gleemax.com/showthread.php?t=1072168

3/. Follow the golden rule.
Feel free to disagree with Richard or any other poster but remember “It is ok to attack the ideas written by a poster. It is not ok to attack the person writing the ideas. If you can’t tell the difference, then perhaps you shouldn’t post on that theme.”

4/. BEHAVE!
There is no obligation for any of the authors to respond to these questions. In fact with all the insults that have been flung at them over the years it is a miracle any of the authors still frequent these boards. Don't get angry if your question isn't answered. Stay polite to those authors who do answer, and don't chase them away!here
#2

18DELTA

Aug 10, 2008 11:04:49
-Rich is the Twisted Rune still around.


18DELTA :D
#3

entombmentofamachine

Aug 10, 2008 11:44:06
Can one of your characters perhaps collaborate with another authors characters? They are in the same world all fighting for justice, why not have team up or something? Or even so with villans? Would be nice if they could at least of a page of them passing by even if they don't really interact.
#4

umbralknight

Aug 10, 2008 11:50:53
-Rich is the Twisted Rune still around.

18DELTA :D

Seconded. Any beans you are willing to spill about the Rune would be greatly appreciated.
#5

maulorn

Aug 10, 2008 13:00:04
Deep Imaskar still going to be around?
#6

Iluvrien

Aug 10, 2008 13:29:20
My first question for Rich, I think.

In October you said you had to keep a lid on the status of the Chosen for a few more months. Bearing this in mind, is there any chance you could:

a) Give us a list of who is at least alive at the time the setting (and novels) pick up again?

or

b) Give us an ironclad reassurance that we will know the status of them all in 9 days when the FRCS comes out?

10 months of waiting has just about murderised my nerves.
#7

barthalas

Aug 10, 2008 15:10:55
Now that we are just around the corner from release, any word on the Fey'ri and if they are still around? I know a PC writeup is not happening right now, but I hope we at least get a Monster write up. Maybe some day Rich could give them a Dragon or DDI writeup like they did for the Warforged since he did such a great job with them (IMHO) in the Last Mythal series.
#8

the_ubbergeek

Aug 10, 2008 17:02:41
Is Auppenser going to be a returned deity in 4E?

I asked that before, no hints yet... But i'm curious.
#9

SoulCatcher78

Aug 10, 2008 19:29:02
RICH:

From a Westgate point of view, would the rampant expansionism of Cormyr be viewed as threatening? I see Cormyr as thinking they're benevolant (helping their neighbors) but those like Westgate feeling a bit more like they could be next in line for Cormyrs' "help".
#10

18DELTA

Aug 10, 2008 19:31:32
-Excellent question.


18DELTA :D
#11

askanipsion

Aug 10, 2008 22:59:28
I asked that before, no hints yet... But i'm curious.

Especially since the ruins have been revealed.... :D
#12

GreenKnight

Aug 10, 2008 23:19:16
1) Is Mask still around? If he is, what's his status? Is he a Lesser God or a Greater God? And if he's a Lesser God, which Greater God does he serve?

2) Sehanine and Selune have been combined. Considering the relationship between Sehanine and Lolth in core, and Selune and Shar in the Realms, does this mean that Shar = Lolth?
#13

askanipsion

Aug 11, 2008 0:07:31
1) Is Mask still around? If he is, what's his status? Is he a Lesser God or a Greater God? And if he's a Lesser God, which Greater God does he serve?

2) Sehanine and Selune have been combined. Considering the relationship between Sehanine and Lolth in core, and Selune and Shar in the Realms, does this mean that Shar = Lolth?

1) It was said somewhere before that Mask was supposed to still be around. Now if he stays a God, I haven't seen any mention of it.

2) Shar = Lolth = VERY VERY angry fans - I hope it is not so or I will be totally disgusted
#14

the_ubbergeek

Aug 11, 2008 0:25:27
1) It was said somewhere before that Mask was supposed to still be around. Now if he stays a God, I haven't seen any mention of it.

2) Shar = Lolth = VERY VERY angry fans - I hope it is not so or I will be totally disgusted

1) Maybe Mask and Cyric had their fated... talk.

2) Note that PoL have Lolth as a distinct goddess, and the Drow are still there iN FR.... as evil as ever, (but...)
#15

rauric

Aug 11, 2008 8:49:38
So Rich can we assume that this current timeline is like a new Age of Heros type deal? So many people were just trying to survive the last 100 years that the concept of a hero has really gone by the wayside?


Rich is the online sequel to Red Hand going to be adapted to FR on DDI?
#16

wotc_richbaker

Aug 11, 2008 11:29:22
Yes, it can happen, but it's usually more in the way of a cameo appearance than anything else. For example, Storm Silverhand featured briefly in my Last Mythal trilogy. A serious, full-on team-up where you're using another author's character as a protagonist is something we just don't do, unless it's by special arrangement (for example, the War of the Spider Queen).


Can one of your characters perhaps collaborate with another authors characters? They are in the same world all fighting for justice, why not have team up or something? Or even so with villans? Would be nice if they could at least of a page of them passing by even if they don't really interact.

#17

wotc_richbaker

Aug 11, 2008 11:31:17
Yep, although the manuscript doesn't go into any real detail on the membership.


-Rich is the Twisted Rune still around.


18DELTA :D

#18

wotc_richbaker

Aug 11, 2008 11:34:00
Yes, although it's not as secret as it used to be.


Deep Imaskar still going to be around?

#19

wotc_richbaker

Aug 11, 2008 11:38:55
They're not mentioned in the Campaign Guide. My take is that after their attempt at open conquest ended so badly, the few survivors retreated to the shadows and haven't emerged since. No members of House Dlardrageth remain alive, but some of the "lesser" fey'ri are doubtless skulking around somewhere. A DDI article's a good idea for 'em!



Now that we are just around the corner from release, any word on the Fey'ri and if they are still around? I know a PC writeup is not happening right now, but I hope we at least get a Monster write up. Maybe some day Rich could give them a Dragon or DDI writeup like they did for the Warforged since he did such a great job with them (IMHO) in the Last Mythal series.

#20

wotc_richbaker

Aug 11, 2008 11:42:23
Absolutely. The good news for Westgate is that Sembia wouldn't stand for Cormyrean control over the city, and Cormyr wouldn't stand for Sembian control over the city. Westgate is wealthy enough and powerful enough to use those two great powers against each other indefinitely, and avoid falling under the influence of either.

Cormyr's possessions on the southern side of the Dragonmere are a little restive, anyway. Could be that Westgate is financing/supporting some of that to make sure the Obarskyrs don't move any further to the east.


RICH:

From a Westgate point of view, would the rampant expansionism of Cormyr be viewed as threatening? I see Cormyr as thinking they're benevolant (helping their neighbors) but those like Westgate feeling a bit more like they could be next in line for Cormyrs' "help".

#21

18DELTA

Aug 11, 2008 11:46:20
-Rich since you are around why isn't Mask on this list? Could you please explain. Thanks you.
Gods for now, more later when I get to read :D.

Deities of 4e Realms:

Greater Gods:

Amaunator
Asmodeus
Bane
Chauntea
Corellon
Cyric
Ghaunadaur
Gruumsh
Kelemvor
Lolth
Moradin
Ohgma
Selune
Shar
Silvanus
Sune
Tempus
Torm

Gods: Serve the greaters

Angharraadh
Auril
Bahamut
Berronar Truesilver
Beshaba
Garl Glittergold
Gond
Ilmater
Loviatar
Luthnic
Meilikki
Sheela Peryroyl
Sseth
Talona
Tiamat
Tymora
Umberlee
Waukeen
Zehir

Exarchs/ Demigods: Ascended mortals mainly, some have mortal worshippers

Abbathor
Arvoreen
Baervan Wildwanderer
Bahgtru
Baravar Cloakshadow
Berronar
Brandobaris
Callarduran Smoothhands
Clangeddon Silverbeard
Cyrrollalee
Deep Seshalas
Dugmaren Brightmantle
Erevan Ilesere
Fenmarel Mestarline
Fzoul Chembryl
Garagos
Hoar
Hruggek
Jergal
Labelas Enoreth
Lliira
Maglubiyet
Malar
Marthammor Duin
Milil
Obould
The Red Knight
Sharess
Shargaas
Shevarash
Shiallia
Siamorphe
Solonar Thelandrira
Thard Harr
Uthgar
Valkur
Vaprak
Vergadain

Primordials:

Akadi
Bazim-Gorag
Grumbar
Istishia
Kossuth
Seven Lost Gods. (Includes Dendar, Kezef, and Borem of the Boiling Mud)

Archdevils: One for each of the nine

Baalzebul
Bel
Belial
Dispater
Glasya
Levistus
Mammon
Mephistopheles

__________________________________________________________________

Enjoy, or blast as you will. ;)

-RW

18DELTA
#22

markustay63

Aug 11, 2008 11:47:01
Thank you for answering this -

Yes, although it's not as secret as it used to be.

So it's more like 'Shallow' Imaskar, now? ;)

Thanks for responding to the other questions as well.

--- Mark T.
#23

akbrowncoat

Aug 11, 2008 13:17:57
-Rich since you are around why isn't Mask on this list? Could you please explain. Thanks you.


Yes, anything on Mask? Or for that matter how the Realms address Asmodeus transition to Godhood?
#24

hvulpes

Aug 11, 2008 15:07:17
Quick question Rich:

Why did you get rid of Finder? Did you eliminate him to make room for Milil or is something else occuring I don't know about.
#25

merrikcale

Aug 11, 2008 15:41:00
The list you put up there Delta does not include the demigods

Exarchs/ Demigods: Ascended mortals mainly, some have mortal worshippers

Abbathor
Arvoreen
Baervan Wildwanderer
Bahgtru
Baravar Cloakshadow
Berronar
Brandobaris
Callarduran Smoothhands
Clangeddon Silverbeard
Cyrrollalee
Deep Seshalas
Dugmaren Brightmantle
Erevan Ilesere
Fenmarel Mestarline
Fzoul Chembryl
Garagos
Hoar
Hruggek
Jergal
Labelas Enoreth
Lliira
Maglubiyet
Malar
Marthammor Duin
Milil
Obould
The Red Knight
Sharess
Shargaas
Shevarash
Shiallia
Siamorphe
Solonar Thelandrira
Thard Harr
Uthgar
Valkur
Vaprak
Vergadain
#26

18DELTA

Aug 11, 2008 15:46:12
-Fixed it again.


18DELTA ;)
#27

hawkinsthedm

Aug 11, 2008 15:52:08
-Rich since you are around why isn't Mask on this list? Could you please explain. Thanks you.

18DELTA

I really hope they do not kill of Mask at the end of the Twilight War trilogy. That would be yet another beautiful thing in the Realms that WotC has taken and marred in unforgivable ways.
#28

lord_karsus

Aug 11, 2008 16:34:34
-Stick to the rules, please. No nonsense here anymore.
#29

leon_stryfe

Aug 11, 2008 18:26:13
I noticed Tyr's name was strangely absent from the 4.0 deities list. What gives?
#30

skeptical_clown

Aug 11, 2008 19:49:50
Was it really necessary to make the only real map of the entire realms a punch-out in the back of the book? I've already ripped my brand-new map just trying to get it out to take a look at it. Please don't do that for Eberron.
#31

Talaeden_Denthiir

Aug 12, 2008 2:36:33
Rich,

Thanks again for taking the time out of your busy novel writing schedule to answer some of our questions, and speaking of novels, since tyhe FRCG is already out (in Canada) and my pre-order at the FLGS won't be in until the 19th at the earliest, could you please shed some light on:

1) How many pages does Myth Drannor get in the FRCG?

and
2) Are any characters from the Last Mythal Series still alive this far into the timeline's future?

appreciate it,

Teo
#32

GreenKnight

Aug 12, 2008 3:17:09
Hey, Rich. As was posted above, someone got their copy of the Forgotten Realms Campaign Guide early and posted the gods in the book. However, several gods were missing, and I was curious about them.

1) Where's Deneir? Does he still exist and was simply left out, or has something happened to him?
2) Where's Lurue? Does she still exist and was simply left out, or has something happened to her?

The same question goes for the following:

3) Nobanion?
4) Gwaeron Windstrom?
5) Shaundakul?
6) Finder Wyvernspur?
7) Eldath?

I'm also curious about Bane and Gruumsh.

8) Is Bane's astral domain still called The Barrens of Doom and Despair, or is it now called The Iron Fortress of Chernoggar as it is in Core?
9) Is Gruumsh camped outside of it like in Core, or now that he's subsumed Talos, does he reside in Fury's Heart?
10) Last but not least, do Auril, Malar, and Umberlee now serve Gruumsh alongside Luthic, Bahgtru, and Shargaas?

Thanks a bunch.
#33

wotc_richbaker

Aug 12, 2008 14:46:45
Myth Drannor gets a 2-page spread in the new FRCG--most realms get about the same treatment. Several important characters are still around. Ilsevele Miritar is Coronal of the realm, and Fflar Starbrow Melruth is her consort. Daried Selsherryn, who gets only a passing mention in The Last Mythal but stars in the short story The Bladesinger's Lesson, is also around (he's mentioned in the prologue of Swordmage).



Rich,

Thanks again for taking the time out of your busy novel writing schedule to answer some of our questions, and speaking of novels, since tyhe FRCG is already out (in Canada) and my pre-order at the FLGS won't be in until the 19th at the earliest, could you please shed some light on:

1) How many pages does Myth Drannor get in the FRCG?

and
2) Are any characters from the Last Mythal Series still alive this far into the timeline's future?

appreciate it,

Teo

#34

wotc_richbaker

Aug 12, 2008 14:56:52
Generally speaking, if they were left out, it was because they weren't around anymore. But not all divine fates have been revealed yet.

Regarding Bane's dominion--it's the Barrens of Doom and Despair, but known simply as Banehold these days. Forgotten Realms has its own "constellation" of astral dominions, and the Bane of FR isn't necessarily the Bane of core D&D.

Auril, Malar, and Umberlee are counted as part of Silvanus' court now, although Auril and Umberlee likely don't regard themselves as subordinate to him.


Hey, Rich. As was posted above, someone got their copy of the Forgotten Realms Campaign Guide early and posted the gods in the book. However, several gods were missing, and I was curious about them.

1) Where's Deneir? Does he still exist and was simply left out, or has something happened to him?
2) Where's Lurue? Does she still exist and was simply left out, or has something happened to her?

The same question goes for the following:

3) Nobanion?
4) Gwaeron Windstrom?
5) Shaundakul?
6) Finder Wyvernspur?
7) Eldath?

I'm also curious about Bane and Gruumsh.

8) Is Bane's astral domain still called The Barrens of Doom and Despair, or is it now called The Iron Fortress of Chernoggar as it is in Core?
9) Is Gruumsh camped outside of it like in Core, or now that he's subsumed Talos, does he reside in Fury's Heart?
10) Last but not least, do Auril, Malar, and Umberlee now serve Gruumsh alongside Luthic, Bahgtru, and Shargaas?

Thanks a bunch.

#35

lord_karsus

Aug 12, 2008 16:07:49
-"But not all divine fates have been revealed yet." Is there a reason for this? We already know, via Paul Kemp, that there is more to the "fate" of Mask then simply disappearing due to his lack of mentions in the FRCG, because his Twilight War trilogy deals very plainly with Mask. But, other than this, I cannot think of other deities who are important in other ongoing novels/sourcebooks.
#36

wotc_richbaker

Aug 12, 2008 17:41:15
Well, as I just said in response to the 10-question post, you can assume that deities who don't appear on the list are no more. The exact circumstances of each one's departure are something that we didn't detail, because it's not necessarily relevant to the "snapshot" of the world you see in the new FRCG. However, I imagine that future DDi articles might explore some of these topics at greater depth, just like the Cormyr article goes into a lot more detail about the Forest Kingdom than the 2-page spread in the FRCG.

We have a "secret timeline" in house where many of those events are set in order, and the exact fates of missing deities are specifically noted. So we do know what happened to most of those deities. They're not included in the new FRCG because it's not terribly useful to fill a book with things that aren't actually present in the current day. Some of those are fine, of course--you want people to know about the origin of old ruins, or ancient catastrophes that might have left adventure-ful legacies in the modern era. But is it really that important to most FR campaigns that there used to be a goddess of streams and ponds called Eldath?

(And yes, I'm not saying anything about Mask because that's Paul Kemp's story to tell.)


-"But not all divine fates have been revealed yet." Is there a reason for this? We already know, via Paul Kemp, that there is more to the "fate" of Mask then simply disappearing due to his lack of mentions in the FRCG, because his Twilight War trilogy deals very plainly with Mask. But, other than this, I cannot think of other deities who are important in other ongoing novels/sourcebooks.

#37

SoulCatcher78

Aug 12, 2008 20:12:04
Rich:

With Mask out of the picture, where should we aim our Good and Unaligned Rogues? I'm guessing Tymora (luck being a big part of the Rogue skillset). I can't really think of an alternative given the snapshot of dieties we've gotten. While there's always room in "My Realms" for a diety dedicated to thieves, I was wondering on the "official" take on this.

Thank you for the insight on Westgate, I see it as Berlin during the (hotter parts of the) cold war (with both sides doing wetwork in the alleys at night).
#38

ORC_Chaos

Aug 12, 2008 22:40:32
Please keep posts to only questions for Rich. Anything else is considered a disruption. Thank you.
#39

umbralknight

Aug 13, 2008 11:25:28
Rich

Could you please explain the inclusion of Zehir in the FR pantheon? Is Zehir a) just Set by another name, or b) a sepparate entity?
If a) why the name change?
If b) why Zehir and not Set? and what became of Set?

Also, what part does the Neverwinter Nights Storm of Zehir have to do with this? Was Zehir included instead of Set because of the videogame (there have been rumours to that effect)?
#40

elsenrail

Aug 13, 2008 13:20:29
We have a "secret timeline" in house where many of those events are set in order, and the exact fates of missing deities are specifically noted.
(And yes, I'm not saying anything about Mask because that's Paul Kemp's story to tell.)

Secret storyline? You mean the new novel series or conclusions to some of the existing ones? Or the FR 5th edition FRCS?

I'm quite happy with the changes... although Mask was my favourite god. The durthan (after reading "Shield of the Weeping Ghosts) are interesting, so I'm sorry they were eliminated.
#41

chance87

Aug 13, 2008 21:25:35
OK, Rich, I've got a metagame question - I've never seen this discussed anywhere before; not sure you'll even be allowed to answer, but here goes:

What are the vision & mission statements of Wizards of the Coast, and if they exist, the same for the Realms team?

Thanks.
#42

entombmentofamachine

Aug 14, 2008 12:53:21
Can the "good guys" ever lose? Not as in a good character, as in, the main character. I want to see Drizzt Do'Urden, Everis Cale, or even your sword mage not have a trilogy that I know at the end of it they will come out on top. Ever read a song of ice and fire? Or am I going to be told that I am reading the wrong section of fantasy novels? Would be nice if I knew that when I aged, so did my likings (FR).
#43

Belorin

Aug 14, 2008 13:34:52
Were there any questions for the designers in there somewhere guys?

Rich, I know that there are no concrete plans for any print FR supplements beyond the initial FRCG, FRPG and FR1 adventure, but is there a schedule of DDi articles and can we get a couple of clues? I'm actually looking for more on Loudwater and the Moonshae Ilses.

Bel
#44

the_ubbergeek

Aug 14, 2008 15:55:39
Rich, is there now a thayan/red wizards 'diaspora' after what ill may have happened to them? Where are the majority of their population?
#45

ORC_Chaos

Aug 14, 2008 19:10:39
Please only post questions for the authors/designers on this thread. Discussions can be taken to the appropriate forum. Do not carry on discussions here, as Disruption is a violation of the Code of Conduct. Thank you.
#46

lord_karsus

Aug 14, 2008 20:15:44
-Discussions on Rich's replies belong HERE in the (and I thought fairly obvious) Ask-The-Author Discussion thread.
#47

Talaeden_Denthiir

Aug 15, 2008 0:22:52
Thanks for answering my questions Rich, and I have some more:

I noticed that Cormyr (from Brian's article) isn't very Points of Lightish (from the Map). So my question is, this is an exception and not the rule, right? In places like Luruar the villages, towns, and cities ar more spread out? You see, contary to popular opnion, I like the Points of Light idea for the FR.

Is Shadowdale independant, or under control of the Zhents and/or Shades?

Is Ladydove (marked as a black square south of the Well of Dragons) a ruins and what can you tell me about the Well of Dragons and Skullwatch?

Thanks again,

Teo
#48

krownhunter07

Aug 15, 2008 13:29:28
It's good to see mods stepping up in this thread... I hope it continues.

Rich,

I remember you saying Swordmage's will have a feat that allows them to use a spellbook somewhat similar to Wizards. I'm wondering if they will also have it act as a Ritual book as well?

Thanks in advance,

krownhunter.
#49

askanipsion

Aug 15, 2008 13:43:29
I remember you saying Swordmage's will have a feat that allows them to use a spellbook somewhat similar to Wizards. I'm wondering if they will also have it act as a Ritual book as well?

Oh wow didn't hear about this. I am currently playing a cleric/swordmage multiclass.

Rich,

I am guessing that the multiclass feat for swordmage will give you access to Aegis 1x/encounter.

1)Will there be feat that if the swordmage is your 2nd class you can take a feat to use the Aegis abilities more than once an encounter?

2) Will elven swordmages be appearing in any upcoming new Realms novels?

3) Will there be a way if swordmage is your 2nd class that you can access to the swordmage AC warding ability?

Thanks for answering our questions! :D
#50

merrikcale

Aug 15, 2008 14:27:03
Hey Rich,

I believe it has been confirmed that shifters are in the Players Handbook 2, does that mean that have a specific place in the Realms now that they are "core"?
#51

lord_karsus

Aug 15, 2008 18:41:26
-At this point, please, no more questions for Rich until he gets to answering the various ones that are still "open". Thank you.
#52

mdock2003

Aug 16, 2008 18:48:51
I just want to know one thing. Is Maztica completely and utterly gone or is it now a part of Abeir?
According to how I understood the brief mention in the Gen Con report it is not destroyed/removed from the Realms but a part of Abeir.

"What happened to other areas of the Realms?
In part, Maztica has been moved to Abeir; Kara-Tur is mentioned briefly in the Hordelands section of the FR Campaign Guide."

Yet everything else I read says that it is gone for good. Which is right?
#53

Belorin

Aug 16, 2008 18:58:00
Well, since Abeir is another planet existing on another plane, Maztica is pretty much gone. Also, don't confuse Abeir with Returned Abeir, RA is comprised of sections of Abeir that have replaced sections of Toril.

Bel
#54

sfdragon

Aug 16, 2008 19:13:07
Hey Mr. Baker, what were the fates of Storm Silverhand and Dove Falconhand??
It has been said that they are absent from the frcs
#55

markustay63

Aug 16, 2008 20:01:19
They're DEAD!!!

The book says there are NO MORE CHOSEN. Only the Simbul and El survived, and they've been run through the mill and are just plain-vanilla wizards (sorcerors?) now.

Question:
Rich, will a Campaign Map be available up on this site soon? The older editions all had a downloadable one (well, at least since the Internet), so I was wondering if you were going to do the same for 4e.
#56

mdock2003

Aug 16, 2008 20:05:29
Well, since Abeir is another planet existing on another plane, Maztica is pretty much gone. Also, don't confuse Abeir with Returned Abeir, RA is comprised of sections of Abeir that have replaced sections of Toril.

Bel

Ok so let me get this straight. I am new to playing in the realms, having only played in Maztica way back when and skipping the setting completely in 3e.
Maztica is now on another planet, but still exists. However, it will not be a part of the Forgotten Realms.
Is this right?
#57

seeker_of_truth_dup

Aug 16, 2008 20:12:58
They're DEAD!!!

The book says there are NO MORE CHOSEN. Only the Simbul and El survived, and they've been run through the mill and are just plain-vanilla wizards (sorcerors?) now.

What secrets can you reveal?
Not all the Chosen perish….

Question:
Is there some secret tome of information over at wizards that has some details on all markers on the FR maps (The Dragon 365 Cormyr article map for example) or do some of them exist only as a marker on a map and no one has any more information about what's there.
#58

markustay63

Aug 16, 2008 20:16:52
Ok so let me get this straight. I am new to playing in the realms, having only played in Maztica way back when and skipping the setting completely in 3e.
Maztica is now on another planet, but still exists. However, it will not be a part of the Forgotten Realms.
Is this right?

Correct...

It sounds like an Abbot and Costello routine, the way you put it. :D
#59

lord_karsus

Aug 16, 2008 22:30:54
-You people don't listen to rules, do you...

-I'll say it again, in a bigger font:

-At this point, please, no more questions for Rich until he gets back from GenCon, and begins to answer the various questions that are still "open". Thank you.
#60

18DELTA

Aug 16, 2008 22:50:24
-:P


18DELTA ;)
#61

markustay63

Aug 17, 2008 10:28:49


I'm in a somewhat better mood now.

I figured we should have a bunch of stuff ready for when Rich gets back - we know how much he loves answering our questions.
#62

merrikcale

Aug 17, 2008 15:35:28
Got it.
#63

mdock2003

Aug 17, 2008 17:30:01
Correct...

It sounds like an Abbot and Costello routine, the way you put it. :D

Thanks for clearing this up.
I'm kind of ticked since Maztica is an amalgam of Aztec and Mayan civilizations (sort of) it seems to me that now is a perfect time to have that setting. I mean 2012 is just around the corner and people are taking an interest in the Mayans as well as Aztecs since most people don't know the difference. WotC could have capitalized on that.
That's just my opinion.
#64

markustay63

Aug 17, 2008 17:42:34
For what its worth, check-out the Chult excerpt - it seems they have moved that flavor over to there.
#65

cringer_luvr

Aug 17, 2008 20:40:59
I asked a question to Chris Perkins at gen con about the 4th ed. Forgotten Realms setting involving Ao and why he did now interfere with the deicide (which he forbids) that went on pre and post spellplauge, you informed me it was in the realms setting sidebar on Ao, which is not so, it only tells who Ao is, can you please shead light on this and what was supposed to be in this sidebar. and also, I relly would like to know what happned to Denir as it is very relavant to my current plans in my campaign.

thanks
#66

Cohen95

Aug 17, 2008 20:47:46
I asked a question to Chris Perkins at gen con about the 4th ed. Forgotten Realms setting involving Ao and why he did now interfere with the deicide (which he forbids) that went on pre and post spellplauge, you informed me it was in the realms setting sidebar on Ao, which is not so, it only tells who Ao is, can you please shead light on this and what was supposed to be in this sidebar. and also, I relly would like to know what happned to Denir as it is very relavant to my current plans in my campaign.

thanks

Well, just fill in the blank as best as you can, assume the players just don't know, and can't find out (since they can't find anyone else who knows), and state pre-game that you fully intend to address any official answer to the question, and reserve the right to retcon as needed.
#67

18DELTA

Aug 18, 2008 11:41:38
-Hey Rich I hope you had a Great GenCon! :D

-I have a question. It is about Undermountain. Will it be in some DDI Articles? Like a level a month or something to that effect. Have BRJ do the sub-levels, Ed do the deep levels, you could do like a monsters in undermountain article. I think that would rock. Will you guys do something like that?


18DELTA
#68

barthalas

Aug 18, 2008 14:08:25
Hi Rich, any word on if Auseriel survives?
#69

justicar5

Aug 18, 2008 16:31:11
Why was the decision made to kill off most of FR deities? I ask because imho the large number of seperate churches and pantheons was a large part of what made FR special, and that appears to be gone.

Vhaerun is dead, Elistrae is dead, so does that mean that Drow now have to worship none-drow deities, if they forsake lolth, if so that damages the ability of having a none-lolth worshiping drow, but still having the drow arrogance. (I am using Drow a) because I like them, and b) because they appear to have been even more screwed over than the human churches,
#70

Belorin

Aug 18, 2008 17:11:36
justicar5@
The decision was made due to numerous complaints that the FR pantheon of gods was unwieldy and confusing. I'm not saying that I agree with this but the question has come up a few times before and these are the reasons they give. For further discussion see the Ask the FR Designer Discussion thread.

Bel
#71

Keith53

Aug 18, 2008 19:13:27
Rich,

Having been reading the FRCG yesterday and today, I have a few questions.

Is the foldout map meant to be more illustrative or exact? For instance,

- Waterdeep is now shown on the south side of the river; is that an error or should I presume the river moved? (This matters for me.)

- Candlekeep is shown about 10 miles inland from the coast although the text clearly says it is now off shore. I assume that is a map error.

- Ravens Bluff appears to be more distant from the shoreline and perhaps on a delta for the Fire River? Maybe real due to an effect of the Sea of Fallen Stars dropping in sea level.

Also, roads/trade routes: There was a road from Waterdeep to Mirabar that is not shown on the map. Mirabar cannot ship via river to sea due to Luskan disaster, and realistically, Waterdeep should be a major trading partner. A road would be well maintained, would not it?

Thanks.

Keith
#72

wotc_richbaker

Aug 18, 2008 20:26:34
I think Tymora is an excellent choice. The Charisma-based charming rogue might do well with Sune. Oghma is pretty solid too, and Waukeen isn't crazy. And, since you're not a cleric, you don't have any requirement to match your deity's alignment. A good rogue who keeps Beshaba, Cyric, or Shar as a patron, knowing that they're hard-hearted gods who spare no pity for the weak or helpless, isn't totally out of bounds. That rogue of course isn't really trying to spread Cyric's glory, so much as acknowledging that a dark and jealous power holds sway over his profession, and he'd be wise to nod in that direction every now and then.


Rich:

With Mask out of the picture, where should we aim our Good and Unaligned Rogues? I'm guessing Tymora (luck being a big part of the Rogue skillset). I can't really think of an alternative given the snapshot of dieties we've gotten. While there's always room in "My Realms" for a diety dedicated to thieves, I was wondering on the "official" take on this.

Thank you for the insight on Westgate, I see it as Berlin during the (hotter parts of the) cold war (with both sides doing wetwork in the alleys at night).

#73

wotc_richbaker

Aug 18, 2008 20:30:44
I'm not at liberty to go into this one, really. However, I will say that we were very sorely tempted to call Zehir Set in the core pantheon. We finally decided that we'd better off to have our own deity inspired by Set, rather than Set himself (in the core pantheon, that is).


Rich

Could you please explain the inclusion of Zehir in the FR pantheon? Is Zehir a) just Set by another name, or b) a sepparate entity?
If a) why the name change?
If b) why Zehir and not Set? and what became of Set?

Also, what part does the Neverwinter Nights Storm of Zehir have to do with this? Was Zehir included instead of Set because of the videogame (there have been rumours to that effect)?

#74

wotc_richbaker

Aug 18, 2008 20:32:49
Yes, but it doesn't get a lot of coverage (any? I'd have to go take a close look) in the FRCG. It's still present in our reference materials/revision notes, though.


Hi Rich, any word on if Auseriel survives?

#75

wotc_richbaker

Aug 18, 2008 20:36:50
Well, I *want* to say that it's exact, because that's what I would want. But I'm afraid I have to admit it's probably illustrative, because we really didn't want to move Waterdeep across the river, or move Ravens Bluff and Candlekeep inland. Unfortunately the inset maps in the Geography chapter are taken directly from the poster, so they're not as accurate as I would like either.


Rich,

Having been reading the FRCG yesterday and today, I have a few questions.

Is the foldout map meant to be more illustrative or exact? For instance,

- Waterdeep is now shown on the south side of the river; is that an error or should I presume the river moved? (This matters for me.)

- Candlekeep is shown about 10 miles inland from the coast although the text clearly says it is now off shore. I assume that is a map error.

- Ravens Bluff appears to be more distant from the shoreline and perhaps on a delta for the Fire River? Maybe real due to an effect of the Sea of Fallen Stars dropping in sea level.

Also, roads/trade routes: There was a road from Waterdeep to Mirabar that is not shown on the map. Mirabar cannot ship via river to sea due to Luskan disaster, and realistically, Waterdeep should be a major trading partner. A road would be well maintained, would not it?

Thanks.

Keith

#76

markustay63

Aug 18, 2008 20:38:31
That was a breath of fresh air.

And... I'm on it. ;)
#77

barthalas

Aug 18, 2008 21:03:40
Yes, but it doesn't get a lot of coverage (any? I'd have to go take a close look) in the FRCG. It's still present in our reference materials/revision notes, though.

Thanks Rich, maybe it will be good DDI fodder along with that Fey'ri article I'm hoping for.
#78

askanipsion

Aug 18, 2008 21:05:49
Rich,

1) I have a moon elf cleric who wants to multi-class into a swordmage. Could you give us a sneak peek what the prerequisites are for the swordmage multi-class feat? STR 13, Int 13 perhaps?

2) Now that Selune is FINALLY gaining more relevance in the Realms, is there a paragon class for Selune clerics?

3) Is Selune going to be worshipped by the eladrins/elves as Sehanine still or will they call her Selune?

4) Will there be new swordmage feats in the FR Player's Guide?


Thanks Rich for answering our questions! I have been with the Realms since the beginning and I love the new Post-Spellplague Realms. :D
#79

colman

Aug 19, 2008 6:17:57
Is there some secret tome of information over at wizards that has some details on all markers on the FR maps (The Dragon 365 Cormyr article map for example) or do some of them exist only as a marker on a map and no one has any more information about what's there.

All the ones I've looked at are in earlier published material: ask on an appropriate thread here and the information will be found ...
#80

merrikcale

Aug 19, 2008 9:10:27
Rich,

Why choose Torm as the patron deity of Elturagard? It seems Amaunator makes more sense in terms of dogma and that giant globe of light?
#81

GreenKnight

Aug 19, 2008 9:13:20
And as a follow-up to the above question, Tantras seems like the ideal place to center a Tormish theocracy. So why Elturgard and not Tantras? In addition, what's the status of Tantras? Is it still an important place in the Tormish faith, and is the worship of Torm still important there? Thanks.
#82

markustay63

Aug 19, 2008 9:38:06
Rich, with Shade Ascendent and Netheril returned, whats happening with the Cult of the Shattered Peak? Are they even still around? They were one of those interesting plothooks added in 3e that was never developed further.
#83

18DELTA

Aug 19, 2008 11:41:51
-Rich. I just checked out the FRCG. I liked it so much well I bought it. :D

-On page 138 it mentions High Imaskari. :D

-Now for my question. Will there ever be any DDI Articles on the regailia of the Imaskari? That would be a great Epic quest to recover them for weal or woe.

-Also thank you for putting up with us for the last year, you are a trooper dude!


18DELTA
#84

sfdragon

Aug 19, 2008 12:38:20
Hey Mr. Baker, what were the fates of Storm Silverhand and Dove Falconhand??
It has been said that they are absent from the frcs

I'd still like a response to this, becuase yes they are either dead or at Abeir
#85

eocine

Aug 19, 2008 13:30:05
Hi Rich,

I was just wondering what would happen to people under the effect of the 'Imprisonment' spell during the spell-plague?

Would they instantly be released, or would they simply be crushed to death under several million tons of earth?
#86

EytanBernstein

Aug 19, 2008 15:16:08
-Rich. I just checked out the FRCG. I liked it so much well I bought it. :D

-On page 138 it mentions High Imaskari. :D

-Now for my question. Will there ever be any DDI Articles on the regailia of the Imaskari? That would be a great Epic quest to recover them for weal or woe.

-Also thank you for putting up with us for the last year, you are a trooper dude!


18DELTA

Good idea!!
#87

18DELTA

Aug 19, 2008 15:48:19
Good idea!!

-Great minds think alike. :D


18DELTA
#88

lowtech

Aug 19, 2008 18:55:02
-Great minds think alike. :D


18DELTA

Must...resist...urge...to...make...obvious...joke.
#89

theonlyvandar

Aug 19, 2008 19:42:20
Rich,

Thanks for all the hard work to you and the dudes at WOTC.

The events in Lady Penitent, specifically those related to the drow at the end of book 3. are they considered core continuity? I see nothing about those events in the CS (I may have overlooked it). Will tey be covered in the PG?
#90

lord_karsus

Aug 19, 2008 19:43:44
The events in Lady Penitent, specifically those related to the drow at the end of book 3. are they considered core continuity? I see nothing about those events in the CS (I may have overlooked it). Will tey be covered in the PG?

-The events of the Lady Penitent trilogy are indeed canon. The Drow who are now Dark Elves have the stats of 'Elves', if that is what you are looking for, and in case they aren't in the Player's Guide.
#91

calabask

Aug 19, 2008 23:19:28
I think Tymora is an excellent choice. The Charisma-based charming rogue might do well with Sune. Oghma is pretty solid too, and Waukeen isn't crazy. And, since you're not a cleric, you don't have any requirement to match your deity's alignment. A good rogue who keeps Beshaba, Cyric, or Shar as a patron, knowing that they're hard-hearted gods who spare no pity for the weak or helpless, isn't totally out of bounds. That rogue of course isn't really trying to spread Cyric's glory, so much as acknowledging that a dark and jealous power holds sway over his profession, and he'd be wise to nod in that direction every now and then.

Is that more or less a confirmation that Mask is dead? Or is he just unavailable? Curious based on your reply to the persons post you replied to.
#92

lord_karsus

Aug 19, 2008 23:25:35
Is that more or less a confirmation that Mask is dead? Or is he just unavailable? Curious based on your reply to the persons post you replied to.

-Rich Baker and Paul Kemp have both stated that Mask's fate was left open-ended in the FRCG as not to spoil the conclusion of the Twilight War trilogy, in December. You shouldn't read anything specifically into his absence, but, at the same time, you shouldn't not read anything into it.
#93

barthalas

Aug 20, 2008 9:38:44
Hi Rich,

Just got my copy of the FRCG and it brought up a couple of questions:

1. I noticed a marked lack of reference to names Moon/Sun/Star Elves and Wood/Wild Elves. They seem to be specifically mentioned now as Eladrin and Elves respectively, while in Swordmage (great read by the way) you refer to some "Eladrin" from Myth Drannor as Moon Elves. Was this intentional in the FRCG? Will it all be explained in the FRPG?

2. It seems that Fey was used as a replacement catchall term in the FRCG for the Elves. Is that the case?

3. I didn't see any mention of Avariel. Are they still around?

4. With the change in origin story of Shadar-kai, does their description still stay the same? That is to say, all the piercings/scarring/tattoos/etc...

Thanks...
#94

wotc_richbaker

Aug 20, 2008 11:07:41
Hmmm, that's a good one. I don't think we say.

Off the top of my head, I would imagine that it's a matter of chance--some imprisonment spells hold because the Spellplague doesn't happen to pass through the area, while others end because they're undone by an outbreak.

I think it's definitely more interesting if imprisoned creatures are instantly released--the more, the merrier.


Hi Rich,

I was just wondering what would happen to people under the effect of the 'Imprisonment' spell during the spell-plague?

Would they instantly be released, or would they simply be crushed to death under several million tons of earth?

#95

wotc_richbaker

Aug 20, 2008 11:20:57
The editors pushed hard to get FR as close to core D&D terminology as they could, so they tended to be really aggressive on calling sun elves, moon elves, etc. eladrin. I would've liked it a bit better if they'd let a few more of the existing names stand. In any event, in terms of mechanics, sun elf, moon elf, and star elf = eladrin. In terms of nomenclature, the FRCG/FRPG explain that those Tel'Quessir who've been in the Feywild all along called themselves eladrin, and since the Feywild has moved back "into phase" with Toril, the term eladrin has come to mean "those guys who are from the Feywild, or their kin here in Toril who are just like them." Pretty fiddly, to my mind, but I understand why they did it. Joe Noob opening up the FRCG is going to find race names he recognizes from the Player's Handbook, and that means better accessibility to the Realms.

Avariel are still around, but they're darned scarce.

I think we'd want the look of the shadar-kai to stay the same, so yes, you can assume all the piercings.



Hi Rich,

Just got my copy of the FRCG and it brought up a couple of questions:

1. I noticed a marked lack of reference to names Moon/Sun/Star Elves and Wood/Wild Elves. They seem to be specifically mentioned now as Eladrin and Elves respectively, while in Swordmage (great read by the way) you refer to some "Eladrin" from Myth Drannor as Moon Elves. Was this intentional in the FRCG? Will it all be explained in the FRPG?

2. It seems that Fey was used as a replacement catchall term in the FRCG for the Elves. Is that the case?

3. I didn't see any mention of Avariel. Are they still around?

4. With the change in origin story of Shadar-kai, does their description still stay the same? That is to say, all the piercings/scarring/tattoos/etc...

Thanks...

#96

johnkretzer

Aug 20, 2008 13:26:11
Hey Rich, I picked up the book (actualy borrowed it) and I am just wondering what happened to Eldath?
#97

banpai

Aug 20, 2008 14:50:36
The editors pushed hard to get FR as close to core D&D terminology as they could, so they tended to be really aggressive on calling sun elves, moon elves, etc. eladrin. I would've liked it a bit better if they'd let a few more of the existing names stand. In any event, in terms of mechanics, sun elf, moon elf, and star elf = eladrin. In terms of nomenclature, the FRCG/FRPG explain that those Tel'Quessir who've been in the Feywild all along called themselves eladrin, and since the Feywild has moved back "into phase" with Toril, the term eladrin has come to mean "those guys who are from the Feywild, or their kin here in Toril who are just like them." Pretty fiddly, to my mind, but I understand why they did it. Joe Noob opening up the FRCG is going to find race names he recognizes from the Player's Handbook, and that means better accessibility to the Realms.

Avariel are still around, but they're darned scarce.

I think we'd want the look of the shadar-kai to stay the same, so yes, you can assume all the piercings.

Rich maybe you could be so klind and clarify something for us:
In the FRCG it stated that in the age old fight between Corellon and Grumsh the eladrin were created from his blood and that he loves his eladrin big time.
Ok the creattion myth isn´t new and canon says the all came from faery once, so could you please elaborante how it works now?

While reading the FRCG it seems that elves and eladrin live quite separate and Myth Dranor is described as an eladrin city ....and some elves live there too, so are the arcane elfs and the nature elfs now more separated?

You mentioned heritage feats (sun elves, moon elves.....) for the players guide, so are they still comming or were the names completely cut?
#98

18DELTA

Aug 20, 2008 15:29:27
-Rich will there ever be any DDI articles on the Dawn Titans? :D


18DELTA
#99

markustay63

Aug 20, 2008 15:59:15
For what its worth, you can just ignore all the differences that 4e tries to 'force' upon FR. If you treat the Eladrin and Elves EXACTLY as you always have, nothing would be effected by it. You needn't use any of the new terminoly (it only applies to mechanics).

The same thing was pointed out concerning the gods by another poster in another thread - you could just as easily pretend that Sehanine and Selune are two seperate entities, and the exarchs are all demi-gods - it's really only a matter of semantics. If the new verbiage is tough for you to swallow, just don't use it.

It doesn't change a thing IG. ;)
#100

Harn_Winterfell

Aug 20, 2008 16:02:01
> Insert Braveheart "FREEDOM" image here <
#101

markustay63

Aug 20, 2008 16:26:54
No... Its not a 'Freedom' moment.

Just pointing out that a DM can just tell his players to use the 'Eladrin stats' out of the book for their Sun, Moon, or Star Elves. There is absolutetly NO reason to ever use the name 'Eladrin' during game play.
#102

Caolin

Aug 20, 2008 22:58:09
Well met Rich.

I just picked up the book tonight and I am working my way through it. I am curious about Toril's twin planet Abeir's exact location. Is it within Realmspace close to Toril? And is it possible to travel between the two via spelljamming or even a portal? The reason I ask is I was thinking about players who were in the areas that were shifted from Toril to Abeir. Is it possible for those players to make it back to Toril or is there some barrier that prevents travel between the two?

Thanks
#103

staypuft

Aug 20, 2008 23:05:20
I guess I'm the first person to be curious about Helm.

He's my favorite and I'm disappointed that he's gone, but I understand that there may not be a place for him in the new Realms.

My questions are these:

Will Helm's death at least be fitting, noble, or in keeping with his character?

Where and when can I find out more about it?
#104

johnkretzer

Aug 20, 2008 23:48:50
I guess I'm the first person to be curious about Helm.

He's my favorite and I'm disappointed that he's gone, but I understand that there may not be a place for him in the new Realms.

My questions are these:

Will Helm's death at least be fitting, noble, or in keeping with his character?

Where and when can I find out more about it?

This is doesn't need Rich to answear.

To the first question...no not really he died in a duel with Tyr over Tymora. People suspect Cyric was involved somehow.

To the Second. It was mentioned in the Grand History of the Realms. There was a paragraph or two describing the event.
#105

barthalas

Aug 21, 2008 8:51:07
Just finished my second reading through of the FRCG and thought of another question(s).

Are Tielfing's still considered to have an origin like they did in 3.x? That is to say, having fiendish blood from a (distant) ancestor or will they (or at least some of them) get a storyline closer to the core version of Tieflings. Also, will they ever be getting a realm of their own (or at least a community) like the Dragonborn did?

Thanks...
#106

wotc_richbaker

Aug 21, 2008 11:43:06
I believe that the old canon on this still stands: elves emigrated to Abeir-Toril from Faerie (the Feywild) roughly 20,000 to 30,000 years ago, in a number of waves. In 4e terms, some of those waves were eladrin, and some of those waves were elves, but really, they're all still Tel'Quessir. How exactly they came into existence in the Feywild... well, the origins of most races are shrouded in myth and mystery. Maybe there's something to that mention in Corellon's description, or maybe it's just one possible explanation.

To the greatest extent possible, we regard everything that appeared in the Grand History of the Realms as true. So all those dates early on about when different elf/eladrin kindreds appeared in Faerun are still accurate.

Most elf/eladrin domains "lean" one way or the other. Eaerlann leans toward wood elf (or "Elf"), while Evereska and Myth Drannor lean toward moon elf and sun elf (therefore "Eladrin"). But you'll see a fair number of elves in eladrin communities, and eladrin in elf communities, with the exception of the most isolated and insular populations.

There are a couple of heritage feats coming in the Player's Guide, but not a whole lot. Off the top of my head I don't recall if we have 'em for moon elf and sun elf.


Rich maybe you could be so klind and clarify something for us:
In the FRCG it stated that in the age old fight between Corellon and Grumsh the eladrin were created from his blood and that he loves his eladrin big time.
Ok the creattion myth isn´t new and canon says the all came from faery once, so could you please elaborante how it works now?

While reading the FRCG it seems that elves and eladrin live quite separate and Myth Dranor is described as an eladrin city ....and some elves live there too, so are the arcane elfs and the nature elfs now more separated?

You mentioned heritage feats (sun elves, moon elves.....) for the players guide, so are they still comming or were the names completely cut?

#107

wotc_richbaker

Aug 21, 2008 11:44:44
I don't think we've spelled it out precisely, but I believe it to be a "dimensional phase" sort of thing -- you don't really see the one planet in the other planet's sky, but they are closely linked (most likely by portals and easy planar magic) so you can travel between the two more easily than you could go off to, say, the Nine Hells... provided you know how to do it.


Well met Rich.

I just picked up the book tonight and I am working my way through it. I am curious about Toril's twin planet Abeir's exact location. Is it within Realmspace close to Toril? And is it possible to travel between the two via spelljamming or even a portal? The reason I ask is I was thinking about players who were in the areas that were shifted from Toril to Abeir. Is it possible for those players to make it back to Toril or is there some barrier that prevents travel between the two?

Thanks

#108

Harn_Winterfell

Aug 21, 2008 11:46:26
I don't recall seeing any mention of Larloch in the FRCG, any plans on DDi article regarding him and his region that you know of Mr Baker?
#109

suisei

Aug 21, 2008 12:48:26
Hey Rich, is there any chance of seeing Tressyms in the FRPG or DDI material?
I am assuming they still exist in the Realms...
#110

johnkretzer

Aug 21, 2008 14:07:57
Hey Rich I'll repeat the question...so what happened to Eldath exactly? I doubt you'll cover it in other souces which is why I am asking here.

Also a new question: Are you guys going to do a Abier campaign setting?
#111

cringer_luvr

Aug 21, 2008 16:03:12
Hey Rich, still waiting on any type of info you can say about Denir, hes not listed and theres no info what happned to him, since he was on Ogmha's home plane who did make it, it would seem that he made it too, any info you can shine on this would be awesome.
#112

lord_karsus

Aug 21, 2008 19:25:26
Hey Rich, is there any chance of seeing Tressyms in the FRPG or DDI material?
I am assuming they still exist in the Realms...

-Yes, they still exist. Anything that isn't mentioned should be assumed as still existing. As to if they'll gets information in any books, only Rich can answer that part.
#113

markustay63

Aug 22, 2008 10:48:27
Not a question; A suggestion:

You guys want the DDi to be a success? Try putting all the Stat blocks in there, instead of in a book that is supposed to be primarily fluff (like the Campaign Guide). Anything that isn'y going to be used by at least 50% of the people buying a product belongs in the DDi.

Thank - Mark
#114

seainna

Aug 22, 2008 13:10:59
Was the absence of illustrations displaying each Realms race via direct visual ever considered for the FRCG, or is that something that will be included in the FRPG ? If this is to be the case, can we look forward to illustrations of each sex per race ?
#115

18DELTA

Aug 22, 2008 14:17:20
-Rich will there ever be an article on Larloch? Hopefully with stats.


18DELTA
#116

johnkretzer

Aug 22, 2008 15:38:53
Hey Rich another question...There was no coverage of the races in the FRCG(I wasn't looking for game stats but their place in the setting). Now it isn't that big of a problem as many races are pretty well defined in various other parts of the book or atleast they probably don't diverge too much from the PhB write up. The question is what ancient empire spawned the tiefling in the Realms? Was that in the book and I have missed it? Or are Tiefling in the Realms different then your PhB tiefling?
#117

banpai

Aug 22, 2008 16:10:19
Hey Rich another question...There was no coverage of the races in the FRCG(I wasn't looking for game stats but their place in the setting). Now it isn't that big of a problem as many races are pretty well defined in various other parts of the book or atleast they probably don't diverge too much from the PhB write up. The question is what ancient empire spawned the tiefling in the Realms? Was that in the book and I have missed it? Or are Tiefling in the Realms different then your PhB tiefling?

The players guide comes next month and what you describe is expected in it I guess.
#118

hvulpes

Aug 22, 2008 16:42:45
Okay in the switch from 3 ed to 4 ed many gods were eliminated. Yet in 2 ed and 3 ed it was possible to resurrect dead gods, is this still possible for 4 ed?
Could I create a super-awesome-cool adventure were I bring back Helm or my favourite Finder (I can see why Finder might have not made it and how you didn't have the final draft when you answer my questions on him, but it stilled hurt to hear he's gone after you said he was an Exarch)?

(And would a donation to the Game Designers Retirement Fund help to make it cannon? Or would just a two story keg of beer be needed to do that?) :D
#119

askanipsion

Aug 22, 2008 17:25:46
Rich,

1) I noticed Angharradh is listed as still being a goddess when Sehanine is no longer around and the other 2 parts of Angharradh were other goddesses. Sehanine was the main goddess of Angharradh.

How come WOTC didn't have the moon aspect of Sehanine go to Selune (if you only wanted one moon related goddess) and then just have Sehanine as Angharradh with her mystic, fertility & wisdom aspects?

There was more to Sehanine than the moon aspect Many of the aspects of Sehanine in the 4E Player's Guide matches alot with 3E Angharradh. You could have Selune absorb the Moon aspect of Sehanine to help strengthen herself since they were allies. That would have left Sehanine with other aspects.

Just trying to understand why Angharradh is still around but not Sehanine.

2) What are the prerequisites of the Swordmage multiclass feat?


Thanks Rich!
#120

dragondai

Aug 22, 2008 22:43:27
Rich!

I am just wondering where the Gnomes went...and how, if they are the 4e MM Gnomes, they suddenly became Fey?

I notice Lantan was Dues Ex Machina destroyed, but I noticed that Gond and Garl are both still listed as Gods and that in the glossary, Quiet Ones, The = Gnomes. I believe I read somewhere that if something is in a book (aka MM) then it won't appear in another book (aka FRPG). If this is true, which I believe it is, when will we get rules for playing Gnomes in FR? And, as you said before, how will FR Gnomes homogenize with the Core Gnomes (which you said was a big priority)?

Thanks In Advance
DragonDai
#121

lord_karsus

Aug 22, 2008 22:56:57
-Rich, being that you created Yuireshanyaar (barring NDAs that I'm not accounting for that we don't know about), I am wondering what the nation was like? What kind of architecture did the Elves there have (ie, grand towers or tree houses?), what kind of government style was there, any distinguishing features, things like that. Anything you want to share.
#122

wotc_richbaker

Aug 22, 2008 23:17:38
You ought to see 'em in the Forgotten Realms Player's Guide.

They'll also be on the Character Visualizer for DDi, in the not-too-distant future.


Was the absence of illustrations displaying each Realms race via direct visual ever considered for the FRCG, or is that something that will be included in the FRPG ? If this is to be the case, can we look forward to illustrations of each sex per race ?

#123

wotc_richbaker

Aug 22, 2008 23:21:21
Oh, and I forgot --

I'm heading out to GenCon UK and taking some vacation, so I won't be around for a couple of weeks. Sorry to all of you who have questions hanging, I just kinda ran out of time to get to 'em before setting out. I'll try to tackle them when I get back.
#124

lord_karsus

Aug 22, 2008 23:23:04
-Alright.

BEING AS THAT MR. BAKER WILL NOT BE AROUND FOR A FEW WEEKS, PLEASE DO NOT POST ANY QUESTIONS UNTIL HE STATES THAT HE HAS RETURNED.
#125

johnkretzer

Aug 22, 2008 23:24:06
Can we close the thread temporaily till he gets back?
#126

lord_karsus

Aug 22, 2008 23:28:59
-Good idea. Rich, when you do return, please either PM myself or Webster, the D&D VCL, to let us know that you are back, and that the question/answer session can continue.
#127

sfdragon

Aug 23, 2008 2:40:48
enjoy gengon UK, and take pictures Mr. Baker


edit: as for my last hanging question, it was answered that one of the two ladies mention was still alive during the year of the ageless one..... betting that its storm
#128

krownhunter07

Aug 24, 2008 16:43:23
It's good to see mods stepping up in this thread... I hope it continues.

Rich,

I remember you saying Swordmage's will have a feat that allows them to use a spellbook somewhat similar to Wizards. I'm wondering if they will also have it act as a Ritual book as well?

Thanks in advance,

krownhunter.

I asked a few pages back and it got skipped, so I'm putting it out again...

Also, any tidbits on Bladesingers?

Thanks Rich,

krownhunter07
#129

Talaeden_Denthiir

Aug 24, 2008 17:01:30
Have a great vacation Rich and don't forget to relax!! You deserve it!!!

Teo
#130

lord_karsus

Aug 24, 2008 18:20:30
-Bigger font this time. Maybe that'll work.

BEING AS THAT MR. BAKER WILL NOT BE AROUND FOR A FEW WEEKS, PLEASE DO NOT POST ANY QUESTIONS UNTIL HE STATES THAT HE HAS RETURNED.
#131

krownhunter07

Aug 24, 2008 18:31:02
I got it the first time... I also asked that question before and it got lost in the ether, so I wanted it put where it could be seen and (hopefully) addressed.

No need for the eye sore.
#132

krownhunter07

Aug 24, 2008 18:38:31
...sorry, double post...
#133

18DELTA

Aug 24, 2008 19:07:04
-Bigger font this time. Maybe that'll work.

BEING AS THAT MR. BAKER WILL NOT BE AROUND FOR A FEW WEEKS, PLEASE DO NOT POST ANY QUESTIONS UNTIL HE STATES THAT HE HAS RETURNED.

- !!!!


18DELTA :P
#134

Cohen95

Aug 24, 2008 21:17:51
-Bigger font this time. Maybe that'll work.

BEING AS THAT MR. BAKER WILL NOT BE AROUND FOR A FEW WEEKS, PLEASE DO NOT POST ANY QUESTIONS UNTIL HE STATES THAT HE HAS RETURNED.

Edit: Nevermind, I do not, as it turns out, wish for death. Look here, if you really want to know.
#135

lord_karsus

Sep 03, 2008 9:48:40
-Rich is...Wait...Let me use the big font again!

RICH IS BACK, SO THIS THREAD IS NOW OPEN AGAIN
#136

wotc_richbaker

Sep 03, 2008 11:08:50
Gnomes are still around. They're touched on briefly in the Forgotten Realms Player's Guide, page 20. (Just got mine the other day.) The "full" race writeup is coming in a future D&D core product, but you can get by with the Monster Manual version for now.

Regarding gnomes "becoming" fey, this is sort of like the halfling height question in my eyes. We're going to treat it as if it was always that way, with no story explanation required. As such, it's a "retcon," but it's a pretty small one to my mind--we're not changing the story of the setting, we're following a rule change dictated by the new edition. It's the same thing with dwarves getting low-light vision instead of darkvision.

(Elves became fey, too, and no one's blinked at the notion so far. If that one seems okay to you, fey gnomes shouldn't be any different.)


Rich!

I am just wondering where the Gnomes went...and how, if they are the 4e MM Gnomes, they suddenly became Fey?

I notice Lantan was Dues Ex Machina destroyed, but I noticed that Gond and Garl are both still listed as Gods and that in the glossary, Quiet Ones, The = Gnomes. I believe I read somewhere that if something is in a book (aka MM) then it won't appear in another book (aka FRPG). If this is true, which I believe it is, when will we get rules for playing Gnomes in FR? And, as you said before, how will FR Gnomes homogenize with the Core Gnomes (which you said was a big priority)?

Thanks In Advance
DragonDai

#137

wotc_richbaker

Sep 03, 2008 11:21:23
Hmmm, there really isn't much on Yuireshanyaar other than what's mentioned in the history of Aglarond in Unapproachable East (p. 100, p. 104). It was a realm of star elves and green elves, which implies a mix of the high elf and wood elf traditions. If I were to speculate more about its nature, I'd say that it was a kingdom of hidden towers--castles made to look like natural hills, palaces of green stone camouflaged under the forest canopy--defended by a vigilant patrol of the forest verges. When the star elves removed themselves to Sildeyuir, I suspect they transported many of the existing structures with them, and possibly destroyed those buildings they didn't take with them. I don't see a strong monarchy or highly organized nation there; maybe a loose council of house lords ran things. But that's just speculating, really.


-Rich, being that you created Yuireshanyaar (barring NDAs that I'm not accounting for that we don't know about), I am wondering what the nation was like? What kind of architecture did the Elves there have (ie, grand towers or tree houses?), what kind of government style was there, any distinguishing features, things like that. Anything you want to share.

#138

wotc_richbaker

Sep 03, 2008 11:27:43
Nothing I can share yet. We didn't really touch on it in Player's Guide to Faerun. We're not really sure if it's a paragon path, a build for the swordmage, or a base class all on its own, to be honest. It might be the case that there are a couple of ways to be a "bladesinger," to be honest.


I asked a few pages back and it got skipped, so I'm putting it out again...

Also, any tidbits on Bladesingers?

Thanks Rich,

krownhunter07

#139

GreenKnight

Sep 03, 2008 12:07:48
Two questions for you regarding this text in the Forgotten Realms Campaign Guide, Rich.

after the heroic self-sacrifice of the legendary Tyr (who perished decades ago when defending the upper realms against an overwhelming demonic incursion).

1) What year did Tyr die?

2) When it says "upper realms" in the book, what does it mean? Does it mean northern Faerun, or the Astral Sea? And what's the specific location?

Thanks a bunch.
#140

naex

Sep 03, 2008 13:22:00
Richard,
2 questions, 1 from 2e, 1 from now

1. The fall of Netheril... Was the 5 rounds mentioned in How the Mighty have Fallen the standard 1 minute round from 2e, or the much shorter round from Player Options: Combat and Tactics?

2. Is there a way we can have some of the fan generated material from Running the Realms, and other Forums, condensed down by some of WotC's editors into an occasional DDi article? A best of the web, so to speak.
#141

lirdolin

Sep 03, 2008 14:33:17
As I don't know where else to post this suggestion:

Rich, as there seem to be alot of Realms Novels in planning, but no further RPG-books about the Realms are planned wouldn't it be possible to add an appendix to each/some books like the one found in the back of the Dragonlance novel 'Amber and Blood'?
Something like the stats for 'the monster'/ NSC of the book, new feats or powers appearing in the book or a short town-, god- or artifact-description? As an example (although I know you mentioned something about an DDI-articel) from 'Swordmage' it could have been stats of 'Asperus the King in Copper' and/or a gamerelevant description of Hulburg.
So it would be easier to 'replay' events of novels with your own heros.

Best wishes
Lirdolin
#142

harlock52

Sep 03, 2008 14:53:09
I have a question,
I was wondering if Spellfire still exists in 4th, and if any supplements or articles are going to come out explaining if and how that power still works, after the spellplague. I picked up FRCG and nothing was mentioned about the abiliy, or any of it's wielders...(though shandril would obviously be dead in 100 years, her children or grandchildren may be alive).
#143

RUMPLESTIX

Sep 03, 2008 15:47:26
I've a question we've been debating over Thesk gangs. The Shadowmasters are definitely a western gang. Now the Black Dragon clan, is that a western gang, a clan of the Yakuza, or some other eastern (shou or other) gang?
#144

SmartPaladin

Sep 03, 2008 15:50:42
Rich,

With the destruction of the city Neverwinter, how do you think this will affect 4E FR video games? Has there been any talk about a "Neverwinter Nights 3", or with the sudden rise and power of Buldar's Gate, can we expect to see the return of the Buldar's Gate series.

Sure, kinda two questions in one... But I'm still going "Neverwinter? WTF?!" I know I had asked/wondered if 4E FR was going to touch on the city of Neverwinter any, make it feel like a part of the realms, and not just a little "playground" for game developers to enjoy however they like... I just wasn't counting on it going "Boom".



Granted, I'm still going "wtf?" to Hoar being evil now... He's still at the same place he was in 3.x, and he still managed to remain neutral, but I'll just blame Bane for it... And work on my Heresy of Assuran...
#145

iakhovas

Sep 03, 2008 17:38:13
With the destruction of the city Neverwinter, how do you think this will affect 4E FR video games? Has there been any talk about a "Neverwinter Nights 3", or with the sudden rise and power of Buldar's Gate, can we expect to see the return of the Buldar's Gate series.

I know the FRCG says Neverwinter is in "utter ruin", but lets just say the city was in utter ruin and is now entering a period of recovery. As such I suspect you'll see more electronic adventures in Neverwinter for years to come.
#146

iakhovas

Sep 03, 2008 17:41:13
Granted, I'm still going "wtf?" to Hoar being evil now... He's still at the same place he was in 3.x, and he still managed to remain neutral, but I'll just blame Bane for it... And work on my Heresy of Assuran...

For a brief moment during the design process, Torm, Hoar, and Nobanion comprised a restored Triad but alas it was not to be, sorry.
#147

GreenKnight

Sep 03, 2008 18:30:34
For a brief moment during the design process, Torm, Hoar, and Nobanion comprised a restored Triad but alas it was not to be, sorry.

Huh, sounds like it would've been interesting. Personally, though, I would've liked a restored Triad with Torm, Ilmater, and Bahamut (With Nobanion and Hoar as Exarchs of Torm and Bahamut, respectively. Wouldn't mind Siamorphe as Exarch of Torm and Eldath as Exarch of Mielikki, either).
#148

askanipsion

Sep 03, 2008 19:33:38
Rich,

I was wondering if you could explain the 4E version of Angharradh. In older editions, she was formed when 3 goddesses merged. Now that 2 of the goddesses have been revealed to actually be Sune and Akadi, who is Angharradh??

Is she still 3 goddesses merged or a single minded entity? Could she be the moon-less aspect of Sehanine?
#149

merrikcale

Sep 03, 2008 20:41:38
For a brief moment during the design process, Torm, Hoar, and Nobanion comprised a restored Triad but alas it was not to be, sorry.

That would have been quite interesting
#150

SmartPaladin

Sep 03, 2008 21:08:07
I know the FRCG says Neverwinter is in "utter ruin", but lets just say the city was in utter ruin and is now entering a period of recovery. As such I suspect you'll see more electronic adventures in Neverwinter for years to come.

Sweet. Any chance of a few Neverwinter related novels or would you say that falls under the "I have no idea" category? :P

For a brief moment during the design process, Torm, Hoar, and Nobanion comprised a restored Triad but alas it was not to be, sorry.

Hey, I'm not complaining to loudly... At least Hoar isn't Shar's mindless Vengeance seeking monster. Bane's just a Tyrant, and Tyrant's are as often disposed of by they're subjugated servants as not.

I'm still gonna work on that Heresy of Assuran for my Good-aligned (still iffy on whether or not he'd be Good or Lawful Good) Paladin of Assuran... Be a Knight of Poetic Justice and fitting Retribution... Or I just might axe it all and go Warlock/Fighter and say I'm a "Hexblade". :P
#151

the_orconian

Sep 03, 2008 23:10:53
Does 'Returned Abeir' have another name?

Thats a mouthful, and I really don't think the folks living there would call it that.

It must of had some other name on it's world of origin.
#152

johnkretzer

Sep 03, 2008 23:19:35
Hey Rich welcome back. Hope you had a safe and pleasent trip. Anyway I was wondering if we'll see Abeir as it's own campaign setting? You know the planet where those bits came from perhaps with sections called returned Toril? Since you guys are doing a campaign setting per year I was just wondering if it this idea cane into your plans at all.
#153

hlethvagi

Sep 03, 2008 23:51:00
Just one question. Will the FRPG have a pull out map, like the FRCG?

I think it'd be cool.
#154

kymiluj

Sep 04, 2008 5:56:20
Hey Rich (wow, it's my first post here)

according to the old Forgotten Realms Campaign Setting there was about 45, 000 elves leaving in the forest of Cormanthor before Crusade. Because they are not mentioned in FRCG I assume they're still there, but... FRCG says that Myth Drannor is essentially city-state and there's nothing really about elves dwelling in the heart of the forest in the book. I'm wondering if they are part of Kingdom of Myth Drannor? There is pretty big difference between 10,000 city and realm counting at least 55,000 souls.

And second question - what is going on in High Forest? Is it mentioned in FRPG? Are you planing any DDi articles featuring High Forest in near future?

Thank's from advance!
#155

Elaurin

Sep 04, 2008 10:11:29
Hey Rich,

- Will there be a languages of the Realms section in the FRPG?
- Will there be a better version of the calendar (the months are really hard to make out in that image)? Will we get a future (post 1479) roll of years?
- Can we expect a DDI article fleshing out the gods of Faerun like the Umberlee one in the FRCG?
- Can we expect more articles like Brian James's excellent Backdrop: Cormyr?
- Personally, I think the map in the FRCG is somewhat lacking. Any thoughts on having Mike Schley do some trail maps that we can buy?

Thanks.
#156

seeker_of_truth_dup

Sep 04, 2008 10:43:23
Hey Rich,
- Will there be a better version of the calendar (the months are really hard to make out in that image)? Will we get a future (post 1479) roll of years?

http://www.wizards.com/default.asp?x=dnd/frx/20050525x includes years up to 1600 I think
#157

marius4

Sep 04, 2008 12:22:37
Now that we know Akadi, Grumbar, Istishia, and Kossuth are primordials, what exactly does this mean in terms of their worship, followers, and potential conflict with deities or other churches? Are they still distant and indifferent--perhaps because they are still on Abeir or still slumbering like other primordials--or have these four learned to get along with the deities?
#158

lord_karsus

Sep 04, 2008 19:55:54
-Rich, I've discovered that you've been living a lie, with us. What does that 'L' stand for, Mr. X Baker?
#159

markustay63

Sep 04, 2008 22:26:29
He's got that "E. Gary Gygax" thing going on. ;)

Apparently he is also a trilogy. :D
#160

hvulpes

Sep 04, 2008 22:46:56
Apparently when part of the deal with joining Wizards or TSR was a free letter.
#161

affabledoomwalker

Sep 05, 2008 3:45:18
Gond, firearms, 100 years of technological advancement; gnomes!

What's going on with the Lantaneseians?
#162

the_orconian

Sep 05, 2008 8:17:10
I thought Lantan sank?

Or was that Nimbral?
#163

banpai

Sep 05, 2008 9:08:12
I thought Lantan sank?

Or was that Nimbral?

Tidal Wave, pretty much everyone died on Lantan. Not as many gnomes as you would have thought though.
#164

wotc_richbaker

Sep 05, 2008 12:22:58
Clearly, it ought to have a continent name; I'm kind of surprised we didn't mention it. Sounds like a good question for Ed Greenwood, since he came up with the realms and kingdoms of Returned Abeir. There's another Abeiran continent called Shyr that remained in Abeir, but Shyr isn't the place depicted on page 201 of the FRCG.


Does 'Returned Abeir' have another name?

Thats a mouthful, and I really don't think the folks living there would call it that.

It must of had some other name on it's world of origin.

#165

wotc_richbaker

Sep 05, 2008 12:27:13
LOL. Haven't answered this one in quite a while...

My full name is Lynn Richard Baker III. My dad always went by Lynn, so I went by Rich. Early in my writing career I used a couple of variations on my name for my credits--L. Richard Baker, Rich Baker, Richard Baker, etc.--but within a year or two of getting published I realized I'd better settle on one and stick to it. So I decided that Richard Baker was the way to go. Not too pretentious, but a little more sophisticated-sounding than just Rich.

All of my coworkers call me Rich, which means that sometimes they forget and credit me as Rich Baker. So every now and then you'll see my byline that way.

-Rich, I've discovered that you've been living a lie, with us. What does that 'L' stand for, Mr. X Baker?

#166

wotc_richbaker

Sep 05, 2008 12:28:55
No immediate plans for it, sorry. We've got a couple of other campaign settings we know we want to get to first (Eberron in 2009, for example).


Hey Rich welcome back. Hope you had a safe and pleasent trip. Anyway I was wondering if we'll see Abeir as it's own campaign setting? You know the planet where those bits came from perhaps with sections called returned Toril? Since you guys are doing a campaign setting per year I was just wondering if it this idea cane into your plans at all.

#167

wotc_richbaker

Sep 05, 2008 12:31:47
Languages: Yes. Somewhat simplified from the 3e lore.
Calendar: Yes.
More Cormyr-like articles: I certainly hope so. I want to see more like it!
Poster map: Not a bad idea. I'll pass it along.


Hey Rich,

- Will there be a languages of the Realms section in the FRPG?
- Will there be a better version of the calendar (the months are really hard to make out in that image)? Will we get a future (post 1479) roll of years?
- Can we expect a DDI article fleshing out the gods of Faerun like the Umberlee one in the FRCG?
- Can we expect more articles like Brian James's excellent Backdrop: Cormyr?
- Personally, I think the map in the FRCG is somewhat lacking. Any thoughts on having Mike Schley do some trail maps that we can buy?

Thanks.

#168

wotc_richbaker

Sep 05, 2008 12:39:23
In core D&D, we generally assume that folks who worship primordials generally belong to cults, not churches. I think that's mostly true in Faerun as well. If Kossuth's church in Thay is just a really big, officially sanctioned cult, it would be hard to tell the difference, wouldn't it? In any event, just like you could have an Orcus cult or a Demogorgon cult and expect the chief cultist to have some cleric-like powers, the same ought to be true of a primordial cult. Divinity is in the eye of the beholder, you might say.

I have a pet theory that some number of primordials were "stuck" in Toril when Abeir-Toril was separated long ago... for example, the big four you mention here, or maybe the Seven Lost Gods (who look more like primordials than gods to me, anyway). That suggests there might be gods who were stranded in Abeir long ago, too. Anyway, I'm not sure how much we officially implemented that notion. We mention their existence in the FRCG, but we don't really talk about any stranding idea.


Now that we know Akadi, Grumbar, Istishia, and Kossuth are primordials, what exactly does this mean in terms of their worship, followers, and potential conflict with deities or other churches? Are they still distant and indifferent--perhaps because they are still on Abeir or still slumbering like other primordials--or have these four learned to get along with the deities?

#169

entombmentofamachine

Sep 05, 2008 12:44:46
Will the SwordMage Portray more emotions of anger as he did in the opening of the novel? I was very intrested in his sudden attacks of rage, when he had cut the elves hand off. Is it just his personality? Or is there more detail into his inner self that we will find out?
#170

18DELTA

Sep 05, 2008 12:44:50
-Thanks L. Richard Baker! :D

-Rich will the characters from Swordmage get any DDI Treatment?

-Lurk mode on. ;)


18DELTA
#171

markustay63

Sep 05, 2008 15:14:54
Clearly, it ought to have a continent name; I'm kind of surprised we didn't mention it. Sounds like a good question for Ed Greenwood, since he came up with the realms and kingdoms of Returned Abeir. There's another Abeiran continent called Shyr that remained in Abeir, but Shyr isn't the place depicted on page 201 of the FRCG.

This was ask of Ed (by someone else), concerning using Returned Abeir as a seperate setting from FR -

If using it as part of a new, non-Faerûnian setting, I’d call it “Laerakond” (pronounced “L-AIR-ah-KON-d”).

I like the sound of that, and since Ed designed most of the place, I think his name for it should become official.

The rest of that very lenghty and insightful post can be found HERE, (under 'The Hooded One') and I recommend it for anyone wishing to run a Returned Abeir campaign.
#172

the_orconian

Sep 05, 2008 15:27:30
Thanx

Both of you.
#173

banpai

Sep 05, 2008 17:25:21
Hi question for everyone who feels competent enough to answer:

What happened to the Sharn? I though most of them transformed at the end of the novel Blackstaff, but now they are kinda connected to a demiplane that was hit by the spellplague. Can someone explain this?
#174

rinonalyrna_fathomlin

Sep 05, 2008 18:27:57
In core D&D, we generally assume that folks who worship primordials generally belong to cults, not churches. I think that's mostly true in Faerun as well. If Kossuth's church in Thay is just a really big, officially sanctioned cult, it would be hard to tell the difference, wouldn't it?

I'd go so far as to say there is no difference between a "church" and a "cult", when going by dictionary definitions.
#175

iakhovas

Sep 05, 2008 19:03:32
What happened to the Sharn? I though most of them transformed at the end of the novel Blackstaff, but now they are kinda connected to a demiplane that was hit by the spellplague. Can someone explain this?

This will be addressed in an upcoming Dragon article, Ecology of the Sharn.
#176

banpai

Sep 05, 2008 19:07:37
In core D&D, we generally assume that folks who worship primordials generally belong to cults, not churches. I think that's mostly true in Faerun as well. If Kossuth's church in Thay is just a really big, officially sanctioned cult, it would be hard to tell the difference, wouldn't it? In any event, just like you could have an Orcus cult or a Demogorgon cult and expect the chief cultist to have some cleric-like powers, the same ought to be true of a primordial cult. Divinity is in the eye of the beholder, you might say.

So, easy question:

Does Kossuth and the others have the power to have clerics? I ask chause they don´t have channel divinity feats in FRPG.

Can you tell use about the fate of Araevin from your Last Mythal Triology ?
#177

jsaving

Sep 06, 2008 22:34:22
Rich, I have a few questions that relate to 4e clerics in the Realms. As I understand it, each would-be cleric goes through ordination rites that turn him into a 1st level cleric, and isn't dependent thereafter on the "goodwill" of his deity to receive future spells. But this leaves open a few points that are already coming up in my FR campaign.

1) What if someone wishes to become a cleric of a deity that no longer exists, like Helm? If I find a temple of Helm worshippers who sincerely but wrongly believe he's still around, can I be ordained as a cleric of Helm? And if so, who is granting the powers, Helm or someone else?

2) What if someone wishes to become a cleric of a deity that has transformed into someone else, like Lathander? If I find a temple of Lathander worshippers who sincerely but wrongly reject his transformation into Amaunator, perhaps even believing Amaunator subdued Lathander and stole his portfolios, can I be ordained as a 1st level cleric of Lathander? If so, who is granting the powers, past-Lathander or present-Amaunator?

3) What if someone is already a cleric in the Realms and the deity whom he worships perishes/transforms a la Helm or Lathander? If my deity is eliminated from the pantheon, am I forever after able to advance normally as a cleric by virtue of the fact that he existed at the time of my ordination? If not, does this imply that clerics of a particular deity immediately know when he has been eliminated because their spells stop working?
#178

Krash

Sep 07, 2008 19:26:46
Hi Rich

We've been provided with an explanation in the FRCG regarding the changes to spells and magic items containing charges, following the decision to have an "in game" explanation for the transition from the 3E to 4E game mechanics via the Spellplague.

However, I haven't been able to work out how other magic items are dealt with. What happened to all the potions that existed before the Spellplague? Stuff like the unique FR magic items that existed from 1E and have been updated in every edition since or even more mundane but everpresent magic items like 'rings of protection'?

What do we do with all these items if we are transitioning a 3E campaign to a 4E campaign and using the Spellplague as a rationale for the changes?

-- George Krashos
#179

wotc_richbaker

Sep 08, 2008 11:54:31
Eventually, although it's important for me to find the right moments for that anger to show. I hope that by the time I'm done with the trilogy the readers will be able to understand why Geran did what he did.


Will the SwordMage Portray more emotions of anger as he did in the opening of the novel? I was very intrested in his sudden attacks of rage, when he had cut the elves hand off. Is it just his personality? Or is there more detail into his inner self that we will find out?

#180

wotc_richbaker

Sep 08, 2008 12:01:09
I don't have any immediate plans to write up that article, but it's not a bad idea. Maybe I'll find the time in a month or two, once I'm clear of Corsair.

In game terms, I actually find myself wondering if Geran is actually a fighter heavily multiclassed into swordmage, instead of a pure swordmage. I know what paragon path he's got (it's the coronal guard from FRPG). But it's a little tricky to do a literal game-to-fiction translation of a character, or vice versa. For example, I've found the swordmage marking and aegis features to be extremely difficult to "write" to. They're essential in game play and do their job quite well there, but they "read" less well than they play.


-Thanks L. Richard Baker! :D

-Rich will the characters from Swordmage get any DDI Treatment?

-Lurk mode on. ;)


18DELTA

#181

wotc_richbaker

Sep 08, 2008 12:14:06
My off-the-cuff answer is no, don't look for clerics of Kossuth. Look for the flameservant of Kossuth, or the dedicant of Kossuth, or something else that represents a character who worships *fire,* not a god of fire. Kossuth doesn't expect its worshipers to follow any moral code other than "burn things for the glory of Kossuth." It doesn't promise any eternal reward (although, in practice, I imagine that few who worship Kossuth end up in a pleasant afterlife). Much like those who bargain with demons, it's about gaining power in life without care for the consequences in the afterlife.

Regarding Araevin, I think I left him in Lamruil's hidden realm of Auseriel. But decades have passed since I checked on him, and he might have wandered off.


So, easy question:

Does Kossuth and the others have the power to have clerics? I ask chause they don´t have channel divinity feats in FRPG.

Can you tell use about the fate of Araevin from your Last Mythal Triology ?

#182

wotc_richbaker

Sep 08, 2008 12:23:35
Hi, George!

There's an explanation on page 50 of the FRCG, under "Effect on Magic Items and Spells." Basically, permanent items from before the Spellplague survived it, and charged items from before the Spellplague didn't.

Regarding specific items -- say, a 3rd. Ed. character's +3 shocking holy greatsword -- there really isn't a direct conversion process. All you can do is peruse the magic item lists in the PH or the Adventurer's Vault, and choose the most similar item to represent that old item. Maybe that weapon becomes a +3 lightning greatsword instead. You can say "it always was that way," which isn't crazy, since the change in the rules might simply allow you to better portray what was the essential truth of that item before. Or you can say that the Spellplague physically changed the operation of the item to conform to the new rules of magic, so that the item itself was X before the Spellplague and Y after it.

Finally, if there's an item you're really missing from before, I think a DM's within his rights to build a new version of it, using the 4e chassis. All rings are built to the same basic structure, for example; as long as your "new version" of the old ring fits that chassis, you won't have any problems.


Hi Rich

We've been provided with an explanation in the FRCG regarding the changes to spells and magic items containing charges, following the decision to have an "in game" explanation for the transition from the 3E to 4E game mechanics via the Spellplague.

However, I haven't been able to work out how other magic items are dealt with. What happened to all the potions that existed before the Spellplague? Stuff like the unique FR magic items that existed from 1E and have been updated in every edition since or even more mundane but everpresent magic items like 'rings of protection'?

What do we do with all these items if we are transitioning a 3E campaign to a 4E campaign and using the Spellplague as a rationale for the changes?

-- George Krashos

#183

18DELTA

Sep 08, 2008 12:25:36
I don't have any immediate plans to write up that article, but it's not a bad idea. Maybe I'll find the time in a month or two, once I'm clear of Corsair.

In game terms, I actually find myself wondering if Geran is actually a fighter heavily multiclassed into swordmage, instead of a pure swordmage. I know what paragon path he's got (it's the coronal guard from FRPG). But it's a little tricky to do a literal game-to-fiction translation of a character, or vice versa. For example, I've found the swordmage marking and aegis features to be extremely difficult to "write" to. They're essential in game play and do their job quite well there, but they "read" less well than they play.

-Cool. Thanks Rich.

-Lurk mode on.


18DELTA
#184

RUMPLESTIX

Sep 08, 2008 16:08:13
Wil Wizards ever write a full novel with an orc-blooded protagonist as a main character for FR? I've been playing various half-orcs since I graduated from expert to advanced in the early 80s. What kind of bribe would it take? Please!
#185

lord_karsus

Sep 08, 2008 16:11:47
Wil Wizards ever write a full novel with an orc-blooded protagonist as a main character for FR? I've been playing various half-orcs since I graduated from expert to advanced in the early 80s. What kind of bribe would it take? Please!

-I am going to guess no, for the same reasons that there aren't any major Dwarven Gnome, or Halfling protagonists- they lack the...moxie, the chutzpah, for a starring role, and are more suited in the sidekick role.
#186

RUMPLESTIX

Sep 08, 2008 16:19:25
Heck, I would be more than happy with a half-orc sidekick given as much development as Bruenor or Regis rather than a mere page filler like Jub.
#187

banpai

Sep 08, 2008 17:13:09
Hi Rich,

first thank you for all the time you invest and reading and answering our questions, it really shows how much you care for your fans!

So now some question:

Will we see more of the Warlock Knights in in your next books?

My off-the-cuff answer is no, don't look for clerics of Kossuth. Look for the flameservant of Kossuth, or the dedicant of Kossuth, or something else that represents a character who worships *fire,* not a god of fire. Kossuth doesn't expect its worshipers to follow any moral code other than "burn things for the glory of Kossuth." It doesn't promise any eternal reward (although, in practice, I imagine that few who worship Kossuth end up in a pleasant afterlife). Much like those who bargain with demons, it's about gaining power in life without care for the consequences in the afterlife.

Regarding Araevin, I think I left him in Lamruil's hidden realm of Auseriel. But decades have passed since I checked on him, and he might have wandered off.

I don´t want to nail you to the wall, but FRCG page 181 "Burning Amruthar" describes Kossuths last temple in Thay after Tam made a deal with Bane (and killed a a big part of Kussuths clergy in (Undead/Unclean) ). It mentions the ban on all deities other than Bane.

So does this mean that for the people in Faerun the line between Demonlord/Archdevil/Primordial/Gods and whatever else lurkes down there (Ghaundaur :gel , or is it really not such a great difference in the end, since after all even Exarchs count as full blown gods forthe purpose of afterlive and divine powers?

I recently found the stats for the War of the Spiderqueen characters in Dragon 302, and pleasantly surprised that our dear Richard Backer wrote the article. This article actually got me to start reading the 6 books (I greatly enjoyed them ) so I just want to say like that others that an article on the Swordmage characters would be truly awesome, and the prospect of such an article in the future might be able to make even more people buy a subscription for the online Dragon and Dungeon.
#188

Caolin

Sep 08, 2008 23:33:06
Hi Rich, I just read through the Ecology of the Genasi and I am wondering if you can answer a few questions.

The first thought that popped into my head is that the change in physical appearance between 3rd and 4th edition. In 3rd Ed. The Genasi would exhibit varying levels of their elemental linage. In my opinion this offered a wide variety of role-playing opportunities which would allow for a player to pass as human if they so chose. Now it seems that all Genasi have various glowing tattoos across their body which represents their elemental linage. This is a very different sort of genasi and it makes them into walking neon signs. I looked for an explanation in the article for this change but I found none. Could you give us some information on how and why this change came about? Also, is it still possible for Genasi to have varying levels of elemental heritage which would allow them to take on more of their human heritage.....maybe lose the glowing tattoos?

Thanks,
Caolin
#189

wotc_richbaker

Sep 09, 2008 11:40:15
No problem, happy to do what I can.

Yes, you'll see more of the Warlock Knights. Not so much in Corsair, but definitely in Avenger.

Regarding Kossuth, etc.: I think that "in-world" most Faerunians don't distinguish much between someone who worships a god and someone who worships a demon or primordial. The typical Faerunian is likely to look on the latter as someone who's evil, primitive, or just nuts... but he can't easily observe the difference between a "cleric" in game terms and a person who serves as in a priestly office without the powers of a cleric. He'd see that flameservant of Kossuth wielding magical powers derived from fire, without really understanding that Kossuth isn't a divine creature. Scholars and real clerics would know better, of course.

Taking a step back for a moment: Clerics do have to worship greater gods or gods. Exarchs aren't really divinities in and of themselves; they're more like "patron saints." So you wouldn't see a cleric of Clangeddin Silverbeard, you'd see a cleric of Moradin who likes to shout Clangeddin's name or ask himself "WWCD?" in tough spots. Our list of channel divinity feats is a pretty good indication of which deities have clerics, per se. Primordials, demons, or what-have-you don't have clerics; they have priests, cultists, servants, etc., who are generally NPCs with powers that derive from the creature they worship in a different way than clerics gain their powers.


Hi Rich,

first thank you for all the time you invest and reading and answering our questions, it really shows how much you care for your fans!

So now some question:

Will we see more of the Warlock Knights in in your next books?



I don´t want to nail you to the wall, but FRCG page 181 "Burning Amruthar" describes Kossuths last temple in Thay after Tam made a deal with Bane (and killed a a big part of Kussuths clergy in (Undead/Unclean) ). It mentions the ban on all deities other than Bane.

So does this mean that for the people in Faerun the line between Demonlord/Archdevil/Primordial/Gods and whatever else lurkes down there (Ghaundaur :gel , or is it really not such a great difference in the end, since after all even Exarchs count as full blown gods forthe purpose of afterlive and divine powers?

I recently found the stats for the War of the Spiderqueen characters in Dragon 302, and pleasantly surprised that our dear Richard Backer wrote the article. This article actually got me to start reading the 6 books (I greatly enjoyed them ) so I just want to say like that others that an article on the Swordmage characters would be truly awesome, and the prospect of such an article in the future might be able to make even more people buy a subscription for the online Dragon and Dungeon.

#190

wotc_richbaker

Sep 09, 2008 11:45:14
We went round and round on the "look" of the genasi, because we weren't really happy with it in 3e. We basically had four character races, not one, so we wanted to create some strong unifying themes that knit the race concept and image together much more tightly.

We generally don't have any good "pass for human" rule or ability. I mean, there's nothing in the half-elf description that really suggests it, and you'd think that a half-elf could do so much more easily than a genasi. If you want genasi to be able to pass for human, I think it's fair to allow a Bluff check to represent some disguise effort. Or you could house-rule a feat that says "when you want to look human you can."


Hi Rich, I just read through the Ecology of the Genasi and I am wondering if you can answer a few questions.

The first thought that popped into my head is that the change in physical appearance between 3rd and 4th edition. In 3rd Ed. The Genasi would exhibit varying levels of their elemental linage. In my opinion this offered a wide variety of role-playing opportunities which would allow for a player to pass as human if they so chose. Now it seems that all Genasi have various glowing tattoos across their body which represents their elemental linage. This is a very different sort of genasi and it makes them into walking neon signs. I looked for an explanation in the article for this change but I found none. Could you give us some information on how and why this change came about? Also, is it still possible for Genasi to have varying levels of elemental heritage which would allow them to take on more of their human heritage.....maybe lose the glowing tattoos?

Thanks,
Caolin

#191

rinonalyrna_fathomlin

Sep 09, 2008 11:54:40
Caolin: I'm not Rich, but I see no reason why you would have to use cosmetic changes that you dislike.
#192

Aegeri

Sep 09, 2008 11:59:05
Thanks for answering questions Rich, I have a fairly quick one (or detailed one, up to you I guess). I have a bit of interest in undersea critters and their various empires, how have they reacted to the Sea of Fallen stars being drained? At the moment, I'm figuring that with the decreased room they would have and increased pressure from the surface (some of their former deep water cities would be exposed now I take it?) they must be pretty angsty.

How are they taking things in general? Do plaguelands develop in underwater regions*?

Thanks.

*Is a "plaguesea" possible?
#193

SmartPaladin

Sep 09, 2008 12:45:40
No problem, happy to do what I can.

Yes, you'll see more of the Warlock Knights. Not so much in Corsair, but definitely in Avenger.

Regarding Kossuth, etc.: I think that "in-world" most Faerunians don't distinguish much between someone who worships a god and someone who worships a demon or primordial. The typical Faerunian is likely to look on the latter as someone who's evil, primitive, or just nuts... but he can't easily observe the difference between a "cleric" in game terms and a person who serves as in a priestly office without the powers of a cleric. He'd see that flameservant of Kossuth wielding magical powers derived from fire, without really understanding that Kossuth isn't a divine creature. Scholars and real clerics would know better, of course.

Taking a step back for a moment: Clerics do have to worship greater gods or gods. Exarchs aren't really divinities in and of themselves; they're more like "patron saints." So you wouldn't see a cleric of Clangeddin Silverbeard, you'd see a cleric of Moradin who likes to shout Clangeddin's name or ask himself "WWCD?" in tough spots. Our list of channel divinity feats is a pretty good indication of which deities have clerics, per se. Primordials, demons, or what-have-you don't have clerics; they have priests, cultists, servants, etc., who are generally NPCs with powers that derive from the creature they worship in a different way than clerics gain their powers.

You just wanna make it even harder on us insanely rare Hoarite Paladin's, don't you? :P

Ah well, Torm/Bahamut isn't that bad of a God... Maybe I could say Hoar was my character's patron saint growing up... Those old priests of the Hidden Hand of Fate tell old tales passed down, a pretty good number of them dealing with a poetic and ironic end... Name the character Assuran for the fun of it... Heh, this is kinda fun. :P

Carry on, Rich. :D
#194

Caolin

Sep 09, 2008 13:59:53
Caolin: I'm not Rich, but I see no reason why you would have to use cosmetic changes that you dislike.

Tis true, thanks I kind of was hoping for a Realms reason for this change.....like they all woke up one day with these weird tattoos. But thanks for your reply Rich.
#195

lord_karsus

Sep 09, 2008 14:21:02
-Just want to remind people to take the discussions to THIS thread.
#196

rinonalyrna_fathomlin

Sep 09, 2008 14:58:32
Tis true, thanks .

You're welcome.
#197

askanipsion

Sep 09, 2008 16:57:32
Rich,

I asked this question before but you were heading off to a Con at the time and you might have missed it so decided to post it again:

I was wondering if you could explain the 4E version of Angharradh. In older editions, she was formed when 3 goddesses merged. Now that 2 of the goddesses have been revealed to actually be Sune and Akadi, who is Angharradh??

Is she still 3 goddesses merged or a single minded entity? Could she be the moon-less aspect of Sehanine?

Thanks Rich!
#198

RUMPLESTIX

Sep 10, 2008 20:35:12
Hey Rich, what would the FR forum orc clan have to bribe you with to find out the dirt on Ilneval's final resting spot. I believe I saw that all the destinies of the missing deities (dead, wafted away, etc.) had been determined. Will it ever be released for Ilneval?
#199

vulpes

Sep 10, 2008 23:02:46
Rich,

Semphar wasn't mentioned in the FRCS. Does it get a bit in the Player's Guide or planned DDi article? If not, what would you say is going on there? Is it dragon-dominated like Murghom?
#200

iakhovas

Sep 11, 2008 8:41:59
Semphar wasn't mentioned in the FRCS. Does it get a bit in the Player's Guide or planned DDi article? If not, what would you say is going on there? Is it dragon-dominated like Murghom?

Semphar is mentioned oh so briefly on p.87 under Murghom, stating that it is also under the dominion of the dragon princes. More info as a DDI article would be nice but I suspect that would be a year or more away at this point.
#201

atticuseternal

Sep 11, 2008 16:18:42
Hey Rich,

First of all, congrats on getting the FRCG out the door; I picked it up a couple of weeks ago and think its absolutely fantastic; good job to all, and looking forward (3 more days...!) to the players guide!

Also, thanks again for taking time to answer questions, that really is too cool.

Okay, with that said..

Question 1: I really, really like Xxiphu, and I was curious if you could tell me whether or not there are any plans to feature it and the Aboleths in a novel?
Also, just to make sure I understand the entry in the FRCG, Xxiphu has been in the Realms for a long time (it did not come from Abier), but was raised from the depths of the Sea of fallen Stars by cultist...is that right?


Question 2: Would you stat Larloch and Telamont as Solo's? I ask because Szass Tam is clearly one of the heavies of the Realms now (moreso than in the past), and he is "merely" an elite. I would imagine that Telamont and Larloch are probably the most powerfull wizards in the world now (with only perhaps the Simbul, and possibly one of those Sarrukh Liches being close or on par), and I am curious as to how you would stat them.

Thanks for any answers!
#202

lord_karsus

Sep 11, 2008 18:06:30
Question 1: I really, really like Xxiphu, and I was curious if you could tell me whether or not there are any plans to feature it and the Aboleths in a novel?
Also, just to make sure I understand the entry in the FRCG, Xxiphu has been in the Realms for a long time (it did not come from Abier), but was raised from the depths of the Sea of fallen Stars by cultist...is that right?

-Bruce Cordell's upcoming novel, Plague of Spells, deals with Xxiphu. Before reading that, however, read the novel Stardeep, as it answers your second query.
#203

vulpes

Sep 11, 2008 22:11:11
Rich,

1) Any plans to detail Yaimmanahur and the central and easterly Hordelands in a DDi or anything? I can understand in the FRCS focusing on the Lake of Mists part of the Hordelands because it's more part of Faerun, while the rest of the Hordelands is more Kara-Tur, but I'm interested in the Tuigan realm, especially with the Dragon Wall gone. BTW, what was with the disapproving/horrified tone of the little we did get in the FRCS about the Tuigan growing more settled?

2) Why is Evermeet's fate unknown to even the elves of Faerun? If the elves of Evermeet can cross over into the Realms and then travel to the main continent or Returned Abeir, why is there so little communication? And if many elves left when Evermeet transposed into the Feywild and returned to Faerun, as one of the sideboxes said, how can people NOT know what happened?
#204

atticuseternal

Sep 12, 2008 7:50:20
-Bruce Cordell's upcoming novel, Plague of Spells, deals with Xxiphu. Before reading that, however, read the novel Stardeep, as it answers your second query.

Cool, thanks man. I have a lot of catching up to do with reading the novels...
#205

Talaeden_Denthiir

Sep 12, 2008 12:45:25
Hey Rich,

Welcome back! Hope your vacation was a relaxing one. I noticed that The Mhair Achipegalo Islands of: Hazur, Lapal, and Delselar weren't mentioned at all in the FRCG (are at least, anywhere I could see). Could you please shed some light for us on these areas?
Also, Threskel and Icewind Dale aren't mentioned either AFAIK.

Thanks again Rich,

Teo
#206

wotc_richbaker

Sep 12, 2008 17:59:10
Thanks, Atticus.

I believe Bruce Cordell's got a lot more to say about Xxiphu in his upcoming novels.

Regarding Larloch and Telamont as solo monsters: The idea behind making someone a solo monster is that they're really supposed to be the whole encounter, all by themselves. That seems pretty appropriate for Larloch (although he used to have all those flunkie liches around). For Telamont, I think you'd want an encounter to include a few princes, or a couple of nightwalkers, or some kick-butt shadow-knight bodyguards, or what-have-you. That's why Szass Tam is an elite--you'll probably fight him when he's got some help nearby.

It's odd, because we're all used to an absolute measure of power (what level is the dude?), but for comparing NPCs to each other, it's just not that easy. The edition assumes that you're interested in building encounters with these guys if you need their stats, so table utility is the primary goal.


Hey Rich,

First of all, congrats on getting the FRCG out the door; I picked it up a couple of weeks ago and think its absolutely fantastic; good job to all, and looking forward (3 more days...!) to the players guide!

Also, thanks again for taking time to answer questions, that really is too cool.

Okay, with that said..

Question 1: I really, really like Xxiphu, and I was curious if you could tell me whether or not there are any plans to feature it and the Aboleths in a novel?
Also, just to make sure I understand the entry in the FRCG, Xxiphu has been in the Realms for a long time (it did not come from Abier), but was raised from the depths of the Sea of fallen Stars by cultist...is that right?


Question 2: Would you stat Larloch and Telamont as Solo's? I ask because Szass Tam is clearly one of the heavies of the Realms now (moreso than in the past), and he is "merely" an elite. I would imagine that Telamont and Larloch are probably the most powerfull wizards in the world now (with only perhaps the Simbul, and possibly one of those Sarrukh Liches being close or on par), and I am curious as to how you would stat them.

Thanks for any answers!

#207

wotc_richbaker

Sep 12, 2008 18:03:14
I'm afraid you would have to ask Chris Sims, Bruce Cordell, or Phil Athans. When I worked on the revision guide a couple of years ago we had a somewhat different idea in mind, but clearly that idea evolved in the writing of the FRCG. I can't really shed any light on it, but I'm sure they had very good reasons.


Rich,

I asked this question before but you were heading off to a Con at the time and you might have missed it so decided to post it again:

I was wondering if you could explain the 4E version of Angharradh. In older editions, she was formed when 3 goddesses merged. Now that 2 of the goddesses have been revealed to actually be Sune and Akadi, who is Angharradh??

Is she still 3 goddesses merged or a single minded entity? Could she be the moon-less aspect of Sehanine?

Thanks Rich!

#208

bahgtru

Sep 13, 2008 18:31:45
Hi Rich,

Does Hartsvale still exist in the Realms?

Thanks in advance.
#209

SmartPaladin

Sep 13, 2008 20:09:20
Quick question Rich,

What happened to the Western Heartlands? I see Bulder's Gate, but I don't see anything else about the other cities in the Heartlands... And somehow, I just find that... Wrong... *Goes hunting for Evereska*
#210

iakhovas

Sep 13, 2008 21:00:52
What happened to the Western Heartlands? I see Bulder's Gate, but I don't see anything else about the other cities in the Heartlands... And somehow, I just find that... Wrong...

What cities are you looking for exactly SmartPaladin? The nation of Elturgard (FRCG p.124) now comprises most of the Western Heartlands.
#211

SmartPaladin

Sep 13, 2008 21:09:12
What cities are you looking for exactly SmartPaladin? The nation of Elturgard (FRCG p.124) now comprises most of the Western Heartlands.

Oh, just the whole Western Heartlands. Remember, it was quoted for being whole "Miles and miles of miles and miles." I'm talking "I'm from the Western Heartlands." "Kay... But from where?" All I really see/hear is Buldar's Gate and the Nation of Elturgard... It was huge, and now it's just kinda gone... Hmm... Maybe I should run down a copy of the FRCS and FRPG...
#212

askanipsion

Sep 14, 2008 0:28:01
I'm afraid you would have to ask Chris Sims, Bruce Cordell, or Phil Athans. When I worked on the revision guide a couple of years ago we had a somewhat different idea in mind, but clearly that idea evolved in the writing of the FRCG. I can't really shed any light on it, but I'm sure they had very good reasons.

Okay thanks Rich for the help!

Welcome back!
#213

wotc_richbaker

Sep 15, 2008 16:36:03
Yes, I believe so. It just doesn't happen to get any attention in the FRCG.



Hi Rich,

Does Hartsvale still exist in the Realms?

Thanks in advance.

#214

oluevara

Sep 15, 2008 21:59:05
Hi RIch,

Dorky question:

In 2e maps we saw that north of the tortured lands there was a sliver of green between the great glacier and the high ice - where the great mount of ghaethluntar, the frozen forest, and a couple mountain ranges were. The third edition maps left this off to fit in more stuff to the south and east, but presumably they were still there. The 4e map more or less follows the 3e map but there's a big band of white photoshopped across all of northeastern and north central faerun, including the area directly south of where these features were in 2e. Does this mean those areas are now subsumed by the glacier, were they miscolored, or is there an explanation in the transformations wrought by netherese climate change? (guess it is man made after all.)
#215

markusdark

Sep 16, 2008 11:32:16
Regarding Kossuth, etc.: I think that "in-world" most Faerunians don't distinguish much between someone who worships a god and someone who worships a demon or primordial. The typical Faerunian is likely to look on the latter as someone who's evil, primitive, or just nuts... but he can't easily observe the difference between a "cleric" in game terms and a person who serves as in a priestly office without the powers of a cleric. He'd see that flameservant of Kossuth wielding magical powers derived from fire, without really understanding that Kossuth isn't a divine creature. Scholars and real clerics would know better, of course.

Taking a step back for a moment: Clerics do have to worship greater gods or gods. Exarchs aren't really divinities in and of themselves; they're more like "patron saints." So you wouldn't see a cleric of Clangeddin Silverbeard, you'd see a cleric of Moradin who likes to shout Clangeddin's name or ask himself "WWCD?" in tough spots. Our list of channel divinity feats is a pretty good indication of which deities have clerics, per se. Primordials, demons, or what-have-you don't have clerics; they have priests, cultists, servants, etc., who are generally NPCs with powers that derive from the creature they worship in a different way than clerics gain their powers.

Due to another thread in another place, I was asked to come over here and pose my question.

The above seems to say that if a character does not gain any divine powers from who they worship, it doesn't have any real impact upon the game other than people thinking that you're crazy, evil or primitive. Would such people be considered a threat to the rest of society if they simply went on their way within society, doing their jobs and helping out their community but just happen to believe that some of what Lloth preaches holds merit? In other words, should a player be dissuaded from such a pursuit if the only impact it will have on the game is a more colorful background for the character?
#216

markustay63

Sep 16, 2008 14:02:25
Hi Rich,

Does Hartsvale still exist in the Realms?

Thanks in advance.

Of course it does -

IMAGE(http://fc05.deviantart.com/fs36/f/2008/260/5/5/Hartsvale_by_Markustay.jpg)

Unless you mean the 4e Realms, in which case, I don't know.
#217

markustay63

Sep 16, 2008 17:59:00
Sorry for the DP...

Hey Rich, what would the FR forum orc clan have to bribe you with to find out the dirt on Ilneval's final resting spot. I believe I saw that all the destinies of the missing deities (dead, wafted away, etc.) had been determined. Will it ever be released for Ilneval?

I know this isn't the thread for discussion, so I'll yell at myself when I'm done typing (:P ).

I have yet another project (which will also probably NEVER see the light of day) called Realms of the Orcs - an anthology soley about the orcs, with stories ranging from ancient times right up until the formation of Obould's Kingdom... and beyond.

I have three short-stories already fully written in my head, and two more ideas I'm playing with. Hopefully i'll get a chance to write it all down someday.

There are just too many Orcs in FR's history to be ignored. :D

WotC should do a Realms of the Dwarves, BTW Rich, for the same reason I mentioned for the Orcs. And since anthologies are set in ANY time-period, it would make a nice cross-over piece for older fans of the setting. ;)
#218

bobsan

Sep 16, 2008 22:59:59
So, I've posted this question in it's own thread before realizing the existence of this one. And give the possible answer by creators, I decided to repost a simpler version here.

Why the change to the Moon and Gold/Sun elves?

I had chalked up the existence of Eladrin as an elven offshoot that was brought to the Realms due to the spellplagues effects. I was even able to convince my players of this as it's what I beleived. But to then read in the FRPG that the Moon and Sun elves are Eladrin as if they always have been is, well, puzzling. I see no real point to it unless someone can logically explain to me this conundrum.

In advance, thanks.
#219

lord_karsus

Sep 16, 2008 23:06:13
Why the change to the Moon and Gold/Sun elves?

I had chalked up the existence of Eladrin as an elven offshoot that was brought to the Realms due to the spellplagues effects. I was even able to convince my players of this as it's what I beleived. But to then read in the FRPG that the Moon and Sun elves are Eladrin as if they always have been is, well, puzzling. I see no real point to it unless someone can logically explain to me this conundrum.

-It's simple: In D&D rules, Sun Elves and Moon Elves are Eladrin. In the Forgotten Realms, Sun Elves and Moon Elves are Sun Elves and Moon Elves. You can call an apple a banana, but it's still an apple.
#220

bobsan

Sep 16, 2008 23:18:35
-It's simple: In D&D rules, Sun Elves and Moon Elves are Eladrin. In the Forgotten Realms, Sun Elves and Moon Elves are Sun Elves and Moon Elves. You can call an apple a banana, but it's still an apple.

Well, an interesting way to put it.

And perhaps that's all I needed to hear as my brain seems to be accepting that line of reasoning.

Hope you don't mind me bumming that line to convince my players.
#221

lord_karsus

Sep 17, 2008 10:37:46
Well, an interesting way to put it.

And perhaps that's all I needed to hear as my brain seems to be accepting that line of reasoning.

Hope you don't mind me bumming that line to convince my players.

-Go right ahead. That's all there is to it.
#222

RUMPLESTIX

Sep 17, 2008 18:42:03
A question for Mr. Baker.
There were several locales I wished to have information on in the FRPG that were left out, unless I just missed them: Eltugard, Evereska, Thesk...
Will that information be made available to us in the future in some form?
Thanks for the time and generosity.
#223

DreamStalker

Sep 19, 2008 1:03:38
With the shake up in divinities and magical mechanics, are Mage Runes protected against forgery with a curse any longer?
#224

hvulpes

Sep 19, 2008 20:38:03
Here's an interesting question for you Rich, I thought to ask you before Ed.

Has Selunarra the Netheril Enclave which worship Selune and the other gods made it through the Spellplague? What effects have befallen it, especially with Tymora and Sune plus Company moving in?

What would be the effects of the Enclave being transported to the Realms as they are now? Would they Join with the Shade-Netheril's enemies?

Thanks

HV
#225

SmartPaladin

Sep 19, 2008 23:49:02
Okay, here's a "real" question.

Will we see a Half-Drow race? Or will they be like the Moon Elf/Sun Elf Eladrin*? I.E. same "race", different "racial name". Just kinda wondering really...


Thanks, Rich.

*Half-Drow = Half-Elf, only with recolored eyes and skin.
#226

Yuukale_Narmo

Sep 20, 2008 12:59:02
Well, I'm here to enphasize Bobsan's concerns about the sun and moon elves thing.
I've sent a question to the custommer support, and although they said that they passed along the question to the designers, I think that maybe Rich can make things clear to me. My point is:
Is it possible to have a half-moon/half-wood (for example), so that the newborn child has moon-elf(eladrin) appearance and his abilities (mechanics) are of a wood-elf(elf) ?
Or... Is it possible to have moon-elf but with elven (not eladrin) mechanics ?
Well, that's it
#227

kaelenselunel

Sep 20, 2008 16:29:19
I actually have a similar question to the one above. The character I've been playing since 3rd edition is a drow/moon elf halfbreed...looked mostly drow, with slightly lighter-hued skin and blue eyes. My question is this...I know that dark elves in 4e will be using Elf stats, but would it be possible, after being cleansed by Eilistraee's sacrifice, for my character to use the eladrin stats rather than the elf ones? My thinking on it is that, while he took after his father in ways, that being a drow tended to breed far truer than with the 50/50 thing with other elven subraces, so, would it be possible for him to be more moon elf-like when uncursed?
#228

wotc_richbaker

Sep 22, 2008 18:54:18
They're discussed in the Forgotten Realms Campaign Guide. But yeah, I would have liked to see 'em get the player-focused treatment in the FRPG. I think there's great room for a DRAGON article or two there. Let the folks at DRAGON know that you want to see 'em! I'll tell them too.


A question for Mr. Baker.
There were several locales I wished to have information on in the FRPG that were left out, unless I just missed them: Eltugard, Evereska, Thesk...
Will that information be made available to us in the future in some form?
Thanks for the time and generosity.

#229

wotc_richbaker

Sep 22, 2008 19:03:01
No, I don't believe they are. IIRC that was Mystra's rule, and Mystra no longer governs the use of mage sigils.

I would imagine that mage sigils remain in use. And I'll point out that while forging some powerful mage's sigil for your own use might not carry a divine curse, it *certainly* entails some risk of retaliation if the owner of the mark ever discovers that you've been misusing it.

With the shake up in divinities and magical mechanics, are Mage Runes protected against forgery with a curse any longer?

#230

wotc_richbaker

Sep 22, 2008 19:06:03
I don't think we've specifically said it in the FRCG or FRPG, but yes, Selunarra is still around off in Selune's plane. The dominions of greater gods were genereally strong enough to withstand the Spellplague with little damage, so it weathered the storm well enough.

Were Selunarra to be returned to Faerun, I have to imagine they'd be enemies of Shade. If nothing else, Shade is influenced by Shar, and Selunarra is obviously tight with Selune.


Here's an interesting question for you Rich, I thought to ask you before Ed.

Has Selunarra the Netheril Enclave which worship Selune and the other gods made it through the Spellplague? What effects have befallen it, especially with Tymora and Sune plus Company moving in?

What would be the effects of the Enclave being transported to the Realms as they are now? Would they Join with the Shade-Netheril's enemies?

Thanks

HV

#231

wotc_richbaker

Sep 22, 2008 19:11:48
I don't know of any immediate plans for it. Once again, it seems that it would be good ground for a DRAGON article.

The Crinti generally aren't around in Dambrath anymore by 1479 DR, and half-drow elsewhere in the world would have been darned scarce. But I imagine a few are still wandering here and there. You could use the half-elf "chassis" from the PH, and let a half-drow take human or drow feats (from the FRPG) instead of human or elf feats. It would be a reasonable house rule.


Okay, here's a "real" question.

Will we see a Half-Drow race? Or will they be like the Moon Elf/Sun Elf Eladrin*? I.E. same "race", different "racial name". Just kinda wondering really...


Thanks, Rich.

*Half-Drow = Half-Elf, only with recolored eyes and skin.

#232

wotc_richbaker

Sep 22, 2008 19:15:19
I think the easiest way to handle it is like this: Assume the child of an eladrin-elf marriage (say, moon elf and wood elf, to use your example) just "takes after" one parent or the other, and therefore tends to have the appearance and mechanics of one of the two races. Details of appearance are pretty unimportant to the game, so I think it would be fine to have an eladrin character who clearly showed some elven blood, or vice versa. It's pretty much a roleplaying decision at that point.



Well, I'm here to enphasize Bobsan's concerns about the sun and moon elves thing.
I've sent a question to the custommer support, and although they said that they passed along the question to the designers, I think that maybe Rich can make things clear to me. My point is:
Is it possible to have a half-moon/half-wood (for example), so that the newborn child has moon-elf(eladrin) appearance and his abilities (mechanics) are of a wood-elf(elf) ?
Or... Is it possible to have moon-elf but with elven (not eladrin) mechanics ?
Well, that's it

#233

RUMPLESTIX

Sep 22, 2008 19:31:37
They're discussed in the Forgotten Realms Campaign Guide. But yeah, I would have liked to see 'em get the player-focused treatment in the FRPG. I think there's great room for a DRAGON article or two there. Let the folks at DRAGON know that you want to see 'em! I'll tell them too.

Your correspondence is appreciated. Thank you.
#234

SmartPaladin

Sep 22, 2008 22:54:49
I don't know of any immediate plans for it. Once again, it seems that it would be good ground for a DRAGON article.

The Crinti generally aren't around in Dambrath anymore by 1479 DR, and half-drow elsewhere in the world would have been darned scarce. But I imagine a few are still wandering here and there. You could use the half-elf "chassis" from the PH, and let a half-drow take human or drow feats (from the FRPG) instead of human or elf feats. It would be a reasonable house rule.

Thanks, Rich.
#235

lord_karsus

Sep 22, 2008 23:08:57
-I'd like to remention this question, asked by Naex, because this really bothers me:

The fall of Netheril... Was the 5 rounds mentioned in How the Mighty have Fallen the standard 1 minute round from 2e, or the much shorter round from Player Options: Combat and Tactics?
#236

Talaeden_Denthiir

Sep 23, 2008 2:39:37
Congradulations Rich on your DDI article: "Epic Faerun" !!!!!

I especially like the lore for all of the Epic Destinies and the list of lands a Mystic Sovereign is likely to arise in as well as The High Magic and Harper Membership sidebars. Speaking of the harper sidebar, and it's allusion to gaining membership prior to becoming Epic; is there any chance for a future DDI article concerning if not a Harper PP, at least the organization and membership benefits?

Thanks Rich,

Teo
#237

sfdragon

Sep 23, 2008 3:50:55
will the elven high mage appear in a hard cover book at some point or will it stay in the pdf file for all time?
#238

rinonalyrna_fathomlin

Sep 23, 2008 11:19:10
Hey Rich,

Nice work on the new Epic Faerun article. I really liked the Mythic Sovereign concept, but I have one issue with it: is there any particular reason why it's such a warrior-oriented ED? As I read through the flavor text, I didn't immediately think warrior--I think someone of any class could become a "Mythic Sovereign", and therefore I was a bit surprised when I saw the class prerequistes. Any thoughts?

Take care,

RF
#239

wotc_richbaker

Sep 23, 2008 15:54:49
Off the top of my head, I'd give it the 2e time conversion, just because that lore was recorded in 2nd Edition, and I presume that Steven/Ed/whoever said 5 rounds knew what they were talking about. In any event, it should be at least long enough for a city floating a few thousand feet in the air to go ker-splat.



-I'd like to remention this question, asked by Naex, because this really bothers me:

The fall of Netheril... Was the 5 rounds mentioned in How the Mighty have Fallen the standard 1 minute round from 2e, or the much shorter round from Player Options: Combat and Tactics?

#240

wotc_richbaker

Sep 23, 2008 15:56:18
Is there a chance? Absolutely. I don't have plans to work on it myself, but I imagine that it would be pretty fruitful ground for someone else to roam around for a few thousand words. The Harper of Legend certainly implies a Master Harper paragon path.


Congradulations Rich on your DDI article: "Epic Faerun" !!!!!

I especially like the lore for all of the Epic Destinies and the list of lands a Mystic Sovereign is likely to arise in as well as The High Magic and Harper Membership sidebars. Speaking of the harper sidebar, and it's allusion to gaining membership prior to becoming Epic; is there any chance for a future DDI article concerning if not a Harper PP, at least the organization and membership benefits?

Thanks Rich,

Teo

#241

wotc_richbaker

Sep 23, 2008 15:57:45
Some amount of material from DDi/DRAGON/DUNGEON will likely be collected and published in paper eventually. When that happens, or whether this particular article would be included, I couldn't say right now.


will the elven high mage appear in a hard cover book at some point or will it stay in the pdf file for all time?

#242

wotc_richbaker

Sep 23, 2008 16:05:23
Thanks, Rin!

Three reasons:

First, we've got a couple of class-specific epic destinies that exclude warrior types (for example, the archmage).

Second, I really had the warrior-hero-king in my mind when working on this guy. I recently read a book about Tamerlane. Tamerlane of course is remembered in pretty negative terms everywhere in the world...except Uzbekistan. The Uzbekis *love* Tamerlane. He's their national hero. So real-world examples like Arthur, Alexander the Great, Tamerlane, etc., were in my mind, and I naturally leaned toward a very warrior-oriented interpretation of the class.

Finally, it's helpful in designing the destiny if you can limit it to a subset of classes, because a tighter focus on the "who this is for" helps target the epic destiny's abilities and powers.


Hey Rich,

Nice work on the new Epic Faerun article. I really liked the Mythic Sovereign concept, but I have one issue with it: is there any particular reason why it's such a warrior-oriented ED? As I read through the flavor text, I didn't immediately think warrior--I think someone of any class could become a "Mythic Sovereign", and therefore I was a bit surprised when I saw the class prerequistes. Any thoughts?

Take care,

RF

#243

trobon

Sep 23, 2008 17:31:08
Thanks, Rin!

Three reasons:

First, we've got a couple of class-specific epic destinies that exclude warrior types (for example, the archmage).

Second, I really had the warrior-hero-king in my mind when working on this guy. I recently read a book about Tamerlane. Tamerlane of course is remembered in pretty negative terms everywhere in the world...except Uzbekistan. The Uzbekis *love* Tamerlane. He's their national hero. So real-world examples like Arthur, Alexander the Great, Tamerlane, etc., were in my mind, and I naturally leaned toward a very warrior-oriented interpretation of the class.

Finally, it's helpful in designing the destiny if you can limit it to a subset of classes, because a tighter focus on the "who this is for" helps target the epic destiny's abilities and powers.

Is there a reason that Swordmage was excluded from the list? I personally thought that the Swordmage was supposed to be a warrior like class for the arcane power source and would be in the list for a warrior-hero-king type epic destiny.

So basically, was there a balance or flavor reason why it was excluded?
#244

Mr_Miscellany

Sep 23, 2008 23:31:46
A question for Rich and some comments:

Hello!

Did the Weave in some form exist on Abeir before the Spellplague? And if not, do Abeirians (is that the right catch-all term for them?) have a natural advantage over native Torrillians when it comes to spellcasting in a non-Weave setting?

If yes to that last, do the mages of the lands/cities of the Sword Coast know this? Has there been any effort in the time since the Spellplague through to the current year in the Realms by the moneyed and in-power leaders of the Sword Coast to learn/bribe or otherwise steal that magical knowledge away from Returned Abeir?

If yes, it'd be neat to build a campaign arc aroun spies from Faerun (the player characters) traveling to Returned-Abeir on the assumption great magical might and secrets exist that must be stolen away in order to even the magical playing field.

Also, I hope WotC sees fit to produce a DDI article or sourcebook that explores the Points of Light concept in detail so DMs can successfully portray lonely roadhouses, build believable trails (with stops naturally a day’s ride apart) and create all manner of encounters and dangers for use at all three tiers of play.

The roads of the Realms are more dangerous now, after all. ;)

Thank you in advance and FYI my group is having a blast playing in the 4E Realms.
#245

Talaeden_Denthiir

Sep 24, 2008 2:09:37
Originally posted by WotC RichBaker,

Is there a chance? Absolutely. I don't have plans to work on it myself, but I imagine that it would be pretty fruitful ground for someone else to roam around for a few thousand words. The Harper of Legend certainly implies a Master Harper paragon path.

Sweet, thanks! I thought it implied a paragon path!

I'm also curious about my previous post. Any info on Threskel, Icewind Dale, Hazur, Lapal, and Deselar (they don't seem to be mentioned in the FRCG)?

Also, with Bruenor gone, who rules Mithril Hall?
#246

kaelenselunel

Sep 24, 2008 4:25:29
I've been wondering. With the revelation that Sehanine was just a manifestation of Selune, are there still elves that follow Sehanine despite this? And if so...would they still go to Arvandor upon their death, or would they go to Selune's realm?
#247

lirdolin

Sep 24, 2008 6:08:25
I've been wondering. With the revelation that Sehanine was just a manifestation of Selune, are there still elves that follow Sehanine despite this? And if so...would they still go to Arvandor upon their death, or would they go to Selune's realm?

To 'broaden' the question: Do the races still revere 'their' gods under the racial names although the god was revealed to be an alias/manifestation?
Sune and Akadi are still revered in Evereska but what do the elves there call them? Do human worshippers of Talos now call him Gruumsh and think of him as an orc or is the name Talos/ the human avatar still in use ?

Lirdolin
#248

rinonalyrna_fathomlin

Sep 24, 2008 9:36:11
Thanks, Rin!

Three reasons:

First, we've got a couple of class-specific epic destinies that exclude warrior types (for example, the archmage).

Second, I really had the warrior-hero-king in my mind when working on this guy. I recently read a book about Tamerlane. Tamerlane of course is remembered in pretty negative terms everywhere in the world...except Uzbekistan. The Uzbekis *love* Tamerlane. He's their national hero. So real-world examples like Arthur, Alexander the Great, Tamerlane, etc., were in my mind, and I naturally leaned toward a very warrior-oriented interpretation of the class.

Finally, it's helpful in designing the destiny if you can limit it to a subset of classes, because a tighter focus on the "who this is for" helps target the epic destiny's abilities and powers.

Thank you for the explanation. I still think any class could be a "Mythic Sovereign", but I appreciate your thoughts on the matter.
#249

oluevara

Sep 25, 2008 18:10:48
Hi Rich,

The epic faerun article was great. First thing i've seen that's made me feel positive about the 4e realms.

I asked this a page or two back but got skipped. Do the frozen forest, the great mount of ghaethluntar, and the "other" sunrise mountains Northeast of the great glacier still exist in the 4E realms? The 4E map suggests they are all under ice...
#250

wotc_richbaker

Sep 26, 2008 11:41:32
I'd expect that there are many elves who worship Selune but call her Sehanine, because that's the Elven name for her.

As far as whether they go to Arvandor or the Gates of the Moon... good question. I would say Gates of the Moon. After all, if an elf worshiped Bane, I think he'd wind up in Bane's dominion. But I think an elf would have to be a pretty dedicated servant of Selune (or Bane) for that to override the general elven pull toward Corellon, the Seldarine, and Arvandor.


I've been wondering. With the revelation that Sehanine was just a manifestation of Selune, are there still elves that follow Sehanine despite this? And if so...would they still go to Arvandor upon their death, or would they go to Selune's realm?

#251

wotc_richbaker

Sep 26, 2008 11:47:07
I think the racial names are still in general use. I can see this conversation:

Elf: "Thank Hanali Celanil you're safe!"
Human: "Who's Hanali Celanil?"
Elf: "Sorry, you'd call her Sune, I guess. But I'm glad you're safe!"

From the elf's point of view, it was Sune who was revealed to truly be Hanali, not the other way around. All us game designers did was settle on the most common/powerful name for those various avatars for the sake of clarity and simplicity.



To 'broaden' the question: Do the races still revere 'their' gods under the racial names although the god was revealed to be an alias/manifestation?
Sune and Akadi are still revered in Evereska but what do the elves there call them? Do human worshippers of Talos now call him Gruumsh and think of him as an orc or is the name Talos/ the human avatar still in use ?

Lirdolin

#252

wotc_richbaker

Sep 26, 2008 11:51:50
Well, the mountains certainly exist, because the glacier wouldn't have covered them entirely. As far as other features, I'm not so sure. We didn't plan any significant advances for the Great Glacier in the last century, and there's very little in the text of the FRCG about it.

Here's my thinking: I have to regard our current map as a loose artistic rendition, not necessarily to be trusted in such details. I wish that weren't the case, but that's how the ball lies.


Hi Rich,

The epic faerun article was great. First thing i've seen that's made me feel positive about the 4e realms.

I asked this a page or two back but got skipped. Do the frozen forest, the great mount of ghaethluntar, and the "other" sunrise mountains Northeast of the great glacier still exist in the 4E realms? The 4E map suggests they are all under ice...

#253

sfdragon

Sep 26, 2008 16:19:18
is there any chance of having the map redone and put up as a free download if its not accurate??
#254

kaelenselunel

Sep 26, 2008 18:19:26
Thank you, Rich, for the answer.

I have another question, though...well, a couple. I noticed a lack of mention of the Dark Elves in the FRPG and FRCG, so I'm wondering if there will be a DDI article on them eventually? And I'm also curious as to what your opinion is on what deities they might have taken to in the intervening century, after the death of Eilistraee.
#255

askanipsion

Sep 26, 2008 19:55:48
From the elf's point of view, it was Sune who was revealed to truly be Hanali, not the other way around. All us game designers did was settle on the most common/powerful name for those various avatars for the sake of clarity and simplicity.

In Sehanine's case, her influence over the moon was such a minor aspect of her. She was more a goddess known for illusions, mystery, the dead and especially mysticism. She should have just had the "moon" part of her stripped and remained a lesser goddess of mystery/mysticism/wisdom.

No need to have the confusing thing that is Angharradh when you could just have Sehanine in that place.

Angharradh is now even MORE confusing than in 3.5 - how could 2 GREATER Goddesses and a Primordial form into a LESSER goddess??
#256

18DELTA

Sep 27, 2008 9:54:02
-Rich: What is the possibility of an article on Selunarra in Dragon Magazine? Thanks a bunch.


18DELTA
#257

trobon

Sep 27, 2008 10:04:06
-Rich: What is the possibility of an article on Selunarra in Dragon Magazine? Thanks a bunch.


18DELTA

I'd like to second that sentiment/question.
#258

quale_

Sep 27, 2008 11:01:45
will there be an explanation of what happened to Hlondeth?







already have an article about Opus, not interested
#259

trobon

Sep 27, 2008 12:37:06
already have an article about Opus, not interested

Where? if I may ask.
#260

quale_

Sep 27, 2008 17:38:06
my DM probably still has it, we played a few adventures there about a year ago

it was quite detailed, from distance it appeared like a black/white coin, time flowed differently there, based on the phases of Noctos. It was the city of artists, quite cosmopolitan, there lived creatures like feelenstials, slivers, shards, eladrins, asrai (when Oceanus flows), lillendi, mortai, firestars, flickers, foo and werecreatures, and underground fensirs etc.
#261

trobon

Sep 27, 2008 21:25:52
my DM probably still has it, we played a few adventures there about a year ago

it was quite detailed, from distance it appeared like a black/white coin, time flowed differently there, based on the phases of Noctos. It was the city of artists, quite cosmopolitan, there lived creatures like feelenstials, slivers, shards, eladrins, asrai (when Oceanus flows), lillendi, mortai, firestars, flickers, foo and werecreatures, and underground fensirs etc.

That sounds like an amazing article and I wish I could find a copy of it. Anyway, I'll stop digressing now and let the thread get back on topic.
#262

oluevara

Sep 28, 2008 10:51:11
Well, the mountains certainly exist, because the glacier wouldn't have covered them entirely. As far as other features, I'm not so sure. We didn't plan any significant advances for the Great Glacier in the last century, and there's very little in the text of the FRCG about it.

Here's my thinking: I have to regard our current map as a loose artistic rendition, not necessarily to be trusted in such details. I wish that weren't the case, but that's how the ball lies.

Thanks Rich!
#263

mourn_dup

Sep 30, 2008 11:48:17
Some amount of material from DDi/DRAGON/DUNGEON will likely be collected and published in paper eventually. When that happens, or whether this particular article would be included, I couldn't say right now.

Rich,

Are you talking about a Dragon Annual Compilation which would take any type of Dragon article (like the Dungeon one that has popped up on Amazon), or something like a "Grand Almanac of the Realms" which would be FR-specific articles?
#264

gamersgambit

Sep 30, 2008 19:36:09
Hey Rich,

I am really full of questions about Abeir, because I find it fascinating, so here goes:

1) During the time it was "gone", was Abeir in a different cosmology than the Realms (that is was it tied to the Realms' standard outer planes)?

2) Where is Abeir (the planet) now? Is it in Realmsspace?

3) Are there Drow in Abeir? Does Abeir have an underdark of its own, or does the old Maztican underdark lead to its surface?

4) With the absence of both gods and primordials (outside of a few cultists whose prayers are, as far as we know, not being answered) who are the primary healer-types in Abeir? Are there clerics (aside from Faerun imports) and paladins, and if so, of what powers? Can anyone (outside of Faerun imports) raise the dead?

5) Where do the souls of Abeirian dead go when they die? Presumably to the Fugue Plane, but normally the punishment reserved for the Faithless is pretty much supposed to be (I think) for those who had the opportunity to worship/acknowledge gods, but never got around to it; this seems a bit unfair to those Abeirians who have no idea the gods exist.

That's all for now...I got lots more but I figured I'd wait to see if you can answer any of these, first
#265

askanipsion

Sep 30, 2008 20:00:09
Hi Rich,

I have a few questions regarding Selune.

1) Now that Selune has ascended to Greater Godhood and reabsorbed what was left of Mystra, could Selune become a new goddess of magic?

2) Is Selune now back to being equal in power to Shar or more powerful? Mystra was one of the most powerful goddesses and seemed to be more powerful than Shar.

3) Will Selune now play a more prominent role in 4E Realms? There has never been much written about her or her clergy but with the rise of the Shadows & Shar's influence, I could see Selune becoming a major force for good in the Realms. She could fill in the void Mystra left and even take on her clergy.

4) Any chance we can see a "Core Beliefs: Selune" in a future Dragon magazine. I love the Core Beliefs articles that used to run in the paper Dragon. it would make a great addition to the online one especially highlighting gods like Selune that never seems to get much exposure.


And now a non-Selune question....

1) It seems like all psionic material has been wiped even more from the Realms in 4E - the Yaun-ti city is gone. Ghostwise Halflings no longer have natural telepathy. Jhaamdath is still in ruins. Hardly any mention of duergar.

Will some psionic-oriented material be revealed for the Realms??


Thanks Rich!
#266

christopher_rowe

Oct 01, 2008 13:03:48
I love the Core Beliefs articles that used to run in the paper Dragon. it would make a great addition to the online one especially highlighting gods like Selune that never seems to get much exposure.

Second!

Ghostwise Halflings no longer have natural telepathy.

Except for the one in Rich's novel! :D
#267

jorgecthulhu

Oct 04, 2008 21:21:35
Hello Mr. Baker:
I have for some time been meaning to congratulate you on the "Last Mythal" trilogy. What I most enjoyed about the series was the sense of epic adventures through the planes reminiscent of my favorite author, Michael Moorcock. The characters were also nicely detailed and believable, Kudos. Hopefully there will be more on Araevin in the near future, LOL.
I also wanted to ask about the fate of my favorite goddess, Eilistraee.

I thank you and congratulate you on your hard work and your interest in the questions of the fans.
#268

marius4

Oct 04, 2008 22:39:21
Hello Mr. Baker:
I have for some time been meaning to congratulate you on the "Last Mythal" trilogy. What I most enjoyed about the series was the sense of epic adventures through the planes reminiscent of my favorite author, Michael Moorcock. The characters were also nicely detailed and believable, Kudos. Hopefully there will be more on Araevin in the near future, LOL.
I also wanted to ask about the fate of my favorite goddess, Eilistraee.

I thank you and congratulate you on your hard work and your interest in the questions of the fans.

Oh, kind soul. Just in case you need the basic info straight up, I believe the most recent Eilistraee novel trilogy is called "The Lady Penitent" and the author is Lisa Smedman. (Here's a link to the first: http://www.amazon.com/Sacrifice-Widow-Forgotten-Realms-Penitent/dp/0786942509 .) If you want spoilers, a quick search of these forums will probably provide those.

If you've already read all that and are asking for further story details from Mr. Baker on Eilistraee, I'll shut my trap and let the thread work its magic on that and your Last Mythal comments. I only posted just in case. ;)
#269

lord_karsus

Oct 05, 2008 0:01:54
-Hey, Rich, just wondering, since I know the WotC building is in Renton, and since you work there, you must live nearby: Ever been to Jimi Hendrix' grave?
#270

jorgecthulhu

Oct 05, 2008 22:12:09
Oh, kind soul. Just in case you need the basic info straight up, I believe the most recent Eilistraee novel trilogy is called "The Lady Penitent" and the author is Lisa Smedman. (Here's a link to the first: http://www.amazon.com/Sacrifice-Widow-Forgotten-Realms-Penitent/dp/0786942509 .) If you want spoilers, a quick search of these forums will probably provide those.

If you've already read all that and are asking for further story details from Mr. Baker on Eilistraee, I'll shut my trap and let the thread work its magic on that and your Last Mythal comments. I only posted just in case. ;)

Thanks for the heads-up on the fate of Eilistraee... I am truly saddened about her demise... She was my favorite deity in the FR. I would like to know if the powers-that-beTM have any plans on revealing who her followers are now worshipping.

As it stands, I'd still like to thank Mr. Baker for his novels and his insight.
#271

wotc_richbaker

Oct 06, 2008 11:32:28
Hi, there --
Sorry for the slow answer, had to wait for the rebuild of the forums. I can't say a whole lot here, but I'll do my best...

1) (Speculative, because we haven't said it in print yet) No, I think it was in the same cosmology.

2) (Ditto) I think of it as a third "planar axis," rather like the Feywild or the Shadowfell. Unlike those two it's not an echo plane; it's more like a world in an alternative material plane that moves in and out of conjunction with Toril.

3) (Ditto) Sure, there are drow in Abeir. And an Underdark too.

4) Remember, healing is not the exclusive province of divine classes in 4th Edition rules. Abeir certainly has plenty of warlords around, even if clerics are few and far between. And there will be healer-type characters (leaders, in other words) in other power sources--for example, bards, psionic empaths, and so on. Raise dead is a ritual that can be performed by any skilled ritual caster; I would guess that most of the dead-raising that goes on in Abeir is the work of wizards performing such rituals.

5) An interesting question that I can't shed any light on--yet.


Hey Rich,

I am really full of questions about Abeir, because I find it fascinating, so here goes:

1) During the time it was "gone", was Abeir in a different cosmology than the Realms (that is was it tied to the Realms' standard outer planes)?

2) Where is Abeir (the planet) now? Is it in Realmsspace?

3) Are there Drow in Abeir? Does Abeir have an underdark of its own, or does the old Maztican underdark lead to its surface?

4) With the absence of both gods and primordials (outside of a few cultists whose prayers are, as far as we know, not being answered) who are the primary healer-types in Abeir? Are there clerics (aside from Faerun imports) and paladins, and if so, of what powers? Can anyone (outside of Faerun imports) raise the dead?

5) Where do the souls of Abeirian dead go when they die? Presumably to the Fugue Plane, but normally the punishment reserved for the Faithless is pretty much supposed to be (I think) for those who had the opportunity to worship/acknowledge gods, but never got around to it; this seems a bit unfair to those Abeirians who have no idea the gods exist.

That's all for now...I got lots more but I figured I'd wait to see if you can answer any of these, first

#272

wotc_richbaker

Oct 06, 2008 11:40:04
Hi Askani! Let me see what I can tell you here...

1) I wouldn't say that Selune is THE goddess of magic. I think it's clear that the pantheon will not include a true "deity of magic," either because it's AO's will or because all the other deities would refuse to agree to it. In any event, I suspect that Selune has the allegiance of a number of spellcasters because of her old relationship to Mystra. So I think she is, as a secondary aspect, A patroness of wizards. She would be more like Azuth than Mystra in that respect.

2) More or less equal to Shar.

3) I think so, yes.

4) Ask the folks at Dragon for it. Tell 'em what you want to see!

And for psionics, yes, there are still psionics in the Realms. But FR can't "lead" core D&D on this. When the core D&D line gets to psionics, that's when FR gets to 'em.


Hi Rich,

I have a few questions regarding Selune.

1) Now that Selune has ascended to Greater Godhood and reabsorbed what was left of Mystra, could Selune become a new goddess of magic?

2) Is Selune now back to being equal in power to Shar or more powerful? Mystra was one of the most powerful goddesses and seemed to be more powerful than Shar.

3) Will Selune now play a more prominent role in 4E Realms? There has never been much written about her or her clergy but with the rise of the Shadows & Shar's influence, I could see Selune becoming a major force for good in the Realms. She could fill in the void Mystra left and even take on her clergy.

4) Any chance we can see a "Core Beliefs: Selune" in a future Dragon magazine. I love the Core Beliefs articles that used to run in the paper Dragon. it would make a great addition to the online one especially highlighting gods like Selune that never seems to get much exposure.


And now a non-Selune question....

1) It seems like all psionic material has been wiped even more from the Realms in 4E - the Yaun-ti city is gone. Ghostwise Halflings no longer have natural telepathy. Jhaamdath is still in ruins. Hardly any mention of duergar.

Will some psionic-oriented material be revealed for the Realms??


Thanks Rich!

#273

wotc_richbaker

Oct 06, 2008 11:42:03
Thank you for the kind words!

I'm a Moorcock fan too. Although I was busting out my "A. Merritt" fan hat for big parts of Farthest Reach and Final Gate.


Hello Mr. Baker:
I have for some time been meaning to congratulate you on the "Last Mythal" trilogy. What I most enjoyed about the series was the sense of epic adventures through the planes reminiscent of my favorite author, Michael Moorcock. The characters were also nicely detailed and believable, Kudos. Hopefully there will be more on Araevin in the near future, LOL.
I also wanted to ask about the fate of my favorite goddess, Eilistraee.

I thank you and congratulate you on your hard work and your interest in the questions of the fans.

#274

wotc_richbaker

Oct 06, 2008 11:43:33
No, I haven't, which is kind of odd, since I've traveled all over Washington State since moving out here. I have been by Chief Sealth's grave though. He's the fellow that Seattle is named after.


-Hey, Rich, just wondering, since I know the WotC building is in Renton, and since you work there, you must live nearby: Ever been to Jimi Hendrix' grave?

#275

karazhan

Oct 06, 2008 12:38:04
Considering that there has always been a true deity of magic and that it has lore-wise been AO's will to replace deities that have been slain by either ascending a mortal replacement or dividing their portfolios among existing deities, I am curious as to your belief that AO's will would now change when a deity of magic is needed the most to deal with the chaos currently affecting the realms in terms of the spellplague. With the death of every magic-associated deity (Mystra, Savras, Azuth, Velsharoon, etc.) would not AO at least ascend some new deity to fill the void of not having any magic-associated deity at all? Also, when did the will of the gods ever matter to AO? Are you suggesting that they have some kind of veto power to negate his wishes?
#276

markustay63

Oct 06, 2008 14:43:09
Rich, a WotC question, not an FR one, and one I REALLY hope you have some sort of answer for -

When the GSL was released, they also announced a Fansite policy would shortly follow. Is this still in the works, or have they given up on the idea of licensing Fansites at all?

ANY answer you could provide would be greatly appreciated.

Thanks - Mark
#277

askanipsion

Oct 06, 2008 17:10:36
Hi Askani! Let me see what I can tell you here...

1) I wouldn't say that Selune is THE goddess of magic. I think it's clear that the pantheon will not include a true "deity of magic," either because it's AO's will or because all the other deities would refuse to agree to it. In any event, I suspect that Selune has the allegiance of a number of spellcasters because of her old relationship to Mystra. So I think she is, as a secondary aspect, A patroness of wizards. She would be more like Azuth than Mystra in that respect.

2) More or less equal to Shar.

3) I think so, yes.

4) Ask the folks at Dragon for it. Tell 'em what you want to see!

And for psionics, yes, there are still psionics in the Realms. But FR can't "lead" core D&D on this. When the core D&D line gets to psionics, that's when FR gets to 'em.

Much thanks Rich for the answers!!
#278

lord_karsus

Oct 07, 2008 13:07:40
-Rich, since the Forgotten Realms got all of the sourcebooks that they are going to get for 4e (as of right now, for those who are going to say it ), are future Core books going to have Forgotten Realms information in them? Like, for example, like how a lot of the later 3e Monster Manuals had "In the Forgotten Realms..." sidebars/subsections.
#279

Belorin

Oct 08, 2008 1:19:14
-Rich, since the Forgotten Realms got all of the sourcebooks that they are going to get for 4e (as of right now, for those who are going to say it ), are future Core books going to have Forgotten Realms information in them? Like, for example, like how a lot of the later 3e Monster Manuals had "In the Forgotten Realms..." sidebars/subsections.

I would like to second this qeustion!

Bel
#280

hatter2

Oct 08, 2008 9:28:09
Hi Rich,

here are my questions.

1.) Can we savely assume that Amaunator IS Lathander, or better, that they have been one and the same all along? With Tyr's star rising, perhaps it had been better for ol' Aumie to change name and portfolio; with Tyr gone, he can have his justice back. Or is it just one of the "I know, but can't reveal yet" things you mentioned above?

2.) Where exactly does the City of Hope lie? Is it on the map accompanying the CS? Or did it not survive? I cannot seem to find any information on it.

3.) On a similar thought, what happened to the redeemed dark elves? Can we file them under Eladrin, are they Elves (which I don't think) or are they gone for good?

4.) You mentioned above the difference between God and Primordial or Devil.
What I don't understand here is why some of the latter group is filed under god in the CS. I cannot think of an organised church of, say, Asmodeus or Ghaunadaur, even if their power / no. of followers lets them play in the higher leagues. I would think they have small cultist followings instead of an unified organisation.

5.) Last one, promised:
Does AOs edict still hold over the realms? The one where the power of gods is in direct correlation with the number of their followers?

Thanks for helping us understand and play the realms. Keep on the good work.
#281

rinonalyrna_fathomlin

Oct 08, 2008 10:29:20
I'm not Rich, but I can answer a few questions:

1.) Can we savely assume that Amaunator IS Lathander, or better, that they have been one and the same all along?

I'm answering this only because this question has been addressed before. Rich has stated that Amaunator and Lathander have always been one and the same, and distinct parts of a triune deity.

2.) Where exactly does the City of Hope lie? Is it on the map accompanying the CS? Or did it not survive? I cannot seem to find any information on it.

It's in the northernmost part of the High Moor, right by the lake there (I think it's the Highstar Lake?).

Hope that helps.
#282

christopher_rowe

Oct 08, 2008 11:47:11
It's in the northernmost part of the High Moor, right by the lake there (I think it's the Highstar Lake?).

I'm not Rich either, but you can find information on Rhymanthiin, The City of Hope, in a sidebar on page 36 of the Forgotten Realms Campaign Guide. Further, the current Blackstaff, Vajra Safahr, has a brief, but vivid vision of the city--and of N'Vaerymanth, the twin of Blackstaff Tower that is built there--on page 254 of the novel Blackstaff Tower.
#283

18DELTA

Oct 08, 2008 11:53:23
-And only those of Pure and Noble Heart may find it.


18DELTA :coolcthul
#284

the_orconian

Oct 08, 2008 17:25:23
No wonder none of us can see it...
#285

Scrinoverlord

Oct 13, 2008 10:40:47
Rich Baker!

I have only one question.

This might have been asked before, but I am eager to see your response first-hand.

Will we ever get to see any sourcebook for Kara-Tur?


Even IF the general interest in Kara-Tur has diminished, a lot of people still long for it...including me. I'd DAI to see a 4E Kara-Tur Campaign Guide.
#286

rinonalyrna_fathomlin

Oct 14, 2008 11:18:35
Hmmm...can I step in again?

Even IF the general interest in Kara-Tur has diminished, a lot of people still long for it...including me.

But would that be enough people to turn the profit WotC wants?

We already know that there are currently no more sourcebooks even planned for the "regular" Realms. It seems extremely unlikely (possible, but not likely) that we'll see a sourcebook for a region of the Realms that has barely been touched since 2E.
#287

wotc_richbaker

Oct 14, 2008 11:34:43
Hi there Lord Karsus, sorry for the slow turnaround. I've been crazy-busy lately.

OK, on to your question... I don't think you'll see "In the Realms..." sections as a part of the standard format. I personally felt that we rarely managed to come up with good, on-target lore in those sections. However, you will see the occasional sidebar in core materials explaining how something fits into the Realms. For example, we recently did some work on deity domains and portfolios for an upcoming core sourcebook; there's a lengthy sidebar in that section that provides the corresponding info for the Realms pantheon.


-Rich, since the Forgotten Realms got all of the sourcebooks that they are going to get for 4e (as of right now, for those who are going to say it ), are future Core books going to have Forgotten Realms information in them? Like, for example, like how a lot of the later 3e Monster Manuals had "In the Forgotten Realms..." sidebars/subsections.

#288

wotc_richbaker

Oct 14, 2008 11:39:55
I'm afraid I don't have anything I can add to that at the moment. It's still in the works, as far as I know.


Rich, a WotC question, not an FR one, and one I REALLY hope you have some sort of answer for -

When the GSL was released, they also announced a Fansite policy would shortly follow. Is this still in the works, or have they given up on the idea of licensing Fansites at all?

ANY answer you could provide would be greatly appreciated.

Thanks - Mark

#289

wotc_richbaker

Oct 14, 2008 11:51:59
Hi, Hatter! Let me see what I can tell you on these...

1. Yes--there's one sun deity who has at least two distinct "phases." When he's in the dawn phase, he's Lathander; when he's in the high noon phase, he's Amaunator.

2. I think Rin got this one pretty well.

3. Short answer: I'd count them as elves for now. We really ought to do a serious DRAGON piece on 'em and spell it all out.

4. Of the devils, only Asmodeus really has the clout to be considered a deity. The others would really be the object of small cult worship, and wouldn't have a church per se. So far the church of Asmodeus has been very, very low-profile in the Realms, but events in the last century or two have significantly strengthened Asmodeus--I wouldn't be surprised if he started to play a larger role in the affairs of Faerun.

5. I think there are two components to a deity's power: number of worshippers, and strength of portfolio. Somebody like Kelemvor has relatively few worshippers, but he's got a big, important portfolio, so he's a big shot. So the sheer number of worshippers clearly isn't all of the story. Then again, *everybody* faces death sooner or later, so I guess Kelemvor has few dedicated followers but quite a large number of folks who pray briefly to him once every few years, when someone they know dies.



Hi Rich,

here are my questions.

1.) Can we savely assume that Amaunator IS Lathander, or better, that they have been one and the same all along? With Tyr's star rising, perhaps it had been better for ol' Aumie to change name and portfolio; with Tyr gone, he can have his justice back. Or is it just one of the "I know, but can't reveal yet" things you mentioned above?

2.) Where exactly does the City of Hope lie? Is it on the map accompanying the CS? Or did it not survive? I cannot seem to find any information on it.

3.) On a similar thought, what happened to the redeemed dark elves? Can we file them under Eladrin, are they Elves (which I don't think) or are they gone for good?

4.) You mentioned above the difference between God and Primordial or Devil.
What I don't understand here is why some of the latter group is filed under god in the CS. I cannot think of an organised church of, say, Asmodeus or Ghaunadaur, even if their power / no. of followers lets them play in the higher leagues. I would think they have small cultist followings instead of an unified organisation.

5.) Last one, promised:
Does AOs edict still hold over the realms? The one where the power of gods is in direct correlation with the number of their followers?

Thanks for helping us understand and play the realms. Keep on the good work.

#290

lord_karsus

Oct 14, 2008 11:56:00
5. I think there are two components to a deity's power: number of worshippers, and strength of portfolio.

-The formula is actually:

Po = (W x F) + (P1) + (P2) ...

Po: Power
W: Number of Worshipers
F: The fanaticism of each worshiper
P1: A Portfolio
P2: A second Portfolio, if applicable
#291

Scrinoverlord

Oct 14, 2008 18:11:24
Hey Rich, if you could answer my question?

1) Are we ever gonna see any 4E material for Kara-Tur anytime soon? If you mention Kara-Tur and Shou Lung in the 4E Campaign Guide (which you guys did), you might as well expand on that, I'd LOVE to see something like that :D

2) Well I suppose I have one more question: do living people still live in Thay anymore?
#292

sfdragon

Oct 15, 2008 3:12:01
how many of the wyrms of the north survived the 100 year jump
#293

Mr_Miscellany

Oct 16, 2008 1:06:44
Hello Rich,

Following up on my questions (from post #244):

Are we going to see anything from Dragon Magazine in the future about how to best apply the Points of Light concept to the Forgotten Realms, as well as what exactly the term means when applied to the Realms?

With the rules-imposed limits on teleportation, as well as the Spellplague’s destruction of most of the known portals in the Realms, putting one foot in front of the other becomes the travel method of choice for Heroic characters as well as NPCs.

So, what’s there to see in the Realms? And what kinds of opportunities for adventure (and loot!) await player characters who choose to brave the dark roads between areas of civilization in the Realms?

Also, how have the merchant consortiums and the mercenary companies who protect them changed and grown post-Spellplague? For example, are the Dragonborn of Tymanther making their way far and wide in the Realms as relaible and trustworthy caravan guards?

What lands are rumored to have expensive wares and lucrative markets as yet untapped? Who is paying the most to forge new trade routes to these places? And what leaders must be convinced (by player characters via Skill Challenges) to open their lands to foreign wares and foreign coins?

Lastly, which behind-the-scenes power groups are winning the covert war to control trade across the Realms? Are any conflicts brewing that could provide a chance for daring escapades and the collection of spilled coins by brave (and foolish!) adventurers?

I hope we get to see something covering this subject in the future.

Thank you!

-M.
#294

wotc_richbaker

Oct 16, 2008 15:22:13
Hi there --

No, you won't see anything on Kara-Tur soon. It's a possibility for a couple of years down the road, but we don't have any plans to tackle it at the moment. Sorry!

And yes, there are still living people in Thay. Just not as many as there used to be.


Hey Rich, if you could answer my question?

1) Are we ever gonna see any 4E material for Kara-Tur anytime soon? If you mention Kara-Tur and Shou Lung in the 4E Campaign Guide (which you guys did), you might as well expand on that, I'd LOVE to see something like that :D

2) Well I suppose I have one more question: do living people still live in Thay anymore?

#295

wotc_richbaker

Oct 16, 2008 15:23:45
Most of them, I think. A hundred years might see off a dragon on the old side of ancient, but few dragons are at risk of dying from old age.


how many of the wyrms of the north survived the 100 year jump

#296

markustay63

Oct 16, 2008 16:34:41
A question for Rich and some comments:

Did the Weave in some form exist on Abeir before the Spellplague? And if not, do Abeirians (is that the right catch-all term for them?) have a natural advantage over native Torrillians when it comes to spellcasting in a non-Weave setting?

Truly excellent questions. :D

Lots of Campaign Possibilites floating around there.

I'm afraid I don't have anything I can add to that at the moment. It's still in the works, as far as I know.

Thank you for that answer; it's much appreciated, as is this -
No, you won't see anything on Kara-Tur soon.

You just made my year. ;)
#297

Deathurge

Oct 18, 2008 19:50:05
Just got my FRPG, and it's great! Some questions, though: with the feat Versatile Resistance, why resist 5 thunder? Wouldn't lightning be more in line with the Genasi racial resistances?

And the Elemental Tempest doesn't get attack bonuses based on level like the Whirlwind or Wildfire Genasi. What's the rationale?

For all at WOTC, applause! This is the best edition yet.
#298

wotc_richbaker

Oct 20, 2008 11:29:06
Hi, Mr. Miscellany --

While it's true that Faerun is more "points-of-lightish" in 1479 than it was in 1375, it's not really supposed to be a points-of-light campaign. The term "points of light" is intended to refer to a default campaign style that the core rulebooks will assume when discussing monster lore, artifact history, paragon path writeups, adventure background, etc. -- any place where some story framework is required to implement some part of the game. It was always our intention that the world descriptions for Eberron or Forgotten Realms would "overwrite" default assumptions like PoL. So the fact that Faerun is darker, less explored, and more dangerous than it used to be is really more of a coincidence than a deliberate move to match the default assumptions of the Realms to those of the core rulebooks.

As for the rest of your questions, I'd encourage you to submit them to the "seeking feedback" thread that Brian James (Iakhovas) started. You're asking for a lot of material that could best be handled in Dragon articles. They're great suggestions.


Hello Rich,

Following up on my questions (from post #244):

Are we going to see anything from Dragon Magazine in the future about how to best apply the Points of Light concept to the Forgotten Realms, as well as what exactly the term means when applied to the Realms?

With the rules-imposed limits on teleportation, as well as the Spellplague’s destruction of most of the known portals in the Realms, putting one foot in front of the other becomes the travel method of choice for Heroic characters as well as NPCs.

So, what’s there to see in the Realms? And what kinds of opportunities for adventure (and loot!) await player characters who choose to brave the dark roads between areas of civilization in the Realms?

Also, how have the merchant consortiums and the mercenary companies who protect them changed and grown post-Spellplague? For example, are the Dragonborn of Tymanther making their way far and wide in the Realms as relaible and trustworthy caravan guards?

What lands are rumored to have expensive wares and lucrative markets as yet untapped? Who is paying the most to forge new trade routes to these places? And what leaders must be convinced (by player characters via Skill Challenges) to open their lands to foreign wares and foreign coins?

Lastly, which behind-the-scenes power groups are winning the covert war to control trade across the Realms? Are any conflicts brewing that could provide a chance for daring escapades and the collection of spilled coins by brave (and foolish!) adventurers?

I hope we get to see something covering this subject in the future.

Thank you!

-M.

#299

wotc_richbaker

Oct 20, 2008 11:34:23
The elemental tempest requires errata. Clearly it should have a "you don't have an implement or weapon for this" attack bonus, like dragonborn breath weapons or the genasi powers. Sorry 'bout that.

I couldn't answer you about why Versatile Resistance says thunder instead of lightning, but I don't think it's broken. You don't see a lot of either thunder or lightning damage from many monsters. I've been playing a high-level genasi with double manifestation and some class choices that give me big resistances to cold, fire, and lightning. So far in months of play I've had one--just *one*--attack that I got to knock some damage off of. Apparently the DM is really, really fond of monsters that do psychic and necrotic damage.


Just got my FRPG, and it's great! Some questions, though: with the feat Versatile Resistance, why resist 5 thunder? Wouldn't lightning be more in line with the Genasi racial resistances?

And the Elemental Tempest doesn't get attack bonuses based on level like the Whirlwind or Wildfire Genasi. What's the rationale?

For all at WOTC, applause! This is the best edition yet.

#300

sfdragon

Oct 20, 2008 15:55:51
Hello Mr. Baker

what about Ioloum in 4e?? is he still around.

( i never can spell his name)
#301

lord_karsus

Oct 20, 2008 18:21:50
Hello Mr. Baker

what about Ioloum in 4e?? is he still around.

( i never can spell his name)

-Like so many other things, if it's not mentioned as NOT being around anymore, we should assume that it is.
#302

Scrinoverlord

Oct 21, 2008 7:39:28
Well, I read the response to my Kara-Tur question.

That...SUCKS. I thought you guys would have truly "broadened the lens" on the Realms but...w/e. It's nothing a few dozen years of waiting can handle for 8e.
#303

sfdragon

Oct 26, 2008 13:54:37
Hey MR. BAker, i have an question for you.

if you dont mind can you tell me the reasoning for the combining of Yondalla and chauntea??

all yondalla was fertility and home, and chauntea was agriculture..
#304

kerym_ammath

Oct 27, 2008 13:18:58
I have not seen a direct answer to this so here goes:

Why was the specific mechanism of the Spellplague employed? Do you feel its effects were too far reaching in retrospect? too long in duration?

Why did you choose to murder Mystra instead of for instance having her sacrifice herself? I completely understand the need to remove the Weave and by association the Shadow Weave, not just to bring things in line with 4E but in a way writing out some of the more confrontational aspects of earlier versions of D&D, was there ever discussion of keeping it? and if so were there any ideas floated of how to do so mechanically?

Will there be any "Classic FR" articles under DDI or will it concentrate solely on 4th Edition FR? If we do see "Classic FR" might we in the future see any "Arcane Age" articles?

Overall I am very pleased with the FRCG and the FRPG. The FRCG in particular makes me think of the Old Grey Box. Was this a conscious design goal?

Will you be employing a traditional metaplot mechanic or something more like the one employed in WW Exalted game?

Thank you for any responses.
#305

wotc_richbaker

Oct 27, 2008 16:06:12
Some big questions here; I'll touch on just a couple for now.

First, why the specific mechanism of the Spellplague? The short answer is that the D&D game has undergone its most radical redesign and reconception in 30 years, and since the Forgotten Realms is bound to the D&D game, we knew that we had many changes coming down the pike. Likewise, we were ready to break new ground in the Realms. The Spellplague is a device that allows us to explain mechanics changes and story developments at the same time. There are several such devices we could have used, but ultimately we wanted to reduce the sheer number of catastrophes to the lowest possible number. In other words, we didn't want four or five or six unrelated disasters of epic scope to explain how the world moved toward where we wanted to go; we wanted one disaster whose consequences might logically extend to many different results.

The Spellplague offered a number of advantages, including:

- The Realms has a history of epoch-ending magical disasters (the fall of Netheril, the Sundering, etc.)
- A good-aligned goddess of magic as the most powerful deity in the pantheon presented serious storytelling challenges, and was one of the things gamers kept coming back to as something they didn't like about the Realms
- The nature of magic *had* to change no matter what story elements we might have considered, because the D&D game magic system changed significantly
- Ditto with the cosmology; we *had* to bring the Realms cosmology into line with the D&D cosmology so that material such as monster origins and power sources didn't have to be "kludged" to the setting
- We wanted to recapture the sense of "Terra Incognito" that hasn't existed in this setting in a long time, so a mechanism that could change lands or conjure new lands was highly desired


I have a hard time thinking of another single mechanism that could have achieved as many of these goals at all "cleanly." The Spellplague does have roots in old FR lore--for example, the enmity of Cyric and Shar towards Mystra, the notion of the Weave as the "OS" or interface of spellcaster and raw magic, and so on.

Is it too far-reaching? Sure it is. There are dozens of points where we could have said, "All right, let's stop here." But we felt that we wanted a new, complete, and cohesive vision of the Forgotten Realms. It's a whole, not just the sum of many individual choices.

Opinions vary, of course.



I have not seen a direct answer to this so here goes:

Why was the specific mechanism of the Spellplague employed? Do you feel its effects were too far reaching in retrospect? too long in duration?

Why did you choose to murder Mystra instead of for instance having her sacrifice herself? I completely understand the need to remove the Weave and by association the Shadow Weave, not just to bring things in line with 4E but in a way writing out some of the more confrontational aspects of earlier versions of D&D, was there ever discussion of keeping it? and if so were there any ideas floated of how to do so mechanically?

Will there be any "Classic FR" articles under DDI or will it concentrate solely on 4th Edition FR? If we do see "Classic FR" might we in the future see any "Arcane Age" articles?

Overall I am very pleased with the FRCG and the FRPG. The FRCG in particular makes me think of the Old Grey Box. Was this a conscious design goal?

Will you be employing a traditional metaplot mechanic or something more like the one employed in WW Exalted game?

Thank you for any responses.

#306

wotc_richbaker

Oct 27, 2008 16:14:05
We felt they really overlapped -- not precisely in portfolio (although Chauntea certainly has strong fertility elements mixed in with agriculture), but certainly in alignment, role in society, and "feel." To paraphrase a point I made about a couple of other deities, just how many good-aligned mother- protector goddesses do you really need? Were there any great story possibilities that were enabled because Chauntea and Yondalla weren't the same divinity?



Hey MR. BAker, i have an question for you.

if you dont mind can you tell me the reasoning for the combining of Yondalla and chauntea??

all yondalla was fertility and home, and chauntea was agriculture..

#307

sfdragon

Oct 27, 2008 16:23:31
We felt they really overlapped -- not precisely in portfolio (although Chauntea certainly has strong fertility elements mixed in with agriculture), but certainly in alignment, role in society, and "feel." To paraphrase a point I made about a couple of other deities, just how many good-aligned mother- protector goddesses do you really need? Were there any great story possibilities that were enabled because Chauntea and Yondalla weren't the same divinity?

you and i would likely be surprised at the answer to that..... but thanks none the less
#308

maskrogue_dup

Oct 27, 2008 20:17:08
Hello Rich, I've got a pretty simple question.

What book/books from older editions do you grab off the shelf while gaming? I ask because I myself find that the brown and gold Elven Handbook comes out almost weekly while gaming because it's just filled with so many good ideas. Any books feel that way for you?
#309

lord_karsus

Oct 27, 2008 22:20:59
-A quick question came to mind: What is a "day at work" like for you? What do you do, exactly? Who do you see "in the office"? Is it like:

9-10: Chat around the water cooler with a D&D session with [Inset various famous designers/authors who work for WotC].
10-12: Type stuff on the computer
12-1: Lunch
1-3: Run a D&D session with [Inset various famous designers/authors who work for WotC].
3-5: Play in a a D&D session with [Inset various famous designers/authors who work for WotC].
#310

Bravesword

Oct 28, 2008 8:50:33
Hello there, Mr. Baker, I have a question for you:

Regarding celestial races that existed before 4e (eladrins, guardinals, assimons, archons, etc), will the designer team develop some ideas of what happened to them, especially in the Realms? I know that some were completely redesigned for the new edition, but don´t you think that these changes could be explained in some way inside the game? I liked the new concept of angels and the new cosmological structure, but the old ones were also very cool.

Thanks in advance,
#311

wotc_richbaker

Oct 28, 2008 11:34:16
I still poke around in 3e books all the time, but I think that's mostly because we're still right at the beginning of the 4e lifespan. But I don't think 3e ought to count for your question. So, beyond that: Not all that much, really.

There are a couple of reasons for that. First, I play much more than I DM, just because I find it hard to DM an ongoing game while I've got a novel hanging over my head, and I've been writing books at the pace of 1 a year for six or seven years now. Second, most of our casual games around the office are very "cutting edge" because we're often using them for extra playtesting of new classes, races, etc. And we also want to make sure we're very well versed in the "current state of the game" so we can see how it's playing.

I refer to 1e and 2e stuff pretty regularly in my day job. For example, just the other day I needed to have a look at the Mesopotamian pantheons from the old Deities & Demigods books. (I was looking up dragon gods, and I wanted to see where Tiamat originally fit in, at least as far as D&D was concerned.)

In terms of my personal favorites of the older editions... here's a short list:

Return to the Tomb of Horrors
Spelljammer
Dark Sun
Deities & Demigods (with Cthulhu and Elric, of course)
Planescape MC's
1e Dungeon Master's Guide (actually, that's one we look at a lot!)


Hello Rich, I've got a pretty simple question.

What book/books from older editions do you grab off the shelf while gaming? I ask because I myself find that the brown and gold Elven Handbook comes out almost weekly while gaming because it's just filled with so many good ideas. Any books feel that way for you?

#312

wotc_richbaker

Oct 28, 2008 11:49:56
OK, this sounds like fun. I'll give it a shot:

I usually leave home around 8:15 to 8:30. Most days I drive and listen to talk radio. When I'm motivated I leave earlier and start my day by swimming laps at the Y, or ride my bike to the train station and catch the commuter train. I'm not motivated very often.

I get in around 9 am, and usually spend the first half hour of the day reading email and checking in on some of the boards I keep an eye on. My cube row here at work includes James Wyatt, Greg Bilsland, and Julia Martin. I often stop by and say hi to Dave Noonan, Rob Heinsoo, and Logan Bonner on my way in.

From 9:30 to 11:30 or 12:00, I'm usually on my current project. Mostly that involves sitting at my computer and typing away. It might be honest-to-gosh writing, it might be some mechanical design (powers, feats, monsters, etc.), it might be sitting in development meetings or brainstorming.

I usually run out and grab some lunch, bring it back to my desk, and surf the internet while I'm eating. News or sports sites, mostly. Sometimes I fire up City of Heroes and go bludgeon thugs with my heroic fists. And sometimes we've got ongoing board games set up somewhere that we'll play over a few lunches. I'm getting ready to put together an Empires of the Middle Ages game, in fact.

Afternoons, pretty much like my mornings. If I don't happen to have any design or development meetings scheduled, I can sort of silo up in my cube and not interact with folks all day long. But even on days where it's just me and my current project I'm likely to get drawn into a game-design chat over in the developer pit, or kibbitz on someone else's discussion. Just last night as I was heading out the door I stopped to throw my two cents in to a discussion Stephen Radney-MacFarland and Greg Bilsland were having. (I wanted to make sure they hadn't forgotten to cook up a 17th-level Infernal warlock attack power for the book they're on.)

Most days I'm heading for home around 6:00 pm to 6:30 pm, although I've cut out a bit early in the last couple of weeks 'cause I'm a huge Phillies fan and I've been watching a lot of baseball lately. Sometimes when deadlines are pressing I have to put in an extra hour or two, or come in to work a few hours on a Saturday or Sunday.

So, there you go -- my typical day. I stick around the office late on Thursdays to play in Dave Noonan's D&D game (Dave is a fantastic GM!), but I keep it to one serious game night a week for the purpose of maintaining domestic tranquility.


-A quick question came to mind: What is a "day at work" like for you? What do you do, exactly? Who do you see "in the office"? Is it like:

9-10: Chat around the water cooler with a D&D session with [Inset various famous designers/authors who work for WotC].
10-12: Type stuff on the computer
12-1: Lunch
1-3: Run a D&D session with [Inset various famous designers/authors who work for WotC].
3-5: Play in a a D&D session with [Inset various famous designers/authors who work for WotC].

#313

18DELTA

Oct 28, 2008 15:42:23
Cthulhu

- :88E: :coolcthul :88E: :coolcthul :88E: :coolcthul :88E: :coolcthul :88E: :coolcthul :88E: :coolcthul :88E: :coolcthul :88E: :coolcthul


18DELTA :bounce:
#314

maskrogue_dup

Oct 28, 2008 23:32:08
I still poke around in 3e books all the time, but I think that's mostly because we're still right at the beginning of the 4e lifespan. But I don't think 3e ought to count for your question. So, beyond that: Not all that much, really.

There are a couple of reasons for that. First, I play much more than I DM, just because I find it hard to DM an ongoing game while I've got a novel hanging over my head, and I've been writing books at the pace of 1 a year for six or seven years now. Second, most of our casual games around the office are very "cutting edge" because we're often using them for extra playtesting of new classes, races, etc. And we also want to make sure we're very well versed in the "current state of the game" so we can see how it's playing.

I refer to 1e and 2e stuff pretty regularly in my day job. For example, just the other day I needed to have a look at the Mesopotamian pantheons from the old Deities & Demigods books. (I was looking up dragon gods, and I wanted to see where Tiamat originally fit in, at least as far as D&D was concerned.)

In terms of my personal favorites of the older editions... here's a short list:

Return to the Tomb of Horrors
Spelljammer
Dark Sun
Deities & Demigods (with Cthulhu and Elric, of course)
Planescape MC's
1e Dungeon Master's Guide (actually, that's one we look at a lot!)

Thanks for the reply! Another question though. Since you're involved in games while writing books.... Ever use/been tempted to use something that has happened in game that was so bad a** you couldn't help but put it in a book somehow?
#315

18DELTA

Oct 29, 2008 21:19:24
-Well Rich your Favorite baseball team won the World Series! Congrats Dude.


18DELTA
#316

lord_karsus

Oct 29, 2008 21:28:20
-Yes, your team won. I offer a brief congratulations, but don't think that it's anything more than a fluke, though. The Devil Rays are a far superior team- as are many other teams- and will be in the playoffs for a good many years to come. As will a lot of other teams. As the '06 Cardinals proved, the actual best team need not necessarily win the championship.
#317

Talaeden_Denthiir

Oct 30, 2008 7:18:29
Hey Rich,

Congradulations on the Phillies kicking tail!!

-Teo
#318

rinonalyrna_fathomlin

Oct 30, 2008 19:53:57
Indeed, when I heard that the Phillies won, I immediately thought of you, Rich.
#319

wotc_richbaker

Oct 31, 2008 11:19:46
I'm a happy dude, as you all might imagine. Go Fightin' Phils!

Bill Rose, the VP for R&D here, is another Phillies fan. He went back East and caught game four and the first half of game five, but he had to come back Tuesday. When I saw him I said, "So let me get this straight -- you walked out of the CLINCHING GAME of the World Series in the middle of the sixth with the score tied?"

(And Karsus, I don't necessarily disagree with you. The Cubs were the best NL team this year, but they exited themselves from the playoffs as quick as they got there. I really thought it would be their year. The Phils had the good fortune to get hot at the exact right time -- sort of like the Rockies last year. The nucleus of the team should be sticking together for a couple more years, so I hope we'll be right in the middle of the playoff mix again next season. And yeah, Tampa Bay looks like they might be good for a while. I wouldn't assume that Boston and New York put 'em back in their place for a while.)


-Well Rich your Favorite baseball team won the World Series! Congrats Dude.


18DELTA

#320

wotc_richbaker

Oct 31, 2008 11:23:18
Not very often, really. I try to take account of things the game rules say are possible or likely, but I don't want folks to hear the dice roll if I can help it.
For example, if I'm writing a spellcaster, I have that character use spells that appear in the game, and some of those can be pretty bad***.

The closest I've come is a scene that appears in my novel City of Ravens. The whole Dread Delgath bit was inspired by Scott Magner's roleplaying of a sorcerer in an adventure I ran at a MonteCon right after 3rd Edition came out.


Thanks for the reply! Another question though. Since you're involved in games while writing books.... Ever use/been tempted to use something that has happened in game that was so bad a** you couldn't help but put it in a book somehow?

#321

lord_karsus

Oct 31, 2008 13:48:17
(And Karsus, I don't necessarily disagree with you. The Cubs were the best NL team this year, but they exited themselves from the playoffs as quick as they got there. I really thought it would be their year. The Phils had the good fortune to get hot at the exact right time -- sort of like the Rockies last year. The nucleus of the team should be sticking together for a couple more years, so I hope we'll be right in the middle of the playoff mix again next season. And yeah, Tampa Bay looks like they might be good for a while. I wouldn't assume that Boston and New York put 'em back in their place for a while.)

[Good-natured sports needling]

-Feh...The nucleus of the Phillies is old, Rich, old! Howard is turning 29 over the off-season- and is going to break his own strike-out record again next year- Rollins and Utley are both turning 30, and I think Jamie Moyer is turning 100. It's over! It's over!

-Other than Hamels, who is pretty good (but very overrated), I'll give you that, you have no pitching. Blanton has an ERA of 4.50+, Myers has an ERA of 4.50+ (and career ERAs that aren't much better), and Lidge is a single Pujols away from breaking down again. He was perfect this year, but give it time. The Phillies could certainly benefit from a Sebathia, a Peavy, a Burnett, a Lowe, a Dempster, or a Sheets, but so many bigger-name clubs are looking for similar All-Star to Decent caliber that the Phillies aren't going to be able to compete.

[/Good natured sports needling]
#322

redxdelivers

Oct 31, 2008 15:28:36
I'm reading through the new campaign guide and im reading about the death of gods, the draining of seas, the sinking of continents and the death of characters i counted on in my campaigns. but if im reading correctly i think the biggest tragedy is that devorasts ditch didnt make it. poor guy just wanted to dig a hole. he didnt even get a +1 shovel. was there a concious decision that this wasnt included in the campaign guide or can i hold out some hope that it made it through.
#323

Dexter_Blacktyde

Nov 01, 2008 19:49:02
The closest I've come is a scene that appears in my novel City of Ravens. The whole Dread Delgath bit was inspired by Scott Magner's roleplaying of a sorcerer in an adventure I ran at a MonteCon right after 3rd Edition came out.

The Dread Delgath section was indeed most entertaining

DB
#324

rinonalyrna_fathomlin

Nov 03, 2008 10:21:28
I'm reading through the new campaign guide and im reading about the death of gods, the draining of seas, the sinking of continents and the death of characters i counted on in my campaigns. but if im reading correctly i think the biggest tragedy is that devorasts ditch didnt make it. poor guy just wanted to dig a hole. he didnt even get a +1 shovel. was there a concious decision that this wasnt included in the campaign guide or can i hold out some hope that it made it through.

According to the GHotR, that canal did eventually get completed. If it's not still around by 1479 DR? Oh well, that's life...
#325

ranadiel

Nov 03, 2008 11:07:40
We've recently gotten word of a Warden class, and I was wondering what niche within the Realms would fill? If that question is a bit too vague to be meaningful, another way of wording it would be where exactly would they be common within the Realms and were any areas or organizations designed with them in mind(and if so which)? Thanks in advance.
#326

wotc_richbaker

Nov 04, 2008 15:44:26
Sorry, I can't say anything about the warden yet. It's not for me to reveal at this time. Stay tuned, though -- we might have more to say in a month or two!


We've recently gotten word of a Warden class, and I was wondering what niche within the Realms would fill? If that question is a bit too vague to be meaningful, another way of wording it would be where exactly would they be common within the Realms and were any areas or organizations designed with them in mind(and if so which)? Thanks in advance.

#327

shoonvii

Nov 04, 2008 16:22:21
Hi Rich,

1) Could you share any info on what happened to Ormath and Hlondeth? They appear to have simply disappeared so I'm curious about their current state.

2) Also, what is the giant "mesa" thing in the Nathlan region simply called "Xian"? I can't find any info on it.

Thanks for your time!
#328

niirfa

Nov 06, 2008 1:29:22
I know some of these questions has already been asked but I was hoping they might be answered (which it hasn't yet been), while fleshing out the details some more and adding some of my own. They regard the recategorizing of outsiders from 3e.

1. Are fey creatures considered outsiders (including elves/eladrin). I know that the term outsider has no mechanical value in 4e like it did in 3e, but it's a curiosity of mine. For example, are eladrin and elves de facto celestials (good outsiders)?

2. For that matter, are eladrin from 3e and eladrin from 4e the same thing? That is to say, are the chaotic good celestials from 3e the eladrin native to the Feywild (rather than the eladrin of Toril like moon elves or sun elves) or an entirely different type of creature more akin to angels? For that matter, are gnomes?

3. Are hound archons, lantern archons, and sword archons different variants of 4e archons? Or an entirely different group of creatures? If so, what's their new name?

4. How do yugoloths factor into the new 4e cosmology?

Thanks for your time, by the way. It's really helpful to get answers from the developers like this .
#329

hatter2

Nov 06, 2008 5:45:00
HI Rich,

I have some speculations and questions that I'd like commented, if not answered. They all resolve (again) about gods, but as the Realms have always been quite dei-centric, it shouldn't come as a surprise that so many people are asking questions about what happened with the gods.

1.) Auril is with Silvanus now. She also is (and always has been, if I remember correctly) Aerdrie Faenya. So I have to ask myself, how can one cold-hearted evil goddess of winter impersonate a good aligned elven goddess of wind and weather so perfectly, that even Correllon Larethian himself is fooled and lets her join the Seldarine. Sune as Halani, I can imagine, but I do have difficulty with Auril. I mean, it's not as if any N'Tel Quessir god can walk to the gates of Arvandor and just say "oh, I'm not Bane. I'm, err, the elven god of tyrann.., err, power and politics. My name is, err, Blane." and Corellon replies "Well, if that's the case, do you want to yoin the Seldarine?"

2.) Malar is also with Silvanus now. As with Auril and Aerdrie, I can not see him fitting in this role. Auril and Umberlee as Silvanus lessers, that makes sense to me. They do have portfolios that fit with Silvanus greater view of how Toril should be. Malar, in my book, stands for everything that Silvanus loathes.

From my pov, there are perhaps three possible explanations for this:
- You (as the creators of the new realms) didn't consider these changes as had been needed.
- You DID consider them and have a kind of ultimate master plan, which you will reveal to us sooner or later (hopefully, sooner).
- We (as the players) didn't understand the concept of gods up to now. Perhaps Auril being described as "evil" is only the most common or accepted manifestation of that goddes. Perhaps labels like "good" or "evil" or even "order" and "chaos" are absolutely without meaning for beings as powerful as gods, and are used only by their followers to make them understand the higher power. Using that reasoning, Auril can be Aerdrie, she can be evil and good at the same time. She can be part of the Seldarine at the same as she is a seperate goddess working for or with Silvanus.

3.) Leaves me one question: Where do the souls of Sune/Auril worshippers go after death? Arvandor if they are elves / the goddesses main realms if they were others?

Greetings and thanks for the answer,

the mad hatter
#330

rinonalyrna_fathomlin

Nov 06, 2008 9:31:22
I'm not Rich (and obviously, he can expand on what I'm going to say), but I know a little about 4E and might be able to help...

1. Are fey creatures considered outsiders (including elves/eladrin). I know that the term outsider has no mechanical value in 4e like it did in 3e, but it's a curiosity of mine. For example, are eladrin and elves de facto celestials (good outsiders)?

As far as I can tell, no, eladrin and elves are simply fey now, not celestials, and they are no more likely to be good than any other alignment.

2. For that matter, are eladrin from 3e and eladrin from 4e the same thing?

Nope, the concept of "eladrin" changed between the two editions. The "eladrins" of 3E are now said to be the most powerful/noble members of the eladrin fey subtype. they are no longer celestials.

3. Are hound archons, lantern archons, and sword archons different variants of 4e archons? Or an entirely different group of creatures? If so, what's their new name?

I could be wrong, but I don't think the aforementioned LG archons of 3E have 4E versions yet. The only archons I've seen for 4E are elementals and they were all CE. So again, the concept of "archon" seems to have changed for the new edition, even more radically than the concept of "eladrin".


4. How do yugoloths factor into the new 4e cosmology?

I don't know much about this, but I read that yugoloth will now be considered a type of demon.
#331

rinonalyrna_fathomlin

Nov 06, 2008 9:38:48
Same as above.

1.) Auril is with Silvanus now. She also is (and always has been, if I remember correctly) Aerdrie Faenya.

As I understand it, Aerdrie Faenya always was Akadi (goddess/primordial of air), not Auril. Somehow, Auril managed to subsume Aerdrie, although Akadi still exists.

2.) Malar is also with Silvanus now. As with Auril and Aerdrie, I can not see him fitting in this role. Auril and Umberlee as Silvanus lessers, that makes sense to me. They do have portfolios that fit with Silvanus greater view of how Toril should be. Malar, in my book, stands for everything that Silvanus loathes.

My opinion on this: Malar is a predator, and predation plays a very important role in nature. It's true that he's a predator with an evil spin on him, but Auril and Umberlee are evil takes on neutral, natural concepts as well.
#332

niirfa

Nov 06, 2008 12:50:15
I'm not Rich (and obviously, he can expand on what I'm going to say), but I know a little about 4E and might be able to help...

Actually, I knew that the definitions of eladrin seem to have changed. However, I was asking for clarification as to what 3e eldarin are now. Are they an advanced form of 4e eladrin? Are they a different type of creature? Likewise, because elves and eladrin (and gnomes) are now fey, does that make them technically outsiders (and hence... celestials)?

The same goes for my question with archons. I have most of the core rulebooks and know that 3e archons don't show up. But in the Realms they do exist. So I'm curious as to what they are in 4e Realms - a different kind of the same CE creature from the MM? Or a different kind of outsider entirely?

Primarily I'm asking this for the sake of the Forgotten Realms Wiki, which is in the motions of a difficult transition between 3e and 4e and the redefinition of terms.
#333

hatter2

Nov 07, 2008 4:20:29
As I understand it, Aerdrie Faenya always was Akadi (goddess/primordial of air), not Auril.

Doesn't make it better, imho.
Why should the Seldarine invite a Primordial into their midst?
They are the guys who wanted to kill all the gods.
Well, except for the Akadi, Grumbar, Kossuth and Istishia, I guess, what's why they were still around when Abeir and Toril split...

But still, I think it highly unlikely that the elven gods would allow such a thing to happen.
#334

rinonalyrna_fathomlin

Nov 07, 2008 11:58:33
However, I was asking for clarification as to what 3e eldarin are now.

Actually, I did give an answer about exactly that:

The "eladrins" of 3E are now said to be the most powerful/noble members of the eladrin fey subtype. They are no longer celestials.

#335

rinonalyrna_fathomlin

Nov 07, 2008 12:02:03
Doesn't make it better, imho.

Maybe not. I'm just trying to give out some answers that I know, though, and I'm not going to editorialize. Just because I speak objectively about a subject doesn't mean I *like* it. This thread is about getting questions answered, not offering opinions that could offered in a more appropriate thread.
#336

-Bander

Nov 07, 2008 12:40:51
http://games.groups.yahoo.com/group/lfrseusa/message/1547

As for Elves & Eladrin, the following is from the Point-of-Contact of LFR Aglarond:

== ELVES ==

http://www.wizards.com/default.asp?x=dnd/drdd/20070905a



== ELVES, ELADRIN, and DROW ==
http://www.wizards.com/default.asp?x=dnd/drfe/20071221



Actually, I knew that the definitions of eladrin seem to have changed. However, I was asking for clarification as to what 3e eldarin are now. Are they an advanced form of 4e eladrin? Are they a different type of creature? Likewise, because elves and eladrin (and gnomes) are now fey, does that make them technically outsiders (and hence... celestials)?


Primarily I'm asking this for the sake of the Forgotten Realms Wiki, which is in the motions of a difficult transition between 3e and 4e and the redefinition of terms.

#337

wotc_richbaker

Nov 07, 2008 16:41:47
Sorry for the slow reply, I've been very busy lately -- let me see what I can do to catch up!

Ormath and Hlondeth were pretty much wiped out in the Plague Years. The Vilhon Reach was very heavily hit by the Spellplague. I don't think we've been specific about when or how, but I would guess that the cities were rendered more or less uninhabitable and abandoned sometime in the 1385 - 1395 timeframe. Extensive ruins probably still remain.

Xian's a bit of a mystery to me as well. Maybe Bruce or Phil or Chris had something in mind there. I can't find anything by that name in our internal revision guide.... hmmm, mysteriouser and mysteriouser.


Hi Rich,

1) Could you share any info on what happened to Ormath and Hlondeth? They appear to have simply disappeared so I'm curious about their current state.

2) Also, what is the giant "mesa" thing in the Nathlan region simply called "Xian"? I can't find any info on it.

Thanks for your time!

#338

wotc_richbaker

Nov 07, 2008 16:56:01
I think Rin answered a couple of these already, but I'll chime in...

1. Fey creatures: What 3rd Edition called "outsiders" would really be known in 4th edition as "immortals." What 3rd Edition called "elementals" are still elementals, but some things that were formerly outsiders have been re-concepted as more closely linked to the elemental plane than the astral plane--specifically, demons and slaads. 4th Edition "fey" is a term for a type of extraplanar origin on the same level as immortal or elemental. It means that you're a creature who hails from another plane and is not native to the world. Ditto "shadow." Eladrin and elves are fey, and not immortals.

2. 3e eladrin and 4e eladrin aren't quite the same thing. The term eladrin no longer refers to chaotic good immortals who live in Arvandor (although some eladrin probably do). It refers to a race of fey who run the gamut from "high elves" -- the most common eladrin -- through various noble or royal beings who include some of the 3e types you might remember, such as bralani or ghaele eladrins, and even on up to extremely powerful archfey -- unique individuals who are as powerful as demon princes or archdevils.

3. The name archon got scooped up for use in describing evil elemental monsters in 4e, so the former inhabitants of Mount Celestia aren't known as archons any more. One of the things that we did in 4e is to seriously reconcept some things like "how many good celestial races do we really need?" and archons are one of the places where we deliberately broke from older editions. That's hard on a continuous world like Forgotten Realms, obviously, but it makes sense in the context of a new edition of core D&D. So I'd say that the lantern archon, hound archon, etc., are monsters with different names you find in certain astral dominions. We just haven't gotten to statting them out and renaming them yet.

4. Yugoloths are a branch of demonkind.


I know some of these questions has already been asked but I was hoping they might be answered (which it hasn't yet been), while fleshing out the details some more and adding some of my own. They regard the recategorizing of outsiders from 3e.

1. Are fey creatures considered outsiders (including elves/eladrin). I know that the term outsider has no mechanical value in 4e like it did in 3e, but it's a curiosity of mine. For example, are eladrin and elves de facto celestials (good outsiders)?

2. For that matter, are eladrin from 3e and eladrin from 4e the same thing? That is to say, are the chaotic good celestials from 3e the eladrin native to the Feywild (rather than the eladrin of Toril like moon elves or sun elves) or an entirely different type of creature more akin to angels? For that matter, are gnomes?

3. Are hound archons, lantern archons, and sword archons different variants of 4e archons? Or an entirely different group of creatures? If so, what's their new name?

4. How do yugoloths factor into the new 4e cosmology?

Thanks for your time, by the way. It's really helpful to get answers from the developers like this .

#339

orc_tuhteth

Nov 07, 2008 17:13:01
Please remember not to post material from D&Di -- it is copyrighted content, just like that in a book. You can provide links or quote short sections for purposes of discussion, but copying and pasting lengthy passages is going overboard.

Thanks in advance.
#340

davesaunders

Nov 07, 2008 22:15:09
Please remember not to post material from D&Di -- it is copyrighted content, just like that in a book. You can provide links or quote short sections for purposes of discussion, but copying and pasting lengthy passages is going overboard.

Thanks in advance.

I have a question. If this is the case then how will we takl about new FR information from the DDI or from the dragon/dungeon magazines? Or is it alright to just talk about general things but not quote exact specifics from them?
#341

rauric

Nov 09, 2008 10:11:05
A pc in our game wants to play a rogue and we will be starting before the new Martial book comes out. What stats should he have to so he can fit that new acrobatic style that will be in Martial Powers?
#342

Keith53

Nov 11, 2008 7:34:54
Rich,

I am trying to figure out how to portray the reactions of NPCs in Waterdeep to drow adventurers as they are in the FRPG and legal in LFR. LFR won't accept banning PCs from cities/villages. In the 1994 City of Splendors box set, Who’s Who in Waterdeep, pg 3, it said

“A typical Waterdhavian would react with hostility and fear only to a drow, an ilithid, nonhuman natives of the Lower Planes, and, of course, ‘monsters” such as beholders and dragons; with all others, it’s generally “business as usual.””

Was there any event during the 100 years lapse of history that changed general opinions to a more neutral stance on drow?

Attributing a general cultural change to rare individuals such as Drizzt seems improbable.

Is this part of the 4E paradigm of a bit less hostility to creatures (races) who as individuals have not yet shown hostile or dangerous behavior?

My current thought is they are allowed in (in small numbers, obviously adventurers) after been searched by the City Watch but not followed by the Watch (at least openly), but maybe not really trusted by commoners or nobles.

Thanks in advance.

Keith
#343

wotc_richbaker

Nov 12, 2008 11:31:32
My sense is that it's OK to quote a sentence or two if you need to point out what exactly in the article you're talking about. And of course, general discussion of the article is fine. Just don't post extended passages (or the whole thing).




I have a question. If this is the case then how will we takl about new FR information from the DDI or from the dragon/dungeon magazines? Or is it alright to just talk about general things but not quote exact specifics from them?

#344

wotc_richbaker

Nov 12, 2008 11:34:04
Dex high, as you would expect for a rogue. Charisma is secondary (you borrow some of the elusiveness of the Artful Dodger build), and Strength is tertiary (useful for Athletics).


A pc in our game wants to play a rogue and we will be starting before the new Martial book comes out. What stats should he have to so he can fit that new acrobatic style that will be in Martial Powers?

#345

wotc_richbaker

Nov 12, 2008 11:45:07
Well, in 1994, we didn't have drow as a PC race yet. I wouldn't base too much on what the old boxed set said 14 years ago.

My feeling is that players running monstrous or edgy characters want to be noticed and remarked upon, but not subjected to serious prejudices. A little bit of suspicion or distrust from the NPCs goes a *long* way -- I recommend applying it in very small doses, if at all. Maybe we're not correctly simulating the "reality" of the situation as it would be in the world, but it's supposed to be a fun, heroic game. I've seen people try to do this at the game table, and the players rarely enjoy it. Unless you're trying to punish the player for choosing the race he did for his character (and you really ought not to do that), what's the point?



Rich,

I am trying to figure out how to portray the reactions of NPCs in Waterdeep to drow adventurers as they are in the FRPG and legal in LFR. LFR won't accept banning PCs from cities/villages. In the 1994 City of Splendors box set, Who’s Who in Waterdeep, pg 3, it said

“A typical Waterdhavian would react with hostility and fear only to a drow, an ilithid, nonhuman natives of the Lower Planes, and, of course, ‘monsters” such as beholders and dragons; with all others, it’s generally “business as usual.””

Was there any event during the 100 years lapse of history that changed general opinions to a more neutral stance on drow?

Attributing a general cultural change to rare individuals such as Drizzt seems improbable.

Is this part of the 4E paradigm of a bit less hostility to creatures (races) who as individuals have not yet shown hostile or dangerous behavior?

My current thought is they are allowed in (in small numbers, obviously adventurers) after been searched by the City Watch but not followed by the Watch (at least openly), but maybe not really trusted by commoners or nobles.

Thanks in advance.

Keith

#346

rauric

Nov 12, 2008 17:09:01
Dex high, as you would expect for a rogue. Charisma is secondary (you borrow some of the elusiveness of the Artful Dodger build), and Strength is tertiary (useful for Athletics).

Thank you.;)
#347

suin_bahhar_02

Nov 13, 2008 13:26:37
Rich I was pondering about the elven armies on Fearun in the Year of the Lightning Storms. Since you wrote the Last Mythal series I might aswell ask the source.

How large was the army of Evermeets elves sent to help Evereska? What size was it when it reached Myth Drannor? Was it largely groundbound, or did it have any dragon, pegasus or giant eagle (especially to my interest) riders? Do you have any elven titles for ranks in the crusader army?
#348

springwind

Nov 15, 2008 8:53:21
Hey Rich I have a question.....why is it that 4E Eladrin seem to resemble the Elves from Irish folklore...right down to their enemies being the Fomorians????? Could things be any less Realmsian if you tried???????
#349

kerym_ammath

Nov 15, 2008 9:31:41
Hey Rich I have a question.....why is it that 4E Eladrin seem to resemble the Elves from Irish folklore...right down to their enemies being the Fomorians????? Could things be any less Realmsian if you tried???????

There is actually a ton of precedent for this in the Realms, so bear with me for a moment, as I rattle off a list.

1) The Elves of the Moonshaes have always been set up in such a manner, so the introduction of the Fomorians was not in fact an introduction. (I realize the Moonshaes were tacked on very early in the development of the Grey Box set.)
2) The Elves as depicted in D&D and then in the FR are generally influenced by the Elves as depicted by Tolkien, who liberally stole ideas from Celtic, Norse, and Finnish myth. Once again it has always been there.
3) The concept of Faerie, has always had a Celtic theme. It has parallels in the Otherworld, extant throughout Irish, and Welsh myth.
4) You really can't talk about fantasy Elves without nodding your head towards Celtic, and Norse myth since our very base conception of Elves originates with them. The Tuatha de Danaan and the Alfar have long been married in modern myth.

Based on the above what is the big surprise?
#350

wotc_richbaker

Nov 17, 2008 11:59:36
I think Evermeet's Crusade numbered about 6,000 or so initially. After they broke the daemonfey army near Evereska, Evereska contributed some forces, as did the High Forest elves. And they continued to receive reinforcements from Evermeet. But I don't think the army numbered more than 10,000 or so at its best. The army was mostly groundbound, but I did mention a small contingent of Eagle Knights who marched (well, flew) with Seiveril Miritar.


Rich I was pondering about the elven armies on Fearun in the Year of the Lightning Storms. Since you wrote the Last Mythal series I might aswell ask the source.

How large was the army of Evermeets elves sent to help Evereska? What size was it when it reached Myth Drannor? Was it largely groundbound, or did it have any dragon, pegasus or giant eagle (especially to my interest) riders? Do you have any elven titles for ranks in the crusader army?

#351

wotc_richbaker

Nov 17, 2008 12:05:46
Hey Rich I have a question.....why is it that 4E Eladrin seem to resemble the Elves from Irish folklore...right down to their enemies being the Fomorians????? Could things be any less Realmsian if you tried???????

Kind of a hostile tone to that question, isn't there?

I'll answer anyway: Why should the 4th Edition eladrin be especially Realmsy? They're a race in the core D&D rules, and their "default" setting and history don't really need to refer to Realms at all.

In the context of Forgotten Realms, eladrin means sun elf from Evermeet, moon elf from Evereska, and star elf from Sildeyuir just as much as it means high elf from Faerie. So the story of eladrin *in the Realms* is absolutely as Realmsy as it's ever been. They came over and established kingdoms something like 25,000 years ago, they fought the Crown Wars, they built kingdoms like the old High Forest realms and Evermeet. Of course the ones who stayed in Faerie that whole time don't share that history, but the eladrin queen in Myth Drannor looks pretty Realmsian to me.
#352

suin_bahhar_02

Nov 17, 2008 14:50:06
Thanks Rich! Its all about the efficiency when elves go to war and set their minds to it. Thanks a bunch again.
#353

sfdragon

Nov 17, 2008 16:43:57
why does the chosen epic path seem weaker than the demi god epic path?


and is there any chance of getting the word epic replaced with legendary??
#354

Scrinoverlord

Nov 18, 2008 20:35:00
1)How powerful is High Imaskar's navy?

2) Is Eversult a protectorate of Cormyr? If so, can you name a few other cities that are under Suzail's thumb?

3)All right, you answered my previous question, no Kara-Tur until, like, 2018. One of my PCs in one of my gaming groups wants to be a samurai from Nathalan. Nathalan isn't covered much in the Player's Guide, so...how can I satisfy him?

4)Why wasn't Sembia covered in the Player's Guide? Will it have an article in DDi?

5)Aaand the most dumbest question I'll ever ask to a RPG designer...who's better: 2 Purple Dragons or a kobold armed with a detached human arm? :D
#355

iakhovas

Nov 18, 2008 23:29:43
Is Eversult a protectorate of Cormyr? If so, can you name a few other cities that are under Suzail's thumb?

Elversult is indeed a protectorate of Cormyr. Teziir and Proskur enjoy the same privilege despite the efforts of Draeven Maurauders to incite open rebellion. Priapurl and Easting both remain independent but fear it's only a matter of time before they too are drawn under crown rule.

Daerlun, Saerb, and Urmlaspyr of Sembia were all conquered and occupied by Cormyr at various times over the last century. Saerb has since returned to Sembian control, while Daerlun and Urmlaspyr gained their independence from both nations. The crown does maintain a 'peacekeeping' force of Purple Dragons in Urmlaspyr to this day at the request of that city's Lord Mayor.
#356

deyvantius

Nov 19, 2008 9:04:56
I have a serious question to Rich or any of the other Forgotten Relams authors. Can we please get some black heroes?!?!? Please?!?! I love the Realms so much, I need a personal attachment to someone or something besides Chult. Theros Ironfell has been holding it down for D&D way too long.

p.s. Drizz't doesn't count.
#357

wotc_richbaker

Nov 19, 2008 11:17:47
I'm not sure why you think that Chosen seems weaker than demigod. They're identical except for the level 26 utility power. Some of the "Chosen of..." utility powers are weaker than the demigod one, sure, but others are just as strong.

And I'm pretty sure the "epic" ship has sailed at this point... I don't see changing that terminology now. Why does legendary seem better to you?


why does the chosen epic path seem weaker than the demi god epic path?


and is there any chance of getting the word epic replaced with legendary??

#358

wotc_richbaker

Nov 19, 2008 11:24:49
Hi, there --

Brian James answered the Elversult question pretty well, so I'll skip that one.

Regarding High Imaskar's navy, my guess is not very strong at all. But we haven't really had reason to sit down and really detail the naval power of any kingdoms (although I recall there was a bit about Cormyr's navy in Brian's excellent article). In the real world, standing navies were something that were pretty scarce historically. For example, England didn't have anything like a permanent naval establishment until the early 1500's, really. If it was 1100 or 1200 and you needed a navy, you just rounded up all the merchant ships you could find and impressed them for as long as you needed them. I suspect that most Faerunian seapower defaults to this model, with a few exceptions like Cormyr's modest fleet.

I think we'll see more backgrounds in DDI fairly soon, and I would expect that Sembia would be one of them. I would have liked another 12 or 15 backgrounds in the Player's Guide too.

The kobold thing sounds like a trick question to me. Whose arm is it?


1)How powerful is High Imaskar's navy?

2) Is Eversult a protectorate of Cormyr? If so, can you name a few other cities that are under Suzail's thumb?

3)All right, you answered my previous question, no Kara-Tur until, like, 2018. One of my PCs in one of my gaming groups wants to be a samurai from Nathalan. Nathalan isn't covered much in the Player's Guide, so...how can I satisfy him?

4)Why wasn't Sembia covered in the Player's Guide? Will it have an article in DDi?

5)Aaand the most dumbest question I'll ever ask to a RPG designer...who's better: 2 Purple Dragons or a kobold armed with a detached human arm? :D

#359

wotc_richbaker

Nov 19, 2008 11:26:09
People from Turmish have what we'd call African features. Check out the cover of the 3rd Edition book Complete Arcane. The name of that painting is "Wizard of Turmish." (And I love the fact that the cat has a little square gray beard too.)


I have a serious question to Rich or any of the other Forgotten Relams authors. Can we please get some black heroes?!?!? Please?!?! I love the Realms so much, I need a personal attachment to someone or something besides Chult. Theros Ironfell has been holding it down for D&D way too long.

p.s. Drizz't doesn't count.

#360

brimstone_blackheart_dup

Nov 19, 2008 11:33:19
People from Turmish have what we'd call African features. Check out the cover of the 3rd Edition book Complete Arcane. The name of that painting is "Wizard of Turmish." (And I love the fact that the cat has a little square gray beard too.)

Interesting Mr. Baker.
#361

Scrinoverlord

Nov 19, 2008 11:53:51
Nah, no special arm. Just a commoner's arm from a tiny thorp in Narfell :D
#362

deyvantius

Nov 19, 2008 11:58:59
True indeed, I believe there is an additional picture of Turmish people in the FRCS 4th edition too. Thanks, for responding o my question I figured that question would just fade into oblivion, but you were on it pretty quick.I was hoping for a book, but I am well aware of the time it takes to write a novel so I know it is something that may not see fruition for years even if you did get right on it. Just switch one of the characters (even if he is a secondary character) in one of your upcoming novels into a Turmish guy and we'll be cool. LOL, thanks for the response.
#363

deyvantius

Nov 19, 2008 12:03:20
People from Turmish have what we'd call African features. Check out the cover of the 3rd Edition book Complete Arcane. The name of that painting is "Wizard of Turmish." (And I love the fact that the cat has a little square gray beard too.)

Well looks you got the main character for your next novel...LOL
#364

Scrinoverlord

Nov 19, 2008 12:11:55
Thanks for the timely response Rich. I dunno, I wanted to re-enact the final scene in Pirates of the Carribean: at World's End (massive British-pirate naval battle) Forgotten Realms style between High Imaskar and Algarond. I have two more questions, but I understand if you can't answer the first one.

1)I'm still intensely curious with Kara-Tur's status in 1479 DR. I've read both the FRCG and PG, and some disturbing information was revealed: in the Hordelands entry, there is actual mention of "Shou Lung" and "Kozakura", but that Kara-Tur "was at least as devastated as in Faerun". A steady flow of Kara-Turan refugees is apparently making their way to Faerun (hence Nathalan). So, my question is this: will there be at least a morsel of information released about Shou Lung's fate? Maybe not a full Campaign Guide, but maybe a DDi article?
I'm almost certain something terrible happened to the Empire, and though I'm absolutely dreading the truth, for Shou Lung and all Kara-Tur regions, curiousity still urges me to ask this question. I can imagine T'u Lung being a country version of 1479 DR Luskan due to its high concentration of magic.

2)Netheril is referred to as an "empire", yet the definition of an empire varies greatly. In general, it means (quote Wikipedia):

"An empire is a state that extends dominion over populations distinct culturally and ethnically from the culture/ethnicity at the center of power. Empire contrasts with the example of a federation, where a large or small multi-ethnic state – or even an ethnically homogeneous one – relies on mutual agreement amongst its component political units which retain a high degree of autonomy."

Is Netheril really an "empire", or does it just attach the tag "empire" to "Empire of Netheril" for a more "powerful" sounding name?

EDIT:
3)Damnit, I know you love my barrage of questions, but there's ONE more I gotta ask. I read Brian's article on Cormyr (epic map of Cormyr anyone?), and it mentioned "Imperial Navy". "Royal Navy" is said in the Campaign Guide. Which is the official designation of Cormyr's navy?

Wow, I just read over my post and realized...I have a lot of "quotations". >.<
#365

brimstone_blackheart_dup

Nov 19, 2008 14:29:12
Mr. Baker, I wanted to say exellent work on Fourth Edition.
#366

Aegeri

Nov 19, 2008 16:57:19
I'm still curious if there are "plague seas" or large bodies of water that were infected by the spellplague and still are. It would also be nice to know if the tidal waves and such forth devastated any of the underwater nations of Faerun, especially as one of my campaigns is basically going to be based on another Seros war being started. So knowing a little about what is going on would be good, especially if plagueseas or something can develop.

Not that I'm not going to make them anyway, but it would be nice to know if they could develop in underwater regions as well.
#367

HobbitFan

Nov 19, 2008 22:31:41
Mr. Baker,

While I'm not a big fan of everything WOTc has set out to do with 4E, I would like to thank you for keeping in touch with the fans, answering questions and the like.

I think a great number of people in similar corporate positions wouldn't bother.

Much appreciated.
#368

lord_karsus

Nov 20, 2008 13:52:04
-Come one. Keep the chatter in the Discussion thread, where it belongs.
#369

krownhunter07

Nov 20, 2008 14:08:43
Rich,

Is there any info you can leak on weather or not more sub-racial feats for FR races will come our way in the near future?

Thanks in advance.
#370

dolza_ironforge_dup

Nov 20, 2008 17:47:12
Rich, will there be any articles about me kin folk? :fight!: Thanks.
Just in case you didn't know I be of the Stout Folk, Dwarves for you orc lovers out there!
#371

wotc_richbaker

Nov 21, 2008 11:29:41
Regarding Kara-Tur, the short answer is that we haven't taken a very close look at it yet--we simply haven't had a reason to yet. None of our revision meetings or design work on the new edition of the setting touched on it, other than the very broadest strokes ("yeah, they had some Spellplague too"). Until we need to know exact details, it's in a bit of a Schrodinger's box. If you need it for your campaign, I would use the old source material, and sprinkle in some Abeiran intrusions and plaguelands where you want them. You'll probably get to this long before we will.

Netheril governs Sembia through a "raj" style arrangement, and it's certainly conquered the Bedine, the D'Tarig, and other peoples in and around Anauroch. I'd say it's a real empire.

Royal Navy, I think.


Thanks for the timely response Rich. I dunno, I wanted to re-enact the final scene in Pirates of the Carribean: at World's End (massive British-pirate naval battle) Forgotten Realms style between High Imaskar and Algarond. I have two more questions, but I understand if you can't answer the first one.

1)I'm still intensely curious with Kara-Tur's status in 1479 DR. I've read both the FRCG and PG, and some disturbing information was revealed: in the Hordelands entry, there is actual mention of "Shou Lung" and "Kozakura", but that Kara-Tur "was at least as devastated as in Faerun". A steady flow of Kara-Turan refugees is apparently making their way to Faerun (hence Nathalan). So, my question is this: will there be at least a morsel of information released about Shou Lung's fate? Maybe not a full Campaign Guide, but maybe a DDi article?
I'm almost certain something terrible happened to the Empire, and though I'm absolutely dreading the truth, for Shou Lung and all Kara-Tur regions, curiousity still urges me to ask this question. I can imagine T'u Lung being a country version of 1479 DR Luskan due to its high concentration of magic.

2)Netheril is referred to as an "empire", yet the definition of an empire varies greatly. In general, it means (quote Wikipedia):

"An empire is a state that extends dominion over populations distinct culturally and ethnically from the culture/ethnicity at the center of power. Empire contrasts with the example of a federation, where a large or small multi-ethnic state – or even an ethnically homogeneous one – relies on mutual agreement amongst its component political units which retain a high degree of autonomy."

Is Netheril really an "empire", or does it just attach the tag "empire" to "Empire of Netheril" for a more "powerful" sounding name?

EDIT:
3)Damnit, I know you love my barrage of questions, but there's ONE more I gotta ask. I read Brian's article on Cormyr (epic map of Cormyr anyone?), and it mentioned "Imperial Navy". "Royal Navy" is said in the Campaign Guide. Which is the official designation of Cormyr's navy?

Wow, I just read over my post and realized...I have a lot of "quotations". >.<

#372

wotc_richbaker

Nov 21, 2008 11:33:25
It's my pleasure. I think it's useful to be able to find out what folks are thinking, and I feel a bit of an obligation to help people out when we publish something that seems confusing or contradictory. This is the simplest and most direct way to watch for things that might need my attention. And heck, I'm a gamer and a FR fan, and I like chatting with other gamers and FR fans.


Mr. Baker,

While I'm not a big fan of everything WOTc has set out to do with 4E, I would like to thank you for keeping in touch with the fans, answering questions and the like.

I think a great number of people in similar corporate positions wouldn't bother.

Much appreciated.

#373

wotc_richbaker

Nov 21, 2008 11:35:22
I don't know of anything in the works at the moment, but it seems like fertile ground for a DDI article sooner or later.

Oh, and regarding the dwarf question: You might see something along those lines in products we're planning down the road, but for the next few months anything dwarf-specific would likely be a DDI article.


Rich,

Is there any info you can leak on weather or not more sub-racial feats for FR races will come our way in the near future?

Thanks in advance.

#374

markustay_dup

Nov 21, 2008 16:07:13
Mr. Baker,

While I'm not a big fan of everything WOTc has set out to do with 4E, I would like to thank you for keeping in touch with the fans, answering questions and the like.

I think a great number of people in similar corporate positions wouldn't bother.

Much appreciated.

Seconded.

You are probably the ONLY designer who has risen in my estimation in the last year - no small task.

Bravo.

I'm still curious if there are "plague seas" or large bodies of water that were infected by the spellplague and still are. It would also be nice to know if the tidal waves and such forth devastated any of the underwater nations of Faerun, especially as one of my campaigns is basically going to be based on another Seros war being started. So knowing a little about what is going on would be good, especially if plagueseas or something can develop.

Not that I'm not going to make them anyway, but it would be nice to know if they could develop in underwater regions as well.

What a truly excellent... and EBIL... idea.

I finally have a way of working the Pirates of Darkwater back-story into my campaign.

Bloody genius, you are.

-Come one. Keep the chatter in the Discussion thread, where it belongs.

The cops are back.

Just kidding - sorry, I don't visit this particular thread much anymore, but I thought I'd just throw my in while I was here.

You know I only came here to read the K-T response, right?
#375

Dexter_Blacktyde

Nov 21, 2008 17:12:53
Regarding Kara-Tur, the short answer is that we haven't taken a very close look at it yet--we simply haven't had a reason to yet. None of our revision meetings or design work on the new edition of the setting touched on it, other than the very broadest strokes ("yeah, they had some Spellplague too"). Until we need to know exact details, it's in a bit of a Schrodinger's box. If you need it for your campaign, I would use the old source material, and sprinkle in some Abeiran intrusions and plaguelands where you want them. You'll probably get to this long before we will.

One of your design goals for 4e was to eliminate RW copies. Why would Kara-Tur, being the most obvious one, stay?

DB
#376

Stigger

Nov 21, 2008 17:14:43
I thought Maztica was far worse about it myself, but that's besides the point I guess...
#377

Dexter_Blacktyde

Nov 21, 2008 18:09:17
I thought Maztica was far worse about it myself, but that's besides the point I guess...

Potatoes, po-tah-toes ;)

DB
#378

markustay_dup

Nov 21, 2008 22:28:46
Well, he DID say pretty much the same stuff happened in K-T as happened elsewhere, and since many of us feel FR is now VERY different, you could easily say that YEAH, they got rid of K-T's real-world analogies as well. ;)

If you didn't like it, just don't use it - that's always been the rule. With just the few words he said there, he gave us leeway to imagine whatever the hell we want there - what's so bad about that?

I'll go crawl back under my rock now....
#379

18DELTA

Nov 25, 2008 15:28:35
-Hey Rich, any word on how many Ed Greenwood Presents: Waterdeep Novels will there be. I heard 40(someone from GenCon), and I also heard 6(someone from GenCon). If you could answer thanks if not thank you for your time.


18DELTA (Chosen of Cyric)
#380

Yuukale_Narmo

Nov 25, 2008 16:36:41
Hey Rich, I was thinking... Up to 3.5 all the elves (at least those of Forgotten Realms) used to rest 4 hours, the so-called "reverie" ~ Considering that this is a biological thing, should it be ruled then that both elves and eladrin be considered to rest this amount too ?

I mean, how in the nine hells could the spellplague or the proximity of the feywild have stripped some elves of secular biological properties ? (And this should include their mental resistance against charm effects). It's quite weird, since it would be most logical that these events added things to the noble ones, but... removing ?!?!?!

I know many ppl have already asked for more details on realmsian races, so, i sign here to be one more of those. We have many poorly or not-at-all explained issues about the races of the realms.

In a nutshell: why the 'elves' were stripped of biological features? what's the explanation for this?
#381

rauric

Nov 27, 2008 19:07:35
Rich,



Quasi-Spoilers ***BEWARE!***










So people heard that Mystra died from an attack with Azuth's staff by Cyric.
I was trying to say that alot of that was actually symbolism and that whole "vision" that was seen was one representation of what could have happened. Do you know what happened? Will it be explained in detail?
Will that series explain what happened? Was the vision just a vision or did those events actually happen (Cyric sneaking into Mystra's domain and physically killing her with Azuth's staff)?


If you do not know all of it can you ask the author to give their opinion?

Thank you.
#382

mazaron

Nov 28, 2008 13:35:24
Love the thread, I think it is wonderful that the designers will answer questions like this. I haven't read the entire thread yet - lots of posts and replies - but I thought I would add a few questions. Many apologies if they have been covered elsewhere.

1. What happened to the goblins of the Goblin Marches and the Stonelands? Do they still exist?

2. The 3E Monsters of Faerun had many integral monsters to the Realms. Will all of them return? Some I thought were pretty basic monsters to 1E and 2E, like the peryton, wemic, hybsil, and aarkocra.

3. Is Zakhara still there? Spellplague hit it?

4. Any chance of Maztica being revisited?

5. How did draining away of a portion of the Sea of Fallen Stars affect naval balances of power and trade? Also the undersea races there?

6. Any chance of introducing new continents based on the real world cultures, such as say an Indian continet, an African one, or Australia?

7. Will you detail Chult maybe, maybe bring into 4E more dinosaurs, saurials, pteramen, tabaxi, tasloi, etc?

Thanks!
#383

markustay_dup

Nov 28, 2008 17:01:37
Not Rich, buuuut...

1. What happened to the goblins of the Goblin Marches and the Stonelands? Do they still exist?

The village of Gwarch is a goblin Trading-Post, and appears on the 4e map of Cormyr that went with Brian James' excellent Cormyr article, so I would say YEAH.

2. The 3E Monsters of Faerun had many integral monsters to the Realms. Will all of them return? Some I thought were pretty basic monsters to 1E and 2E, like the peryton, wemic, hybsil, and aarkocra.

All of those appeared elsewhere first, so aren't really FR-specific. I'm sure we will be getting the usual slew of MM's that will include some of our old favorites. FR-specific monsters should have been covered in the FRCG... but weren't. Expect some - like the Malaugrym - to appear in Dragon articles from time-to-time.

3. Is Zakhara still there? Spellplague hit it?

Yes

4. Any chance of Maztica being revisited?

No, it doesn't exist anymore... at least not on the same planet as the Realms

5. How did draining away of a portion of the Sea of Fallen Stars affect naval balances of power and trade? Also the undersea races there?

It affected it a great deal, and some of that was covered in the FRCG and in a couple of the preview articles. Assume the worst for the Undersea races unless told otherwise at some point.

Personally - and this is just my own take - it appears the water-level ROSE in the Outer seas (Candlekeep is now off-shore), so I would assume that while the seas drained in the Inner sea, the sea level rose somewhat on the Sea of Fallen Stars (probably due to the continued melting of the northern glaciers - something that has been happening for over a century).

6. Any chance of introducing new continents based on the real world cultures, such as say an Indian continet, an African one, or Australia?

Osse is the FR-version of Australia, and Katashaka is the FR-version of Africa, neither of which have any plans to be detailed in 4e at this time.

There is already several places that have an 'Indianesque' feel, going from the Utter East (the Mar people) through the Larang Valleys (south of the Yehimals) and on into southern Kara-Tur (which uses the Vedic Pantheon even - thats canon). There are no plans to detail those areas either, but at least there is some older lore to work with.

7. Will you detail Chult maybe, maybe bring into 4E more dinosaurs, saurials, pteramen, tabaxi, tasloi, etc?

No plans at this time, but what little was covered can be seen and read HERE. Chult appears to have become a combination of the old Chult and the niche Maztica (now gone) used to occupy.

I'm not affiliated with WotC in any way, but those are the offical answers for everything AFAIK.

Some of us are keeping track... hope that helps. ;)
#384

mazaron

Nov 29, 2008 1:04:01
Personally - and this is just my own take - it appears the water-level ROSE in the Outer seas (Candlekeep is now off-shore), so I would assume that while the seas drained in the Inner sea, the sea level rose somewhat on the Sea of Fallen Stars (probably due to the continued melting of the northern glaciers - something that has been happening for over a century).

***Sorry, not sure how to do multiquotes on the forum, so I use the multiple astericks. I liked the Sea of Fallen Stars, it played a huge role in my campaign, with the PCs traveling by ship and even fighting at sea. Did the sea level rises affect Lantan?

Osse is the FR-version of Australia, and Katashaka is the FR-version of Africa, neither of which have any plans to be detailed in 4e at this time.

**Never heard of either place, where did you get this information? They could easily do an African sourcebook, I saw that Dragon did a number of priest and fighter 2E kits for Africa, there were at least three African monster articles, an article on weapons that were largely African, an African pantheon detailed (West African), and a general purpose article on Africa (which placed it in the world of Greyhawk). I briefly ran an African campaign but it ended too early.

There is already several places that have an 'Indianesque' feel, going from the Utter East (the Mar people) through the Larang Valleys (south of the Yehimals) and on into southern Kara-Tur (which uses the Vedic Pantheon even - thats canon). There are no plans to detail those areas either, but at least there is some older lore to work with.

***Sure, I knew of some areas of Kara-Tur had a distinctly south Asian flavor, but no real India. I imagined in my FR a whole Indian continent I called Bharata but never actually used it.



Some of us are keeping track... hope that helps. ;)
**That was very interesting, thanks.
#385

rauric

Nov 30, 2008 10:58:02
Rich, are there any plans on a Book/Tome implement?
#386

rinonalyrna_fathomlin

Dec 01, 2008 9:52:10
**Never heard of either place, where did you get this information?

Grand History of the Realms. As stated several times before in this thread, the designers have indicated that they want to stick to the "main" part of the Realms setting (the Heartland areas) and not focus on the "real world-ish" areas that have been added in over the years, much less add any new "real world" areas.
#387

Elaurin

Dec 01, 2008 11:21:16
Hey Rich,

For future DDI lore articles, like Backdrop: Cormyr, will they be based on a static timeline (such as the same start date used in the FRCG and FRPG) or will they incorporate changes that may have happened in a novel post-1479?

Thanks.
#388

wotc_richbaker

Dec 02, 2008 14:36:10
Plans? A little hard to say. For a long time we planned to debut the Tome implement in the Player's Handbook as a fourth wizard implement, but as the final version of 4e came into focus, the Tome got pushed back. I think you might see it someday, but darned if I know when or where at this point.

I just noticed you're from South Jersey, btw. Nice to see another one on the boards! I grew up in Ocean City.


Rich, are there any plans on a Book/Tome implement?

#389

wotc_richbaker

Dec 02, 2008 14:37:29
I believe that we'll have the timeline advance and incorporate novel events as they happen.


Hey Rich,

For future DDI lore articles, like Backdrop: Cormyr, will they be based on a static timeline (such as the same start date used in the FRCG and FRPG) or will they incorporate changes that may have happened in a novel post-1479?

Thanks.

#390

iakhovas

Dec 02, 2008 20:22:57
I just noticed you're from South Jersey, btw. Nice to see another one on the boards! I grew up in Ocean City.

Interesting. I spent a few years of my childhood living in Woodbury, NJ. And I was born in the Philadelphia Naval Hospital, so I am a natural born Phillies fan as well.
#391

lord_karsus

Dec 02, 2008 20:39:17
-I like you that much less now. Nothing personal, but...

-Moving right along...

-Are, by any chance, Rich, (and I might have asked before, honestly, I don't remember asking, but I remember wondering) future books going to have sidebars pertaining to the Forgotten Realms? As you know things right now, anyway? As in, well, even though the Forgotten Realms aren't going to be getting sourcebook activity, there will be little nuggets here and there, like a lot of earlier products did (The Book of Artifacts and Weapons of Legacy books come to mind)?
#392

rauric

Dec 02, 2008 22:19:04
Plans? A little hard to say. For a long time we planned to debut the Tome implement in the Player's Handbook as a fourth wizard implement, but as the final version of 4e came into focus, the Tome got pushed back. I think you might see it someday, but darned if I know when or where at this point.

I just noticed you're from South Jersey, btw. Nice to see another one on the boards! I grew up in Ocean City.

I was born in Abington Pa and gew up in Bucks County. My parents had a home in OC for over 30 years and recently retired there. I moved here for my wifes teaching job 8 years ago. Small world. Anyway S. Jersey is alot better for gaming than Bucks County, at least for me it is.

What would the tome have done in the game?
#393

askanipsion

Dec 03, 2008 9:51:11
Hi Rich!

I have a few questions regarding Rashemen. Now that Rashemen has an increased population of fey since the Spellplague, I was thinking that the Hathan of the land would tend to be clerics, fey warlocks, druids and maybe the new shaman class because of the large spirit population.

1) Would the native animal spirits of Rashemen be considered fey in 4E?

2) Could the new druid wildshape to appear as one of the native Rashemen spirits?

3) Would the new shaman class be an ideal class for the 4E Hathan due to the spirit ties of the class?

4) Do you know if the Shaman class will be a playtest class?

Thanks for the help!
#394

erevis_cale_dup

Dec 03, 2008 15:30:38
Dark and Empty, Keep up the good work Richard. I noticed that Swordmage is now in soft cover. Looking forward to book 2.
#395

redxdelivers

Dec 03, 2008 23:25:21
one of the things i missed about 2nd edition was the tie ins between a game product and the novels. it seemed to me the designers would work something up and give it to a writer and say "showcase how you can use this in a story". the better examples being ra salvatores legacy and the complete dwarves handbookor elain cunnghams daughter of the drow and drow of the underdark. you could see right away how this could be used in your game. with third edition i always felt like the game was playing catchup to the novels. the release of swordmage has me excited about this aspect returning and i wonder if i can expect more like it in the future
#396

rinonalyrna_fathomlin

Dec 04, 2008 9:39:31
one of the things i missed about 2nd edition was the tie ins between a game product and the novels.

Cross-promotion definitely existed after 2E, for better or for worse.
#397

wotc_richbaker

Dec 05, 2008 11:01:19
Sidebars, or material simply incorporated in place where appropriate. For example, I'm working on Divine Power right now. We're including domain lists for the FR pantheon in a table right next to the core pantheon. So it's more in the line of little nuggets as the opportunity presents.

We haven't been doing anything formal or completist like the "In Faerun..." bits after monster entries that we had in 3e, but I think those were of questionable value, to be honest. They were often written by folks who had very little Realms expertise, and rarely seemed to offer a really compelling "hook" appropriate to the setting.


-I like you that much less now. Nothing personal, but...

-Moving right along...

-Are, by any chance, Rich, (and I might have asked before, honestly, I don't remember asking, but I remember wondering) future books going to have sidebars pertaining to the Forgotten Realms? As you know things right now, anyway? As in, well, even though the Forgotten Realms aren't going to be getting sourcebook activity, there will be little nuggets here and there, like a lot of earlier products did (The Book of Artifacts and Weapons of Legacy books come to mind)?

#398

lord_karsus

Dec 05, 2008 11:02:40
Sidebars, or material simply incorporated in place where appropriate. For example, I'm working on Divine Power right now. We're including domain lists for the FR pantheon in a table right next to the core pantheon. So it's more in the line of little nuggets as the opportunity presents.

We haven't been doing anything formal or completist like the "In Faerun..." bits after monster entries that we had in 3e, but I think those were of questionable value, to be honest. They were often written by folks who had very little Realms expertise, and rarely seemed to offer a really compelling "hook" appropriate to the setting.

-Something is better than nothing. ;)

-Good to know, though.
#399

wotc_richbaker

Dec 05, 2008 11:03:55
It's a little hard to say now, because the exact functions of implements changed several times over the various iterations of the 4e design. Tome was intended to be strong for highly idiosyncratic effects and utility powers -- weird stuff that didn't fit elsewhere was one of the schticks of the tome implement. How we would have translated that in the last stage of design, I couldn't say.


I was born in Abington Pa and gew up in Bucks County. My parents had a home in OC for over 30 years and recently retired there. I moved here for my wifes teaching job 8 years ago. Small world. Anyway S. Jersey is alot better for gaming than Bucks County, at least for me it is.

What would the tome have done in the game?

#400

wotc_richbaker

Dec 05, 2008 11:11:11
Hiya, Askani, I'll see what I can answer...

1) They might be primal spirits (i.e., sources of the primal power source), or they might be fey. It's not clear to me which is the most faithful "translation" of the older matieral into 4e. I *think* Rashemen works better if the warriors are barbarians and the hathrans are shamans. (The berserker lodges just scream primal power source to me.) But you could also make an argument that hathrans are really arcane casters first, in which case a fey tie might be a little more appropriate for them. Ultimately the notion of a primal power source is tech we simply didn't have in 2e or 3e, and it might be a better way of looking at Rashemen.

2) Probably not, we think we want that to be a real animal form.

3) Hmm, I seemed to have talked to this one up in #1 already.

4) Not sure. I'm not in on our "leak" schedule for PH2.


Hi Rich!

I have a few questions regarding Rashemen. Now that Rashemen has an increased population of fey since the Spellplague, I was thinking that the Hathan of the land would tend to be clerics, fey warlocks, druids and maybe the new shaman class because of the large spirit population.

1) Would the native animal spirits of Rashemen be considered fey in 4E?

2) Could the new druid wildshape to appear as one of the native Rashemen spirits?

3) Would the new shaman class be an ideal class for the 4E Hathan due to the spirit ties of the class?

4) Do you know if the Shaman class will be a playtest class?

Thanks for the help!

#401

wotc_richbaker

Dec 05, 2008 11:12:41
I would hope so. I think both game and fiction are stronger when they're playing off each other. (And considering the amount of game material I raided for the Last Mythal story, I am *very* aware of just how helpful it can be in putting a story together.)


one of the things i missed about 2nd edition was the tie ins between a game product and the novels. it seemed to me the designers would work something up and give it to a writer and say "showcase how you can use this in a story". the better examples being ra salvatores legacy and the complete dwarves handbookor elain cunnghams daughter of the drow and drow of the underdark. you could see right away how this could be used in your game. with third edition i always felt like the game was playing catchup to the novels. the release of swordmage has me excited about this aspect returning and i wonder if i can expect more like it in the future

#402

iakhovas

Dec 05, 2008 12:36:02
We haven't been doing anything formal or completist like the "In Faerun..." bits after monster entries that we had in 3e, but I think those were of questionable value, to be honest. They were often written by folks who had very little Realms expertise, and rarely seemed to offer a really compelling "hook" appropriate to the setting.

Okay, okay. I volunteer.
#403

askanipsion

Dec 05, 2008 17:50:43
Hiya, Askani, I'll see what I can answer...

1) They might be primal spirits (i.e., sources of the primal power source), or they might be fey. It's not clear to me which is the most faithful "translation" of the older matieral into 4e. I *think* Rashemen works better if the warriors are barbarians and the hathrans are shamans. (The berserker lodges just scream primal power source to me.) But you could also make an argument that hathrans are really arcane casters first, in which case a fey tie might be a little more appropriate for them. Ultimately the notion of a primal power source is tech we simply didn't have in 2e or 3e, and it might be a better way of looking at Rashemen.

2) Probably not, we think we want that to be a real animal form.

3) Hmm, I seemed to have talked to this one up in #1 already.

4) Not sure. I'm not in on our "leak" schedule for PH2.

As always Rich thank you for taking time out of your busy schedule to answer questions....you are great! :D

I agree with you....I see the Rashemen warriors as barbarians and the Witches as shamans.

To me I can't see the Witches dealing with Arcane as they might see it as vulgar destructive magic that the Red Wizards use. I see the Witches shunning away Arcane magic as it was used by their most hated enemy.

I am hoping the shaman has totems and masks are their implements which would be perfect for the Witches!

Now the "Old Ones" might have used Arcane to make magic items in their secret caves but the Witches I see as "tapping into the land" itself which seems very primal. But with the new 4E magic item creation system, the "Old Ones" wouldn't need to use Arcane either since any item can now be created by any class unlike the old rules where the "spell" needs to be on your spell list so maybe they would use Primal now too - the "Old Ones" would make great Artificers though!!

Rashemen is my favorite human land so looking forward to it being more explored on DDI.

Thanks again Rich!
#404

wychlorne

Dec 05, 2008 18:08:57
I'm have a couple questions.

#1. Why, oh why, did you choose the method you wound up choosing in order to change the Realms? I.E. Why kill Mystra? It was an enormous ret-con as well as a fatal blow (as far as I'm concerned) to the integrity of the uniqueness campaign setting. Would it not have been far easier (and less aggravating) to choose another method that didn't involve what is tantamount to deus ex machina?

#2. Why did you choose such to mimic the criminally dull colour scheme of the core books for a campaign setting? Campaign settings are supposed to contain inspiration. Surely your marketing department must have brought up the idea that by having pages that look more like something you would find in a fantasy setting (I am drawing to mind even just the fantastic sketches for chapter introductions in 3.5 books) you would do a better job on selling the product?

#3. I just have to know, for my own sake, why you chose to even make what was a "stand-alone" campaign setting into a mainstream setting. I don't want to sound like one of those pompous jerks who stops liking something the moment it becomes popular, but Forgotten Realms was really an alternative people chose because it was different.

I don't mean to offend you, its just that I, for one, dislike the changes, which is why I am interested in why they were made.
#405

rinonalyrna_fathomlin

Dec 05, 2008 19:23:26
No offense, Wychlorne, but the questions you are asking pertaining to the big "WHY?" (numbers 1 and 3) have been addressed by Rich, among others, many times over already. Keep in mind, too, that Rich is part of a team, not necessarily the "mastermind" behind the changes.
#406

mazaron

Dec 05, 2008 20:31:24
Where are the fey? The centaurs, the pixies, the faerie dragons, the nymphs, grig? Will they be seen again?

I want my bronze dragons. Favorite...dragon....ever! Will they be seen in a later Monster Manual or Draconomicon.

Also will we see centaurs, frost giants, and djinn again? What about dryads?

I want to offer some praise, not really a question. The artwork for the gith races in the MM is the best ever, and that includes the Planescape art (which on the whole was fantastic). They have never looked so good. I like how they were included in a basic MM 1 for an edition.

The new dragons in the Draconomicon, such as the gray dragon, their artwork is simply fantastic as well. Also the gray dragon is basically the fang dragon right..always a great dragon.
#407

lord_karsus

Dec 05, 2008 20:41:27
Where are the fey? The centaurs, the pixies, the faerie dragons, the nymphs, grig? Will they be seen again?

I want my bronze dragons. Favorite...dragon....ever! Will they be seen in a later Monster Manual or Draconomicon.

Also will we see centaurs, frost giants, and djinn again? What about dryads?

I want to offer some praise, not really a question. The artwork for the gith races in the MM is the best ever, and that includes the Planescape art (which on the whole was fantastic). They have never looked so good. I like how they were included in a basic MM 1 for an edition.

The new dragons in the Draconomicon, such as the gray dragon, their artwork is simply fantastic as well. Also the gray dragon is basically the fang dragon right..always a great dragon.

-In the setting, things that aren't mentioned should be assumed to be doing just well, until something actually mentions of their status'.
#408

wychlorne

Dec 05, 2008 22:22:28
No offense, Wychlorne, but the questions you are asking pertaining to the big "WHY?" (numbers 1 and 3) have been addressed by Rich, among others, many times over already. Keep in mind, too, that Rich is part of a team, not necessarily the "mastermind" behind the changes.

I'm well aware that he's part of a team, I've read many of his books (they're very well written, which is one of the reasons I am off-put by the changes to the Realms because the richness his novels helped give the Realms was fantastic but now I can't find myself drawn to the campaign setting at all). He's also here as the frontman for the team, speaking on their behalf. Thus I can address questions to him.
#409

Yuukale_Narmo

Dec 06, 2008 5:32:33
Excuse me Rich, but could you shed some light on what I asked, pleeeeease ?

If it sounded harsh, i beg your pardon, it wasn't my intention ~ I'll copy+paste here what i wrote so you'll have no need to search for it:


*******
Hey Rich, I was thinking... Up to 3.5 all the elves (at least those of Forgotten Realms) used to rest 4 hours, the so-called "reverie" ~ Considering that this is a biological thing, should it be ruled then that both elves and eladrin be considered to rest this amount too ?

I mean, how in the nine hells could the spellplague or the proximity of the feywild have stripped some elves of secular biological properties ? (And this should include their mental resistance against charm effects). It's quite weird, since it would be most logical that these events added things to the noble ones, but... removing ?!?!?!

I know many ppl have already asked for more details on realmsian races, so, i sign here to be one more of those. We have many poorly or not-at-all explained issues about the races of the realms.

In a nutshell: why the 'elves' were stripped of biological features? what's the explanation for this?
#410

rinonalyrna_fathomlin

Dec 08, 2008 9:26:25
I'm well aware that he's part of a team, I've read many of his books (they're very well written, which is one of the reasons I am off-put by the changes to the Realms because the richness his novels helped give the Realms was fantastic but now I can't find myself drawn to the campaign setting at all). He's also here as the frontman for the team, speaking on their behalf. Thus I can address questions to him.

Didn't say you couldn't. But note that one of the "rules" of this thread is that questions that have already been answered probably won't be answered again.
#411

rinonalyrna_fathomlin

Dec 08, 2008 9:27:12
Where are the fey? The centaurs, the pixies, the faerie dragons, the nymphs, grig? Will they be seen again?

Fey are in general still "fey". I believe faerie dragons are actually in the latest Draconomicon. Dryads are around and are in the very first 4E MM.
#412

wotc_richbaker

Dec 08, 2008 15:43:05
Hi, Wychlorne -- I have talked to a couple of these points before, so I'm going to be a little brief in my answers.

#1: I don't think this really counts as a ret-con, because we advanced the calendar of the story too. As far as why did we kill Mystra, well, there are two primary reasons. First, magic changed very significantly in the 4e core rules, and we felt that Realms had to follow suit--something we didn't see the current Mystra being a part of. Second, the power that had accrued to the goddess of magic and her followers over 20 years of novels and game product had created a situation that many DMs (and yes, authors too) found difficult to work around: Why would Mystra let X happen?

#2: Color scheme. We deliberately wanted to bring the Realms "trade dress" back around to the core D&D look, because we're trying to signal to the D&D audience that Realms books are for them, too. The more D&D players who choose to play in the Realms, the better it is for the setting (and us, of course).

#3: I'm a little surprised by this one, because Realms has been viewed for many years as the closest of the D&D campaign settings to the core game. We've always said "If it's in the core game, it's in the Realms." Even in 3e we were much more interested in making FR the *specific example* of D&D that we explored at length, not a world whose identity was essentially different from the core D&D experience. In other words, I think FR has always been a mainstream setting, and I disagree with the assertion that people preferred FR because of its differences from core D&D.


I'm have a couple questions.

#1. Why, oh why, did you choose the method you wound up choosing in order to change the Realms? I.E. Why kill Mystra? It was an enormous ret-con as well as a fatal blow (as far as I'm concerned) to the integrity of the uniqueness campaign setting. Would it not have been far easier (and less aggravating) to choose another method that didn't involve what is tantamount to deus ex machina?

#2. Why did you choose such to mimic the criminally dull colour scheme of the core books for a campaign setting? Campaign settings are supposed to contain inspiration. Surely your marketing department must have brought up the idea that by having pages that look more like something you would find in a fantasy setting (I am drawing to mind even just the fantastic sketches for chapter introductions in 3.5 books) you would do a better job on selling the product?

#3. I just have to know, for my own sake, why you chose to even make what was a "stand-alone" campaign setting into a mainstream setting. I don't want to sound like one of those pompous jerks who stops liking something the moment it becomes popular, but Forgotten Realms was really an alternative people chose because it was different.

I don't mean to offend you, its just that I, for one, dislike the changes, which is why I am interested in why they were made.

#413

wotc_richbaker

Dec 08, 2008 15:46:39
I know for a fact that many of these creatures are on the way. (Dryad is in Monster Manual, btw.) Faerie dragons are in Draconomicon, and Monster Manual 2 contains several others on your list. Not sure we're going to get the grigs out real soon, though.

And yeah, the gray dragon is pretty much the fang dragon.



Where are the fey? The centaurs, the pixies, the faerie dragons, the nymphs, grig? Will they be seen again?

I want my bronze dragons. Favorite...dragon....ever! Will they be seen in a later Monster Manual or Draconomicon.

Also will we see centaurs, frost giants, and djinn again? What about dryads?

I want to offer some praise, not really a question. The artwork for the gith races in the MM is the best ever, and that includes the Planescape art (which on the whole was fantastic). They have never looked so good. I like how they were included in a basic MM 1 for an edition.

The new dragons in the Draconomicon, such as the gray dragon, their artwork is simply fantastic as well. Also the gray dragon is basically the fang dragon right..always a great dragon.

#414

mazaron

Dec 08, 2008 17:26:26
I know for a fact that many of these creatures are on the way. (Dryad is in Monster Manual, btw.) Faerie dragons are in Draconomicon, and Monster Manual 2 contains several others on your list. Not sure we're going to get the grigs out real soon, though.

And yeah, the gray dragon is pretty much the fang dragon.

Thanks. That is good to know. What I have seen so far I like in the MM just missing some old favorites. Of course I am sure you knew that some people would miss some monsters, can't please everyone right away.
Grigs...ok. As long as some fey are in later tomes that is good enough for me, along with a few more good-aligned creatures and some metallic dragons.

Can you provide any hints about monsters from 3E that are definitely not making it into 4E anytime soon and are monsters that are fairly well known?
#415

Aegeri

Dec 08, 2008 20:08:44
The new dragons in the Draconomicon, such as the gray dragon, their artwork is simply fantastic as well. Also the gray dragon is basically the fang dragon right..always a great dragon.

It actually says they are in the Draconomicon.

Second, the power that had accrued to the goddess of magic and her followers over 20 years of novels and game product had created a situation that many DMs (and yes, authors too) found difficult to work around: Why would Mystra let X happen?

Pretty much.

#3: I'm a little surprised by this one, because Realms has been viewed for many years as the closest of the D&D campaign settings to the core game. We've always said "If it's in the core game, it's in the Realms." Even in 3e we were much more interested in making FR the *specific example* of D&D that we explored at length, not a world whose identity was essentially different from the core D&D experience. In other words, I think FR has always been a mainstream setting, and I disagree with the assertion that people preferred FR because of its differences from core D&D.

I've always felt the same thing, that the Forgotten Realms was basically a better version of Greyhawk with a higher magic setting. Is this one of the motivations behind the destruction of various things in the setting and such forth, as a means to differentiate them further? Because, IIRC, wasn't Greyhawk more Points of Light than Forgotten Realms was originally. That seems to make them more similar, unless Greyhawk is more civilised than I remember it being.

May I ask though, why wasn't Forgotten Realms just made the standard setting of DnD? I can't even remember if I ever ran a game in Greyhawk or actually anyone else for that matter.

Also, I've been mulling this over for a while but why was Neverwinter destroyed anyway? It doesn't seem to even get a mention in the books and so it sort of ended up going "poof". Being destroyed is one thing, being silently assassinated more or less is another.

Also, back to the subject of monsters, are we going to see Krakens in Monster Manual 2? I do miss me some giant cephalopod tentacular goodness
#416

lord_karsus

Dec 08, 2008 21:39:19
Also, I've been mulling this over for a while but why was Neverwinter destroyed anyway? It doesn't seem to even get a mention in the books and so it sort of ended up going "poof". Being destroyed is one thing, being silently assassinated more or less is another.

-Brian has already mentioned that, even though the limited timeline and geography chapter of the FRCG/FRPG allude to the fact that Neverwinter was totaled, he (and other designers) are going to be reversing that in a way, by having it recover from the malady that beset it.
#417

lord_karsus

Dec 08, 2008 23:11:13
-Rich, I recently got Complete Arcane (and your name is alone on the cover, congratulations [though, it's not the first or last sourcebook, I am sure]), and was looking through it, and began cracking up when I got to the feats section. One metamagic feat- Black Lore of Moil- stood out, and made me crack up. Was the name selected on purpose, because of what it sounds like (mohel)?
#418

gomeztoo

Dec 09, 2008 1:39:19
May I ask though, why wasn't Forgotten Realms just made the standard setting of DnD? I can't even remember if I ever ran a game in Greyhawk or actually anyone else for that matter.

Living Greyhawk did... there were a LOT of players.
Personally I would have preferred GH to stay the main setting (FR could have worked too, but GH is more 'vanilla').
The current 'Core' setting has the same disadvantages as a known setting (backgrounds are useless in any other setting without changing), and the added disadvantage that it doesn't mean anything to anyone.
#419

redxdelivers

Dec 09, 2008 6:39:55
I always thought the realms was the "flagship" setting other then the more negative "default" setting of greyhawk. more like "this is what you can do with this game!", than "use this game here". i felt the same way about mystara.
#420

redxdelivers

Dec 09, 2008 6:49:57
Rich, how hard was it trying to develop areas in the realms featuring characters you knew you hadnt developed rules for yet? the earlier discussion of rashemen inspired that question.

also while the new elements (dragonborn etc) had to find a place right away what about established stuff that hadnt been carried over yet? i ask that as ive thought that psychic or psionic characters were always an afterthought in the realms 3.5 due in part to the fact that the psionics book was released so long after the frcs that it just didnt factor into the development of the setting even though psionic characters were present in 2nd edition

thanks alot for doing this. i appreciate it

ps

world bleeping champions
#421

akbrowncoat

Dec 09, 2008 13:21:59
-Brian has already mentioned that, even though the limited timeline and geography chapter of the FRCG/FRPG allude to the fact that Neverwinter was totaled, he (and other designers) are going to be reversing that in a way, by having it recover from the malady that beset it.

Speaking of Timelines... are we going to have an update on what is going on (RP wise) for who the new god of thieves/lord of shadows is? (Concerning what transpired in Paul Kemps new novel, as the story has now been told...) In regards to Mask, and now, specifically Riven?
#422

iakhovas

Dec 09, 2008 19:32:28
Speaking of Timelines... are we going to have an update on what is going on (RP wise) for who the new god of thieves/lord of shadows is? (Concerning what transpired in Paul Kemps new novel, as the story has now been told...) In regards to Mask, and now, specifically Riven?

Once it gets the ol' stamp of approval, I have plans to write a Backdrop article on Sembia for Dragon Magazine. The events and fallout of the Twilight War trilogy would indeed be included in such an article.
#423

akbrowncoat

Dec 09, 2008 19:58:59
Once it gets the ol' stamp of approval, I have plans to write a Backdrop article on Sembia for Dragon Magazine. The events and fallout of the Twilight War trilogy would indeed be included in such an article.

Outstanding! I look fwd to this : )
#424

Mr_Miscellany

Dec 10, 2008 0:10:28
Hello Rich,

Just dropping you another line to tell you my group is still having fun playing in the 4E Realms (changing Sir Keegan to Sir Keegan Rallyhorn and playing around with the Rallyhorn family history has been fun for me as DM), and to pose a question to you.

We’re still on Keep on the Shadowfell, we have just started the second level of the dungeon and the players just reached 3rd level. Going over the encounters for the second level of the dungeon, I noticed that right away the stat blocks for the monsters are bigger and more “team based” in terms of abilities (esp. the Hobgoblins).

My players also opined that 3rd level is as close to a “dead level” as they’ve seen so far.

This leads to my question: As it relates to the design of 4th Edition, can you shed some light on the “learning curve” designed into the game for the players and the DM? Was the game designed with benchmark levels in mind, where the game ups the anti for, say, the DM (in terms of what monsters powers and encounter groups have to offer the DM), while keeping the players on an even keel ability wise?

It just seemed interesting to me that combats are going faster, my players are really getting a handle on what their character’s powers are, how often they can use them and basically how everything works rules wise (healing surges, second wind, cover, marks, conditions, teamwork and marching order formations to maximize their abilities, etc…) in the game, right at the point where I as DM am presented with new 3rd to 5th level encounters that give me more options and ways to challenge my players.

Thanks again for answering our questions and all your design/author work on the Realms. It’s much appreciated.
#425

wotc_richbaker

Dec 10, 2008 11:31:39
We considered making the Realms the default setting. But ultimately we shied away from it because FR carries a very significant set of negatives with the D&D core audience. Many, perhaps most, core D&D players would have been fine with it, or at worst indifferent. But we just didn't feel we should give the FR-haters in the core audience a reason why they shouldn't try out 4e.

I can't speak to the Neverwinter question, sorry.

I'm not sure if krakens are in MM2 or not, but I'm certain they'll come out eventually. We like 'em too, but we deliberately avoided water monsters in MM1 because we felt that their real estate could be better used on creatures that would appear in more games.


May I ask though, why wasn't Forgotten Realms just made the standard setting of DnD? I can't even remember if I ever ran a game in Greyhawk or actually anyone else for that matter.

Also, I've been mulling this over for a while but why was Neverwinter destroyed anyway? It doesn't seem to even get a mention in the books and so it sort of ended up going "poof". Being destroyed is one thing, being silently assassinated more or less is another.

Also, back to the subject of monsters, are we going to see Krakens in Monster Manual 2? I do miss me some giant cephalopod tentacular goodness

#426

wotc_richbaker

Dec 10, 2008 11:32:24
That is a Secret To Be Revealed Later. It's not for me to spill those beans.


Speaking of Timelines... are we going to have an update on what is going on (RP wise) for who the new god of thieves/lord of shadows is? (Concerning what transpired in Paul Kemps new novel, as the story has now been told...) In regards to Mask, and now, specifically Riven?

#427

wotc_richbaker

Dec 10, 2008 11:34:10
No, Black Lore of Moil was drawing on the flavor of Bruce Cordell's excellent Return to the Tomb of Horrors adventure, where there was a horrible dead city called Moil.

(Wonders what Moil sounds like, and suspects he doesn't want to know.)


-Rich, I recently got Complete Arcane (and your name is alone on the cover, congratulations [though, it's not the first or last sourcebook, I am sure]), and was looking through it, and began cracking up when I got to the feats section. One metamagic feat- Black Lore of Moil- stood out, and made me crack up. Was the name selected on purpose, because of what it sounds like (mohel)?

#428

wotc_richbaker

Dec 10, 2008 11:41:25
They think 3rd level is a dead level, really??? That's the second encounter power, something they're going to use in every single fight for the next ten levels or so. But okay...

We definitely did build in some learning curve considerations. For example, you have to wait until 2nd level before you choose a utility power. There's no reason you couldn't have gotten a utility power at 1st level, but we thought it would be easier to delay that bit of learning until you were a few game sessions in. Likewise, tricky game interactions like invisibility are deliberately delayed a few levels (good for both ease of DMing and access to a powerful ability).

At one point we had very sharp "steps" in place at 11th and 21st level, and the monsters really ramped up there. But we realized that it made it very hard for the DM to use monsters across the "step", so your 9th-level PCs couldn't contemplate taking on an 11th or 12th level monster, and your 11th level PCs just weren't threatened by 9th or 10th level monsters. So we ditched that and went with a much lower step up into paragon and epic tiers, keeping more monsters valid for the DM through that transition.

Hello Rich,

Just dropping you another line to tell you my group is still having fun playing in the 4E Realms (changing Sir Keegan to Sir Keegan Rallyhorn and playing around with the Rallyhorn family history has been fun for me as DM), and to pose a question to you.

We’re still on Keep on the Shadowfell, we have just started the second level of the dungeon and the players just reached 3rd level. Going over the encounters for the second level of the dungeon, I noticed that right away the stat blocks for the monsters are bigger and more “team based” in terms of abilities (esp. the Hobgoblins).

My players also opined that 3rd level is as close to a “dead level” as they’ve seen so far.

This leads to my question: As it relates to the design of 4th Edition, can you shed some light on the “learning curve” designed into the game for the players and the DM? Was the game designed with benchmark levels in mind, where the game ups the anti for, say, the DM (in terms of what monsters powers and encounter groups have to offer the DM), while keeping the players on an even keel ability wise?

It just seemed interesting to me that combats are going faster, my players are really getting a handle on what their character’s powers are, how often they can use them and basically how everything works rules wise (healing surges, second wind, cover, marks, conditions, teamwork and marching order formations to maximize their abilities, etc…) in the game, right at the point where I as DM am presented with new 3rd to 5th level encounters that give me more options and ways to challenge my players.

Thanks again for answering our questions and all your design/author work on the Realms. It’s much appreciated.

#429

lord_karsus

Dec 10, 2008 11:48:25
(Wonders what Moil sounds like, and suspects he doesn't want to know.)

-Moil. Rhymes with 'Foil'. Pronounced the same as mohel. Hence the self-depreciating humor.
#430

Aegeri

Dec 10, 2008 17:40:53
I'm not sure if krakens are in MM2 or not, but I'm certain they'll come out eventually. We like 'em too, but we deliberately avoided water monsters in MM1 because we felt that their real estate could be better used on creatures that would appear in more games.

That makes sense, I'm just pleased I got Sahuagin and Kuo-toa! Those guys can really compensate anyway, but a Kraken would be nice. On more FR specific, are there any named Krakens in FR anywhere? I've looked through a grand history of the realms and such, but I can't find any in particular. They do seem to be awfully involved in things like the various Inner Seas Wars, so it's a bit curious they never seem to end up being named.

More useful monsters is better than niche monsters though. I've only ever used a metallic once or twice (primarily due to their alignment), but I've used various Chromatics in every campaign I've ever run at one point or another. You mentioned a while back that you were going to make metallics less benign, does this mean something more akin to the treatment angels got? Because I quite appreciated that, made them something I might actually want to use against my PCs for once.
#431

mazaron

Dec 10, 2008 18:56:18
That makes sense, I'm just pleased I got Sahuagin and Kuo-toa! Those guys can really compensate anyway, but a Kraken would be nice. On more FR specific, are there any named Krakens in FR anywhere? I've looked through a grand history of the realms and such, but I can't find any in particular. They do seem to be awfully involved in things like the various Inner Seas Wars, so it's a bit curious they never seem to end up being named.

More useful monsters is better than niche monsters though. I've only ever used a metallic once or twice (primarily due to their alignment), but I've used various Chromatics in every campaign I've ever run at one point or another. You mentioned a while back that you were going to make metallics less benign, does this mean something more akin to the treatment angels got? Because I quite appreciated that, made them something I might actually want to use against my PCs for once.

The sahuagin art is the best I have seen for them, ever. I like the kuo-toa, theyare neat creatures. Though I consider them more Underdark then Undersea. Also great for Cthulhuish campaigns. Never used krakens myself but I think they are great monsters. I wanted to use them in a campaign in the Trackless Sea but the PCs went a different direction....

Metallics were pretty big in my campaign, one bronze dragon was a major NPC and ally of the PCs and at various times I had a few silvers, another bronze, and a gold make appearence in the various wars the PCs got into. Oh, I also had a steel dragon using the 2E Draconomicon stats.

For my campaign in the FR, the monsters I used the most were goblins, orcs, wood giants (from Dragon magazine), wild halfings (the same Dragon article), bronze dragons, black dragons, blue dragons, lizardfolk, aarakocra, and sahuagin. I also had a home made race, the Lapaliiyans (Lapaliiya is seen on the FR map, I had them as a unique race), a homemade doppleganger race, and a unique undead race.

Anyway, metallic dragons! Love them! I vote for the kraken too. And great thread, enjoying it.
#432

lord_karsus

Dec 10, 2008 20:53:35
On more FR specific, are there any named Krakens in FR anywhere?

-Slarkrathel, Chosen of Umberlee, for one.
#433

erevis_cale_dup

Dec 10, 2008 22:00:13
That is a Secret To Be Revealed Later. It's not for me to spill those beans.

Ha, ha....Dark and Empty! Shar strikes again! ;)
#434

redxdelivers

Dec 12, 2008 0:02:51
-Moil. Rhymes with 'Foil'. Pronounced the same as mohel. Hence the self-depreciating humor.

i totally didnt get the jone as i usually pronounce it like the frenche word for me with an l at the end mwahl
#435

Kensan_Oni

Dec 12, 2008 1:14:57
Quick Question:

I'm not a DDI subscriber (Really, I don't want to get into why), but I am interested in seeing the Realm Specific Articles. Is there a possibility that they will be gathered for Hardcopy and printed out as a compilation volume sometime in the future?
#436

Aegeri

Dec 12, 2008 2:04:31
Hello again Rich, I have some questions about some other things:

1) Nevermind this. I noticed that Mual-Tar has a minor action attack that makes him considerably more awesome than I realised.

2) Extending this subject, where is Dagon in terms of power levels (Dagon is still running around in his black layer of the Abyss right and didn't have any accidents I hope!?)? He's an obyrith, so I'm wondering if he's comparable in power to one of the primordials or so. I'm statting out Dagon as my PCs in the epic tier are going to have to deal with him eventually, but I'm just wondering where he would sort of sit in the pecking order.
#437

Scrinoverlord

Dec 15, 2008 12:13:08
Rich,

1. I'm considering running a camapign in where Mulhorand and Unther still exist (one of my characters are from Cairo, and I think it would be cool if I ran a 4e game in Mulhorand/Unther). Say the spellplague did as much damage to them as they did to Cormyr or Sembia. What do you think their present political situations would be? Would Unther be annexed by 1479 DR? Would Mulhorand have been under siege by Thay? Would High Imaskar and Unther/Mulhorand be mortal enemies? (High Imaskar would exist in the Hordelands, and Tymanchebar is situated in the middle of the Shaar instead of the Underchasm.)

2. You got Drizzt, a tarrasque, and Elminster. You gotta marry one, slay one, and eat one. GO!
#438

wotc_richbaker

Dec 15, 2008 12:44:10
We do have some ideas about compilations, but I really couldn't make any promises about whether Realms articles would be included or when you might see them. I suspect that core game material might get the nod before world-specific material, though.


Quick Question:

I'm not a DDI subscriber (Really, I don't want to get into why), but I am interested in seeing the Realm Specific Articles. Is there a possibility that they will be gathered for Hardcopy and printed out as a compilation volume sometime in the future?

#439

wotc_richbaker

Dec 15, 2008 12:49:11
Orcus is level 33, and he's sort of our benchmark for "top tier demon lords." I'd guess that Dagon is a step under Orcus and Demogorgon and a step over the weaker demon lords like Yeenoghu, so I'd park him around level 30 or so.

I don't know for sure that Dagon is still around, by the way. He's in that Schroedinger's Box of "there and not there" until we open the box and look. I don't know of any reason why we would want him out of the game, but it might be a while before we get to him officially.


Hello again Rich, I have some questions about some other things:

1) Nevermind this. I noticed that Mual-Tar has a minor action attack that makes him considerably more awesome than I realised.

2) Extending this subject, where is Dagon in terms of power levels (Dagon is still running around in his black layer of the Abyss right and didn't have any accidents I hope!?)? He's an obyrith, so I'm wondering if he's comparable in power to one of the primordials or so. I'm statting out Dagon as my PCs in the epic tier are going to have to deal with him eventually, but I'm just wondering where he would sort of sit in the pecking order.

#440

Aegeri

Dec 15, 2008 13:01:15
Orcus is level 33, and he's sort of our benchmark for "top tier demon lords." I'd guess that Dagon is a step under Orcus and Demogorgon and a step over the weaker demon lords like Yeenoghu, so I'd park him around level 30 or so.

Thanks for the response, though that does confuse me a little. Dagon rules an entire layer of the Abyss and as far as I know is pretty chummy with ole Demogorgon. When the Obyrinths were called to wage war against the celestials, Dagon was one of the ones that basically told the rest to go sod it and didn't turn up. He only got away with that because he was pretty powerful.

I'll have to think about that.

I don't know for sure that Dagon is still around, by the way

Well, given that there is an official Dungeon adventure (Last Breaths of Ashenport) that features Dagon prominently I would be rather confused if he managed to disappear. Minding, anything is possible these days.

Edit: Checking manual of the planes it seems Demogorgon has managed to pick up a promotion. I see how it is. :P
#441

kerym_ammath

Dec 15, 2008 15:58:20
We do have some ideas about compilations, but I really couldn't make any promises about whether Realms articles would be included or when you might see them. I suspect that core game material might get the nod before world-specific material, though.

Another question related to this. Would a pdf compilation be made available? Also if a pdf compilation were a possibility, would a Print On Demand option be a possible solution to the issue of making a print run on an item with a more limited audience and questionable sales strength? Are these things WotC might consider?
#442

colman

Dec 16, 2008 5:03:06
Rich, have you any thoughts on how the Spellplague would have affected the rest of Realmspace? The new Manual of the Planes (which is pretty good) leaves the details of the Material Plane (I can hardly stop myself from typing Prime Material) up in the air, so based on the FRCG I guess Realmspace is still there with whatever other spheres and phlogiston the DM wants to use.
#443

quale1

Dec 18, 2008 2:52:43
why isn't Evermeet in the Manual of the Planes?
#444

sfdragon

Dec 18, 2008 21:13:10
cause its in the Feywild, and FR cannon only.
and because it has a write p in the frcs
#445

quale1

Dec 20, 2008 7:24:41
cause its in the Feywild, and FR cannon only.
and because it has a write p in the frcs

isn't everything core now?

and it doesn't have a write up in FRCS, only the ruins
#446

lord_karsus

Dec 20, 2008 11:45:15
-It is on the Plane of Faerie, and technically could have a write-up. If you needed one, I'd recommend using that Mith-somewhatever city as Leuthilspar, and winging the rest.
#447

colman

Dec 22, 2008 2:54:53
I still haven't worked out if there is one Faerie or many, one for each world - but that's a topic for another thread!
#448

wotc_richbaker

Dec 22, 2008 15:38:32
Sorry for the delay in answering; the winter weather's messed up Seattle pretty bad, and the office has been closed 3 days in a row now.

There are a number of things we might consider, but I'm not the best person to speak to the question of how or when articles will be compiled--I don't want to speak for the guys on the magazine team. You may want to redirect your question toward Chris Youngs or Chris Perkins, or check out the Dragon threads on these boards.


Another question related to this. Would a pdf compilation be made available? Also if a pdf compilation were a possibility, would a Print On Demand option be a possible solution to the issue of making a print run on an item with a more limited audience and questionable sales strength? Are these things WotC might consider?

#449

wotc_richbaker

Dec 22, 2008 15:42:11
Because Evermeet is part of Realms geography/cosmology. Same reasons we didn't include descriptions of FR-specific astral dominions such as the Gates of the Moon in Manual of the Planes. Sure, it's a planar location, but it's part and parcel of the Realms planar arrangement, so it's discussed (albeit briefly) in the FRCG.

why isn't Evermeet in the Manual of the Planes?

#450

wotc_richbaker

Dec 22, 2008 15:47:14
My feeling is that the Spellplague hit the entire Realms cosmology and its star system. So those other worlds in Realmspace likewise had the nature of magic changed for them, possibly causing all kinds of local distress and disaster. We haven't really given any thought at all to what's different on, say, Anadia or Coliar as compared to 100 years ago, because it's just not relevant to the vast majority of FR games. Feel free to introduce whatever events or developments you care to on the other planets in Realmspace, because we're not going there anytime soon.


Rich, have you any thoughts on how the Spellplague would have affected the rest of Realmspace? The new Manual of the Planes (which is pretty good) leaves the details of the Material Plane (I can hardly stop myself from typing Prime Material) up in the air, so based on the FRCG I guess Realmspace is still there with whatever other spheres and phlogiston the DM wants to use.

#451

Aegeri

Dec 22, 2008 17:28:24
Is there likely to be further Dragon/Dungeon material FR specific on the feywild and shadowfell? The Manual of the Planes is pretty awesome, but I was very annoyed that much of the books description of these two planes seems awfully greyhawk specific (albeit, there is always stuff that can be used). It would be nice to have some FR specific descriptions, like who is on the FR version of the shadowfell for example (obviously the Raven Queen isn't present I imagine).
#452

sfdragon

Jan 08, 2009 4:03:30
cant Remember if I asked but, with druids being primal power source, how do druids od mielikki , silvanus and all them fit into the FR
#453

wotc_richbaker

Jan 08, 2009 14:58:49
Short answer: A druid is just a druid. They aren't necessarily associated with a nature god or goddess.

Longer answer: What you're seeing here is edition shift at work. Way back in 1e, druids were just druids. But then 2e came along and tied clerics and druids together in the "Priest" group. When 3e came about, there was an established history of associating druids with gods of nature, rather than just nature, from 2e, and so that list of nature deities you can choose for your druid appeared in the FRCS. However, 4e bounced druids away from divine characters and back to nature--more like the 1e version than the 2e or 3e version.

The tougher question is, How should Realms continuity deal with this? We'd much rather regard a change in class function as invisible in the game world, if it's at all possible. For example, paladins aren't immune to disease in 4e, but I don't know that we would really want to come out and say "The Spellplague (or some other event) stripped paladins of disease resistance." I'd rather just quietly play it as paladins worked that way all the time, and not try to explain a change like that. Likewise, I'd prefer to just say that druids haven't suddenly switched power sources... but there was a fair amount of ink spilled on druids of Mielikki, druids of Silvanus, etc., before, and there's a continuity anchor there.

I guess my half-baked notion is that druids of the pre-Spellplague era, for inscrutable reasons of their own, almost always took cleric multiclassing feats and chose an appropriate patron deity. Many in the 4e era might do the same. But they're not getting their druid powers from their deities.



cant Remember if I asked but, with druids being primal power source, how do druids od mielikki , silvanus and all them fit into the FR

#454

niirfa

Jan 08, 2009 18:16:34
Me again. Thanks for the answers about outsiders earlier.

I recently got Manual of the Planes and am working, along with several others, on integrating it with the cosmology we have from 3e. Obviously a lot of things have changed due to the Spellplague's effects on the Realms but one of the things that we at the wiki are wondering is this.

1) Did the Elemental Chaos exist before Abeir and Toril were split into two? Obviously it didn't exist between then and the Spellplague, at which point it was formed from the elemental and energy planes getting jumbled together. Since the "elemental" origin implies an origin in the Elemental Chaos this would help solve one of the conundrums about 4e - which is that demons, formerly natives of the astral dominions (or their 3e equivalent anyhow) are considered elementals. If the Abyss started out in the Chaos to begin with, however, only for it to the Chaos to disappear during the split than this would explain how demons are elementals.

2) How is the "local" cosmology of Abeir different? I know this might not be something that's been discussed so it's okay if I don't get a solid answer. But since Abeir dwells in a parallel cosmology of sorts I was wondering what the effects of a primordial-dominated cosmology would be over a god-dominated one. Perhaps no Astral Sea? Just wondering.

3) How about the Feywild? It's been, according to the Grand History and FRCG, out of sync with the Prime for several millennia. Does this mean it has fewer parallels with the Prime than the Shadowfell does and if so, could you provide some examples?

4) This is probably the most important question - how much of the new MotP is canon for the Realms. My instinct, based on previous statements, is to say that all of it is unless it directly contradicts 4e Realms material but there's been debate over that. For instance, does Gloomwrought exist in the Shadowfell of the Realms and if so, how is it there when the background lore for the Shadowfell differs largely between core and FR? Another question is what about the Anomalous Planes, which, with the exception of the Far Realm, are left completely unmentioned in the FR cosmology chapter? Do they exist in the Realms?

Thanks again for taking the time to answer questions. It's been very helpful .
#455

Dereliction

Jan 11, 2009 19:27:29
Short answer: A druid is just a druid. They aren't necessarily associated with a nature god or goddess.

The carries the connotation that some still do associate themselves, even if they aren't dependent on said deity to derive their power. That said, I'm not entirely sure why druids would bother under the circumstances you describe.

They'd find no particular benefit and, I imagine, druids under the "we just need nature" bent probably organize under their own banner anyhow (i.e., druidic circles, orders, etc.); if anything, druidic organizations might find themselves allied with groups of the same philosophical bent, but why would any of them even bother to say, "I'm a druid of Silvanus" at that point?

In fact, it seems to carry a negative consequence for which the druid(s) derive little or nothing via. After all, if you prance around calling yourself one of Chauntea's, you might find some enemies you may not have had just a sentence before.

In any case, will any of this sort of thing be covered with respect to druids? Will the PHB2 suggest how druids might associate with one another, and why they might "associate" with a deity or an organized religion of whatever sort? I mean, the way that you've described it, druids are no more divine than, say, a fighter, and would have no more interest in rubbing elbows with the clerical types than any Joe Average fighter might, correct?

It also suggests that druids may be a-religious entirely--why the heck should they give a whit about this or that deity after all? I like that it makes them much more independent but I struggle with the idea that a huge amount of flavor and thematic loss may be the cost.

A good example of this is in the Moonshae Isles, where the druids and the "Earthmother" were at the very core of the entire setting, and intricately related to one another. That sort of thing is gone, but what a loss!
#456

rauric

Jan 11, 2009 20:13:34
Gods are so ingrained in the common person living in FR even if a druid acquired his abilities through some other means than a deity they could still worship and represent that god. There may be some druids that are non-religious but other druid sects might be very closely tied to a god and perhaps even his/her church. On the other hand the druid sect might be at odds with the church for some reason.

Plus I am playing a gnome artficer heading to the Moonshaes because I heard rumors of a community of gnomes living there with some knowledge of my parents homeland of Lantan. The Earthmother better be there! (I hope my DM is reading this)
#457

Aegeri

Jan 11, 2009 20:16:31
Is Myrkuls essence still around? I have to wonder how he felt about the Spellplague (I am guessing he exploded however), seeing as he would have done a happy dance on learning Mystra is dead and Cyric is now imprisoned.
#458

Dereliction

Jan 11, 2009 21:30:24
Gods are so ingrained in the common person living in FR even if a druid acquired his abilities through some other means than a deity they could still worship and represent that god.

Granted, but the druid used to be much more closely involved (out of necessity if nothing else). Now they have no more reason to interact with deities/organizations than any other non-divine class. I mean, a fighter could still worship and represent a god of their choice in exactly the same way.

Now, I'm not knocking it per se. As I mentioned, I rather like the independence gained but a whole swath of lore and flavor and context was potentially lost with the singular notion of druids no longer being divine.

There may be some druids that are non-religious but other druid sects might be very closely tied to a god and perhaps even his/her church. On the other hand the druid sect might be at odds with the church for some reason.

Well, replace the word "druid" and "druids" with "fighter" and "fighters" (or any other class you might chose except, naturally, clerics). You can see they've become interchangeable because druids are no more and no less of relation to religions and gods than any other non-divine class, given the new outlook. What you've said rather demonstrates my point.

Plus I am playing a gnome artficer heading to the Moonshaes because I heard rumors of a community of gnomes living there with some knowledge of my parents homeland of Lantan. The Earthmother better be there! (I hope my DM is reading this)

Hah! Honestly--and I could be totally, completely, and horrifically wrong on this--but I get the sense that the Earthmother is a thing of the past. With druids no longer having a divine interest, and Chauntea being the source of what the Earthmother was, I think that the wilds are now left to the wild fey and the more or less a-religious druids whose concern is with nature and not with gods or the divine.

If I were a betting man I might even suggest that the primal source that druids are vetted to operate by will slant the class more toward a sort of a-theistic early pagan-like flavor. Druids may no longer care nor *want* to be involved with the shenanigans of the gods (not as Faerunians know and embrace them).

Instead, I think they may be a more raw and more "primal" (for lack of a better word) version of druids than we've ever seen in previous incarnations of D&D. I could adjust to that fairly easily, should the class be flavored in such a way, and I think it would be quite fitting in many respects.

I'm guessing they may deal more with things like "spirits" of nature, maybe even sources derived from magical/arcane (re: Feywild sort of sources), than divine. Include with that their own laundry list of nature-centric rituals and they may suddenly seem more like ancient shamans of a sort, rather than the druids we've been so accustomed to in previous versions of D&D.

The group I'm DM'ing for are currently getting a taste of the "sinister" fey of Dernall Forest and have found themselves wedged between two competing cults from Amn (both operating secretly on Alaron, those being Sharrans and Cyricists).

When I saw the post above about druids no longer being ... necessarily ... associated with deities and the like, it made my heart leap because, naturally, I've been winging all the druidy-type stuff in a different direction thanks to the relative vacuum of information.

I'll have to come up with some fancy footwork in order to keep things cohesive and hopefully I can rein it in a bit to be on par with whatever they give us for druids in PHB2. I was reticent to run a campaign on the Isles for this very reason. I *knew* it was going to bite me in some way, but our group favors Moonshae as a starting ground for virtually all our campaigns, even if they end up anywhere but there.
#459

rauric

Jan 11, 2009 22:02:11
I also can see a being that is the Earthmother but in truth is just an aspect of Chauntea. I always felt that is what she was to begin with even if they never called her an aspect.
#460

iakhovas

Jan 12, 2009 10:04:00
In 4th-Edition terms, the Earthmother of the Moonshaes is an archfey and a wholly separate being from Chauntea. Stay tuned...
#461

Dereliction

Jan 12, 2009 10:41:14
In 4th-Edition terms, the Earthmother of the Moonshaes is an archfey and a wholly separate being from Chauntea. Stay tuned...

Wa ... wa ... Wah?

Actually, that might fit nicely into my current campaign. Still, has nothing been left untouched by the mighty 4th Edition pen? Ha-ha-ha. Just wow!
#462

rauric

Jan 12, 2009 13:07:54
Good to know BRJ. I just let my DM know. I am trying to have our group go to the Moonshaes since I heard a rumor there were some gnomes like my pc living there.
#463

markustay63

Jan 13, 2009 8:17:50
Is an Archfey related to a Caryatid Column?

Sorry, I haven't made a wisecrack in this thread in awhile, and I felt one was due. :P

Hope you get to develop that plotline, Brian.
#464

Dereliction

Jan 13, 2009 8:55:36
In 4th-Edition terms, the Earthmother of the Moonshaes is an archfey and a wholly separate being from Chauntea. Stay tuned...

Might I ask, has mighty Kazgoroth also been relegated as a fey beast of some sort? Has ole' Kaz also been decommissioned as an aspect of Malar, therefore, in the same strain as the Earthmother?

For that matter, do either the Earthmother or Kazgoroth maintain any relationship at all to their previous "aspect-providers", or is that simply a previous point of interest that we would do well to let rest with the graveyard of other of FR's 2/3.x conjurations?

Are you going to tell me to "stay tuned"? :P

This goes back, to whatever extent, to the confusion I keep finding myself having as relates to the 4th Editions cosmology and deities, as well as the roles and relationships derived from them.

Frankly, for having introduced such massive changes to the setting, I think much of the angst and disgruntled mores over 4E FR come from the fact that very little cohesion is offered between previous editions and the current one. That is, a more thorough description of how things came to be (and how we may have *cough* "misunderstood" many elements while playing earlier incarnations) is in order when such massive change is induced.

The Earthmother, and presumably Kazgoroth, serve as good example. Not only have these setting-defining aspects (pun not intended) of the Moonshae Isles wholly dropped off the radar, at least until your intriguing suggestion to "wait for it!" was offered here, extremely little about the locale that exists in 4E provides any tangible amount of transition, or condolence, or explanation to make these critical alterations cohesive.

Literally, the setting has been wiped clean, cast largely anew, and then offered back as the same setting that fans of FR have enjoyed for 2 incarnations of the D&D property. It can be a bit hard to swallow, and even harder to make sense regarding.

I didn't really mean to this to turn into a wayward rant about 4E FR as I'm honestly keen to learn more regarding my earliest questions within this post (re: ole' Kaz and Malar). After having spent so many years playing, digesting, and embracing core elements of the setting--not just Moonshae, but especially her--its hard not to look at the new version without a weighty tinge of sadness and confusion.

Don't get me wrong, I enjoy the new setting for what it is and what it offers. Yet, personally at least, a gnawing disconnect feels to have formed and I find it difficult at times to maintain my decades long attachment to the setting. This due to the transitional gap and effective gutting it has received without a more cohesive dialogue from the designers/editors as to the "what and why" of its more important set pieces.

Seriously, could the Earthmother and Kazgoroth not bear even a sentence or two before now, as one example? I could almost chuckle with incredulity at the thought.
#465

iakhovas

Jan 13, 2009 14:10:21
You and I share the same love of the Moonshaes it seems Dereliction. But my love for the region started in '87 so the whole Earthmother being an aspect of Chauntea (as introduced in 2nd-Edition) rubs me the wrong way. My incarnation of the Earthmother as an Archfey is much closer to Douglas Niles' vision of her and I hope you get to see it in print some day.

Also, You may be interested to read this Grand History of the Realms: Moonshaes if you have not yet done so.
#466

Dereliction

Jan 13, 2009 18:49:56
You and I share the same love of the Moonshaes it seems Dereliction. But my love for the region started in '87 so the whole Earthmother being an aspect of Chauntea (as introduced in 2nd-Edition) rubs me the wrong way. My incarnation of the Earthmother as an Archfey is much closer to Douglas Niles' vision of her and I hope you get to see it in print some day.

Also, You may be interested to read this Grand History of the Realms: Moonshaes if you have not yet done so.

I, too, came under the sway of the Isles in 87'. In fact, I had picked up Darkwalker on Moonshae just before I had begun a three week hiking trip through the Smokey Mountains. I ended up reading the book not just once, but twice, sometimes as I was sitting in the early morning mists of a forest that can feel magical in its own right. Moments existed where I felt like I might've instead been in the Isles themselves, reading its history as I worked through Niles' book.

Having said that, I suckered a good friend (who was also going camping in the Mountains at a later date) to read the book while he was there, as I had, and he came back feeling the same way. Naturally, that led to us having campaigns set there beginning in late 87' or 88', and we've since started that way so many times we consider it somewhat of a tradition now.

I've seen the Grand History as well, which is enjoyable and interesting.

My earliest mechanical impression of the Earthmother and Kazgoroth were derived from FR2: Moonshae, and I literally have a copy just a few feet away right now, still being used as a reference for games played into today some 20+ years later! What a fantastic investment in gaming that was, eh?

And too, my argument with what I see as the swap from an aspect into archfey is not so much about the swap itself but the brute absence of its mention from the setting. In fact, I rather like the idea and could adjust well enough to it had it been explained or even hinted at in the first place.

For that matter, seeing as druids no longer have a divine basis, I can only suspect that the truly "old days" native to druids on the Isles have now likely been abandoned. Even should the Earthmother and Kazgoroth remain as some archfey incarnation, well, I'm bereft of any knowledge one way or another, at least until the potentials were found in this thread.

As a fan of both Niles' books and of the game setting for over two decades, yeah, I do feel like we were owed quite a bit more than we were given, particularly in light of the radical change wrought to it--be it across FR or just the Isles alike.

That, my friend, is saddening and an honest to goodness shame for this generation of Moonshae fans (who remain unwitting about the robbery they've suffered!), or old ones like the two of us.
#467

rauric

Jan 13, 2009 22:50:38
Even if druids are not divine that does not mean they cannot or would not worship the Earthmother. Tradition is a hard thing to break away from.
#468

Dereliction

Jan 14, 2009 5:36:21
Even if druids are not divine that does not mean they cannot or would not worship the Earthmother. Tradition is a hard thing to break away from.

Granted, this is true.

At the same time, Earthmother central (to men at least, the Isle of Gwyennth) has been lost to 50,000 capricious and overtly hostile Fey. Even now, the short-lived truce between the Ffolk and the Fey has broken down as druids fight to keep their questionable grasp of Dernall Forest across Alaron. Nary a word regarding moonwells, nor the Earthmother, nor the Ffolk's traditions toward both is given a mention.

If I were you Rauric, I'd avoid taking any bets on even the longest held traditions where 4E is concerned. ;)

Even more odd, I'm almost of a mind to bet the opposite--that in fact traditional Chauntean's are now the prominent keepers of the land and voice of the Ffolk peoples, most finding themselves in a struggle with the wild heart of a newly crowned archfey; the Earthmother, her children, and her fey brethren. Where they once embraced the wild land, respecting it and seeking to live in its balance, the people now struggle against it and all they have lost. No, the traditions of thousands years past may have been usurped by one single year of Blue Flame.
#469

rauric

Jan 14, 2009 6:35:53
I see the Earthmother is the Moonshaes last great hope against the fey. If she is one of them she knows their tricks and plans.

Hey Rich, BRJ : Any Fey feats like in the future like the ones for the dhampyre "race"? That feat was a nice way for a pc to be "like" a vamp but not really and my one player who loves WOD thought it was pretty cool. I think a feat so some players can be more feylike would be equally fun.
#470

lord_karsus

Jan 14, 2009 10:55:53
Reminder: Any discussion in this thread that is not directly asking Rich Baker a question, or attempting to answer a question that someone has asked Rich Baker is off-topic. Take any discussions that stem from this thread to THIS thread, where the random discussion is not off-topic.
#471

Elaurin

Jan 15, 2009 10:22:43
Hey Rich,

In general, I liked the idea of "10 things you show know about the setting." I thought it was really well done in the ECS but I felt the FRGC/FRPG focused too much on what has changed from the previous release and not enough about what's good about the current one.

What would you say are the top 10 (5, or 3) things to know about Faerun in 1479DR that are more than the just the differences between releases?

Thanks.

(Brian, feel free to answer)
#472

arkhem_dup

Jan 15, 2009 13:35:51
I have a few questions about the Elturgard/Sunset Vale area.

1. Does Elturgard all of the Sunset Vale towns (Asbravn, Corm Orp, Hluthvar)?

2. How long have Elturgard existed?

3. Who current controls/lead the Zhentarim in the Darkhold?

4. Does Elturgard allow any other religion besides Torm?
#473

markustay63

Jan 16, 2009 16:24:15
Reminder: Any discussion in this thread that is not directly asking Rich Baker a question, or attempting to answer a question that someone has asked Rich Baker is off-topic. Take any discussions that stem from this thread to THIS thread, where the random discussion is not off-topic.

I was unaware that this became the "Ask Rich Baker" a question thread - I had always thought it was open to all designers.

That fact that Rich is one of the few who are curteous enough to respond to us here speaks volumes, IMO, but I don't feel his helpfulness should necessarily exclude people like Brian and George from partcipating.

And now, before I get 'yelled at', I suppose I'll have to ask a question. Its not actually FR, nor do I expect any sort of concrete answer, but it is the only one I'm concerned with ATM:

Any info you can give us as to what setting will be covered next year?
#474

wotc_richbaker

Jan 16, 2009 16:45:24
Hi, folks --

Sorry I've been quiet the last few days, but a whole bunch of crazy stuff has come up, and I've been scrambling to keep up with a project on a tight deadline. Please don't be upset if I can't get to any substantive questions for a week or ten days.

Thanks for your patience,

Rich


I was unaware that this became the "Ask Rich Baker" a question thread - I had always thought it was open to all designers.

That fact that Rich is one of the few who are curteous enough to respoond to us here speaks volumes, IMO, but I don't feel his helpfulness should necessarily exclude people like Brian and George from partcipating.

And now, before I get 'yelled at', I suppose I'll have to ask a question. Its not actually FR, nor do I expect any sort of concrete answer, but it is the only one I'm concerned with ATM:

Any info you can give us as to what setting will be covered next year?

#475

Dereliction

Jan 17, 2009 8:43:04
Reminder: Any discussion in this thread that is not directly asking Rich Baker a question, or attempting to answer a question that someone has asked Rich Baker is off-topic. Take any discussions that stem from this thread to THIS thread, where the random discussion is not off-topic.

Okies ... will try to keep that in mind going forward, though I might argue that the discussion was about questions or hypotheticals ultimately intended for comment by Mr. Baker.

Even still, your point is taken and understood, Karsus.

Please don't be upset if I can't get to any substantive questions for a week or ten days.

I'm willing to wait for an answer on this but I'm very curious to the question that follows. Earlier in this thread I mentioned:

"[color=Green]Druids may no longer care nor *want* to be involved with the shenanigans of the gods (not as Faerunians know and embrace them) ... I'm guessing they may deal more with things like "spirits" of nature, maybe even sources derived from magical/arcane (re: Feywild sort of sources), than divine. Include with that their own laundry list of nature-centric rituals and they may suddenly seem more like ancient shamans of a sort, rather than the druids we've been so accustomed to in previous versions of D&D.[/color]"

After, I stumbled across a blurb in Martial Power that I either didn't notice or had forgotten, regarding Rangers. It says:

"[color=Green]A significant number of rangers don't worship any gods ... Some of these rangers believe that the gods are interlopers in the world, which properly belongs to these primal spirits. Some of them even multiclass into primal classes such as druid or barbarian, calling on nature spirits to enhance their martial prowess.[/color]" (Martial Power, pg 41)

My questions, derived or perhaps reiterated from earlier in the thread, are:

  • How are druids primarily organized in the Realms, now, if not by the organizations and associations of a divine relation as with the previous version of D&D?
  • Do they in fact have a tangible sense of organization, or are they rather more of an independent bell-weather, localized in extent and focused more or less exclusively on nature, perhaps even abhorring organizations related to the gods?
  • Finally, what is the "nature" of so-called nature spirits? Are they related to the fey and/or elemental chaos? I presume that the PHB2 will provide some further context on this, but it would be helpful to have at least a slight understanding of this in the here and now.


Thanks!
#476

ranadiel

Jan 17, 2009 16:58:22
Finally, what is the "nature" of so-called nature spirits? Are they related to the fey and/or elemental chaos? I presume that the PHB2 will provide some further context on this, but it would be helpful to have at least a slight understanding of this in the here and now.


Thanks!

There was an excert not too long ago, I want to say it was in January and Beyond, from the PHBII which was basically a description of the source of Primal powers. In it, it describes a newly, I believe, aspect of the war between the Primordials and the Gods. The excert describes that during the war, primal spirits were born from the world itself. They then forced the war to end as the batles were hurting the world itself. They are not fey nor are they born from the elemental chaos, although one could make the argument that they are equal parts primordial and god as the world is was born from the mingling of the Elemental Chaos and Astral Sea.

Edit: Here it is.

According to legend, when the gods made war against the primordials at the dawn of time, the battles raged across the cosmos for uncounted centuries. The gods slowly gained the upper hand, successfully imprisoning or banishing many of the primordials. However, this war threatened the very existence of the world, as the primordials who brought it forth from the Elemental Chaos clashed with the gods who sought to fix the form of the world in permanence. In the last days of the war, a new force made itself known in the cosmos: the spiritual expression of the world itself. These primal spirits declared an end to the conflict, asserting that the world would no longer be a battleground for the two opposing forces. The gods and the primordials were banished to their home planes, and the primal spirits of the world decreed a balance: world would remain a place where matter and spirit mingled freely, where life and death proceeded in an orderly cycle, where the seasons changed in their unending wheel without interference. The gods and the primordials could still influence the world, but they could not rule it.

These primal spirits are beyond number, ranging from spirits too weak to have proper names to the mightiest incarnations of nature’s power: the Primal Beast, the Fate Weaver, the Great Bear, the World Serpent, and others. They are spirits of winds and weather, of predators and prey, of plains and forests, of mountains and swamps. As the people of the world have come to know these primal spirits and live in harmony with them, some mortal spirits have joined their number after death, just as some mortal souls pass to the dominions of their gods. These great ancestors are among the most potent of the primal spirits.

Characters who use the primal power source stand firmly rooted in the world, between the divine power of the Astral Sea and the primordial churning of the Elemental Chaos. They have some affinity with the native inhabitants of the Feywild, who share their love and respect for the natural world. They are staunch enemies of aberrant creatures whose very existence is a blight on the natural world, as well as of demons that seek to destroy it, undead that violate life’s natural cycle, and (to a lesser extent) those who seek to despoil the wilderness in the name of progress and civilization.

That doesn’t mean that a primal character must be a sworn enemy of the gods, or of a character such as a paladin of Erathis who seeks to settle and civilize the world. There might be some conflict and disagreement between such characters, but they also have many common foes. A primal character’s greatest concern is with creatures and forces that threaten the stability of the world and the balanced cycles of nature. In a broad view, the cities and civilizations of humans and other races are just as much a part of nature as are primeval forests and mountains, and just as worthy of protection.

#477

Dereliction

Jan 17, 2009 17:35:34
Edit: Here it is.

Niiiice. Thank you, Ranadiel! :D

I just noticed, via your link, a new product--A Practical Guide to Faeries. Given my current fey-heavy campaign, that book just stumbled rapidly up on the wish list. First I've heard of it ... and it really reminds me, by appearance alone, of the Ars Magica Faerie related books which, more and more, the D&D Fey/Feywild seems to reflect aspects regarding. Which is good! Great even!

I'm looking forward now to it and the PHB2 more than ever. I'd love to know more about "modern" druids and rangers insofar as the Realms go, and with respect to organization, but I suspect it is specific enough of an inclination that more detailed information might be a while in coming.
#478

GreenKnight

Jan 20, 2009 23:00:16
I have a question about the Feywild and Shadowfell, Rich. Is there one all-encompassing Feywild and Shadowfell, or does each material world have its own separate and distinct Feywild and Shadowfell, which aren't physically connected to the Feywild or Shadowfell of any other worlds?

For instance, say you got a guy on Oerth and a guy on Toril. If they cast a spell that takes them to the Shadowfell, what happens? Do they go to the same Shadowfell, or do they end up in two different and distinct Shadowfells which aren't connected to each other? Here're two diagrams to illustrate what I mean.

In this one, no matter which material world you stand on, you go to the same Feywild and same Shadowfell. A traveller from Oerth might bump into a traveller from Faerun.

IMAGE(http://216.77.188.54/coDataImages/p/Groups/137/137974/folders/296030/2382523diagram1.jpg)

And in this one, there're as many Feywild and Shadowfell planes as there are material worlds, and each Feywild and Shadowfell plane is separate and distinct from the next. There's a Toril Feywild/Shadowfell, a Krynn Feywild/Shadowfell, an Eberron Feywild/Shadowfell, etc, and to get from one to the next requires dimensional travel (opening portals and such).

IMAGE(http://216.77.188.54/coDataImages/p/Groups/137/137974/folders/296030/2382524diagram2.jpg)

So which is it? Thanks.
#479

ranadiel

Jan 21, 2009 2:44:35
I have a question about the Feywild and Shadowfell, Rich. Is there one all-encompassing Feywild and Shadowfell, or does each material world have its own separate and distinct Feywild and Shadowfell, which aren't physically connected to the Feywild or Shadowfell of any other worlds?

For instance, say you got a guy on Oerth and a guy on Toril. If they cast a spell that takes them to the Shadowfell, what happens? Do they go to the same Shadowfell, or do they end up in two different and distinct Shadowfells which aren't connected to each other? Here're two diagrams to illustrate what I mean.

In this one, no matter which material world you stand on, you go to the same Feywild and same Shadowfell. A traveller from Oerth might bump into a traveller from Faerun.

IMAGE(http://216.77.188.54/coDataImages/p/Groups/137/137974/folders/296030/2382523diagram1.jpg)

And in this one, there're as many Feywild and Shadowfell planes as there are material worlds, and each Feywild and Shadowfell plane is separate and distinct from the next. There's a Toril Feywild/Shadowfell, a Krynn Feywild/Shadowfell, an Eberron Feywild/Shadowfell, etc, and to get from one to the next requires dimensional travel (opening portals and such).

IMAGE(http://216.77.188.54/coDataImages/p/Groups/137/137974/folders/296030/2382524diagram2.jpg)

So which is it? Thanks.

The implication based off of what I read in Manual of the Planes is that the default assumption is the second one. The Astral Sea and Elemental Chaos however do fall into the first definition.

The Feywild and Shadowfell are both finite parralel planes which are reflections of the world they connect to. As Toril, Oerth, Krynn, and any other world have unique land it would be impossible for there to a direct correlation for all the land on all of them, especially within a finite space as there are potentially infinite middle worlds, and that is ignoring the problem of making all of them connect in such a way that they still correspond to the geography from all the middle worlds.

The Astral Sea and Elemental Chaos however are infinite planes from which all the middle worlds were born. The distance between the middle worlds is just very large.
#480

lord_karsus

Jan 21, 2009 10:12:26
I have a question about the Feywild and Shadowfell, Rich. Is there one all-encompassing Feywild and Shadowfell, or does each material world have its own separate and distinct Feywild and Shadowfell, which aren't physically connected to the Feywild or Shadowfell of any other worlds?

-Third-edition did away with the connectivity of the multiverse by having each setting in it's own little self-contained "box", with it's own Plane of Shadows, it's own Elemental Planes, it's own Ethereal, and all of that. Nothing I have read concerning the 4e changes nullifies this, so we should assume that this is still true and how things operate.
#481

wotc_richbaker

Jan 21, 2009 12:14:04
The excerpt Ranadiel posted is the core D&D explanation for where nature spirits come from. However, the confrontation between gods and primordials happened differently in the dawn of the FR cosmos, so the nature spirits of the Realms likely have a similar effect but a different origin story. We haven't set anything down in print yet about that in 4e (mostly because the serious thinking about the primal power source happened some time after we wrapped up our work on the 4e Realms).

About druid organization... I think it's mostly geographic, not deity-based. The Emerald Enclave would have been a good example, but the Vilhon Reach was hard-hit by the Spellplague. Places like the Moonshaes, Cormanthor, the High Forest, or the Great Dale are home to druid organizations, same as they always were.


  • How are druids primarily organized in the Realms, now, if not by the organizations and associations of a divine relation as with the previous version of D&D?
  • Do they in fact have a tangible sense of organization, or are they rather more of an independent bell-weather, localized in extent and focused more or less exclusively on nature, perhaps even abhorring organizations related to the gods?
  • Finally, what is the "nature" of so-called nature spirits? Are they related to the fey and/or elemental chaos? I presume that the PHB2 will provide some further context on this, but it would be helpful to have at least a slight understanding of this in the here and now.


Thanks!

#482

wotc_richbaker

Jan 21, 2009 12:25:27
Ranadiel's got it mostly right. Each "world" has its own Feywild and Shadowfell. It also has its own constellation of astral dominions, appropriate to the deities known there, and elemental realms. If you travel far enough through the astral sea, you might eventually reach the heavens and hells of another world.

The question of whether the Feywild and Shadowfell are really infinite is sort of interesting. Does the mortal world lie in a universe of mortal worlds, so that if you travel through space you could get to Krynn from Abeir-Toril? If so, do the Feywild and Shadowfell actually echo the entire universe, so you could go through fey-space to get from fey-Krynn to fey-Abeir-Toril? If you went to Selune and shadow-walked, would you be in a shadow-Selune? I don't think that's exactly correct, but I also think you can get to places in Abeir-Toril's Shadowfell that don't exist in Abeir-Toril and have no parallel there. My *guess* is that each world has its immediate echoes, and that those echoes don't easily communicate with the echoes of other worlds, except for a few odd spots in the Shadowfell. However, I suspect that this is one of those questions we're not going to answer for a while yet.

In any event: Specific locales described in the Shadowfell and Feywild in the Manual of the Planes generally don't exist in Abeir-Toril's echoes. So you won't find Letherna, or Gloomwrought, or Cendriane in the FR cosmology; those are echoes of the implied world of D&D, not the specific world of the Forgotten Realms setting.


The implication based off of what I read in Manual of the Planes is that the default assumption is the second one. The Astral Sea and Elemental Chaos however do fall into the first definition.

The Feywild and Shadowfell are both finite parralel planes which are reflections of the world they connect to. As Toril, Oerth, Krynn, and any other world have unique land it would be impossible for there to a direct correlation for all the land on all of them, especially within a finite space as there are potentially infinite middle worlds, and that is ignoring the problem of making all of them connect in such a way that they still correspond to the geography from all the middle worlds.

The Astral Sea and Elemental Chaos however are infinite planes from which all the middle worlds were born. The distance between the middle worlds is just very large.

#483

Aegeri

Jan 21, 2009 21:51:58
-Third-edition did away with the connectivity of the multiverse by having each setting in it's own little self-contained "box", with it's own Plane of Shadows, it's own Elemental Planes, it's own Ethereal, and all of that. Nothing I have read concerning the 4e changes nullifies this, so we should assume that this is still true and how things operate.

4E operates with one prime material plane in the "center" or so to speak. Then you have the shadowfell and feywild copies of that prime material in sync with the prime material itself. You then have the astra sea above, the elemental chaos below and the far plane/plane of dreams "outside" that respectively.

So you won't find Letherna, or Gloomwrought, or Cendriane in the FR cosmology; those are echoes of the implied world of D&D, not the specific world of the Forgotten Realms setting.

I use Gloomwrought (well, something similar) to it in my FR setting. I happen to like it quite a lot and already implemented it into the shadowfell side of Aglarond (Where Lalothkund the Drowned would be, except the region is a massive bog/mire on the shadowfell isntead of being underwater and the cities surface is mirrored underneath as well; if you can survive the horrible bog and swim there anyway)). That's going to be quite some fun later on.

I would, again, like to ask if there is going to be a dragon article on the FR version of the Shadowfell or Feywild. This would be immensely useful IMO. It seems to me, just personally, that FR support in Dragon just isn't really going to happen. We've had a handful of articles and one (Warforged) seems a bit like a repeat to be honest. I would love another article like Cormyr on Rashemen, Thay, Netheril, Baldurs Gate, Waterdeep - anywhere pretty much. I would just really like to see some more. There aren't really a lot of FRish articles though and I am beginning to suspect FR support is going to disappear from Dragon at this rate once Eberron is released given the general number of articles per month....
#484

Razz

Jan 22, 2009 22:29:35
Ok, big question. Are the new elven deities in Dragon Magazine #251 official elven deities in the Realms? I assume their worship was strong during the time the elves ruled Faerun, but have increasingly been forgotten over time. Or is this one of those things (like the Double Diamond novels) that isn't seen as official FR canon? A lot of people, particularly those at Candlekeep.com, are interested in the reply.

Thanks.
#485

ody_seraph_of_cyric_dup

Jan 25, 2009 2:39:51
More about Cyric! Please Rich. :D


#486

niirfa

Jan 26, 2009 14:52:31
Thanks Rich for answering the bit about how the Feywild and Shadowfell locations are different for FR.

I have some more questions (a few repeats) so I'll lay em out.

1) Do the Plane of Mirrors and the Plane of Dreams exist in FR? My base assumption is yes but so far this is unconfirmed (unlike Sigil or the Far Realm).

2) You've given indication in the past that core references to Bael Turath can be interpreted as Narfell for FR. How about some of the other references? Do paragon paths and epic destinies with core-specific lore apply to the Realms? If so, how might one convert the lore into FR? Nerath as Cormyr, perhaps? The Raven Queen as Kelemvor?

Thanks again for all the assistance you've been giving.
#487

lord_karsus

Jan 26, 2009 15:01:27
1) Do the Plane of Mirrors and the Plane of Dreams exist in FR? My base assumption is yes but so far this is unconfirmed (unlike Sigil or the Far Realm).

-Until something is explicitly stated as no longer existing, we should assume that it continues to exist, but the D&D sourcebooks, or novels, or whatever else haven't covered it yet.
#488

niirfa

Jan 26, 2009 22:41:25
As I said, that's my assumption, yes. There is some disagreement about it over on the wiki however, so my goal is to clear it up (either in my favor or against).
#489

tyrielwow

Jan 27, 2009 4:02:47
I dont know if this has been asked, but if so please post it again.

Is there gonna be racial feats for Star Elves, or current status of Sildëyuir in Dragon/Dungeon Mag.?
From what I gathered from Plague of Spells.. Sildëyuir joined/merged with feywild and joined they eladrin brothers..

Also from 4th Forgotten Realms Guide book says that some of the other elves have began to journey to Sildëyuir to meet the star elves.

:D
#490

wotc_richbaker

Jan 27, 2009 13:13:03
Hmmm. You're talking about a 10-year-old magazine article. Most of the material there never appeared anywhere else. It's highly doubtful that we'll ever publish anything based on that article at this point, but I hesitate to declare it apocryphal...

...which actually brings me to another point. I don't really have any power to declare something canon or apocrypha. The best indication of whether something is canon or not is this: Did we ever use it again? If we did, then it's a sure sign that *we* view it as canon. If not, then it's clear we treated it as apocryphal (or just goofed, which unfortunately happens from time to time).

In the case of those obscure elven deities, well, we probably aren't using them again. I doubt that we really need to give that statement the force of a "it never was!" declaration. Use them in your game if you want, don't if you don't.



Ok, big question. Are the new elven deities in Dragon Magazine #251 official elven deities in the Realms? I assume their worship was strong during the time the elves ruled Faerun, but have increasingly been forgotten over time. Or is this one of those things (like the Double Diamond novels) that isn't seen as official FR canon? A lot of people, particularly those at Candlekeep.com, are interested in the reply.

Thanks.

#491

wotc_richbaker

Jan 27, 2009 13:19:33
Yes, I'm pretty sure that the Plane of Mirrors and Plane of Dreams exist. I touched on the mirror plane in an online article I wrote a few months back, in fact.

Generally, we don't have any real scheme for converting core lore into FR. If we write a paragon path called the Winged Champion of Arkhosia, we don't feel that we have to look at the Realms and say that "XXX was Arkhosia in the Realms." In a perfect world, we'd suggest appropriate Realmslore that would fit for each paragon path like that--for example, "In the Realms, Winged Champion is a tradition that survives among the dragonborn of Tymanther from their history in Abeir." In other words, we wouldn't wedge the concept of Arkhosia into the Realms, we'd suggest another bit of lore that would make the Winged Champion make sense *in the context of existing FR lore.*

You can assume that any paragon path or epic destiny in core D&D is playable in the Realms, and you won't be wrong very often at all. Sometimes you'll have to search around for another lore anchor for it, but your game shouldn't explode.


Thanks Rich for answering the bit about how the Feywild and Shadowfell locations are different for FR.

I have some more questions (a few repeats) so I'll lay em out.

1) Do the Plane of Mirrors and the Plane of Dreams exist in FR? My base assumption is yes but so far this is unconfirmed (unlike Sigil or the Far Realm).

2) You've given indication in the past that core references to Bael Turath can be interpreted as Narfell for FR. How about some of the other references? Do paragon paths and epic destinies with core-specific lore apply to the Realms? If so, how might one convert the lore into FR? Nerath as Cormyr, perhaps? The Raven Queen as Kelemvor?

Thanks again for all the assistance you've been giving.

#492

wotc_richbaker

Jan 27, 2009 13:22:24
I hope that Dragon will get around to publishing some more regions for the Realms soon. Eladrin feats that suggest a star elf origin/background for your character are certainly possible, but I don't know when you might see them. Dragon's publication schedule is pretty full.

(If you want more FR lore in Dragon/Dungeon, bug Chris Youngs/Chris Perkins/Bill Slavicsek! Make your voices heard. If those guys perceive a demand out there for a particular type of article, they'll try to respond to it.)



I dont know if this has been asked, but if so please post it again.

Is there gonna be racial feats for Star Elves, or current status of Sildëyuir in Dragon/Dungeon Mag.?
From what I gathered from Plague of Spells.. Sildëyuir joined/merged with feywild and joined they eladrin brothers..

Also from 4th Forgotten Realms Guide book says that some of the other elves have began to journey to Sildëyuir to meet the star elves.

:D

#493

rauric

Jan 28, 2009 5:37:54
Rich can you try and push for more FR articles in Dragon or even free time to time? I think there are fans that would subscribe to DDI if they knew they could get regular (even semig-regular) articles on the setting especially now that the sourcebooks are limited. Then after a year you guys can put out a printed compedium of just the FR stuff. At this point one article every three months would be great. I think this might be a good way of "pushing" DDI sales.

If we want more articles where do we go to tell somebody?
#494

kaelenselunel

Jan 29, 2009 16:45:49
Is there any solid idea of the current status of the dark elves? What they've been up to for the last century, and whatnot? And will we ever see a racial feat for players who want to have that extra bit of flavor for their character being one of these dark elves?
#495

askanipsion

Jan 29, 2009 22:05:16
Is there any solid idea of the current status of the dark elves? What they've been up to for the last century, and whatnot? And will we ever see a racial feat for players who want to have that extra bit of flavor for their character being one of these dark elves?

I just act like the dark elf restoration never happened in the Realms. :D I am doubting we will see any support for it for a very long time.....if ever.
#496

krownhunter07

Jan 31, 2009 9:22:20
I think, as of now anyways, the 'dark' elves are just elves with darker skin. It could be spruced up with a few racial feats, but it's just as easy to make your own or use the ones for an Elf.
#497

lord_karsus

Feb 02, 2009 10:02:19
-For about the five millionth time, please take the off-topic discussion to the Ask-The-Author Discussion thread.
#498

Iluvrien

Feb 02, 2009 12:24:17
I recently finished Swordmage, and apart from the occasionally "forced" feeling when a rules point or setting change was outlined, I felt it was superb (especially listening to you reading it. Podcast dramatization maybe? ;)). Thank you and well done! I shall certainly be buying Corsair.

Having asked this in the Realmslore forum and received no further information I hope now that you will be so good as to shed some light for me...

The query is about Hulburg and aspects of its trading connections and foci. The book says that 60 years ago (making it about 1419) the Harmach moved the smelting operations in Hulburg out of the city proper to clean up the air. All well and good. Now the question is related to that, the so-called "spires" (pg 46-57 in my copy) and the "Galena" mountains.

Galena is lead ore, so there is a possibility that this might be what was being smelted. Possible but, if memory serves, molten lead fumes aren't just smelly but toxic, the Harmach would have far more serious problems than a nasty pong. Of course "Galena" could just be a proper noun in this case and not refer to the ore but that seems a bit of a coincidence to me.

The spires however, are mentioned to be formed of malachite (and non-magical). This is a copper ore that our ancestors have been smelting for the best part of 3000 years... and yet no mention of people mining this extraordinary (and useful) natural resource. Are the spires of sufficient size to make it worth anybody's time to do so?

So considering the above, could you share any more information about Hulburg and its trading concerns? Or point me in the direction of where I can find that information? I can't find anything more in the FRCG or FRPG and I had an idea for either a short story or a future campaign based around the aerial mining of the spires.
#499

krownhunter07

Feb 02, 2009 20:43:22
Rich,

Looking forward to more books from you!

As to my question, is there any information you might be able to give us about Evermeet? Where it is in the Feywild, how it faired... that kind of thing?

Thanks a million,

Rick
#500

hvulpes

Feb 04, 2009 8:02:36
Mr. Baker...

I know this must be the million time I have asked, but is there anything about Finder Wyvenspur in Fourth Edition you can tell us? Did he survive the transition to the new realms over the hundred years? Cause you hinted that he would be an Exach of Oghma or Tymora when you suggested it before the Campaign Guide was edited. If he did survive, how would you suggest he be used in the new edition. If he didn't survive, could you tell us if he could be resurrected like gods in past editions could be? Or is there something keeping these gods dead?

Thank you for an answer you can give, even if it's a NDA. Yet I am still hoping you can tell us something with more substance then that.

HVulpes
#501

wotc_richbaker

Feb 05, 2009 11:13:43
I do push for more Realms articles at every opportunity--like you, I feel that we've been under-serving the Realms fans over the last few months, and I want to see more FR material included in our online magazines and articles. Here's the good news: I believe you'll see the pace picking up in another couple of months, and a steadier "support level" established. I can't really say any more than that, because plans can change sometimes, and it's not in my hands. But I like what I've been hearing lately.


Rich can you try and push for more FR articles in Dragon or even free time to time? I think there are fans that would subscribe to DDI if they knew they could get regular (even semig-regular) articles on the setting especially now that the sourcebooks are limited. Then after a year you guys can put out a printed compedium of just the FR stuff. At this point one article every three months would be great. I think this might be a good way of "pushing" DDI sales.

If we want more articles where do we go to tell somebody?

#502

wotc_richbaker

Feb 05, 2009 11:20:32
Short answer: I don't know. I'm not really "up" on the dark elf story--my Realms expertise lies elsewhere. I suspect that we might devote some attention to that development sooner or later in a DDi/Dragon article or more fiction, but I don't know of any in the works.

However, if that's something you really want to see, don't be afraid to email Chris Youngs and ask him for that article. (It works better if a lot of you guys do it.)


Is there any solid idea of the current status of the dark elves? What they've been up to for the last century, and whatnot? And will we ever see a racial feat for players who want to have that extra bit of flavor for their character being one of these dark elves?

#503

askanipsion

Feb 05, 2009 14:57:44
Rich,

Have you heard any mention around the WOTC offices that Selune might be getting more attention in upcoming novels or articles especially a Gods article dealing with her clergy?

Now that she has ascended into Greater Godhood and thanks to Shar having her dirty hands in everything, I would love to see more Selune based items.


Thanks Rich!
#504

GreenKnight

Feb 05, 2009 22:31:52
Hey, Rich. I got a couple questions about the Dhampyr from the recent Dragon article and how they fit into the Realms, and was hoping you could help me out. Specifically, how do they interact with the Church of Kelemvor? Does Kelemvor's hatred of the undead and those who create undead extend towards the Dhampyr? What would Kelemvor's views on them be?

In addition, what kind of reception can a Dhampyr who wishes to join the Church of Kelemvor expect (whether it be anywhere from a lay worshipper to becoming an Avenger/Cleric/Invoker/Paladin)? Would they be reviled and hated, grudgingly accepted, welcomed with open arms, or would the reception run closer to 33/33/33? Appreciate any and all help, Rich. Thanks!
#505

wotc_richbaker

Feb 06, 2009 11:59:18
Thanks for the kind words, Iluvrien! I hope you enjoy Corsair as much!

To the best of my knowledge, the name "Galena Mountains" is a coincidence with the common lead-bearing ore. I would guess that whoever named those mountains back in the day (maybe Ed, maybe some other designer) might have borrowed the real-word term without any intention of saying those mountains were rich in lead. The Spires are changeland, meaning that they were never part of the original geology of the Winterspear Vale. I imagine that it's not really a big enough deposit of copper to justify tearing up that hillside, especially with much larger mineral deposits in the mountains nearby.

Hulburg's economy is really all about exporting timber (from the forested foothills and lower slopes of the mountains) and refined metal (gold, iron, probably some lead and copper too). Mulmaster, Sembia, the Vast, and maybe Impiltur, Yurmish, or Akanul are the biggest markets. The town isn't really self-sufficient, and barely grows enough food to get by. In the river valley there is some decent farmland, but most of Hulburg's local food production is livestock. It's not really the temperature that's a problem, it's the shortage of arable land--the Highfells and moors are okay for grazing, but not for planting.



I recently finished Swordmage, and apart from the occasionally "forced" feeling when a rules point or setting change was outlined, I felt it was superb (especially listening to you reading it. Podcast dramatization maybe? ;)). Thank you and well done! I shall certainly be buying Corsair.

Having asked this in the Realmslore forum and received no further information I hope now that you will be so good as to shed some light for me...

The query is about Hulburg and aspects of its trading connections and foci. The book says that 60 years ago (making it about 1419) the Harmach moved the smelting operations in Hulburg out of the city proper to clean up the air. All well and good. Now the question is related to that, the so-called "spires" (pg 46-57 in my copy) and the "Galena" mountains.

Galena is lead ore, so there is a possibility that this might be what was being smelted. Possible but, if memory serves, molten lead fumes aren't just smelly but toxic, the Harmach would have far more serious problems than a nasty pong. Of course "Galena" could just be a proper noun in this case and not refer to the ore but that seems a bit of a coincidence to me.

The spires however, are mentioned to be formed of malachite (and non-magical). This is a copper ore that our ancestors have been smelting for the best part of 3000 years... and yet no mention of people mining this extraordinary (and useful) natural resource. Are the spires of sufficient size to make it worth anybody's time to do so?

So considering the above, could you share any more information about Hulburg and its trading concerns? Or point me in the direction of where I can find that information? I can't find anything more in the FRCG or FRPG and I had an idea for either a short story or a future campaign based around the aerial mining of the spires.

#506

wotc_richbaker

Feb 06, 2009 12:02:09
Well, it's my belief that Evermeet is probably in about the same geographic location that it's always been; it's just shifted into the Feywild, so if you sailed to that spot in the material plane, you'd go right "through" it without knowing it was there. I think it's fared well enough, although it's exposed to different threats... and old enemies of the elves who chased them out of Faerie 30,000 years ago, give or take. Anything more than that would be pure speculation on my part.



Rich,

Looking forward to more books from you!

As to my question, is there any information you might be able to give us about Evermeet? Where it is in the Feywild, how it faired... that kind of thing?

Thanks a million,

Rick

#507

drizztsmanchild

Feb 07, 2009 0:24:53
I apologize first if this question doesn't belong here(sorry LK Mr Baker)

Do you know if RAS is going to continue writing in these realms after the upcoming novel "the Ghost King".


Again I apologize if the above question is not relevant to this thread


Thank you
#508

RUMPLESTIX

Feb 16, 2009 14:39:38
I believe that somewhere early in this thread a couple statements were made.

1. That possibly information regarding regions omitted from the FRPG and the FRCS may appear in later editions of Dragon. Is that still a possibility?

2. That possibly information regarding the demise/disappearance of the many FR deities removed from play may be given out in Dragon also.

Any words of encouragement?
#509

niirfa

Feb 17, 2009 14:37:29
Me again. Thanks for the last answers. They were helpful in solving the debate. I've got another here.

Cambions. We know that in 4e cambions are considered half-devils rather than half-demons spawned by succubi now. We also know that there are female cambions as well as male ones. So what are the "old school" cambions referred to as now? Alu-fiends (even though the term originally meant female-only)? Or does cambion have a different meaning in FR than 4e (I would assume not based on previous examples)?

Thanks again!
#510

kaelenselunel

Feb 19, 2009 1:51:12
I have another question, actually, regarding how Dark Elves have been, if unofficially, said to use Elf stats. Mainly, the dark elves before the descent never struck me as particularly "wild and woodsy". I could be wrong, of course, but one of the earliest elven cities was Atorrnash, a city of dark elves that later moon and sun elven cities tried to emulate, a place of powerful magic. Even after the descent, Drow culture tended to be more akin to that of the more 'civilized' or magically-minded cousins, rather than the 'less civilized' wood or wild elves.
I know that GHotR sort of retcons the dark elves as green elves, but even so, back then even the green elves would have been "eladrin" as far as game stats are concerned, and dark elves never were reduced to an almost tribal, more nature-based way of living. At least as far as i've seen.
Anyway, I'm just curious as to the reasoning, so thanks for taking the time to answer all our questions.
#511

iakhovas

Feb 19, 2009 11:21:50
Kaelen,

That’s an excellent question. Since I’m the designer responsible for establishing the ancestry of Faerûn’s pre-descent “dark elves” as green elves, I’ll explain my reasoning. Keep in mind what follows is my own view and in some cases quite a shift in perspective from the way this history has been presented in the past. I’m happy to discuss this further in another thread if you wish.

The ancient elves of Faerie (4E Feywild) worshiped fey gods and nature spirits (what 4E would term as primal powers). Keep in mind that this period of history is impossibly ancient. Only one “sub-race” of elves existed at this time, the green elves; themselves the children of the fey creator race.

Following the Dawn War between gods and primordials, the god Corellon sought a race whose worship he could claim. He created the eladrin in the image of the elves and granted them magic, art, and ‘civilization’.

Back on Toril, the time of the creator races ended as dragon overlords conquered much of the world. Before retreating to Faerie, the fey creator race opened gates allowing green elves to immigrate to Toril. With their primal powers, the green elves succeeded in limiting the expansion of the dragon-ruled territories. By the time the eldarin (sun elves) found their way to Faerûn the age of dragons was already in decline.

Though there were of course exceptions to this rule, most eladrin at this time worshipped the Seldarine and commanded mastery of arcane magic, while the elves retained their faith in archfey and nature spirits who granted them supremacy in primal power.

Strong in their beliefs many followers of the Corellon and the Seldarine wished to impose their religious devotion on the “heathen” green elves. In many cases they were quite successful, with many green elves adopting the faiths of Rillifane, Solonor,or others.

One tribe of green elves in particular, the Ilythiiri, were staunch in their rejection of Corellon. Where was saintly Corellon Larethian, when their kind were being slaughtered by the dragon overlords? Desperate in their struggle, these southern elves turned to other, darker, powers to aid them in their fight (Ghaunadaur among others) against the dragons.

Millennia later, the coronal of the eladrin nation of Aryvandaar sought to spread the faith of the Seldarine to their “primitive” neighbor Miyeritar. To the coronal’s thinking (goaded on by the fallen angel Malkizid) any elf which rejected the ‘true faith’ of the Seldarine was branded a ‘dark-elf’ and must be forcibly brought into the faith. The green elves of Miyeritar resisted and Aryvandaar invaded, thus beginning the Crown Wars.

When Miyeritar was scoured by killing storms, the Ilythiiri were outraged. By this time the Ilythiiri (not all ‘dark elves’) were largely corrupted by their dark gods. Using vile magic, the ilythiiri marched and burned their way across the south. Reports of these atrocities just further reinforced the belief in the eladrin that Corellon’s teachings were the only ‘right and true’ path.

In time the eladrin (and Seldarin worshiping green elves) came together to cast the mighty ritual which would finally force the dark-elves to embrace the light of the Seldarine. But something went awry in the casting. Instead of bringing the heathens into the fold, the high magic bleached the hair and darkened the bodies of the non-believers to onyx (all non-believers mind you, the majority being green elves but a score or more eladrin as well). Thus were the drow of Faerûn born. Their striking similarity in appearance to the children of Kiaransalee leading some to believe that dark goddess may have had a hand in corrupting the high magic ritual which led to the dark-elves’ transformation.

#512

niirfa

Feb 19, 2009 15:52:00
That's interesting. I too had made the inference based on the vague text of the FRPG and GHotR that the drow started as eladrin. While they still seem more eladrin-y to me personally this backstory is pretty interesting. For one thing, because it makes the transformation of the dark elves into the drow seem much less like a righteous punishment than a cruel instance of religious persecution - which adds a moral grayness factor that I find very interesting.

Others may disagree for the same reason, of course. Likely they'd say that making the drow a persecuted group of religious dissidents takes away from their despicability. But I for one, like it.
#513

kaelenselunel

Feb 19, 2009 16:10:37
Wow. That's very in-depth, and I actually rather like that. Thank you for your reply

See, when put that way, it actually makes sense to me. I know some might argue that this changes some previous aspects regarding those that the "dark elves" worshipped, though I might add that there's still room in all of that for the Miyeritari to follow Eilistraee, and not necessarily just these archfey creatures, since at that time the Dark Maiden wasn't part of the Seldarine any longer.

Once again, thanks for the well thought-out response. I'd also love to discuss it more, though. I'm sort of a budding realms-historian myself (admittedly less knowledgeable than others on these boards) so I'd love to get into a more in-depth talk on it. In fact, I posted this same question in the Running the Realms section. Here.
#514

krownhunter07

Feb 20, 2009 15:52:38
Rich,

Thank you for answering my Evermeet question, I can't say it enough, but your resilience here is appreciated greatly.

As to my new question; I know your next book comes out next month, and I really look forward to it, but I was hoping if you might shed some light on things that were touched on before...

Geran is shown to use little magic in his attacks in your first novel, I remember you saying he might be MC'd into fighter to account for that, but I'd like to know if this is still the case and why?

In short, can you tell us what level(s) he will be in the new book (approximation, I'm sure you don't have a set level/class/power list in mind when you write) and if you still think he is a Swordmage / Fighter mix?

Thank you for you time,

Rick
#515

ranadiel

Feb 21, 2009 18:10:16
Alright I know this isn't a specific FR question, but I've seen non-FR questions occasionally appear so I hope you don't mind another one being asked.

Is there any connection in the default 4ed fluff between the animus and the psionic power source? I know that psionics is supposed to be the power of the mind, but by the default fluff the mind isn't one of the three components that makes a sentient being(the three being body, animus, and soul). The body is clearly connected with the martial power source, and the soul appears to be connected with the ki power source. As far as I can tell, the mind is supposed to the ego created between the interaction of the animus(id) and the soul(superego).

So does that mean it is drawing upon both the soul and the animus? Or does it exlusively tap into the animus, as the soul is the domain of ki? Or does it not tap into any of the three components of a sentient being, instead drawing power from something else?

My thanks in advance for any information you can give at this time on the subject.
#516

wotc_richbaker

Feb 24, 2009 12:10:58
Hi, Rick, sorry for the slow reply -- it's been crazy-busy for me lately.

I didn't really try to "magic-up" Geran's fighting style all that much more in Corsair, simply because I'd already established it pretty firmly in Swordmage and I wanted things to remain consistent. Right now Geran reads as swordsman first, and mage second. It didn't seem right to try to change that up in mid-stream.

I know a fair bit about Geran's backstory that I haven't put into the novels yet. In game terms, he left Hulburg to begin his adventuring career as a fighter, and later multiclassed into swordmage when he served the Coronal in Myth Drannor. I suppose he's probably paragon multiclassing so that he can pick up more swordmage stuff (especially utility powers, which he seems to have several of), and there's a swordmage feat that lets you get a spellbook that works more or less like the wizard spellbook, which Geran clearly has. Beyond that, I haven't thought too much more about the exact game stats of the character. I would put him somewhere in low paragon level, though.


Rich,

Thank you for answering my Evermeet question, I can't say it enough, but your resilience here is appreciated greatly.

As to my new question; I know your next book comes out next month, and I really look forward to it, but I was hoping if you might shed some light on things that were touched on before...

Geran is shown to use little magic in his attacks in your first novel, I remember you saying he might be MC'd into fighter to account for that, but I'd like to know if this is still the case and why?

In short, can you tell us what level(s) he will be in the new book (approximation, I'm sure you don't have a set level/class/power list in mind when you write) and if you still think he is a Swordmage / Fighter mix?

Thank you for you time,

Rick

#517

wotc_richbaker

Feb 24, 2009 12:12:42
I'm going to have to duck this one for now, because I know something about how the psionic power source and ki power source are developing, and I don't think I can spill the beans yet. Sorry 'bout that.


Alright I know this isn't a specific FR question, but I've seen non-FR questions occasionally appear so I hope you don't mind another one being asked.

Is there any connection in the default 4ed fluff between the animus and the psionic power source? I know that psionics is supposed to be the power of the mind, but by the default fluff the mind isn't one of the three components that makes a sentient being(the three being body, animus, and soul). The body is clearly connected with the martial power source, and the soul appears to be connected with the ki power source. As far as I can tell, the mind is supposed to the ego created between the interaction of the animus(id) and the soul(superego).

So does that mean it is drawing upon both the soul and the animus? Or does it exlusively tap into the animus, as the soul is the domain of ki? Or does it not tap into any of the three components of a sentient being, instead drawing power from something else?

My thanks in advance for any information you can give at this time on the subject.

#518

markustay63

Feb 24, 2009 12:33:20
First off... I came 'in here' to gripe about something... but this stuff piqued my interest (so I'll cancel the gripe :P )

#1 - Connecting psionics and Ki - I did that years ago; you're on the right track there. ;)

#2 - Thats VERY interesting Brian; Not exactly what I had in mind, but I can work with that.

So Eladrin aren't Elves, but are based on Elves....
#519

Therise

Feb 25, 2009 13:50:33
Question: at this moment, how glad are designers that they went ahead with the Spellplague? Do most still think it was a good idea?
#520

wotc_richbaker

Feb 26, 2009 15:31:11
To be honest, it's hard to say yet, just because we don't have any good metric for finding out who's *not* buying our products and *why* they're not. (Plenty of anecdotal evidence, of course, but it's hard to draw concrete conclusions from message board activity.) Ultimately our satisfaction with the decision to move FR in a bold new direction is going to boil down to what we see by way of sales. If it was universally hailed as a work of genius but didn't sell, well, it would be a little silly to feel satisfied with the effort. In any event, I can't divulge sales information.

In terms of personal satisfaction (do I feel like I did the right thing for the setting), the answer is a qualified yes, I'm reasonably happy with it. Bear in mind the fact that, like a lot of you, I saw a lot of the good in previous editions. But I think it was pretty clear to us that the setting needed a reset. Any IP (intellectual property) that goes on for the number of products that FR has needs one sooner or later, because you have to provide new readers/players clear opportunities to pick it up. In fact, I'd challenge you to name a single property of FR's duration and scope that hasn't ever hit the reset button. Really, there were two ways to hit the reset button: You could do "Ultimate Spiderman" or you could do "Star Trek: Next Generation." Both approaches have their advantages and disadvantages, but for various reasons we settled on the ST:TNG model pretty early on. Could we have done it better if we'd gone the other way? Hard to say. It would have been different, and I think it would have been good. I'm a thoughtful guy so I'm inclined to dwell on those road-not-taken choices from time to time. But there are many pieces of the Spellplague-era setting that I like a lot we couldn't have done with the 'Ultimate FR' approach.

Overall: Yes, I think we're reasonably happy.




Question: at this moment, how glad are designers that they went ahead with the Spellplague? Do most still think it was a good idea?

#521

Therise

Feb 26, 2009 22:28:35
Interesting, Rich, thanks for the answer!
#522

askanipsion

Feb 26, 2009 22:53:25
Hiya Rich

I posted this question 3 weeks ago but you might have missed it.


Have you heard any mention around the WOTC offices that Selune might be getting more attention in upcoming novels or articles especially a Gods article dealing with her clergy?

Now that she has ascended into Greater Godhood and thanks to Shar having her dirty hands in everything, I would love to see more Selune based items.


Thanks Rich!
#523

markustay63

Feb 27, 2009 11:47:37
Excellent answer, and thank you for taking the time for answering it.

When I read that question, I was SURE it wouldn't be touched... and yet you proved me wrong. I appreciate your over-all honesty, as well.

And I must admit, if it HAD TO have a reset, I don't know if I'd have gone the 'Spiderman Route' either.

And the Answer is: Big Macs!!!

They haven't been reset... they just keep getting smaller... and smaller... :P
#524

Razz

Feb 27, 2009 15:41:05
Not interesting for me, I can't even believe such a question was asked expecting an honest answer. Sorry, but, I have to take that answer with a grain of salt. You HAVE to say that, because, well, you work for WotC and you did what you did to the Realms and can never take it back. So it'd be really counter-productive to even mention in the slightest subtlety any indication of disappointment with what has happened to FR.

The reset button did not need to be hit from the consumer's perspective, but it did need one from a profitable perspective. That would be more of an honest answer. And it's obvious you cannot give out sales figures, especially considering the fact many people already know how bad they are with 4E, and even thrice as worse with 4E FR. 4E is WotC's golden child, in no way would they jeopardize any inside information of its eminent failure.
#525

lord_karsus

Feb 27, 2009 15:56:15
-This thread is for asking Rich Baker questions. Anything else is disruption. THIS thread is for commentary related to his answers. Use it.
#526

wotc_richbaker

Feb 28, 2009 14:11:54
Just a word of caution to folks reading this thread: Sometimes posters make very confident statements about how we're doing or why we're doing it, like Razz's below. My policy is to avoid arguing with people if I can possibly help it. However, you should *not* assume that another poster has any special knowledge of WotC's business, no matter how firmly they present their views.

Razz, you're not as well informed as you think you are. While it's true that I wouldn't talk down 4e, the fact that I'm *not* talking it down shouldn't be taken as evidence that it's doing poorly and I'm trying to hide it.


Not interesting for me, I can't even believe such a question was asked expecting an honest answer. Sorry, but, I have to take that answer with a grain of salt. You HAVE to say that, because, well, you work for WotC and you did what you did to the Realms and can never take it back. So it'd be really counter-productive to even mention in the slightest subtlety any indication of disappointment with what has happened to FR.

The reset button did not need to be hit from the consumer's perspective, but it did need one from a profitable perspective. That would be more of an honest answer. And it's obvious you cannot give out sales figures, especially considering the fact many people already know how bad they are with 4E, and even thrice as worse with 4E FR. 4E is WotC's golden child, in no way would they jeopardize any inside information of its eminent failure.

#527

rauric

Feb 28, 2009 17:13:40
Don't feed him Rich ;)!

Anyway you placed info on the Deva race in F a year before it was to come out. Do you know if the Eberron book would do the same thing with the deva?

Plus are you doing another adventure like Red Hand anytime soon? If so can I suggest anylarge adventure only run for a few level and not 1-20-30? The big ones that span that many levels seem kind of railroadish to me.

Thanks for your time.
#528

Aegeri

Mar 01, 2009 7:14:32
many people appreciate the fact you answer questions in this thread regularly and on a wide variety of topics.

In any event, I am wondering if there are any more Forgotten Realms adventures planned in Dungeon? Especially in the Paragon/Epic tiers. There hasn't really been a lot, or are we to rely more on the RPGA adventures for a source of new FR specific ones?
#529

kerym_ammath

Mar 01, 2009 7:21:04
In case this question has not been asked, what is the possibility of releasing the Living Realms Modules through DDI on a six month delay? You see I have zero desire to join the RPGA, and take the "DM test" just so I can get this material. Any hope for us lazy types? :D
#530

keithp

Mar 01, 2009 9:28:45
I'll second Kerym's request. I'm a DM with limited time running a Forgotten Realms game for my kids and a few friends. I'm planning on using only published material with minor modifications, and would like to lay my hands on more adventures tailored to Forgotten Realms specifically.
#531

markustay63

Mar 01, 2009 14:33:13
To be honest, that might even get me to take the plunge... :embarrass
#532

BRA-sembiano

Mar 01, 2009 20:49:43
Hello Rich,

I have a question about the Dalelands in 1479 DR.

Who are the Lords (name, race, and dale) of the Dales Council?

Greetings from Brazil!

Best Regards,


Gustavo Santana de Souza - sembiano
RPGArautos - www.rpgarautos.com.br
[email]sembiano@rpgarautos.com.br[/email]
#533

wotc_richbaker

Mar 02, 2009 12:04:42
As far as I can tell, we haven't said yet. I'm hesitant to spontaneously create 'em right here, because sooner or later someone's going to do a DDI article on the Dales, or a novel's going to touch on the Dales Council, and I don't want to conflict with whatever the first serious take on it turns out to be.

Off the top of my head, I think you can expect to find one representative from each Dale on the Council, plus possibly "at large" members representing exiled folk from Featherdale or Tasseldale or factions like the druids of Cormanthor. I'd guess that each Dale has its own system of appointing reps to the Council--some might be elected, some are appointed like ambassadors, and it might even be a hereditary title for others.

It looks like a great opportunity for an Ed Greenwood or Eric Boyd DDI article. If a bunch of folks want to see a piece on the Council, I'd urge you to pester Chris Youngs or Chris Perkins and let them know there's a demand for an article like that.


Hello Rich,

I have a question about the Dalelands in 1479 DR.

Who are the Lords (name, race, and dale) of the Dales Council?

Greetings from Brazil!

Best Regards,


Gustavo Santana de Souza - sembiano
RPGArautos - www.rpgarautos.com.br
[email]sembiano@rpgarautos.com.br[/email]

#534

markustay63

Mar 02, 2009 13:26:00
And MOST DEFINATELY an ambassador form Cormanthyr would sit on the council. The two political entities occupy the same physical space.

Rich, how could YOU, of all people, forget about Myth Drannor? :P

And yeah, an article on the Dales would be VERY cool... especially since we could possibly get a little more info about Elminster and the Simbul (not much, I am sure, but anything would be interesting at this point).
#535

drizztsmanchild

Mar 04, 2009 3:07:57
Mr Baker,
I have a question regarding the lack of details as to how some of the novel characters ended up where they are in the current timeline, I've seen you and Mr Kemp putting forth novels pertaining to your characters and their activities during the spellplague and after.

My question is, Would it be safe to bet that other authors will be doing something similar? I.e. Mr Greenwood with Elminster Ms. Cunningham with Lireal(spell?) Etc....

If you can't give a direct answer for fear of spoiling future endeavors, just respond by never answering this question



BTW Cheers for the ST:TNG reference. Boldy going where all us true dorks have gone before
#536

gomeztoo

Mar 04, 2009 5:55:40
It looks like a great opportunity for an Ed Greenwood or Eric Boyd DDI article. If a bunch of folks want to see a piece on the Council, I'd urge you to pester Chris Youngs or Chris Perkins and let them know there's a demand for an article like that.

There is also a possibility LFR will touch upon it, given time.

Gomez
who is quite willing to help in detailing the Dales Council for DDI
#537

krownhunter07

Mar 04, 2009 18:59:35
Rich,

If someone, such as myself, was interested in writing stories in the Realms, would we have to be officially approved (by going through the site and submitting it) before writing the story?

I ask because I'm not sure how it works... if I were to write a story in the Dalelands, for example, but there are plans and things set in stone that we're unaware of when I do so, would it be auto rejected?

Or would it be best to give a submission of an outline, before writing the whole story?

Thanks in advance,

Rick
#538

lord_karsus

Mar 04, 2009 19:02:30
-Wizards of the Coast does not accept unsolicited material in that vein. When such a thing is wanted/needed, a posting is made.
#539

sfdragon

Mar 05, 2009 2:44:51
Is the Yawning Portal the imfamous tavern in Waterdeep still standing in 4e??

and
does the magister still exist in 4e
#540

krownhunter07

Mar 05, 2009 17:35:48
Rich,

One more question for you, because I forgot the details. Are the the FR Elves and Eladrin going to age the same as is suggested for core?

Thanks,

Rick
#541

wotc_richbaker

Mar 06, 2009 12:38:51
I think you'll see stories describing the Plague Years for at least a couple more signature characters. Which ones and when, I don't think I should say just yet.

I think people forget how important The Next Generation was. It really changed TV. Folks look back on it now 20 years later and roll their eyes at the Wesley Crusher character (he never bothered me that much) or that terrible pilot episode and weak first season. But there was *nothing* SF-like that survived and flourished on prime time TV back in the early to mid '80s until TNG got its legs under it. ST:TNG was a "butts in seats" show for a lot of people by a couple of seasons in, and broke crucial ground for more fantasy/SF themed TV shows to follow.


Mr Baker,
I have a question regarding the lack of details as to how some of the novel characters ended up where they are in the current timeline, I've seen you and Mr Kemp putting forth novels pertaining to your characters and their activities during the spellplague and after.

My question is, Would it be safe to bet that other authors will be doing something similar? I.e. Mr Greenwood with Elminster Ms. Cunningham with Lireal(spell?) Etc....

If you can't give a direct answer for fear of spoiling future endeavors, just respond by never answering this question



BTW Cheers for the ST:TNG reference. Boldy going where all us true dorks have gone before

#542

hvulpes

Mar 06, 2009 12:42:04
I think you'll see stories describing the Plague Years for at least a couple more signature characters. Which ones and when, I don't think I should say just yet.

I think people forget how important The Next Generation was. It really changed TV. Folks look back on it now 20 years later and roll their eyes at the Wesley Crusher character (he never bothered me that much) or that terrible pilot episode and weak first season. But there was *nothing* SF-like that survived and flourished on prime time TV back in the early to mid '80s until TNG got its legs under it. ST:TNG was a "butts in seats" show for a lot of people by a couple of seasons in, and broke crucial ground for more fantasy/SF themed TV shows to follow.

Think of it as the X-men film in the 2000's which lead to the flood of Marvel movies for good and ill. Or the Christopher Reeves Superman movies making way for the Burton Batma films (the Good) and the Shoemocker (The bad and ugly to some fans).
#543

wotc_richbaker

Mar 06, 2009 12:43:52
If it's your intent to get it published/sell it, then yes. You'll want to check out our submission guidelines (they're on the site somewhere). But you should know that our Book team generally doesn't accept unsolicited manuscripts.

If you're writing stories for your own enjoyment or the enjoyment of a few friends and don't publish them (or post them publicly), well, we'd never know, would we?


Rich,

If someone, such as myself, was interested in writing stories in the Realms, would we have to be officially approved (by going through the site and submitting it) before writing the story?

I ask because I'm not sure how it works... if I were to write a story in the Dalelands, for example, but there are plans and things set in stone that we're unaware of when I do so, would it be auto rejected?

Or would it be best to give a submission of an outline, before writing the whole story?

Thanks in advance,

Rick

#544

wotc_richbaker

Mar 06, 2009 12:51:30
Yes, and maybe.

We considered a magister epic destiny for the FRPG, but it's got a very strong thematic overlap with the existing archmage epic destiny in the Player's Handbook, so we chose to use that space for something else. Clearly Mystra/Savras/whoever is no longer appointing magisters for the purpose of promoting magic. But maaaaybe someone like Tempus is interested in promoting battle magic, or Corellon supports the art of magic, or Shar rewards those who master a secret related to being the best wizard out there (sorta like the Dragon Scroll in Kung Fu Panda?). So I think there's room to suggest a divinely inspired archmage even though there isn't one single deity of magic anymore.

Or, "The Magister" might nowadays be knowledge of a special ritual or spell that can only be held by one person at a time -- whoever defeats the Magister gains that secret and holds it until the next one comes along. Perhaps this spell-secret was one final gift of Mystra/Savras to the Magister back at the onset of the Spellplague.

In any event, we haven't taken a very close look at this yet, so I'm just speculating here.



Is the Yawning Portal the imfamous tavern in Waterdeep still standing in 4e??

and
does the magister still exist in 4e

#545

Keith53

Mar 06, 2009 20:03:15
Rich,

In previous editions of FR, the description of the afterlife was pretty specific about the Faithless being stuck in the living wall and the False roaming the City of Judgment. The 4E FRCG is more vague. Were those fates for the Faithless and False dropped (retcon) in 4E, or just not discussed due to space limitations? Thanks.

Keith
#546

krownhunter07

Mar 07, 2009 11:02:16
Rich,

Another question; I'm almost done with your new book, great story, BTW, and I'm curious what, if any, info on the black moon and the one eyed monsters in the jungle we might see in the future?

Maybe I should finish the book first, but I would like to know if the 'moon monsters' are something already known or if you came up with them? Do they have a name and stuff like that?

Awesome novel and thanks in advance,

Rick
#547

drizztsmanchild

Mar 08, 2009 0:52:56
I think you'll see stories describing the Plague Years for at least a couple more signature characters. Which ones and when, I don't think I should say just yet.

I think people forget how important The Next Generation was. It really changed TV. Folks look back on it now 20 years later and roll their eyes at the Wesley Crusher character (he never bothered me that much) or that terrible pilot episode and weak first season. But there was *nothing* SF-like that survived and flourished on prime time TV back in the early to mid '80s until TNG got its legs under it. ST:TNG was a "butts in seats" show for a lot of people by a couple of seasons in, and broke crucial ground for more fantasy/SF themed TV shows to follow.

Thank you Mr. Baker


See all you doubters to my post on giving WotC the benefit of the doubt?

Now he didn't say who would be writing them but he did mention some stories would be coming out so
#548

sfdragon

Mar 09, 2009 16:35:14
Is there a way to get a PDF file or a soft cover book on all the quotations of the realms, like what is printed on the chapter 1 page of E'd greenwood's work??
#549

Bravesword

Mar 09, 2009 19:38:04
Hello Rich, I have a question for you. If it has been already asked, I´m sorry.

In the earlier editions, a sun elf and a wood elf could bear children normally (they would be elves, after all). But in 4e, eladrin (or the FR sun elves) and elves (or the FR wood elves) are different races. The matter is: can an eladrin and an elf have children? They would always be elves, eladrin or there is chance to be born both types?

And what would be the result of a human and eladrin relationship? A normal ½ elf?

Thanks in advance, and greetings from Brazil!
#550

lord_karsus

Mar 09, 2009 20:13:12
Is there a way to get a PDF file or a soft cover book on all the quotations of the realms, like what is printed on the chapter 1 page of E'd greenwood's work??

-That's something that sounds like a fan-venture, and not something that will ever be an official WotC product, or article, or what have you.
#551

sfdragon

Mar 09, 2009 20:20:41
yes, yes it would.
the catch is oh master historian of all things elf.
the legality of it when distributed amongst individuals would be a concern,
and... one would have to have access to all of the novels that have them and if any contain them the adventure splat books too.

I mind you dont have access to them.......
#552

markustay63

Mar 09, 2009 21:40:43
That is a project that would take you years to complete, even with a team just dedicated to that purpose - nearly everything pre-3e is presented in a 'Quotable' format (like the entire Volo's series), not to mention the beginning of just about every chapter of ever FR novel EVER!

Its a beautiful goal in-theory, but I think un-obtainable in practice.
#553

wotc_richbaker

Mar 10, 2009 11:44:12
Just not discussed. Many folks didn't like it the way it was, but it wasn't something we wanted to change (it features prominently in a couple of novels that are likely to be in print for some time).

My own $.02 -- With a hundred more years to get his feet under him as god of the dead, I imagine that Kelemvor might be more willing to give souls the benefit of the doubt and save the Faithless/False determination only for those who really, really deserve it.


Rich,

In previous editions of FR, the description of the afterlife was pretty specific about the Faithless being stuck in the living wall and the False roaming the City of Judgment. The 4E FRCG is more vague. Were those fates for the Faithless and False dropped (retcon) in 4E, or just not discussed due to space limitations? Thanks.

Keith

#554

wotc_richbaker

Mar 10, 2009 11:49:47
Thanks, KH07, glad you're enjoying Corsair!

The jungle monsters are nothics -- one of my favorite monsters introduced in 3e. They showed up in Miniatures Handbook. I liked their appearance, I liked the game role of being a simple, low-level gaze monster, and I liked the miniature too. They appear in 4th Edition in the adventure "King of the Trollhaunt Warrens" (and I think are collected in MM2, as well).

Neshelmaar hasn't been described before. The only place where we wrote a lot about the Tears of Selune would be back in 2e's "Realmspace," and even then, we didn't say a whole lot.


Rich,

Another question; I'm almost done with your new book, great story, BTW, and I'm curious what, if any, info on the black moon and the one eyed monsters in the jungle we might see in the future?

Maybe I should finish the book first, but I would like to know if the 'moon monsters' are something already known or if you came up with them? Do they have a name and stuff like that?

Awesome novel and thanks in advance,

Rick

#555

wotc_richbaker

Mar 10, 2009 11:53:29
My *opinion* is that if elves and humans can have children, elves and eladrin or eladrin and humans should be able to as well.

I think a human-eladrin child could just be a half-elf and use the normal game mechanics for the race. In 4e, half-elf isn't really an "elf-lite" anymore, it's a race of its own, and the mechanics would seem to describe someone descended from a faerie court reasonably well.

An elf-eladrin child probably just "takes after" one parent or the other. I think Troy Denning's protagonist in the Return of the Archwizards series was half-wood elf, half-moon or sun-elf. There's a precedent for it.



Hello Rich, I have a question for you. If it has been already asked, I´m sorry.

In the earlier editions, a sun elf and a wood elf could bear children normally (they would be elves, after all). But in 4e, eladrin (or the FR sun elves) and elves (or the FR wood elves) are different races. The matter is: can an eladrin and an elf have children? They would always be elves, eladrin or there is chance to be born both types?

And what would be the result of a human and eladrin relationship? A normal ½ elf?

Thanks in advance, and greetings from Brazil!

#556

sebastrd

Mar 10, 2009 14:45:35
Cross-posted from Candlekeep

I just have a quick question regarding Lorosfyr.

What do you imagine is the source of madness lurking at the bottom of that terrifying place?

I've been reading a lot of H. P. Lovecraft and Lords of Madness, and I ran across the reference in Underdark while reading up on aberration settlements.

I apologize for the cross-post, but you don't seem to have visited Candlekeep in a while.
#557

Bravesword

Mar 10, 2009 21:24:07
Thank you for the answer, Rich!
#558

krownhunter07

Mar 11, 2009 11:46:32
Rich,

Awesome, thank you. I looked them up and can't wait to throw them at my players.

Well, I think the novel is very good, I like what you did with Neshelmaar and greatly anticipate your next book.

One last question on this subject;
Show

What does the Starry Compass do to a ship when mounted? Make it into something like a Spelljammer or just a flying ship that can contain atmosphere in the Sea of Night? I gather it only works after sunset, right?
#559

markustay63

Mar 12, 2009 14:29:01
I would just like to take this opportunity to thank Rich and WotC in general - I am one of the winners of the Swordmage contest and am eagerly awaiting reding this book.



--- Thanks, Mark
#560

nightseer

Mar 13, 2009 22:22:24
I found Swordmage to be very good myself. Thanks Mr. Baker.
#561

kaelenselunel

Mar 15, 2009 5:07:16
Yes, thank you! You're currently one of my favorite Realms authors (perhaps my favorite author, period. The Last Mythal is my favorite realms trilogy right now but Blades of the Moonsea is giving it a run for its money).

My question has ties to both of these series, actually. I'm curious as to the current states of two of my favorite characters from The Last Mythal, Ilsevele and Fflar. I know Ilsevele is still Coronal, but I'm more curious if you think they'd have started a family in the intervening century? And what role does Fflar play in Myth Drannor other than as Ilsevele's consort?

and perhaps the captstone, since the Warblade was recovered in the course of the Shadowdale adventure, does Fflar wield it now? Or is it more likely that someone else was chosen to wield the blade?
#562

wotc_richbaker

Mar 17, 2009 15:50:21
If you liked Lorosfyr in Underdark, I went back there for an extended visit in my book "Final Gate," third in the Last Mythal trilogy. My inspiration for the place owes a little more to A. Merritt -- he wrote "The Moon Pool," "Dwellers in the Mirage," "The Metal Monster" and others. Merritt stories often featured an awesome, weird, inexplicable locale occupied by something inimical and inhuman. Check 'em out sometime!

As for what causes the Maddening Dark... In a sense, the darkness of Lorosfyr is conscious and malevolent. Some terrible essence infuses it. What precisely that essence is, we haven't said yet. My speculation is that some primordial power of darkness slumbers in/beneath Lorosfyr-- perhaps bound or trapped there in the very creation of the world. Its dreams lend the uncanny stillness of the place the power to slowly madden mortals. But, as I said, that last bit isn't in canon anywhere, it's just my private theory.


SPOILER WARNING -- FINAL GATE





In the story, there's a lost Deep Imaskari city near the bottom of the abyss. A powerful sorceress, sort of a magic-vampire, rules there, having destroyed all other inhabitants and replaced them with undead servitors. But while the city isn't a nice place at all, it's not the Maddening Dark of Lorosfyr. The Maddening Dark was at work long before she finished off the city.


Cross-posted from Candlekeep

I just have a quick question regarding Lorosfyr.

What do you imagine is the source of madness lurking at the bottom of that terrifying place?

I've been reading a lot of H. P. Lovecraft and Lords of Madness, and I ran across the reference in Underdark while reading up on aberration settlements.

I apologize for the cross-post, but you don't seem to have visited Candlekeep in a while.

#563

wotc_richbaker

Mar 17, 2009 15:54:45
Thanks, Rick, glad you liked it! I'm hard at work on Avenger right now.

Might want to throw a "spoiler" alert on things like the Starry Compass question. With that in mind...

SPOILER: CORSAIR






Yes, the Starry Compass is basically a spelljamming helm. Bolt it into a ship, and the ship becomes a spelljammer. But you can't take to the skies unless it's night.


Rich,

Awesome, thank you. I looked them up and can't wait to throw them at my players.

Well, I think the novel is very good, I like what you did with Neshelmaar and greatly anticipate your next book.

One last question on this subject; What does the Starry Compass do to a ship when mounted? Make it into something like a Spelljammer or just a flying ship that can contain atmosphere in the Sea of Night? I gather it only works after sunset, right?

Thanks,

Rick.

#564

wotc_richbaker

Mar 17, 2009 15:55:23
Congrats, Mark! Hope you like it.


I would just like to take this opportunity to thank Rich and WotC in general - I am one of the winners of the Swordmage contest and am eagerly awaiting reding this book.



--- Thanks, Mark

#565

wotc_richbaker

Mar 17, 2009 16:01:24
Thanks for the kind words, Kaelen.

There is one character who currently ties the two series together -- Daried, the bladesinger. He makes a brief cameo in "Final Gate," and of course he turns out to be Geran's tutor a hundred years later in "Swordmage." (He's also the protagonist of my story "The Bladesinger's Lesson.")

Anyway, about Fflar and Ilsevele -- yes, they've started a family. Can't say more than that right now. Fflar is Consort, but he's also the high captain of Myth Drannor's army. I suppose he probably ought to have care of the Warblade, but to be honest, he has such an intimate connection with the baneblade Keryvian that I'm not sure he would "trade up." Fflar and Keryvian have been through a lot together, after all.


Yes, thank you! You're currently one of my favorite Realms authors (perhaps my favorite author, period. The Last Mythal is my favorite realms trilogy right now but Blades of the Moonsea is giving it a run for its money).

My question has ties to both of these series, actually. I'm curious as to the current states of two of my favorite characters from The Last Mythal, Ilsevele and Fflar. I know Ilsevele is still Coronal, but I'm more curious if you think they'd have started a family in the intervening century? And what role does Fflar play in Myth Drannor other than as Ilsevele's consort?

and perhaps the captstone, since the Warblade was recovered in the course of the Shadowdale adventure, does Fflar wield it now? Or is it more likely that someone else was chosen to wield the blade?

#566

krownhunter07

Mar 17, 2009 17:05:01
Rich,

Speaking of Daried (a character I rather enjoyed, as he is atypical to the type of PC's I like to play), will he be featured in any upcoming stories?

thanks in advance,

Rick

::oh, and sorry about the spoiler thing, I'll do so in the future::
#567

Belorin

Mar 18, 2009 18:50:32
If you liked Lorosfyr in Underdark, I went back there for an extended visit in my book "Final Gate," third in the Last Mythal trilogy. My inspiration for the place owes a little more to A. Merritt -- he wrote "The Moon Pool," "Dwellers in the Mirage," "The Metal Monster" and others. Merritt stories often featured an awesome, weird, inexplicable locale occupied by something inimical and inhuman. Check 'em out sometime!
<>

Rich, I love A. Merritt! Some of the best lost locale stories I ever read.

Now for the question!
Can you give us an inkling as to when (and what) the next Realmslore article will be?


Bel
#568

Aegeri

Mar 18, 2009 20:20:21
There will be another realms article in next months Dragon. They have been fairly consistent thus far, so hopefully the trend will continue.
#569

sebastrd

Mar 24, 2009 6:20:30
If you liked Lorosfyr in Underdark, I went back there for an extended visit in my book "Final Gate," third in the Last Mythal trilogy. My inspiration for the place owes a little more to A. Merritt -- he wrote "The Moon Pool," "Dwellers in the Mirage," "The Metal Monster" and others. Merritt stories often featured an awesome, weird, inexplicable locale occupied by something inimical and inhuman. Check 'em out sometime!

Awesome. I will definitely check those out. Thanks, Rich.
#570

wotc_richbaker

Mar 24, 2009 11:23:20
I'm pretty sure Daried will make an appearance in "Avenger," the third of my Moonsea trilogy. Don't know for sure because I haven't gotten to that part of my first draft yet.



Rich,

Speaking of Daried (a character I rather enjoyed, as he is atypical to the type of PC's I like to play), will he be featured in any upcoming stories?

thanks in advance,

Rick

::oh, and sorry about the spoiler thing, I'll do so in the future::

#571

sfdragon

Mar 24, 2009 18:25:23
Mr. Baker, can you explain the 4e DEVA to me for the realmswise on its old lore of being the descendants of god kings and descendants of the celstial beings of other deities....
#572

wotc_richbaker

Mar 25, 2009 11:30:35
It's explained pretty well on page 21 of the 4e Forgotten Realms Player's Guide.

Basically, this is one of those places where the core D&D concept of something changed, and Realmslore had to adjust. There wasn't very much weight behind the aasimars in 2e or 3e Realms, so we felt that the "retcon damage" was not very high in this case.




Mr. Baker, can you explain the 4e DEVA to me for the realmswise on its old lore of being the descendants of god kings and descendants of the celstial beings of other deities....

#573

askanipsion

Mar 25, 2009 14:03:40
Rich,

1) Will there be any more upcoming novels involving the rising of elven power in Myth Drannor?

2) Will any upcoming novels focus on Selune and her clergy?

3) Any plans to have a main character that is an invoker in any upcoming novels?
#574

riff_freelance

Mar 27, 2009 6:42:51
A truly odd question, but I need an answer. The current king of Many-Arrows is "Obould XVII, of a mostly unbroken dynastic line." 17 generations of orc, at least (different names or line) in 100 years?! Is this really correct? This really boggles my groups minds and has become a little joke at the table, 5 year old king assassinated new king to rule 3 years at 10:1 odds.

Thank you in advance if you answer, if not meh. Thank you for keeping an open line of communication to your players, it's very nice. In general good job on everything so far.
#575

wotc_richbaker

Mar 27, 2009 12:00:32
Hi there --

I don't know of any that we've announced (or for that matter, that we haven't announced). It's possible that another author working a little ways out may be on one of those topics--I have to believe that sooner or later a Selunite cleric will play prominently in one of our stories, for example.

I *can* tell you that I don't have any plans about writing novels dealing with those particular topics.



Rich,

1) Will there be any more upcoming novels involving the rising of elven power in Myth Drannor?

2) Will any upcoming novels focus on Selune and her clergy?

3) Any plans to have a main character that is an invoker in any upcoming novels?

#576

wotc_richbaker

Mar 27, 2009 12:08:03
I suspect that brothers, cousins, etc., are inheriting pretty often. The claim of an unbroken dynastic line might simply refer to the idea that all of the Oboulds are, in fact, descendants of Obould... or claim to be, in order to establish their bona fides to be king. If my suggestion is on target, then there could easily be cases where brothers depose brothers, who are then deposed by cousins, who are deposed by brothers of their own, so forth and so on. Maybe there was a rough patch about thirty or forty years back where they went through ten Oboulds in a week, with one reign measured in minutes. Obould XIII lived just long enough to plant his hairy keister on the throne and announce his ascension before his brother Harsknak, who would soon become Obould XIV, pinned him to it with a spear.



A truly odd question, but I need an answer. The current king of Many-Arrows is "Obould XVII, of a mostly unbroken dynastic line." 17 generations of orc, at least (different names or line) in 100 years?! Is this really correct? This really boggles my groups minds and has become a little joke at the table, 5 year old king assassinated new king to rule 3 years at 10:1 odds.

Thank you in advance if you answer, if not meh. Thank you for keeping an open line of communication to your players, it's very nice. In general good job on everything so far.

#577

askanipsion

Mar 27, 2009 12:57:05
Hi there --

I don't know of any that we've announced (or for that matter, that we haven't announced). It's possible that another author working a little ways out may be on one of those topics--I have to believe that sooner or later a Selunite cleric will play prominently in one of our stories, for example.

I *can* tell you that I don't have any plans about writing novels dealing with those particular topics.

Thanks Rich!
#578

riff_freelance

Mar 27, 2009 15:40:34
Thanks for the response. I just got some speculative answers that raise gthe question in a different light. In the prelude to The Orc King RAS wrote that the orcs were on number 6. Now the campain is set in 1479 and that prelude is 1471, hate to be a bugger but should I just house it to only 6 or 7 Oboulds?
#579

nightseer

Mar 30, 2009 8:15:30
Mr. Baker I just wanted to tell you that I won a Copy of Corsair! Made my day today. I sooooo look forward to reading it.
Show
Praise Shar
#580

treesplitter_dup

Mar 30, 2009 18:54:51
Hello Rich,

I believe I will start off by thanking you for spending the time to answer so many questions. I appreciate this and am sure everyone else does also.

Now for my questions.

I have always been partial to the genasi plus the Calimshan area is primed full of chaos.

By chance are there any current plans to release a novel placed in the area?

Can we possibly expect the e-zines, Dungeon and Dragon, to release articles on the region anytime in the near future?

Thankyou in advance.
Note: The thanks is not conditional on my questions being answered.
#581

thechad82

Mar 31, 2009 5:46:32
Mr. Baker,

I am working on a campaign for my group and I think I caught a typo. In the Power of Faerun book, it says that Orndeir Daelegoth performed a miracle in Elversult that resulted in Amaunator's Eternal Sun being cast above Elversult. However, in the FRCG, it is stated that Amauantor's Sun is above Elturel. Are there two of them now or did they move?

On another topic, great job on Corsair!!! I read it in one sitting, went back to the book shelf, read Swordmage again, then read Corsair again. If you could slip me an advance copy of Avenger, that would be great ;)
#582

wotc_richbaker

Mar 31, 2009 16:04:45
Congrats, Nightseer! Hope you enjoy it!

(You ought to, there's a little Shar connection that shows up about halfway in...)


Mr. Baker I just wanted to tell you that I won a Copy of Corsair! Made my day today. I sooooo look forward to reading it.
Show
Praise Shar
#583

nightseer

Mar 31, 2009 16:11:53
Congrats, Nightseer! Hope you enjoy it!

(You ought to, there's a little Shar connection that shows up about halfway in...)

Nice.
Show
Darkness Calls
#584

wotc_richbaker

Mar 31, 2009 16:17:20
Just 'cause I'm getting a few of these types of questions lately...

I'm not on the book team or the DDi team, so I only know the broadest strokes of future novel plans or Dragon/Dungeon articles. In my "day job" I'm all RPG, all the time -- so the only book plans and article plans I can really speak authoritatively about are the ones that I'm writing, either moonlighting as a FR novelist or tackling articles assigned for me to write.

I do sit in on a Realms continuity group that meets once a month and goes over the big plans. (This isn't really a meeting to hash out minute details of continuity, it's more about checking to see which way the novels are pulling, which way the magazines are pulling, and whether material coming out in the D&D line is throwing a monkey wrench in anybody's plans. On the game side, we also touch base with the Living Realms folks fairly frequently.) In any event, I have to be careful about what I say, because I don't want to 'scoop' our brand/marketing teams -- so I'm not very confident about what I can say when I do happen to know.

To sum up: I don't know of any Calimshan-themed novels on the way, but there might be something cooking I'm not aware of, and even if I did know it's not necessarily something I could tell you about. Sorry I can't be more forthcoming about future novels.


Hello Rich,

I believe I will start off by thanking you for spending the time to answer so many questions. I appreciate this and am sure everyone else does also.

Now for my questions.

I have always been partial to the genasi plus the Calimshan area is primed full of chaos.

By chance are there any current plans to release a novel placed in the area?

Can we possibly expect the e-zines, Dungeon and Dragon, to release articles on the region anytime in the near future?

Thankyou in advance.
Note: The thanks is not conditional on my questions being answered.

#585

wotc_richbaker

Mar 31, 2009 16:21:34
I *think* the intent was always to put it in Elturel, hence the nation of Elturgard. But I don't know if we just goofed in Power of Faerun, or managed to overlook that in the 4e concepting process. I'm pretty sure there shouldn't be two of them, though!

Glad you liked Corsair! Reading it straight through is quite a compliment, thank you!


Mr. Baker,

I am working on a campaign for my group and I think I caught a typo. In the Power of Faerun book, it says that Orndeir Daelegoth performed a miracle in Elversult that resulted in Amaunator's Eternal Sun being cast above Elversult. However, in the FRCG, it is stated that Amauantor's Sun is above Elturel. Are there two of them now or did they move?

On another topic, great job on Corsair!!! I read it in one sitting, went back to the book shelf, read Swordmage again, then read Corsair again. If you could slip me an advance copy of Avenger, that would be great ;)

#586

thechad82

Mar 31, 2009 16:35:31
But Elturgard has an official state religion of Torm, so why cast it there? The reason I ask is that while I am working on a campaign I am also trying to do a write-up for Amaunator for 4th edition, possibly for submittal, so that was why I am asking so many questions. Thank you for your patience.
#587

treesplitter_dup

Mar 31, 2009 20:42:50
Thankyou Rich,

I appreciate the responses.

In the future I will attempt to keep my questions more on point. I am certain that I can think of more than a few which are on point.

Just 'cause I'm getting a few of these types of questions lately...

I'm not on the book team or the DDi team, so I only know the broadest strokes of future novel plans or Dragon/Dungeon articles. In my "day job" I'm all RPG, all the time -- so the only book plans and article plans I can really speak authoritatively about are the ones that I'm writing, either moonlighting as a FR novelist or tackling articles assigned for me to write.

I do sit in on a Realms continuity group that meets once a month and goes over the big plans. (This isn't really a meeting to hash out minute details of continuity, it's more about checking to see which way the novels are pulling, which way the magazines are pulling, and whether material coming out in the D&D line is throwing a monkey wrench in anybody's plans. On the game side, we also touch base with the Living Realms folks fairly frequently.) In any event, I have to be careful about what I say, because I don't want to 'scoop' our brand/marketing teams -- so I'm not very confident about what I can say when I do happen to know.

To sum up: I don't know of any Calimshan-themed novels on the way, but there might be something cooking I'm not aware of, and even if I did know it's not necessarily something I could tell you about. Sorry I can't be more forthcoming about future novels.

#588

nightseer

Apr 07, 2009 3:35:17
Mr. Baker, just wanted to let you know that my signed copy of Corsair arrived in the mail today. Thank you. :D
#589

sfdragon

Apr 07, 2009 3:40:01
Mr Baker, the were snakes in the frcg.

are there were flying snakes in the realms???


and I'm curious about the yaun ti purebloods are they still existing or retconned?
#590

lord_karsus

Apr 07, 2009 10:28:52
are there were flying snakes in the realms???

-Yes.
#591

krownhunter07

Apr 13, 2009 13:33:49
Rich,

I've heard that Arcane Power will not be featuring the Bladesinger in any fashion. While this is not something I had wanted to hear, I'm not all uppity about it.

My question: Is there still a plan to have a Bladesinger PP, or something to the effect, in the future?

Thank you for your time,

Rick
#592

arknight

Apr 17, 2009 12:44:02
Rich,

I just had to drop a line to let you know how much I enjoyed Swordmage! I just finished it and am going to the bookstore to see f I can grab a copy of Corsair.

I love the way I could almost see the 4e powers and such in action.

A couple of questions:
1) (This may be beyond the cope of this thread) How do you go about coming up with your story? Do you base them on anything in particular?

2) Do you have an idea what Geran Hulmaster would look like 4e Stat wise? I can see the Coronal Guard PP, so know he's at least Paragon level, but I'm curious about a couple of the abilities he shows in the novel (particularly the Teleports he does in the Barrow to escape the vault. Seems more like an Eladrin Fey Step, but he is human... right? :D

Thanks again for a great book and I look forward to reading more from you. (You did a Sharn trilogy too, right? I'm thinking I read the first book but haven't gotten to the others.... sorry... ::sheepish look:: )

TC
#593

krownhunter07

Apr 17, 2009 14:00:31
2) Do you have an idea what Geran Hulmaster would look like 4e Stat wise?

Rich has said Geran is a fighter, MC Swordmage. Coronal Guard is correct, not sure about his level, but ~15th in the first book.

I'm curious about a couple of the abilities he shows in the novel (particularly the Teleports he does in the Barrow to escape the vault. Seems more like an Eladrin Fey Step, but he is human... right? :D
TC

Those are two powers.

Swordmage Utility 2Dimensional Warp
You reach out with arcane power, and two of your nearby allies suddenly wink out and reappear in each other’s places.

Encounter Arcane, Teleportation
Minor Action Close burst 3

Target: You and one ally in burst or two allies in burst

Effect: Each target teleports into the other’s space. Both targets must occupy the same size space, or the power fails.

First published in Forgotten Realms Player's Guide.

and...

Swordmage Utility 6Armathor's Step
Arcane power speeds you into battle.

Encounter Arcane, Teleportation
Move Action Personal

Effect: Teleport 5 squares. If you end this move adjacent to an enemy, you gain a +2 power bonus to the next attack roll you make against that enemy during your turn.

First published in Forgotten Realms Player's Guide.

#594

krownhunter07

Apr 20, 2009 22:18:44
Rich,

Re-reading Swordmage at the present and I'm wondering how Geran can cast light spells?

Is it the Hedge wizard gloves, a future feat that lets SM's use cantrips or just fluff?

Thanks in advance,

Rick
#595

krownhunter07

Apr 21, 2009 21:09:50
Rich,

Have yet another question, I'll understand if you can't answer, but I'm hoping you or someone at WotC might have the knowledge I seek.

I'm wondering where Corellon was during the Time of Troubles? My Google-fu has shown nothing and I haven't found anything on the site here that might shed some light.

Thank you and much appreciated,

Rick

Edit: I was wanting to know because I was trying to tie in a character background with Corellon's whereabouts during that time. An Eladrin PC born in 1358 DR would only be 121 years old. No longer a child and still young enough to just be leaving home for the first time.
#596

sillaric_culdanin

Apr 22, 2009 16:17:28
krownhunter,

I realize I'm not Rich, but your question sparked an old memory... didn't Corellon and Clanggedin get into it over a misunderstanding during the ToT, in the Moonshaes possibly? LK or another more learned sage could probably more clearly answer this...

-Sil
#597

krownhunter07

Apr 22, 2009 18:35:04
krownhunter,

I realize I'm not Rich, but your question sparked an old memory... didn't Corellon and Clanggedin get into it over a misunderstanding during the ToT, in the Moonshaes possibly? LK or another more learned sage could probably more clearly answer this...

-Sil

Nope, that was...
Clangeddin Silverbeard and Labelas Enoreth: Clangeddin Silverbeard, in the form of three dwarves melded into a giant earth elemental, battled Labelas Enoreth, who had possessed the body of his cleric Vartan Hai Sylvar for use as his avatar, over a misunderstanding upon the isle of Ruathym. The battle resulted in the destruction of Clangeddin's avatar.

#598

faraer

Apr 22, 2009 20:55:41
are there were flying snakes in the realms????

Fully written up in The Ruins of Undermountain, and featured in Swords of Eveningstar.
#599

nightseer

Apr 22, 2009 22:07:07
Mr Baker. I am currently reading my signed copy of Corsair. It is your best novel, IMHO.
I was wondering if you were planning on doing a future Backdrop Article on Hulberg and the local area? PLEASE! :D
#600

uzzy

Apr 24, 2009 17:15:15
Following a recent interview with Greg Leeds, where it would seem that he indicated that WoTC would publish some new, pre-Spellplague Realmslore again, I was wondering if you could add anything to that? Or is it too early to discuss that?
#601

markustay63

Apr 25, 2009 12:07:49
First, I received my copy of Swordmage quite some time ago, and although I have praised it in several threads (and sites), I realize I hadn't mentioned it here (I avoid this thread these days). Anyhow, great book (and I went in expecting to hate it, so you were starting at a disadvantage) ;)

I think you got the balance just right.

Thanks for the response. I just got some speculative answers that raise the question in a different light. In the prelude to The Orc King RAS wrote that the orcs were on number 6. Now the campain is set in 1479 and that prelude is 1471, hate to be a bugger but should I just house it to only 6 or 7 Oboulds?

Use both. The currnet King is of the sixth generation since Obould. As Rich has stated, many of the others were brothers, cousins, uncles (perhaps a sister? Shame on you Rich!), etc...

Since Obould's fall (and he wasn't the first in his line either, BTW), there have been six generations of decendents, so the new King could be sixth in line from Obould through geneology, but he is also the 17th Obould to sit on the throne.

Another way of looking at it - all those Oboulds didn't neccessarilly become Kings - many others decended from THE Obould may taken the name, but never sat upon the throne. Now that I think about it, thats actualy a better 'fix' for the continuity glitch.

I am working on a campaign for my group and I think I caught a typo. In the Power of Faerun book, it says that Orndeir Daelegoth performed a miracle in Elversult that resulted in Amaunator's Eternal Sun being cast above Elversult. However, in the FRCG, it is stated that Amauantor's Sun is above Elturel. Are there two of them now or did they move?

According to page 156 of the GHotR, the ritual was cast in Elversult.

The event happened in Elversult - thechad82 is quite correct; the ritual would make no sense in Elturel.

My question: Is there still a plan to have a Bladesinger PP, or something to the effect, in the future?

I believe this has been asked before (probably numerous times), and my best guess would be NO.

It would be redundant with the Swordmage (who's traditions were derived from the Bladesinger), and 4e is trying to do away with much of 3e' massive redundancy.

One last thing - if Corellon was anywhere, I would say it was Evermeet, where his power-base is paramount. It really wouldn't make sense for him to appear on the mainland, taking The Retreat into consideration.

There wasn't very much weight behind the aasimars in 2e or 3e Realms, so we felt that the "retcon damage" was not very high in this case.

"Retcon Damage" - thanks, I now have a new term for my game vocabulary.
#602

sfdragon

Apr 25, 2009 19:38:57
Been meaning to ask if there was a
Richard Baker Presents: Myth Drannor in the works to go with Ed Greenwood Presents: Waterdeep
#603

wotc_richbaker

Apr 25, 2009 23:03:06
Sorry for the slow answer, I've been out of the office for a week.

I'm rather embarrassed to admit it, but we can't get a consensus around the office of what a bladesinger *is*. Some people say it should be a swordmage paragon path, some people say it needs to be a multiclassed fighter/wizard, and other folks say that we shouldn't "use up" such a powerful and evocative concept by making it just one thing and not having three or four different "XX bladesinger" or "YY bladesinger" options. However, I haven't given up on it yet; I'm sure we'll get to it soon, most likely in a Dragon article at this point. We know there's a demand for it.



Rich,

I've heard that Arcane Power will not be featuring the Bladesinger in any fashion. While this is not something I had wanted to hear, I'm not all uppity about it.

My question: Is there still a plan to have a Bladesinger PP, or something to the effect, in the future?

Thank you for your time,

Rick

#604

wotc_richbaker

Apr 25, 2009 23:12:50
Glad you liked the story! And no, I'm sorry, no Sharn trilogy for me. You might be thinking of Keith Baker (no relation).

1) Coming up with a story... Well, in the case of Swordmage, I started noodling around with a "micro-setting" in Hulburg about five or six years ago. Most of the Hulmasters and a lot of the detail about the city came into shape then, but the story was just a thin sketch. Early in the 4e design process I playtested the heck out of a swordmage and got really interested in the class, so Geran became a swordmage in my conception (and I found the name for the first book in the series). And, last but not least, after working on the Last Mythal I resolved to tell a much smaller story, something a little more frontier-ish... so I sometimes describe Swordmage as a Western disguised as a Realms story. Somewhere in all that the story sorted itself out.

2) I think Geran's a low paragon-level character. He's still carrying some fighter multiclassing, but yes, I think he's a little ways into the Coronal Guard paragon path. His teleport spell is the 6th-level swordmage spell Armathor's Step.


Rich,

I just had to drop a line to let you know how much I enjoyed Swordmage! I just finished it and am going to the bookstore to see f I can grab a copy of Corsair.

I love the way I could almost see the 4e powers and such in action.

A couple of questions:
1) (This may be beyond the cope of this thread) How do you go about coming up with your story? Do you base them on anything in particular?

2) Do you have an idea what Geran Hulmaster would look like 4e Stat wise? I can see the Coronal Guard PP, so know he's at least Paragon level, but I'm curious about a couple of the abilities he shows in the novel (particularly the Teleports he does in the Barrow to escape the vault. Seems more like an Eladrin Fey Step, but he is human... right? :D

Thanks again for a great book and I look forward to reading more from you. (You did a Sharn trilogy too, right? I'm thinking I read the first book but haven't gotten to the others.... sorry... ::sheepish look:: )

TC

#605

wotc_richbaker

Apr 25, 2009 23:15:11
Um, Geran's got a feat not yet published called "Geran's Arcane Training." It lets him use a few wizard cantrips.

(Such a feat would be pretty harmless, really.)


Rich,

Re-reading Swordmage at the present and I'm wondering how Geran can cast light spells?

Is it the Hedge wizard gloves, a future feat that lets SM's use cantrips or just fluff?

Thanks in advance,

Rick

#606

wotc_richbaker

Apr 25, 2009 23:17:27
Say, thanks Night! Glad you're enjoying it.

I've talked with Chris Youngs over at Dragon about a piece on Hulburg, but I've been very, very busy just hammering out Avenger. I don't think I could get to it for a couple of months at least. After that, we'll see!



Mr Baker. I am currently reading my signed copy of Corsair. It is your best novel, IMHO.
I was wondering if you were planning on doing a future Backdrop Article on Hulberg and the local area? PLEASE! :D

#607

nightseer

Apr 25, 2009 23:35:26
Say, thanks Night! Glad you're enjoying it.

I've talked with Chris Youngs over at Dragon about a piece on Hulburg, but I've been very, very busy just hammering out Avenger. I don't think I could get to it for a couple of months at least. After that, we'll see!

I finished Corsair. I am hyped about Avenger. I should be glad that I have a year subscription to DDI, so get to work on it will ya!
#608

krownhunter07

Apr 26, 2009 12:33:03
Sorry for the slow answer, I've been out of the office for a week.

I'm rather embarrassed to admit it, but we can't get a consensus around the office of what a bladesinger *is*. Some people say it should be a swordmage paragon path, some people say it needs to be a multiclassed fighter/wizard, and other folks say that we shouldn't "use up" such a powerful and evocative concept by making it just one thing and not having three or four different "XX bladesinger" or "YY bladesinger" options. However, I haven't given up on it yet; I'm sure we'll get to it soon, most likely in a Dragon article at this point. We know there's a demand for it.

I completely understand. Better to have a good thing later then a shoddy thing now, IMO.

My view on the Bladesinger:

Show

I think having the Bladesinger usable in more then one form is the best idea. It could be styled/flavored/w/e differently for each 'upbringing' a given PC has had.

Having one style for traditional Fighter/Wizards or Wizard/fighters, then one for Swordmages... maybe even a more controller type for strait Wizards that learn to use swords as implements.

I'm really glad it's still in consideration and you all are doing what you can to make it special, thanks a bunch.
#609

sfdragon

Apr 26, 2009 14:07:03
leave the Bladesinger open to all arcane, thats how it was in 3.x, not to sure in 2nd though.
#610

markustay63

Apr 26, 2009 14:26:35
While I agree that there should be a variety of options for a Bladesinger, I am still not sure 4e should go that route. 3e was plagued with tons and tons of similar PrCs and feats, and do we really want to repeat that mistake?

If anything, I would create an Elven variant of the Swordmage and be done with it (similar to the way multi-classing is handled in 4e).

Options are great, but 'convoluted' is not. I understand perfectly well the niche 4e was given, and I think multiple versions of the same concept will just have history repeat itself.

And seriously, its way too early for a 5e to come along and 'fix' everything.

Although my preference still lies with 3e, I am a fan of 4e's simplicity, and I hate to see its strongpoint lost in a sea of options, as the last two editions were.

And now, before I get yelled at for not asking a question...

Rich, during the '2e era', we were told that the northern glaciers were all receding (which lead to the creation of Vaasa). Is this still the case? Would those northern countries now have even more 'room' then before?

I note in The Great Glacier that there was an event - a meteor strike - which seems to have been the cause of this warming-up, and I was just wondering if that whole storyline was just being ignored now.
#611

krownhunter07

Apr 26, 2009 15:03:34
While I agree that there should be a variety of options for a Bladesinger, I am still not sure 4e should go that route. 3e was plagued with tons and tons of similar PrCs and feats, and do we really want to repeat that mistake?

Show

Nothing that messy. I was thinking more along the lines of a Paragon Path with options like Elemental Tempest (not the best example, but close) where you get options based on different circumstances.

Also, having feats that add Bladsinger features could work... but that would be a heavy investment.
#612

markustay63

Apr 26, 2009 19:33:42
Elven racial feats available only to the Bladesinger class would work. For variety, they could even be available to other classes to give that 'mix' you were talking about earlier (making them just plain ol' Elven racial feats, which is probably THE simplest way to go).

The Feats should give some help to other classes, but be especally potent for the Swordmage class (thus recreating the awesomeness of the Bladesinger).

Not sure what that would be, being that I'm unfamiliar with the rules, but I would assume at least two martial bonus Feats and at least one arcane one (that 'Magical Training' Feat Rich mentioned earlier would work). I think with at least three feats you could simulate the Bladesinger pretty well.
#613

gomeztoo

Apr 27, 2009 2:42:11
I'm rather embarrassed to admit it, but we can't get a consensus around the office of what a bladesinger *is*.

It's a bard with a songblade, of course... :P
#614

krownhunter07

Apr 27, 2009 11:14:58
....

They have made MC-like feats for bloodlines and different techniques (like the Art of the Kill, which is a group of feats that boost powers and add effects for assassin types) that could work to beef it up. But, I'd still personally like a PP for it. Maybe a 'one size fits all' Paragon Path and then feats that fit the different styles?

It's a bard with a songblade, of course... :P

Grrr... I remember when the Songblade was a artifact for Bladesingers! Not bards. Oh how I miss that magical blade.

*Perhaps we should make a new thread so we don't derail this one?
#615

Nai_Calus

Apr 28, 2009 12:45:36
There were probably other changed holy symbols that got changed slightly/completely, but Corellon Larethian's sticks out in my my mind - Why was it changed to be essentially the same as the 4e core Corellon's?

It made sense in 2e and even in 3e depending on how you interpreted things that the generic Corellon and the FR Corellon had the same symbol, since they were either essentially or literally the same god. But in 4e the core god named Corellon isn't the same as the FR one at all, and having them have the same holy symbol just seems confusing.

Mmm, Lolth's too. She strikes me as too proud to use a variant of Corellon's symbol, even to spite him.

Yes, the silliest things poke at my brain. :P
#616

markustay63

Apr 29, 2009 14:29:57
Use whichever you like.

Or conversely, use the old symbol for Elves, and the new one for Eladrin (thus tying the change into the lore change).
#617

lord_karsus

Apr 29, 2009 16:51:36
-Multiple deities have multiple (un)holy symbols.
#618

askanipsion

Apr 29, 2009 16:57:14
There were probably other changed holy symbols that got changed slightly/completely, but Corellon Larethian's sticks out in my my mind - Why was it changed to be essentially the same as the 4e core Corellon's?

It made sense in 2e and even in 3e depending on how you interpreted things that the generic Corellon and the FR Corellon had the same symbol, since they were either essentially or literally the same god. But in 4e the core god named Corellon isn't the same as the FR one at all, and having them have the same holy symbol just seems confusing.

Mmm, Lolth's too. She strikes me as too proud to use a variant of Corellon's symbol, even to spite him.

I think why they changed Corellon's symbol was to give the moon symbol to Sehanine....Sehanine's old symbol WAS kinda ugly and the crescent moon symbol made more sense for her then Corellon since he had nothing to do with the moon.

For FR, I guess they decided to keep it the same for CORE and FR so not to confuse things.

I actually like Lolth's new symbol....the drow headed spider symbol always looked so silly.....now it actually looks like a web....so I like the new change. I am guessing Lolth gets evil delight that it is so close to Corellon's.....it taunts Corellon that Lolth can "taint" Corellon's creations :D
#619

sfdragon

Apr 30, 2009 3:45:18
on a side note: Mr. Baker does wotc or you have plans to make paragon paths of the chapion of corellon larethian as an official release??
#620

niirfa

May 04, 2009 12:23:44
Hi, me again. I have a few questions regarding devas. I know that alot of people have been asking about them but I think these questions haven't been addressed before.

1. Are devas the player character race the same as devas the angels? It says in the PHB2 that devas are angels incarnate. Is that meant to imply that 4e devas = 3.5 devas? I'm curious as to what the designers' opinion is on this.

2. It's said that devas don't reproduce in the PHB2 and Ecology of Devas article. But doesn't that contradict what's already been established in 3.5 about aasimar, who are reared from childhood and capable of reproduction? Once again, it'd be nice to know if there's an official line for solving this contradiction.

3. The Ecology of Devas article has a seemingly throwaway bit about the children of devas with humans. These children exhibit certain features such as being able to emit radiant light or increased perception scores as well as resistance to cold damage. These features seem to be closer to traditional aasimar. Is this meant to indicate that aasimar are, in fact, not devas - or at least not exclusively so?

Thank you for answering so many questions so far. It's been a real help.
#621

rauric

May 04, 2009 17:47:11
Sorry for the slow answer, I've been out of the office for a week.

I'm rather embarrassed to admit it, but we can't get a consensus around the office of what a bladesinger *is*. Some people say it should be a swordmage paragon path, some people say it needs to be a multiclassed fighter/wizard, and other folks say that we shouldn't "use up" such a powerful and evocative concept by making it just one thing and not having three or four different "XX bladesinger" or "YY bladesinger" options. However, I haven't given up on it yet; I'm sure we'll get to it soon, most likely in a Dragon article at this point. We know there's a demand for it.

Perhaps an option for the melee bard?
#622

nightseer

May 05, 2009 17:29:28
Perhaps an option for the melee bard?

That is a good idea.
#623

krownhunter07

May 11, 2009 10:55:56
Rich,

There is a fairly large-scale discussion going on about Lolth and I was wondering what your opinion on this subject might be.

Was Lolth, as stated in many sources (Evermeet, Demihuman Deities, AGHotR, etc...) turned into a demon and striped of her divinity?

Also, on a similar vain, is there a consensus on the subject of different sphere's, cosmologies and gods? It states in the 4e MotP that each world might be reached from different ways, yet they may have different cosmology's.

There is also a sidebar in F&P that says multi-spheric deities (like Corellon and Lolth) might differ in power from sphere to sphere, but they are one and the same. Is this true?

Lastly, is it canon that there are multiple FR's depending on what sphere you're in? Like FR's FR, GH's FR, DL's FR, or is it just one FR, one DL, one GH and each may be governed (IE different rules for magic, cosmology, etc) based on what (if any) Ao like being might dictate for that sphere?

Sorry for all the convoluted questions, but inquiring minds would like to know.

Thanks in advance,

Rick
#624

markustay63

May 14, 2009 14:48:03
The last part of your question certainly leaves me scratching my head.

I've NEVER encountered THAT take before.

Also, I believe the 'interconnectivity' of the prime worlds (settings) was done-away with in 3e, and I really don't think they plan on re-adressibng that (for reasons that should be obvious, given your questions).

Connecting all the settings together was a very cool and ambitious undertaking, but when you scratched past the surface things began to fall apart.

On the other hand, the "One rules to rule them all" mantra lends itself to a multi-planer set-up.

Assimars, I thought, were the offspring of Devas and mortals (or rather, celestial and mortals, so a half-deva would be only one type of Assimar). If Devas have replaced Assimars in 4e, then they've most certainly down-graded the term 'Deva' to mean 'Half-Celestial', and is no longer a seperate Outsider race unto itself.
#625

Talaeden_Denthiir

May 15, 2009 9:41:19
Rich,

Great job with Corsair BTW, I'm just strating chapter 14 now. With Swordmage and Corsair I really like how instead of RSE's it's more 'local'. I like how you can tell a heroic story without involving the whole of Abeir-Toril (although I like those stories too). Now on to my questions:



*******************CORSAIR SPOILER**************************














1) After reading the fight between Aram (ahem Geran) and the Ogre, it seems like Geran has a below average DEX and uses his INT to avoid blows. Is that true? You don't have to give me exact #'s but I was wondering if you could list Geran's stats (STR, CON, etc.) as Below Average, Average, and Above Average for me please?

2) Hamil = Trickster Rogue? Sarth = Wizard or Sorcerer? Kara = Ranger/ Fighter?

Thank You so much.
#626

wotc_richbaker

May 15, 2009 15:27:39
Funny you should ask about that, Tal...

Michael Donais of our DDi/Development team just asked me to put together a Character Builder version of Geran, so I had to set down a fair number of things I hadn't really thought of before. Long and short of it: Like most swordmages you see in play, Geran doesn't have a lot of Dex.

I did "houserule" the stats, so Geran's got some high Strength a swordmage doesn't really need (but definitely reasonable based on the character story), and likewise more Charisma than a swordmage really needs. But then I went and really suboptimized on some of the character building options. As much as Geran would have preferred to be an assault swordmage, the Coronal Guard paragon path really calls to the shielding swordmage, so that's the way he went.

I do see Sarth as a sorcerer, Hamil as a rogue (probably trickster), and Kara as a ranger (or maybe she's a warlord who just tracks like crazy? that might be a better fit).


Rich,

Great job with Corsair BTW, I'm just strating chapter 14 now. With Swordmage and Corsair I really like how instead of RSE's it's more 'local'. I like how you can tell a heroic story without involving the whole of Abeir-Toril (although I like those stories too). Now on to my questions:



*******************CORSAIR SPOILER**************************














1) After reading the fight between Aram (ahem Geran) and the Ogre, it seems like Geran has a below average DEX and uses his INT to avoid blows. Is that true? You don't have to give me exact #'s but I was wondering if you could list Geran's stats (STR, CON, etc.) as Below Average, Average, and Above Average for me please?

2) Hamil = Trickster Rogue? Sarth = Wizard or Sorcerer? Kara = Ranger/ Fighter?

Thank You so much.

#627

wotc_richbaker

May 15, 2009 15:31:19
My take on the Lolth question is this: She was stripped of much of her divinity and exiled from the astral realms. Landing in the Abyss, she decided to make herself into a demon queen. Over the ages she's regained a lot of her divine standing.

My best answer for the different spheres notion these days is that they're "parallel universes" of each other. So you might see Asmodeus or Lolth in many different realities, but they're different individuals in each. If the Asmodeus-1 and Asmodeus-2 were to meet, I don't doubt that they'd see eye to eye on many things, and then immediately start scheming against each other. I think it's a much cleaner answer than what the F&P sidebar suggests.



Rich,

There is a fairly large-scale discussion going on about Lolth and I was wondering what your opinion on this subject might be.

Was Lolth, as stated in many sources (Evermeet, Demihuman Deities, AGHotR, etc...) turned into a demon and striped of her divinity?

Also, on a similar vain, is there a consensus on the subject of different sphere's, cosmologies and gods? It states in the 4e MotP that each world might be reached from different ways, yet they may have different cosmology's.

There is also a sidebar in F&P that says multi-spheric deities (like Corellon and Lolth) might differ in power from sphere to sphere, but they are one and the same. Is this true?

Lastly, is it canon that there are multiple FR's depending on what sphere you're in? Like FR's FR, GH's FR, DL's FR, or is it just one FR, one DL, one GH and each may be governed (IE different rules for magic, cosmology, etc) based on what (if any) Ao like being might dictate for that sphere?

Sorry for all the convoluted questions, but inquiring minds would like to know.

Thanks in advance,

Rick

#628

wotc_richbaker

May 15, 2009 15:37:05
Sorry for the slow answer, I've been super-busy...

1. 4e devas = 3.5 aasimars. Approximately.

2. On closer examination, we've discovered that aasimars with kids were actually devas adopting orphans.


This is one of those patches were the "magic TV" tuned in a bit differently, and something we thought we knew about the world turns out not to be so. Or, to own up to it, a retcon. The core rules changed the conception of the aasimar significantly, morphing them into devas. Either Realms has to explain why it once had aasimars and now they're all dead, but look--here are the devas! ... or Realms has to commit some "rounding errors" in continuity and say that devas were that way all along. In the case of the aasimar, there really hasn't been that much investment in Realms product over the years, and they haven't impacted the big storylines of the campaign much, so we went with the second option.





Hi, me again. I have a few questions regarding devas. I know that alot of people have been asking about them but I think these questions haven't been addressed before.

1. Are devas the player character race the same as devas the angels? It says in the PHB2 that devas are angels incarnate. Is that meant to imply that 4e devas = 3.5 devas? I'm curious as to what the designers' opinion is on this.

2. It's said that devas don't reproduce in the PHB2 and Ecology of Devas article. But doesn't that contradict what's already been established in 3.5 about aasimar, who are reared from childhood and capable of reproduction? Once again, it'd be nice to know if there's an official line for solving this contradiction.

3. The Ecology of Devas article has a seemingly throwaway bit about the children of devas with humans. These children exhibit certain features such as being able to emit radiant light or increased perception scores as well as resistance to cold damage. These features seem to be closer to traditional aasimar. Is this meant to indicate that aasimar are, in fact, not devas - or at least not exclusively so?

Thank you for answering so many questions so far. It's been a real help.

#629

Talaeden_Denthiir

May 15, 2009 16:12:34
WotC_RichBaker said:

Funny you should ask about that, Tal...

Michael Donais of our DDi/Development team just asked me to put together a Character Builder version of Geran, so I had to set down a fair number of things I hadn't really thought of before. Long and short of it: Like most swordmages you see in play, Geran doesn't have a lot of Dex.

I did "houserule" the stats, so Geran's got some high Strength a swordmage doesn't really need (but definitely reasonable based on the character story), and likewise more Charisma than a swordmage really needs. But then I went and really suboptimized on some of the character building options. As much as Geran would have preferred to be an assault swordmage, the Coronal Guard paragon path really calls to the shielding swordmage, so that's the way he went.

I do see Sarth as a sorcerer, Hamil as a rogue (probably trickster), and Kara as a ranger (or maybe she's a warlord who just tracks like crazy? that might be a better fit).

Rich,

Wow! The character generator? That's more than I'd hoped for. I can't wait to see Geran updated on the character gen. I applaud author favorites in the character gen. Not only is it a good selling point, but it gives us fans a way to see them implemented with 4E rules.

As to Kara only you would know, but unless she's using the hybrid rules a human warlord, getting only simple ranged proficiency, even multiclassed will never be as good as a ranger with a bow.

I'd say Ranger/Warlord Hybrid, but if that doesn't fly I'd say Ranger multiclassed into warlord for some leader abilities. But, once again, she's YOUR character. I'm just trying to help you translate her to 4E Rules ;)

As to the Assault Swordmage style with Geran, I see your point. Assault is Int Primary, Str Secondary; while Shielding Swordmage is Int Primary, Con Secondary, and Assault seems to fit better with him having fighter training.

I see that you have Story Design Credits for FRPG. Any clue as to why they went with Con for Shielding? Was it the whole Con = Endurance = Defense?

Ok, I think I've asked enough questions, except one I asked before:

How is Geran pronounced? Sorry, I just like to have it right in my mind when I'm reading it. So as not to learn it the wrong way.;)

Thanks again,

Teo
#630

ranadiel

May 16, 2009 6:32:31
Sorry for the slow answer, I've been super-busy...

1. 4e devas = 3.5 aasimars. Approximately.

2. On closer examination, we've discovered that aasimars with kids were actually devas adopting orphans.


This is one of those patches were the "magic TV" tuned in a bit differently, and something we thought we knew about the world turns out not to be so. Or, to own up to it, a retcon. The core rules changed the conception of the aasimar significantly, morphing them into devas. Either Realms has to explain why it once had aasimars and now they're all dead, but look--here are the devas! ... or Realms has to commit some "rounding errors" in continuity and say that devas were that way all along. In the case of the aasimar, there really hasn't been that much investment in Realms product over the years, and they haven't impacted the big storylines of the campaign much, so we went with the second option.

Psst, according to the Ecology of the Deva from last month's Dragon Deva can have kids(just not with other Deva), so the second one of the "things that we learned" isn't really neccesary. I'd also personally say that the Deva bloodline feat from said article would be a better "direct translation" of the former Aasimar, but that's not really that important.
#631

niirfa

May 16, 2009 22:32:47
Okay, thanks for clarifying the second answer. However, in regards to the first...

Sorry for the slow answer, I've been super-busy...

1. 4e devas = 3.5 aasimars. Approximately.

Thanks, but you've already clarified that (as does the FRPG). What I actually meant was whether or not 4e!devas/3.5!aasimar = 3.5!devas. As in these guys:

http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG12.jpg

Any comments on that? I know that angels are written differently in 4e than 3e but given that there is a 3.5 type of angel called devas and 4e devas are angels in mortal bodies, I was wondering if, in fact, astral devas and whatnot from 3.5 were the same as the player race in 4e.

Hope that clarifies what I meant. And I'll patiently await another answer .
#632

sfdragon

May 18, 2009 3:19:04
the cambions were/are the half fiend right??

what about half-celestials and half-elementals?? or did they get gutted??
#633

krownhunter07

May 18, 2009 9:28:53
the cambions were/are the half fiend right??

what about half-celestials and half-elementals?? or did they get gutted??

Half-Celestials = the feats in the EotD article.

Half-Elementals = Gensai
#634

sfdragon

May 18, 2009 13:54:57
no, half-elemental would of been next in line up.


and I dont have the eotd article, as that alone was NOT enough to buy that dragon data stream.
#635

wotc_richbaker

May 18, 2009 15:44:39
Ah, OK, I see what you're asking... If 3e aasimars became 4e devas, then what did 3e devas become?

The short answer is "varieties of angels." Yes, I know that the 4e angels aren't really a close correspondence for the 3e devas, but the prevailing R&D philosophy is that the differences between archons, devas, angels, etc., in previous editions were really pretty minor. With a step back from the 17-sector alignment system and the urge for symmetry, we didn't really need/want different outsider races for each corner of the Great Wheel, and some of the angelic races that were close to each other were basically melded in 4e's conception. That left us with the term "deva" unused, so we repurposed it to be the name for the aasimar race... which, unfortunately, far too many people gleefully referred to by the term assimar (including us, in one unfortunate typo!).


Okay, thanks for clarifying the second answer. However, in regards to the first...



Thanks, but you've already clarified that (as does the FRPG). What I actually meant was whether or not 4e!devas/3.5!aasimar = 3.5!devas. As in these guys:

http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG12.jpg

Any comments on that? I know that angels are written differently in 4e than 3e but given that there is a 3.5 type of angel called devas and 4e devas are angels in mortal bodies, I was wondering if, in fact, astral devas and whatnot from 3.5 were the same as the player race in 4e.

Hope that clarifies what I meant. And I'll patiently await another answer .

#636

wotc_richbaker

May 18, 2009 15:46:06
krownhunter's pretty much got it right.

We wouldn't do a half-elemental PC race at this point, since the genasi are holding down that bit of conceptual space (and quite well, I think -- I love the 4e genasi).


Half-Celestials = the feats in the EotD article.

Half-Elementals = Gensai

#637

niirfa

May 18, 2009 17:53:12
Ah, OK, I see what you're asking... If 3e aasimars became 4e devas, then what did 3e devas become?

The short answer is "varieties of angels." Yes, I know that the 4e angels aren't really a close correspondence for the 3e devas, but the prevailing R&D philosophy is that the differences between archons, devas, angels, etc., in previous editions were really pretty minor. With a step back from the 17-sector alignment system and the urge for symmetry, we didn't really need/want different outsider races for each corner of the Great Wheel, and some of the angelic races that were close to each other were basically melded in 4e's conception. That left us with the term "deva" unused, so we repurposed it to be the name for the aasimar race... which, unfortunately, far too many people gleefully referred to by the term assimar (including us, in one unfortunate typo!).

Gotcha. So, in other words, 3.5 devas =/= 4e devas. Thanks for the clarification, though, to be honest it seems a little strange since both are angels with similar appearances.

Thanks again for the answer.
#638

Johnny_Angel

May 20, 2009 19:44:11
Was the relationship between The Forgotten Realms and 4E Dragonborn inspired by 3E's Children of Ka? What about the Saurians?

I think it's Children of Ka which I'm thinking of, but I may be a little off. I see to remember there was an issue of Dragon or Dungeon (or maybe both) which detailed a group of Lizardfolk who looked kinda like dinosaurs. I think maybe they were Saurians IIRC. Anyway, the story was that they were somehow transported into the world from a different world where they were under the tyrant rule of a God. It seems as though the FR Dragonborn who were transported into the Realms away from a world where they were under the rules of tyrant dragons and primordials seems to have a lot of similarities to that story.

I think perhaps I'm getting two concepts mixed together in my mind with Saurians and Children of Ka; I need to break out my 3E library and refresh my memory.
#639

ranadiel

May 22, 2009 17:58:58
Hey Rich, over in the Future Release forum, someone noticed that there are some similarities between Abeir and Athas(from Dark Sun). I was just wondering if this was soemthing that was done intentionally or if it is just an odd coincidence.
#640

Keith53

May 23, 2009 13:22:41
Rich,
In Blackstaff Tower by Steven Schend, a stone griffon "Walking Statue" was summoned to the top of Ahghairon's Tower. Did it stay there, or did it go away? The book seemed to leave it there. Thanks.

Keith
#641

wotc_richbaker

May 26, 2009 13:06:43
When we were looking at the 4e "toolbox" and the translation of the Realms from 3e to 4e, we briefly considered the idea that the dragonborn might be the saurials. But we discarded that one pretty quick--we would have had to do a lot of violence to the saurials to make 'em work as dragonborn. So with that in mind, we decided it might be better if the dragonborn appeared in Faerun "full-formed from the mind of Zeus" without trying to evolve something that had been present in the 3e era into the 4e dragonborn. Hence, dragonborn come from Abeir.


Was the relationship between The Forgotten Realms and 4E Dragonborn inspired by 3E's Children of Ka? What about the Saurians?

I think it's Children of Ka which I'm thinking of, but I may be a little off. I see to remember there was an issue of Dragon or Dungeon (or maybe both) which detailed a group of Lizardfolk who looked kinda like dinosaurs. I think maybe they were Saurians IIRC. Anyway, the story was that they were somehow transported into the world from a different world where they were under the tyrant rule of a God. It seems as though the FR Dragonborn who were transported into the Realms away from a world where they were under the rules of tyrant dragons and primordials seems to have a lot of similarities to that story.

I think perhaps I'm getting two concepts mixed together in my mind with Saurians and Children of Ka; I need to break out my 3E library and refresh my memory.

#642

wotc_richbaker

May 26, 2009 13:09:15
Just coincidence. It's a bold thought, and I kinda wish we had thought of it, but I doubt we would have had the gumption to really inflict Athas on Toril, or Toril on Athas. I can't imagine that either setting would have really benefited from that.


Hey Rich, over in the Future Release forum, someone noticed that there are some similarities between Abeir and Athas(from Dark Sun). I was just wondering if this was soemthing that was done intentionally or if it is just an odd coincidence.

#643

niirfa

May 28, 2009 16:57:53
I have an unusual question.

What would you, as the creative director of Races of Faerun and the chief author of the Last Mythal series say are the sun elven alignment tendencies? While chaotic, like most eladrin, would seem natural and fitting with their worship of the Seldarine, the description in Races of Faerun seems very close to the lawful alignments as described in the Player's Handbooks prior to 4th edition. Granted, 4e is officially using a new alignment system so either format is fine, though I was thinking more in terms of AD&D-3e.

Lawful neutral? Unaligned? Good? Lawful good?
#644

lord_karsus

May 28, 2009 20:33:03
-Sun Elves are Chaotic Good, just like other Elves, but are traditionally more conservative, serious, and tradition-oriented than other Elves. See Elves of Faerûn for a deeper explanation.
#645

markustay63

Jun 01, 2009 12:38:14
As for that statue - I thought the book made it pretty clear that both it and the other things (like that skeleton) were still there in 1479 DR.

Hey Rich, over in the Future Release forum, someone noticed that there are some similarities between Abeir and Athas(from Dark Sun). I was just wondering if this was soemthing that was done intentionally or if it is just an odd coincidence.

No no... Abeir has only one canon appearance prior to 4e lore - the Abber nomads in Ravenloft were from Abeir (the name altered over time). Afterall, you basically have a group of people who have lost track of where they were from originally, who are quite used to a chaotic, moving landscape (earthmotes, anyone?) ;)

Which would mean at least one part of Abeir is similar to the Australian Aborigine culture (with a little Amerind thrown-in). My guess is that they came from the 'Osse area' of Abeir. And considering that RW Osse (Australia) is mostly 'wasteland', it fits with the whole 'Athas thing' as well.

The Tyr region was just one part of one continent on Athas, which still gives you plenty of room to flesh-out the rest of the 'godless' world.

which, unfortunately, far too many people gleefully referred to by the term assimar (including us, in one unfortunate typo!).

No, no, no... Assimar was the name given to the Tieflings of the Utter East.

You know... because the people who had 'relations' with fiends were considered 'asses', hence the name. ;)
#646

mathmat2112

Jun 04, 2009 8:51:46
Possible spoilers.

This is a question for Richard Baker:

Hi Richard. First off I want to say that I thoroughly enjoyed "The Last Mythal" and I cannot wait for "Avenger!"

I'm just wondering on page 225 of "Corsair" what is the power Geran uses to deflect the beholder's eye rays that were aimed at Sarth? I thought it was Arcane Deflection but that's not on the character sheet and the power description doesn't say anything about redirecting attacks. Also Geran doesn't make an attack.

Thanks!
#647

godspeace21

Jun 04, 2009 17:31:28
Hey Rich,

I've got some questions on a few traditional FR enemies: Duergar and Driders. How did Duergar develop beard quills in the last 100 years, and why are Driders all of a sudden a blessing instead of a punishment? I'm under the assumption the MM applies to both the core D&D game as well as the specific campaign settings. Just curious! Thanks!
#648

niirfa

Jun 04, 2009 18:44:47
These are just my guesses, but we'll see what Rich says.

1. In regards to duergar I imagine it's one of those things that "always was." Given that they've now always been devils, this really isn't that hard for me at least to swallow. Just because no one ever brought up that their beards were quill-y doesn't mean they never were. No one ever said they were bushy and soft either ;).

2. As for driders, I imagine that's a reflection of core and not FR, given how it is more or less fluff and is a direct contradiction of previous sources. Sort of like the Bane started as a god thing for core. While the mechanics are supposed to carry over from core to FR and any fluff that doesn't contradict previous sources doesn't, it's my estimation that any minor bits of fluff from the MMs can be disregarded if it doesn't match the setting (in either FR or Eberron's case).

For instance, tieflings are still the descendants of fiends in FR. They aren't in core.
#649

gabriel_penn

Jun 05, 2009 1:30:39
I would love to see the Elves of Faerun section. Yet it seems that all of the links only open to blank pages. Is there going to be a fix for that soon? Or is there perhaps some offsite link I could go to?
#650

krownhunter07

Jun 05, 2009 21:31:01
I would love to see the Elves of Faerun section. Yet it seems that all of the links only open to blank pages. Is there going to be a fix for that soon? Or is there perhaps some offsite link I could go to?

Elves of Faerun is fan-made, non-official and Rich Baker, nor anyone else at WotC, has anything to do with it.
#651

wotc_richbaker

Jun 08, 2009 12:06:22
Glad you liked "The Last Mythal," mathmat! You'll be happy to know that Myth Drannor appears in Avenger, at least for a little bit.

Regarding the deflect-the-eye-rays power... er, well, I forgot that Geran had used one like that when I put together the character sheet. And the Character Builder is an approximation, anyway. Several of Geran's signature moves don't *quite* match up with the powers available, and it's tough to write some of the things characters normally do -- for example, the swordmage's marking or the effects of an aegis.

(I played around with building Geran as a hybrid fighter-swordmage and then as a fighter with some heavy swordmage multiclassing, but those approaches didn't work all that much better. So I decided to live with the rounding errors, so to speak.)

Oh, and thanks for reminding me about that deflection power--I think I've got a use for it near the end of Avenger.


Possible spoilers.

This is a question for Richard Baker:

Hi Richard. First off I want to say that I thoroughly enjoyed "The Last Mythal" and I cannot wait for "Avenger!"

I'm just wondering on page 225 of "Corsair" what is the power Geran uses to deflect the beholder's eye rays that were aimed at Sarth? I thought it was Arcane Deflection but that's not on the character sheet and the power description doesn't say anything about redirecting attacks. Also Geran doesn't make an attack.

Thanks!

#652

wotc_richbaker

Jun 08, 2009 12:08:58
In all honesty, I'd treat the duergar as "always were that way." Basically, the 4e duergar is very heavily based on the 3e durzagon, mostly because we wanted to avoid the replication of "you're the EVIL (insert race here)" that gave us duergar way back in the day.

In the case of the driders, I'd say that the specific Realms lore that's already well established on them trumps the flavor in the core monster book.


Hey Rich,

I've got some questions on a few traditional FR enemies: Duergar and Driders. How did Duergar develop beard quills in the last 100 years, and why are Driders all of a sudden a blessing instead of a punishment? I'm under the assumption the MM applies to both the core D&D game as well as the specific campaign settings. Just curious! Thanks!

#653

sfdragon

Jun 08, 2009 15:28:44
I have question , why was the genasi name changed>>

IE: air genasi becomes wind soul genasi



btw I love the 4e genasi too.
#654

lord_karsus

Jun 10, 2009 14:49:07
-Rich, your position as lead designer for various sourcebooks might cover this question, and it might not. What was the font that was used on the cover of all of the Forgotten Realms sourcebooks, stating the title at the top, and the designers at the bottom?
#655

niirfa

Jun 11, 2009 20:16:21
I've got two questions -for either Rich or Brian (or whomever).

1. How many, if any, of the primordials presented in core material are meant to be primordials of the Realms. My guess would be very few (if any), since FR comes with its own in-built pantheon of primordials (Akadi, Grumbar, etc, etc.) but I'm curious for official word on this. Same for primal spirits.

2. I'm going to get a lot of groans for this one but... given that the Eberron Player's Guide is releasing next month and it is apparently for use with core (as the FRPG was) I'm curious if the Realms design team have any ideas at to how to integrate material from the EPG into the Realms, given that, unlike the core material, which tends to paint its lore with broad strokes, the EPG will likely include very specific references to the Eberron Campaign Setting. Sort of like how there was an article earlier this year for converting warforged.

Thanks again.
#656

wotc_richbaker

Jun 12, 2009 11:32:35
In 4th Edition, the elements aren't as rigidly defined into the Air-Earth-Fire-Water boxes as they were in previous editions. For example, we see the Elemental Chaos as a place where all sorts of elements, energies, para-elements, quasi-elements, etc., might exist.

So that would be my guess why it changed; I wasn't part of the decision, so I couldn't say for sure.


I have question , why was the genasi name changed>>

IE: air genasi becomes wind soul genasi



btw I love the 4e genasi too.

#657

wotc_richbaker

Jun 12, 2009 11:34:26
Which edition are you referring to? (If it's 3rd Edition, I think it's a font our graphics folks devised themselves--but I'll check and see.)



-Rich, your position as lead designer for various sourcebooks might cover this question, and it might not. What was the font that was used on the cover of all of the Forgotten Realms sourcebooks, stating the title at the top, and the designers at the bottom?

#658

lord_karsus

Jun 12, 2009 11:35:32
-Third. If it's something in-house, though, that makes sense. A lot of the other fonts used are as well (and it's totally frustrating! ;))
#659

wotc_richbaker

Jun 12, 2009 11:46:32
Abeir-Toril has its own unique "pantheon" of primordials, and a unique "pantheon" of primal spirits too. Those pantheons include beings that only appear in Realms, and others that are Realms versions of core primordials and primal spirits. So some of the primordials mentioned in core sourcebooks can be found among the Abeir-Toril primordials.

(We haven't set down the primordial pantheon yet, so I couldn't tell you which specific core-mentioned primordials are present or absent from Faerun. I'm just guessing that we'll follow a similar model that we've used with the gods. FR-unique deities like Tempus or Shar exist alongside core deities like Lolth or Corellon.)

Regarding the EPG, I don't think there's much of a problem in introducing almost anything you want as a one-off character--if someone at your table is really jazzed about playing a dragonmarked warforged artificer, well, I'd let him. Maybe that character wandered into Faerun through Sigil or was sucked into a planar rift when someone unwisely put a portable hole in a bag of holding. More broadly, I think you could make room for warforged or artificers if you really want them in your game, but "official" Realms probably won't touch on them.

(I have a notion that the expatriate Red Wizards scattered around the Inner Sea are master creators of constructs and devices, and would be excellent artificers. Likewise, I could imagine that warforged are "guardian constructs" created and sold in the surviving Red Wizard enclaves. But that's just my own speculation.)



I've got two questions -for either Rich or Brian (or whomever).

1. How many, if any, of the primordials presented in core material are meant to be primordials of the Realms. My guess would be very few (if any), since FR comes with its own in-built pantheon of primordials (Akadi, Grumbar, etc, etc.) but I'm curious for official word on this. Same for primal spirits.

2. I'm going to get a lot of groans for this one but... given that the Eberron Player's Guide is releasing next month and it is apparently for use with core (as the FRPG was) I'm curious if the Realms design team have any ideas at to how to integrate material from the EPG into the Realms, given that, unlike the core material, which tends to paint its lore with broad strokes, the EPG will likely include very specific references to the Eberron Campaign Setting. Sort of like how there was an article earlier this year for converting warforged.

Thanks again.

#660

niirfa

Jun 12, 2009 16:49:58
Abeir-Toril has its own unique "pantheon" of primordials, and a unique "pantheon" of primal spirits too. Those pantheons include beings that only appear in Realms, and others that are Realms versions of core primordials and primal spirits. So some of the primordials mentioned in core sourcebooks can be found among the Abeir-Toril primordials.

Ah, okay. That's sort of what I thought. I guess for database purposes I'll go for canon minimalism and assume that only the primordials mentioned in FR sources are canonical for now (though, given a lack of primal spirits listed for FR I might be more accomodating there). Personally, I'd love to see an article of that theme some time in the future.

Regarding the EPG, I don't think there's much of a problem in introducing almost anything you want as a one-off character--if someone at your table is really jazzed about playing a dragonmarked warforged artificer, well, I'd let him. Maybe that character wandered into Faerun through Sigil or was sucked into a planar rift when someone unwisely put a portable hole in a bag of holding. More broadly, I think you could make room for warforged or artificers if you really want them in your game, but "official" Realms probably won't touch on them.

I see. That's a pretty good way of handling insofar as I can figure, since the Warforged article already confirmed Eberron exists in a metaphysical sort of, other-universey way in FR. That way EPG classes are allowed (hence conforming to LFR standards) while not unnecessarily shoehorning them in.

Thanks for the answers.
#661

niirfa

Jun 12, 2009 17:02:08
Oops, double post.
#662

wotc_richbaker

Jun 15, 2009 15:07:24
Okay, I checked with our graphics folks, and here's what I've got.

The cover font is Democratia. You can see a sample at fonts.com if you're curious. FR also used Fell and Masonic (I don't know exactly where, although I seem to recall that Fell was the body font? Not sure.)

Hope that covers your question!


-Rich, your position as lead designer for various sourcebooks might cover this question, and it might not. What was the font that was used on the cover of all of the Forgotten Realms sourcebooks, stating the title at the top, and the designers at the bottom?

#663

esperifiel

Jun 15, 2009 15:14:21
Hmm, Fell and Masonic are streets that intersect in SF....
#664

markustay63

Jun 16, 2009 16:38:24
That was a great question, LK.

And thank you for taking the time to answer it, Rich.
#665

sfdragon

Jun 18, 2009 3:48:55
are the pureblood yuan-ti now snake cultists or whatever they are in the dmg??
#666

Kno

Jun 20, 2009 16:56:23
Will there be 4e Planescape with Spelljammers or they are ''core''?
#667

iakhovas

Jun 20, 2009 17:06:12
Well spelljammers were not technically part of the Planescape campaign, but they are indeed now core in 4E. The Planescape setting itself is strongly tied to the "Great Wheel" cosmology which no longer exists in 4E, though some aspects of Planescape have migrated into the new "World Axis" cosmology, like Sigil, some of the factions, various monsters, etc...
#668

Kno

Jun 20, 2009 17:21:01
I know, I was hoping for a players guide with faction feats and a few races. Doesn't matter the Wheel is gone, I've seen people at Planewalker easily adapting.
#669

rorax

Jun 21, 2009 15:07:40
Hello.

I was told by forum members to ask here, so here I go.


If i wish to write a novel in the forgotten realms world, whose permission should I ask for? Ed Greenwood / Jeff Grubb? WoTC? or someone else?
#670

lord_karsus

Jun 21, 2009 21:12:46
-WotC Submission Guidelines:

Thank you for your interest in writing for Wizards of the Coast. We do not currently accept unagented, unsolicited submissions for our game-related properties. Please keep an eye on our website for future submission opportunities.

#671

dmjbone

Jun 27, 2009 20:22:51
Lycanthropy & Selune/Silverstars

This has been brought up on the general FR and FR Lore boards-but I was hoping for an "official" comment.

The MM says Lycanthropy is hereditary, with Lycanthropes mating with Lycanthropes to make more Lycanthorpes. They can breed with non-Lycanthropes which sometimes produces lycanthrope children.
"However the blood is diluted in this way, and many such children never change or instead become shifters."

Ok so far. Then we get to FRPG and FRCG and issues start to appear:

FRPG pg. 61 Silverstar entry: "After the Spellplague, lycanthropy spiraled beyond Selune's benevolent control. She does what she can for its victims, but sometimes all she can do is offer a swift silver blade."

FRPG pg. 152 Selune entry: "Seek out creatures who bear the curse of lycanthropy, curing those who hope to end their affliction and destroying those who have succumbed to the beast within." (emphasis mine)

FRCG pg.76 Selune entry: "Silverstars are particularly interested in combating the dark side of lycanthropy. They wander Toril in search of werecreatures, hoping to aid them in maintaining or regaining control, or destroying those who have allowed their humanity to be overwhelmed by their affliction." (emphasis mine)

So, my questions are: What's the deal with lycanthropy in FR? Is it a curse (magical/non-magical disease) and can it be cured-or is this an error? If it is a curse-how is it transmitted? How is it cured? If it is hereditary this would imply it couldn't be cured but perhaps could be controlled. Is this the intent? Does Malar still fit in as the "main" god of evil Lycanthropes? Does the line about "After the Spellplague, lycanthropy spiraled beyond Selune's benevolent control." indicate that Selune is responsible for creating Lycanthropes? Is she somehow responsible for them? What did the Spellplague do which caused lycanthropy to "sprial beyond Selune's benevolent control."?

Thanks very much for taking the time to respond.
#672

wotc_richbaker

Jun 29, 2009 15:43:07
Sorry, I can't really say much about products we haven't yet announced. That means that I can talk a little about stuff in 2010, but I can't really speculate about products that might be further out. We don't have anything like that currently on the schedule.


Will there be 4e Planescape with Spelljammers or they are ''core''?

#673

wotc_richbaker

Jun 29, 2009 15:45:55
Can you give me a page reference? I'm not sure what you're referring to.


are the pureblood yuan-ti now snake cultists or whatever they are in the dmg??

#674

sfdragon

Jun 29, 2009 16:11:09
Can you give me a page reference? I'm not sure what you're referring to.

I mean the monster manual( gods, cant beleive I put dmg).
and the yuan ti pure bloods were in the 3.x stuff.
and I also meant snake tongue cultist in the back of the 4e MM
these guys http://wizards.com/dnd/images/Monster_gallery/189.jpg




(and on aside note, dont own the mm 4e)
#675

wotc_richbaker

Jun 30, 2009 14:10:10
I passed this question along to Bruce Cordell, who tackled much of the writing in the new FR 4e books. Here's what he had to say:


My answer would be...

In FR, there are both hereditary lyncanthropes and lycanthropes who are cursed to change at inconvenient times and without clear memory of their actions while in a changed form. FR contains both of these kinds and potentially other kinds of lycanthropes. The quoted talks about those who bear the ‘curse’ and those who combat the ‘dark side’ of lycanthropy. It leaves open the possibility of other kinds of lycanthropy.

(Another kind of lycanthropy might be that granted by an item, for example.)



Lycanthropy & Selune/Silverstars

This has been brought up on the general FR and FR Lore boards-but I was hoping for an "official" comment.

The MM says Lycanthropy is hereditary, with Lycanthropes mating with Lycanthropes to make more Lycanthorpes. They can breed with non-Lycanthropes which sometimes produces lycanthrope children.
"However the blood is diluted in this way, and many such children never change or instead become shifters."

Ok so far. Then we get to FRPG and FRCG and issues start to appear:

FRPG pg. 61 Silverstar entry: "After the Spellplague, lycanthropy spiraled beyond Selune's benevolent control. She does what she can for its victims, but sometimes all she can do is offer a swift silver blade."

FRPG pg. 152 Selune entry: "Seek out creatures who bear the curse of lycanthropy, curing those who hope to end their affliction and destroying those who have succumbed to the beast within." (emphasis mine)

FRCG pg.76 Selune entry: "Silverstars are particularly interested in combating the dark side of lycanthropy. They wander Toril in search of werecreatures, hoping to aid them in maintaining or regaining control, or destroying those who have allowed their humanity to be overwhelmed by their affliction." (emphasis mine)

So, my questions are: What's the deal with lycanthropy in FR? Is it a curse (magical/non-magical disease) and can it be cured-or is this an error? If it is a curse-how is it transmitted? How is it cured? If it is hereditary this would imply it couldn't be cured but perhaps could be controlled. Is this the intent? Does Malar still fit in as the "main" god of evil Lycanthropes? Does the line about "After the Spellplague, lycanthropy spiraled beyond Selune's benevolent control." indicate that Selune is responsible for creating Lycanthropes? Is she somehow responsible for them? What did the Spellplague do which caused lycanthropy to "sprial beyond Selune's benevolent control."?

Thanks very much for taking the time to respond.

#676

wotc_richbaker

Jun 30, 2009 14:13:15
Ah, OK, that makes sense. I *knew* I'd seen them somewhere but I couldn't find a peep in the DMG!

Anyway, the short answer is yes: The snaketongue cultists are pretty much what we used to call the pureblood yuan-ti.

(It was always confusing that the more snakier, more powerful yuan-ti forms weren't the "pure" ones, so we took the opportunity in 4e to clean that up a bit.)


I mean the monster manual( gods, cant beleive I put dmg).
and the yuan ti pure bloods were in the 3.x stuff.
and I also meant snake tongue cultist in the back of the 4e MM
these guys http://wizards.com/dnd/images/Monster_gallery/189.jpg




(and on aside note, dont own the mm 4e)

#677

sfdragon

Jun 30, 2009 14:30:49
Ah, OK, that makes sense. I *knew* I'd seen them somewhere but I couldn't find a peep in the DMG!

Anyway, the short answer is yes: The snaketongue cultists are pretty much what we used to call the pureblood yuan-ti.

(It was always confusing that the more snakier, more powerful yuan-ti forms weren't the "pure" ones, so we took the opportunity in 4e to clean that up a bit.)

so that yuan ti pureblood character of mine would now be a snake tongue then....oh well time to kill it off
#678

arcas_shan

Jul 05, 2009 13:35:51
First of all thanks that you take the time to answer our questions Mr. Baker.

I have a few questions concerning divine magic post-spellplague. It seems that gods are still able to deny their priests spells, since it happened to a priestess of the Raven Queen in Dragon 375 (it's core/Ravenloft but it should be the same for FR as well). "Madelyn’s use for religion has diminished over the years, and with it went the power she once wielded in the Raven Queen’s name." and "Although stripped of her prayers, Madelyn still knows and can perform several rituals, [...]".

My questions are:

1. Since gods can obviously still take away prayers (even though this time there aren't hard rules when it happens), what do you have to do to get them back?

2. Ritual magic seems to be completely independent from other spellcasting now, does that mean that there can never be something like Lolth's silence again, since gods can only cripple their agent's powers in combat but not the ability to raise dead, control weather and several other important things?

3. Something unrelated, are the stats of NPC's in the Character Builder canon? And who made Drizzt? I'm wondering why he got the redeemed drow epic destiny.


By the way I wouldn't compare the 4E Forgotten Realms with Star Trek TNG. I rather think it's more like the new Star Trek movie. It's well made, it draws you in, it looks flashy and modern.... But then you think a bit about it, you see that so much you knew and loved is gone and you wonder why somebody who worked on it from the beginning (Leonard Nimoy/Ed Greenwood) helped with that. There are some great ideas in the new FR I will certainly use, but it lacks too much of the realms I fell in love with to just use it without changes.
#679

sebastrd

Jul 05, 2009 14:20:46
(It was always confusing that the more snakier, more powerful yuan-ti forms weren't the "pure" ones, so we took the opportunity in 4e to clean that up a bit.)

That always confused the heck out of me. Thanks for fixing it!
#680

spadehammerfist

Jul 06, 2009 16:15:59
Dear Rich,

I am running a 3.5 FR game, based on the Sarrukh (with the Yuan-Ti and Nagas) using magic to release Sseth from the bindings placed on him by Set. IMC the Bae'tith placed hidden backdoors and controls in most magics through the Golden Skins of the World Serpent (the Nether Scrolls). One of these was a way to empower and bring to Faerun, Sseth himself, using a ritual that enjoined Mythals to create a snake-like pattern around the Realms (including the North, the Western Heartlands, the Dalelands, the Sea of Fallen Stars, Wealdath, etc.)

My questions are based on things I've gleaned, mainly from this board, about the state of Serpent holdings throughout the Realms;
1. What has happened to Serpentes?
2. What has happened to the Nagalands?
3. What happened to the Okothian Saarukh?
4. What is the condition of Set and Sseth?
5. What has happened to the Kingdom of Najara, in the Serpent Hills?
6. What has happened to Hlondeth and the Exteminos family?
7. What has happened to the Teraseer and the other Sarrukh liches of Oreme?
8. What has happened to the Phaerimm?
9. What has happened to the Mythal cities (Glaurach, Rhynn, Lharast, Unnohyr, Iistar, etc)?
I know it is a long list, but thanks in advance for anything you can tell me?
#681

wotc_richbaker

Jul 07, 2009 16:33:54
Hmm, I don't know if I agree with the Dragon 375 take on it. We have a pretty clear notion that it's the moment of investiture or dedication that grants a divine character his or her divine magic. What the character does with that magic after that ceremony or personal revelation is up to him or her. If a deity wants to retract the gift of divine power from someone, the deity *can't* in 4e. Of course, the deity might take other steps to deal with someone who wantonly misuses power in the deity's name--for example, directing other mortal servants to find and punish the offender.

I would consider this one of the changes in magic mandated by the Spellplague. Beforehand deities could dole out spells as they liked; now they have to bestow their power once, and hope they've made good choices about which mortals to invest with their power.

In my view, the stats in the Character Builder are interesting samples--nothing more. Not everything that my character Geran does in my books is reflected in the CB version, for example. I don't know who wrote up Drizzt off the top of my head, but I can ask around if it's important.


First of all thanks that you take the time to answer our questions Mr. Baker.

I have a few questions concerning divine magic post-spellplague. It seems that gods are still able to deny their priests spells, since it happened to a priestess of the Raven Queen in Dragon 375 (it's core/Ravenloft but it should be the same for FR as well). "Madelyn’s use for religion has diminished over the years, and with it went the power she once wielded in the Raven Queen’s name." and "Although stripped of her prayers, Madelyn still knows and can perform several rituals, [...]".

My questions are:

1. Since gods can obviously still take away prayers (even though this time there aren't hard rules when it happens), what do you have to do to get them back?

2. Ritual magic seems to be completely independent from other spellcasting now, does that mean that there can never be something like Lolth's silence again, since gods can only cripple their agent's powers in combat but not the ability to raise dead, control weather and several other important things?

3. Something unrelated, are the stats of NPC's in the Character Builder canon? And who made Drizzt? I'm wondering why he got the redeemed drow epic destiny.


By the way I wouldn't compare the 4E Forgotten Realms with Star Trek TNG. I rather think it's more like the new Star Trek movie. It's well made, it draws you in, it looks flashy and modern.... But then you think a bit about it, you see that so much you knew and loved is gone and you wonder why somebody who worked on it from the beginning (Leonard Nimoy/Ed Greenwood) helped with that. There are some great ideas in the new FR I will certainly use, but it lacks too much of the realms I fell in love with to just use it without changes.

#682

wotc_richbaker

Jul 07, 2009 16:36:55
By "what has happened?" do you mean, "Tell me what this is like in 1479 DR" ? If you do, then I'd suggest you take a look at the 4e Campaign Guide first, because many of those questions are specifically addressed.

Sounds like an interesting campaign arc!



Dear Rich,

I am running a 3.5 FR game, based on the Sarrukh (with the Yuan-Ti and Nagas) using magic to release Sseth from the bindings placed on him by Set. IMC the Bae'tith placed hidden backdoors and controls in most magics through the Golden Skins of the World Serpent (the Nether Scrolls). One of these was a way to empower and bring to Faerun, Sseth himself, using a ritual that enjoined Mythals to create a snake-like pattern around the Realms (including the North, the Western Heartlands, the Dalelands, the Sea of Fallen Stars, Wealdath, etc.)

My questions are based on things I've gleaned, mainly from this board, about the state of Serpent holdings throughout the Realms;
1. What has happened to Serpentes?
2. What has happened to the Nagalands?
3. What happened to the Okothian Saarukh?
4. What is the condition of Set and Sseth?
5. What has happened to the Kingdom of Najara, in the Serpent Hills?
6. What has happened to Hlondeth and the Exteminos family?
7. What has happened to the Teraseer and the other Sarrukh liches of Oreme?
8. What has happened to the Phaerimm?
9. What has happened to the Mythal cities (Glaurach, Rhynn, Lharast, Unnohyr, Iistar, etc)?
I know it is a long list, but thanks in advance for anything you can tell me?

#683

sfdragon

Jul 08, 2009 4:06:11
Hmm, I



In my view, the stats in the Character Builder are interesting samples--nothing more. Not everything that my character Geran does in my books is reflected in the CB version, for example. I don't know who wrote up Drizzt off the top of my head, but I can ask around if it's important.

snip.... good to know, dont like that epic destiny.
#684

spadehammerfist

Jul 08, 2009 15:05:51
Dear Rich,

thanks for the response

- I was not planning on buying any 4E products, so won't be able to look in the books, but was just interested on how much had changed, in particular with the Mythals and Najara?

- the P.C. s are four epic characters who have helped recover Myth Drannor, brought back Myth Ondath (not destroyed as thought, but shifted) and are now chasing a group of undead and half dragon orcs who have stolen the power source for Myth Glaurach. All of this totally unaware that they are following a plan set out by the Teraseer of Oreme - although there have been a few serpent related hints that eventually will become a pattern that they can follow to stop the final release of Sseth onto Faerun!

NB I know that this is not really a question, but it is a repeat of my previous question on the hopes that I could get my previous points answered here...
#685

arcas_shan

Jul 10, 2009 7:00:54
Hmm, I don't know if I agree with the Dragon 375 take on it. We have a pretty clear notion that it's the moment of investiture or dedication that grants a divine character his or her divine magic. What the character does with that magic after that ceremony or personal revelation is up to him or her. If a deity wants to retract the gift of divine power from someone, the deity *can't* in 4e. Of course, the deity might take other steps to deal with someone who wantonly misuses power in the deity's name--for example, directing other mortal servants to find and punish the offender.

Thanks, that clears up a lot confusion. But is the same now true for chosen? Because it seems that the chosen of Mystra lost their power when she died, what about chosen that were made post spellplague when the god dies?

I would consider this one of the changes in magic mandated by the Spellplague. Beforehand deities could dole out spells as they liked; now they have to bestow their power once, and hope they've made good choices about which mortals to invest with their power.

That's a very interesting concept and I think it needs fleshing out. I guess that pretty soon every god will have an order dedicated to hunting down renegade priests.
And what would happen to drow society? From what we know till now their civil wars were most of the time started when Lolth blocked the spells of all clerics in a house. Now she can't do that anymore but only refuse to give power to new priests of that house. Does that mean there's less civil war? Or is it more bloody because the target isn't weakened? Or is it now common that when Lolth is displeased with a house all others team up on it?

In my view, the stats in the Character Builder are interesting samples--nothing more. Not everything that my character Geran does in my books is reflected in the CB version, for example. I don't know who wrote up Drizzt off the top of my head, but I can ask around if it's important.

It's not really important, I just wondered if Mr. Salvatore did it himself because the epic destiny just doesn't seem right. I don't like him, but that his final reward should be rebirth as an elf is hard to understand.
#686

craindeg

Jul 12, 2009 11:25:24
Hello,
In the description of the Evermeet warlock paragon path on the FRPG, it talks about the Evermeet spirits. Who are them ? Dead evermeet important people like Laeroth Runemaster ? Is the pact made with them supersedes the pact made with another entity when the character becomes a warlock?

In the manual of the planes, the name of the prince satyr Hyrsam is mentionned as an archfey...could you tell us more about him (personality/alignement/location) ?

Thanks a lot for your time.
#687

SmartPaladin

Jul 13, 2009 0:28:09
May have already been asked, (by me probably :P), but I was just checking to see if WotC has any plans to release Half-Drow/Crinti (Though it seems most, if not all, of the Crinti in Dambrath seem to be dead) in/for 4E? I don't really mind recoloring Half-Elves, but it'd be kind of nice to see an "Official" release for one of my favorite races.

Thank you for your time.
#688

markustay63

Jul 13, 2009 8:17:51
I think the 'Half-Drow' concept may have been replaced by the 'Dark Elves' concept, which could be why they got rid of those Crinti.

(It was always confusing that the more snakier, more powerful yuan-ti forms weren't the "pure" ones, so we took the opportunity in 4e to clean that up a bit.)

Finally, another 4e change that I can relate to - excellent decision.

Now if you could just make the Demi-Lich less powerful then the regular Lich, all will be right in the world. :D
#689

ody_saraph_of_karsus

Jul 13, 2009 10:46:36
Finally, another 4e change that I can relate to - excellent decision.

That because you humes are self centered FOOLS! who told you that half blood means half HUMAN BLOOD? Half blood means half SNAKE BLOOD.... Not everything has to revolve around humas, so again :P
#690

markustay63

Jul 13, 2009 12:58:27
Your argument has a built-in fallacy: You are correct that 'snake people' would consider themselves superior to any mammalian species.

So why the hell were they calling the ones closest to humans 'Pure'?

If anything, those should have been "The Tainted".

This is one of those things that I enjoy about most edition changes - the ability to fix things that were 'off' in a previous edition (like the fact that lower AC used to mean it was better, back in 1e).

Even if there is logic behind it (in both the Yuan-ti example and my AC one), it still doesn't forgive the fact that most folks find it confusing.

Liches should go something like this :

Demi-Lich
Lich
Arch-Lich

NO class-dependent Liches (a divine Lich is called a MUMMY!), and please dear god no 'Lichlings'.
#691

ody_saraph_of_karsus

Jul 13, 2009 13:10:01
Is there such thing,'Lichlings'?

Btw youre right bout most people finding it confusing :P
#692

markustay63

Jul 14, 2009 0:27:27
They were in Nightmare Keep.
#693

guest2062229738

Jul 15, 2009 18:17:30
Hey, this is my question for the designer:

How far reaching is Elturgard's sovereignty? Does the area of Green Fields still exist or any part of it as smaller governed bodies such as city-states and fiefdoms as previously stated in 3E Green Fields?
#694

Dragon9

Jul 16, 2009 21:40:34
However, you will see the occasional sidebar in core materials explaining how something fits into the Realms. For example, we recently did some work on deity domains and portfolios for an upcoming core sourcebook; there's a lengthy sidebar in that section that provides the corresponding info for the Realms pantheon.

I assume this was for the Divine Power book which introduces Domains. However, reports from people who received their books early say that this sidebar explaining the domains of FR gods does not exist.

Any reason why it was left out? Are we going to see it as a "web bonus?"

In a home game a DM can just pick whatever, but those of us without the luxury of home games that primarily play RPGA are kind of up a creek without solid rules.
#695

askanipsion

Jul 16, 2009 21:42:46
However, reports from people who received their books early say that this sidebar explaining the domains of FR gods does not exist.

Any reason why it was left out? Are we going to see it as a "web bonus?"

I got my copy of Divine Power today - absolutely no mention of the Realms or Eberron.

There is supposed to be a Spotlight tonight/tomorrow - maybe that will have the conversion??
#696

gomeztoo

Jul 17, 2009 0:26:05
May have already been asked, (by me probably :P), but I was just checking to see if WotC has any plans to release Half-Drow/Crinti (Though it seems most, if not all, of the Crinti in Dambrath seem to be dead) in/for 4E?

Not all if it's up to me. I created a Crinti house in East Rift (called Huruafair), who fled Dambrath before the Spellplague (they didn't worship Lolth or Loviatar) and sided with the dwarves against the drow. It's not canon but I am workong in that... :P

Stat-wise, the Crinti are half-elves. If there will be a half-drow mechanic, I expect it to be a feat. Might make a nice Dragon article.
#697

markustay63

Jul 17, 2009 11:52:02
I like that.

A lot.
#698

Dragon9

Jul 17, 2009 13:17:22
I got my copy of Divine Power today - absolutely no mention of the Realms or Eberron.

There is supposed to be a Spotlight tonight/tomorrow - maybe that will have the conversion??

We can hope... but I'm not holding my breath.
#699

markustay63

Jul 20, 2009 9:46:39
Rich, this is sort-of a personal request.

As you may have noted, I like to 'play with' the official maps, and I need a 150 dpi version to work from. The downloads page offers a 150 dpi version... but it is really only 72 dpi as well.
So there are two links, but you cannot download the offerred 150 dpi version.

Can this be fixed? Is it possible for you guys to put the 150 dpi version up? I realize that this might not be do-able anymore, considering I am asking this an edition too late.

If no changes (to that effect) can be made to this site, would it be possible to get a copy of the higher-res version E-Mailed to me?

My only other recourse would be to scan the map myself (from the 3eFRCS), but I have a feeling that still wouldn't come out as good as the one you guys have on-file.
#700

sfdragon

Jul 24, 2009 3:42:20
are you the one Mr. Baker who wrote the Champion of corellon PP in divine power??

if so thanks, saw it and it made my day


also, asked this to ED on his scroll at candlekeep, I'll ask you to, someone is bound to tell me the answer.
Greyhands still in waterdeep in 4e??
#701

LordManshoon

Jul 24, 2009 16:14:44
Hello Rich,

A few questions for you if you don't mind. I apologize in advance if any of these questions have already been asked:
1. I'm a bit puzzled over the revised pantheon. I understand why it happened, but I don't understand why there are two goddesses of beauty (Sune and Sheela Peryroyl) and two deities of greed (Abbathor and Tiamat). I'm just curious as to why each deity got the portfolio s/he did, when each sphere was already covered? Isn't that two potential spheres down the tubes?
2. How strong would you say the Zhentarim are in 4E, compared to their previous incarnation a century ago? Has Manshoon's relocation and the departure of the hardcore Banites been to their benefit or disadvantage?
3. While reading through Corsair, I noticed Sergen muse about his father's ties to Demogorgon (if only for a couple sentences). That has me wondering: Has demon worship seen an increase in the Realms over the past century, or is it still very rare and/or only in certain locations?

I had a fourth question, but it's better asked over in the "Ask the Authors" thread (if you wouldn't mind taking a peek when you have the time).
Thank you very much in advance. I understand if you don't have a definite answer on any of these, but any feedback would be greatly appreciated.
#702

sfdragon

Jul 24, 2009 16:24:30
Sune be the goddess of love.....
sharess is the godess of erotic passion or do...

isnt whats her name a halfling?
you know thill killed off the entire pantheon or saying they were actually this of the deity?


long live Yondalla
#703

LordManshoon

Jul 24, 2009 16:35:07
isnt whats her name a halfling??

Sheela Peryroyl? Yep, she's always been a halfling deity (at least, before the racial pantheon concept was dismissed).

you know thill killed off the entire pantheon or saying they were actually this of the deity?

I'm not sure what you're trying to say here.
#704

drizztsmanchild

Jul 25, 2009 1:46:56
Sheela Peryroyl? Yep, she's always been a halfling deity (at least, before the racial pantheon concept was dismissed).


I'm not sure what you're trying to say here.

I believe he's(or she's) trying to say that they killed off the entire halfling pantheon or had what was left of the Halfling pantheon actually be an aspect of another deity. I.e Talos. Being just an aspect of Gruumsh etc...though I'm not sure since I'm not familiar with the halfling deities.

That sound about right sfd?
#705

sfdragon

Jul 25, 2009 3:25:49
thats about it yes, though I forgot about a few of the halfling pantheon when I wrote that and only remembered on my way to work.
Arvoreen I think is still around.
#706

LordManshoon

Jul 25, 2009 15:46:05
Well Sheela Peryroyl (Beauty 2), Brandobaris (Thievery), and Arvoreen (Vigilance) are all still around and have yet to be revealed as anyone else. Yondalla has been redone as an aspect of Chauntea (whose Sphere I don't recall [Life?]. Urogalan is dead if I remember, and off the top of my head, I can't recall Cyrrollalee's fate.

EDIT: Cyrrollalee's the goddess of Friendship and still herself.
#707

sfdragon

Jul 25, 2009 16:51:13
okay, but the yondalla being chauntea one never made since.
fertility and fertilization, one pulls the weeds and the other raises kids


no matter how you think it....

ummm you know there was athread for this..
#708

wotc_richbaker

Jul 28, 2009 12:15:30
In fact, yes, the Champion of Corellon is one of mine. Glad you liked it!

Off the top of my head, I don't know if the Gray Hands are still around in 1479 or not; if it's not touched on in the FRCG entry, then the authoritative reference would be the Waterdeep stuff in "Ed Greenwood presents," and I'm afraid I haven't read 'em yet.



are you the one Mr. Baker who wrote the Champion of corellon PP in divine power??

if so thanks, saw it and it made my day


also, asked this to ED on his scroll at candlekeep, I'll ask you to, someone is bound to tell me the answer.
Greyhands still in waterdeep in 4e??

#709

wotc_richbaker

Jul 28, 2009 12:25:19
Hi, Manshoon, nice to meet you...

1. A little redundancy or confusion in a pantheon isn't terrible. (I've argued that every pantheon should have two gods of strife.) I couldn't say for sure why Sheela made the cut as an independent deity while the elven goddess of beauty was revealed to be an aspect of Sune -- we're talking about work that was done three or four years ago now. My guess would be that Sheela's other aspects/portfolios didn't line up well with Sune, so we didn't think they could really be viewed as the same being doing the same job in two different cultures. Regarding Abbathor and Tiamat, Tiamat's a bit of an odd duck because she appears as a major deity in core 4e, and we sort of had to follow suit with her in the Realms (Bahamut, too).

2. The Zhentarim are undoubtedly weaker. At the end of the 3e era they had the Moonsea almost as their lake, with Mulmaster, Hillsfar, the Tesh Valley, and more under their control. The Netherese really knocked them down a peg. I imagine there's less infighting now, though.

3. I don't know if I would say it's widespread, but I think that demon worship is more prominent than it used to be. There are a lot of Faerunians who curse the gods for their lot in life. Some of those will look for other patrons.


Hello Rich,

A few questions for you if you don't mind. I apologize in advance if any of these questions have already been asked:
1. I'm a bit puzzled over the revised pantheon. I understand why it happened, but I don't understand why there are two goddesses of beauty (Sune and Sheela Peryroyl) and two deities of greed (Abbathor and Tiamat). I'm just curious as to why each deity got the portfolio s/he did, when each sphere was already covered? Isn't that two potential spheres down the tubes?
2. How strong would you say the Zhentarim are in 4E, compared to their previous incarnation a century ago? Has Manshoon's relocation and the departure of the hardcore Banites been to their benefit or disadvantage?
3. While reading through Corsair, I noticed Sergen muse about his father's ties to Demogorgon (if only for a couple sentences). That has me wondering: Has demon worship seen an increase in the Realms over the past century, or is it still very rare and/or only in certain locations?

I had a fourth question, but it's better asked over in the "Ask the Authors" thread (if you wouldn't mind taking a peek when you have the time).
Thank you very much in advance. I understand if you don't have a definite answer on any of these, but any feedback would be greatly appreciated.

#710

LordManshoon

Jul 28, 2009 14:20:20
Thanks very much for the answers, Rich.
#711

38delta

Aug 17, 2009 5:55:07
Rich, I hear that you are working on the New Dark Sun Setting. That news has me hyped. Now I have to wait for some more 4E awesomesauce!
#712

thieran

Aug 17, 2009 8:26:06
Dear Mr Baker,
first of all, thank you especially for your excellent "The Last Mythal" trilogy - probably the FR novels I like most of all those I have read.
I have got a question regarding "Shadowdale: The Scouring of the Land".
It is stated there that the drow of House Dhuurniv are in possession of the Warblade at that time - my question is whether you could tell us a little bit more about the circumstances of its retrieval.
Lost Empires of Faerûn states that the sword is hidden beneath the ruins of Maerimydra - as the city was destroyed only in 1372 DR, and LEoF supposedly mirrors the state of things sometime in 1374 DR, this suggests that the Warblade was recovered at some stage between 1374 DR and the beginning of "Shadowdale: TSotL".
Is this correct, and did House Dhuurniv retrieve the Warblade themselves, or did they obtain it after it had been retrieved by someone else (who came across it more accidentally)? How did they find out about its whereabouts?
Thank you very much in advance!
#713

wotc_richbaker

Aug 17, 2009 14:14:39
I'll try not to disappoint! We're pretty stoked about the way Dark Sun's shaping up. There is a whole lot of awesomesauce on the way.


Rich, I hear that you are working on the New Dark Sun Setting. That news has me hyped. Now I have to wait for some more 4E awesomesauce!

#714

wotc_richbaker

Aug 17, 2009 14:17:02
Hmmm, Eric Boyd would actually be the best guy to field this question, if you can track him down. He wrote that portion of the Shadowdale adventure, and he's very well versed in the Warblade story; I would imagine that he's got an answer in mind. You might be able to reach him over at Candlekeep if he doesn't stop by here.


Dear Mr Baker,
first of all, thank you especially for your excellent "The Last Mythal" trilogy - probably the FR novels I like most of all those I have read.
I have got a question regarding "Shadowdale: The Scouring of the Land".
It is stated there that the drow of House Dhuurniv are in possession of the Warblade at that time - my question is whether you could tell us a little bit more about the circumstances of its retrieval.
Lost Empires of Faerûn states that the sword is hidden beneath the ruins of Maerimydra - as the city was destroyed only in 1372 DR, and LEoF supposedly mirrors the state of things sometime in 1374 DR, this suggests that the Warblade was recovered at some stage between 1374 DR and the beginning of "Shadowdale: TSotL".
Is this correct, and did House Dhuurniv retrieve the Warblade themselves, or did they obtain it after it had been retrieved by someone else (who came across it more accidentally)? How did they find out about its whereabouts?
Thank you very much in advance!

#715

thieran

Aug 17, 2009 14:44:30
Dear Mr Baker, thank you very much for your quick reply! Maybe Mr Boyd is going to read this or the scroll over at Candlekeep.
#716

ranadiel

Aug 17, 2009 17:51:35
I'll try not to disappoint! We're pretty stoked about the way Dark Sun's shaping up. There is a whole lot of awesomesauce on the way.

By any chance can I convince you to start a Ask the Dark Sun designers thread over in the Dark Sun forums? :D :P
#717

38delta

Aug 17, 2009 22:43:34
I'll try not to disappoint! We're pretty stoked about the way Dark Sun's shaping up. There is a whole lot of awesomesauce on the way.

Sir, you just made my day. Thank you!:D
By any chance can I convince you to start a Ask the Dark Sun designers thread over in the Dark Sun forums? :D :P

This!
#718

Aegeri

Aug 18, 2009 1:01:07
I'll try not to disappoint! We're pretty stoked about the way Dark Sun's shaping up. There is a whole lot of awesomesauce on the way.

I would like to second a thread like this on the Dark Sun forum! Albeit I understand you probably can't answer a lot of questions on the setting just yet.
#719

creyzi4zb12

Aug 18, 2009 4:05:03
Does anybody know any prominent orc figures in 4e? Besides Obould?
#720

quale1

Aug 31, 2009 2:07:25

Dear Mr Baker, thank you very much for your quick reply! Maybe Mr Boyd is going to read this or the scroll over at Candlekeep.


He's been missing for about 2 years.

#721

quale1

Aug 31, 2009 2:18:15

Rich, you know about the Candlekeep Compendium, right? What do you think, is it ok to continue with them, it's not tied to any particular edition, just collected edition-neutral fanstuff. The new fansite policy people have been waiting for so long is pretty unclear regarding this?

#722

gyor

Sep 01, 2009 11:47:46

What happened to the Festhall of Eternal delights in Calimport, did the temple survive the spellplague and Skyfire wars? What about Godswalk keep? did it survive?

#723

18DELTA

Sep 06, 2009 14:37:34

Hey Rich, quick question?


In this article by Rich. Upon reviewing I confused the green flames with those of a cult of a lich who follows Orcus found here.


Is there any way that Dragon or Dungeon Magazine could start putting out articles like those in the quote? You know one page of back ground lore, location, and what it could possibly be like. No stat blocks...just fluff. I had forgotten about those Realmslore articles and I really liked them. Or should I ask in the DDI General Forums.


Thank you.

#724

wotc_richbaker

Sep 08, 2009 22:46:10

Hi, folks, I just found this thread in the new board lineup... sorry if I've been uncommunicative lately. I was on vacation for a couple of weeks in August, then I came back just in time for the community changeup, but now I'm around again.


 


 

#725

Arawn76

Sep 09, 2009 12:36:21


Hi, folks, I just found this thread in the new board lineup... sorry if I've been uncommunicative lately. I was on vacation for a couple of weeks in August, then I came back just in time for the community changeup, but now I'm around again.


 




Welcome back Smile
#726

dorienaenor

Sep 09, 2009 19:23:28

Hi Rich,


My name is Felipe, I am from Brazil and I have a question:


(Sorry for my bad english) In the 4e Myth Drannor, is there any wood elves (4e elf) noble house that holds the same importance and power as an eladrin one?


Thanks for your attention!

#727

Arawn76

Sep 10, 2009 13:13:13

Hi Rich, my question is non-realms related so I understand if you can't / don't answer.


If you were designing the Sidhelien of Cerilia for 4e would you just reflavour the existing Eladrin or Elf?  Or, redesign from scratch? 


If redesign what traits do you think they would have?  Generally speaking, whilst I'd love for you to redesign BR for 4e I don't expect you to do so here, unless you want to Innocent.

#728

wotc_richbaker

Sep 12, 2009 16:26:36

Your English is pretty good; it should be "Are there any wood elf noble houses that hold" but I certainly understood you.


The question of which noble houses are present in Myth Drannor in the year 1479 DR simply hasn't been answered yet. Since we haven't touched on it in an article or book, any answer I'd give you is just opinion. Now, my *opinion* is that there are a decent number of wood elves living in and around Myth Drannor, because wood elves were part of Seiveril Miritar's army, and there were wood elves elsewhere in Cormanthor who never Retreated in the first place. Given that, I'd guess that some are considered noble lines. But I think that wood elves don't get hung up on titles and precedence the way sun elves (or even moon elves) might, so I doubt that any wood elf houses are in the forefront of Myth Drannor's nobility. But that's just speculation on my part.


 


 



Hi Rich,


My name is Felipe, I am from Brazil and I have a question:


(Sorry for my bad english) In the 4e Myth Drannor, is there any wood elves (4e elf) noble house that holds the same importance and power as an eladrin one?


Thanks for your attention!




#729

wotc_richbaker

Sep 12, 2009 16:32:30

Well, with the excuse of 15 years and two game editions, I'd be inclined to revisit many decisions in Birthright from the top, and "rectify" them to 4th Edition standards s much as possible. Conceptually I think the elves of Cerilia and the eladrin of 4e are pretty close: I'd just call them eladrin, and make a note that they're also called the Sidhelien.


Interestingly enough, the concept of parallel worlds is built into Birthright with the Shadow World, but the Shadow World behaves much like the Feywild and Shadowfell both at the same time. I'd be inclined to split it up and match the 4e cosmology. So I think the halflings would get some new racial features that let them "shadow step" much like eladrin fey step, for example. Most other races I'd leave alone, but I would look for ways to add in 4e races. The tieflings feel like they could very easily be the ancient nobility of the Adurian empires, which is kind of cool.


 



Hi Rich, my question is non-realms related so I understand if you can't / don't answer.


If you were designing the Sidhelien of Cerilia for 4e would you just reflavour the existing Eladrin or Elf?  Or, redesign from scratch? 


If redesign what traits do you think they would have?  Generally speaking, whilst I'd love for you to redesign BR for 4e I don't expect you to do so here, unless you want to Innocent.




#730

Arawn76

Sep 12, 2009 16:46:11

Thanks for responding Laughing


 


Great minds think alike *linky* Surprised


Edit: Also apologies to Webster, I should have read post 1 before posting.

#731

dorienaenor

Sep 12, 2009 17:39:43

Thanks a lot for the answer!


I see, it's possible to exist a wood elf noble house, but it is not likely to happen often.


Edited: Removed the question because it wasn't about Forgotten Realms, but about general rules.

#732

18DELTA

Sep 12, 2009 21:08:21


Well, with the excuse of 15 years and two game editions, I'd be inclined to revisit many decisions in Birthright from the top, and "rectify" them to 4th Edition standards s much as possible. Conceptually I think the elves of Cerilia and the eladrin of 4e are pretty close: I'd just call them eladrin, and make a note that they're also called the Sidhelien.


Interestingly enough, the concept of parallel worlds is built into Birthright with the Shadow World, but the Shadow World behaves much like the Feywild and Shadowfell both at the same time. I'd be inclined to split it up and match the 4e cosmology. So I think the halflings would get some new racial features that let them "shadow step" much like eladrin fey step, for example. Most other races I'd leave alone, but I would look for ways to add in 4e races. The tieflings feel like they could very easily be the ancient nobility of the Adurian empires, which is kind of cool.


 



Hi Rich, my question is non-realms related so I understand if you can't / don't answer.


If you were designing the Sidhelien of Cerilia for 4e would you just reflavour the existing Eladrin or Elf?  Or, redesign from scratch? 


If redesign what traits do you think they would have?  Generally speaking, whilst I'd love for you to redesign BR for 4e I don't expect you to do so here, unless you want to .






Sounds like you might have some more work to do in the near future Rich!
#733

Arawn76

Sep 12, 2009 21:56:56



Sounds like you might have some more work to do in the near future Rich!





DevilFireIt's a good job we live on different continents or I'd have to lock Rich, the original BR team and the 4e design guys on an island.DevilFire


If only I were Batman wealthy....... Dreamy

#734

StarFyre2007

Sep 15, 2009 18:07:29

Do any official stats exist for Aesperus, The king in copper from the Swordmage novel?


 


All i found is a reference in an old 2E supplement called Moonsea, but it's just generic lich stats apparently.



Sanjay

#735

Keith53

Sep 16, 2009 20:08:56

Rich,


   With 4E, Malar went from being CE to E, and a lesser deity under Talos, to an Exarch under Silvanus.  What sort of changes, if any, did Malar undergo in his portfolio (from 3E) and his attitude?  Would Silvanus exert any influence on Malar to "reign him in?"


Keith


 

#736

Doombringer_of_Hoar

Sep 20, 2009 7:39:43

Any chance of Hoar becoming an actual god again, or breaking away from Bane?

#737

wotc_richbaker

Sep 23, 2009 11:39:58

No, I haven't put together any game stats on Aesperus. I figure he's pretty scary, though. Certainly a high-paragon lich at the very least.


I've got a short story featuring Aesperus coming up in the Realms of the Dead anthology  (should be out in January). Aesperus does some really bad, bad things to folks in that one. And Aesperus also appears in Avenger, the last book of the trilogy (March of next year).


I used the 2e Moonsea as a starting point for Hulburg and Aesperus, but I really ran quite a long way from that point. There wasn't much there to go on, and what was there was not terribly interesting (or so I thought). The story in Realms of the Dead goes back and "links up" the old 2e Moonsea material with Hulburg as it's developed during the 100 years since.


 



Do any official stats exist for Aesperus, The king in copper from the Swordmage novel?


 


All i found is a reference in an old 2E supplement called Moonsea, but it's just generic lich stats apparently.



Sanjay




#738

wotc_richbaker

Sep 23, 2009 11:45:54

Well, Malar represents an aspect of nature--feral savagery, "nature, red in tooth and claw," that sort of thing. Silvanus isn't necessarily a benevolent power (he reminds me a little of the forestals from Stephen Donaldson's books). He just... is. Nature can be beautiful, and it can be deadly. So I don't think he would reign in Malar all that much. Likewise, there are aspects of Malar that aren't pure evil. If you're a hunter mighty enough to kill a terrible beast that's been eating people, Malar isn't unhappy. You proved you were the fittest. Anyway, I don't see that as being all that different from Malar's portfolio and behavior in 3e.



Rich,


   With 4E, Malar went from being CE to E, and a lesser deity under Talos, to an Exarch under Silvanus.  What sort of changes, if any, did Malar undergo in his portfolio (from 3E) and his attitude?  Would Silvanus exert any influence on Malar to "reign him in?"


Keith


 




#739

wotc_richbaker

Sep 23, 2009 11:52:29

We don't have anything like that planned, but if you think it would make your FR game better, I think you should. I could see a fine campaign arc built around a schism in Bane's church.


(About exarchs not being "actual gods"... exarchs are gods, they're simply gods who don't have big temples in the mortal world. If you look at something like the Greek pantheon, there are a number of well-known Greek gods who would be exarchs by this definition: Hephaestus, Hermes, Eros, Heracles, maybe even Ares. Exarchs are still part of the pantheon and mythology.) 


 


 



Any chance of Hoar becoming an actual god again, or breaking away from Bane?




#740

evil_weevil

Sep 25, 2009 1:15:02

Hey Rich, thanks for taking the time to answer questions! Are there any plans to tap into the world of Abeir? It seems like that would make a great idea for a series of adventures.

#741

Doombringer_of_Hoar

Sep 27, 2009 0:22:12

Thank you so much Rich for the response.
My DM wouldn't let me pick Hoar as my patron deity, I had to go with Bane.
I can't wait to show him your reply.
Would it make sense for exarchs to have domains has well?

#742

sfdragon

Sep 27, 2009 4:16:12

Hey Mr. Baker


do you know if wotc has plans to release the dragon and dungeon online articles on a cd/dvd??


didnt care to much on dragon annual so thought I'd ask.
and if there are no plans could you pass it around the wotc office

#743

LordManshoon

Oct 28, 2009 23:11:06

This has recently stirred up some interest, so I just figured I'd ask.


What exactly happened to the souls that were resting in Dweomerheart when Mystra died and the plane exploded? Were there survivors (among the souls, not the TEO characters), or were they wiped out? If there were survivors, would you say there were a fair amount, many, or few? Thanks in advance.

#744

bahgtru

Nov 03, 2009 11:56:06

Hello Rich,


 


With all the changes to Dragons, especially the Metallics, can we expect anything similar to 3.5's Dragons of Faerun?  Or possible, an online supplement like Dragons of the North and how and what Dragons play large parts in the power structure of Faerun?  Thanks and love the new metallics.

#745

18DELTA

Nov 03, 2009 13:51:44

I agree on the 4E Wyrms of the North. That would be awesome.

#746

quale1

Nov 04, 2009 11:39:26


Rich, you know about the Candlekeep Compendium, right? What do you think, is it ok to continue with them, it's not tied to any particular edition, just collected edition-neutral fanstuff. The new fansite policy people have been waiting for so long is pretty unclear regarding this?




thanks

#747

hvulpes

Nov 16, 2009 21:30:41
 Okay, I am basically begging on me knees again... but is there any kind of news of what has happened to Finder Wyvernspur in 4th edition. I am hoping the details can be given, some time for those of us who love him.

 Thanks
#748

migueldcannith

Dec 11, 2009 11:55:16
Hi Mr. Baker,

Was reading Corsair and noticed that Sarth was using his Rod as a melee weapon a couple of times.  How would you rule this in 4e?

Thanks
#749

Pauper

Jan 14, 2010 16:19:53
Hey all,

Was searching through the Dungeon and Dragon archives as well as these boards and hadn't noted anything regarding 4E changes to the Spires of the Morning in Waterdeep, specifically the fate of the vampire-hunting couple Jandar Ilbaereth and Corinna Lathankin. It's possible I just haven't looked hard enough, so I thought I'd ask here: is there a canon fate for these two characters?

Checking the 3.5 edition Waterdeep: City of Splendors book shows that most of the clergy in the hierarchy of the temple in those days were human, so are likely long dead. Lathankin was a half-elf, and if she survived would be pushing the boundaries of venerable age.

Ilbaereth, as an elf, might still live, though -- assuming he survived the Spellplague.

--
Pauper 
#750

Promitheas

Jan 31, 2010 5:27:30
Greeting mr baker,

It seems obvious that fr designers have put themselves in a great deal of effort to make the setting's lore easily comparable to the core. I was wandering why faerunian dragonborns are practically atheists when core products are full of dragonborn clerics and paladins? 

I enjoyed reading corsair btw, great job! I dislike planar and space travel/adventures in general, especially now in these lore-light realms we are experiencing, so I'd prefer not to read more moon/tear stuff in avenger. The plots and betrayals are superb howeverWink


Please excuse my poor english and ty for your time
#751

wotc_richbaker

Feb 17, 2010 11:56:30
That might have been an artifact of an early version of the 4e rules. At one point the rod implement could double as a light mace if you needed to crack someone over the head, sort of the same way that you could assume that a staff can serve as a quarterstaff. For game purposes I'd say that Sarth's rod has a property called "Oh, and it's a +3 mace," in addition to boosting his sorcerer spells. It would only come up when Sarth sees the need to make a basic melee attack, which obviously isn't very often. 


Hi Mr. Baker,

Was reading Corsair and noticed that Sarth was using his Rod as a melee weapon a couple of times.  How would you rule this in 4e?

Thanks



#752

wotc_richbaker

Feb 17, 2010 12:03:57
This is one of those tough questions we seem to have a lot of: What happened to X, because the new book doesn't say?

In general, if the new Campaign Guide doesn't say, we're not *going* to say at this point. We don't want to create the impression that you have to have all the 3e, 2e, and 1e material to be a competent Realms GM. Part of the 4th Edition philosophy is "live in the moment," and create/resource only what you need to run a great game. That's obviously a change in philosophy from where Realms used to be, but there it is.

My two cents: If you *have* the older material and you *want* to make use of it, by all means you absolutely should. You remember these characters from their pre-4e incarnation; in your game they can absolutely be alive and well (or venerable, in the case of Lathankin). Or, if you think you could set up an interesting situation for your players to deal with if those characters are dead and gone, or got into real trouble in some way and now need help, then you should. We don't want canon answers on a relatively minor point to wall off campaign possibilities for you in either direction.

Does that help?


Hey all,

Was searching through the Dungeon and Dragon archives as well as these boards and hadn't noted anything regarding 4E changes to the Spires of the Morning in Waterdeep, specifically the fate of the vampire-hunting couple Jandar Ilbaereth and Corinna Lathankin. It's possible I just haven't looked hard enough, so I thought I'd ask here: is there a canon fate for these two characters?

Checking the 3.5 edition Waterdeep: City of Splendors book shows that most of the clergy in the hierarchy of the temple in those days were human, so are likely long dead. Lathankin was a half-elf, and if she survived would be pushing the boundaries of venerable age.

Ilbaereth, as an elf, might still live, though -- assuming he survived the Spellplague.

--
Pauper 



#753

wotc_richbaker

Feb 17, 2010 12:08:40
The answer is that Faerun's dragonborn are natives of Abeir, not Toril, and came to Faerun only a hundred years ago during the dislocations caused by the Spellplague. Many thousands of years ago, Abeir and Toril were separated from each other; the gods claimed Toril, and the primordials claimed Abeir. Thus the cultures of Abeir never developed the pantheons or religion-focused societies that existed in Faerun (or in the assumed world of core D&D, for that matter). In other words, the dragonborn have a different story in Forgotten Realms than they do in core D&D, so their society/history/religion is different.

Glad you liked Corsair! Don't worry, Avenger comes back down to earth, so to speak.


Greeting mr baker,

It seems obvious that fr designers have put themselves in a great deal of effort to make the setting's lore easily comparable to the core. I was wandering why faerunian dragonborns are practically atheists when core products are full of dragonborn clerics and paladins? 

I enjoyed reading corsair btw, great job! I dislike planar and space travel/adventures in general, especially now in these lore-light realms we are experiencing, so I'd prefer not to read more moon/tear stuff in avenger. The plots and betrayals are superb howeverWink


Please excuse my poor english and ty for your time



#754

sfdragon

Feb 17, 2010 13:31:49
and here I thought you left us to be busy writing Dark Sun CG.....

umm yes a question.
aside from Speak with the dead, what other forenisc type deals are there in the Realms??

or did exist( not sure spd still exists)
#755

dm_lenny

Feb 17, 2010 20:31:38
Hello Rich!!!

First of all, thank you for your great work, both in 4th design (the last I've read, Draconomicon II, is just marvelous), FR setting and the novels. From 90's to 2007, the only FR novels I've read where the Icewind Dale Trilogy of Salvatore. Now, after Swordmage and Corsair, I can say I'm really astonished by the Realms.

(ok, I need to say this: I'm really anxious to read Avenger!!!!!)

To the questions!!!

1 - Swordmage is about Geran, the Swordmage. Corsair, well, is a bit about a naval adventure of him and his companions (and Sergen, of course). Avenger will be related to the PHB II class? I mean, there will be an Avenger in the story? Can I say that this is related to Bane?

2 - How the Icewind Dale have changed after the spellplague? There's no description of it in the FR CS. The ten towns still exist?

3 - Aespergus is somewhat related to the Eminence of Araunt?

4 - There's no chance of a FR CS II or/and a FR PG II?


and btw, thank you greatly for being here answering our questions!
#756

wotc_richbaker

Feb 19, 2010 13:43:13
Well, there have been zillions of divination spells through the various game editions. In the current era (which corresponds with 4e D&D, of course), rituals such as Detect Object, View Location, or View Object are all possible forensics-type magic. I'm not sure if we've done it yet in 4e, but Object Reading rituals or effects would also be useful.


and here I thought you left us to be busy writing Dark Sun CG.....

umm yes a question.
aside from Speak with the dead, what other forenisc type deals are there in the Realms??

or did exist( not sure spd still exists)



#757

wotc_richbaker

Feb 19, 2010 13:51:11
Thanks, Lenny! Glad you like what I've been up to lately. For your specific questions:

1 - Actually, I picked out the name Avenger when that class was still called the templar. The designers/developers working on PH2 changed the class name after we'd committed to the book title. So, there isn't really any association with the avenger class in the novel Avenger. Bane doesn't really come up, either, but you will see more of the clerics of Cyric.

2 - See my answer from a few days ago; if we haven't said, I don't want to create "board canon" by saying something now. I think you could safely assume the Ten Towns are still there, though.

3 - Hmm, I don't think so. Can you give me a pointer on the Eminence of Araunt?

4- Nothing's on the way in 2010, and I can't talk about 2011 or later products. But I wouldn't say no chance. 



Hello Rich!!!

First of all, thank you for your great work, both in 4th design (the last I've read, Draconomicon II, is just marvelous), FR setting and the novels. From 90's to 2007, the only FR novels I've read where the Icewind Dale Trilogy of Salvatore. Now, after Swordmage and Corsair, I can say I'm really astonished by the Realms.

(ok, I need to say this: I'm really anxious to read Avenger!!!!!)

To the questions!!!

1 - Swordmage is about Geran, the Swordmage. Corsair, well, is a bit about a naval adventure of him and his companions (and Sergen, of course). Avenger will be related to the PHB II class? I mean, there will be an Avenger in the story? Can I say that this is related to Bane?

2 - How the Icewind Dale have changed after the spellplague? There's no description of it in the FR CS. The ten towns still exist?

3 - Aespergus is somewhat related to the Eminence of Araunt?

4 - There's no chance of a FR CS II or/and a FR PG II?


and btw, thank you greatly for being here answering our questions!



#758

dm_lenny

Feb 19, 2010 18:10:29

3 - Hmm, I don't think so. Can you give me a pointer on the Eminence of Araunt?



thank you mr. Baker!! =)


Well, the Eminece of Araunt is a kingdon of the undead, that is originally from Abeir, but is making the cross to Toril. They kind of guard tombs of old dead lords through portals, and are inclined to be more or less equals among them (besides Lod, the creator of the Eminence). They are generally hostile to other undead powers (like Thay).

#759

sfdragon

Feb 26, 2010 21:32:05
how well do you think R. Fiests' Midkemia would do as a 4e dnd world mr . Baker??
#760

The_Silversword

Mar 02, 2010 19:35:41
Are we ever going to get more info on Kara-Tur, or Zakara? Or that Australia type continent that I forget the name of? Or are these all "DMs do whatever you want" zones?

And are we ever going to know what happened with the "lost" gods, such as Finder, Shaundakul, Rillifane, and any others I maybe forgetting?
#761

sfdragon

Mar 03, 2010 15:31:16
will the DS splatbooks have the not the (insert setting name) like the other settings guides have??

only asking as I remember someone saying they were not going to shoehorn it into the 4e pol.
#762

thinkthink

Mar 17, 2010 15:52:14

What happened to Boerunna's Well with the expansion, of the now, Glimmerwood?

#763

dm_lenny

Mar 19, 2010 8:15:44
Since Avenger (3rd novel in the Blades of the Moonsea series) came up with a Bladesinger, can I expect to see some Bladesinger class on a future sourcebook (PHB4? FR PG 2?) - probably an arcane striker blade-oriented? Or it would be just a Paragon Path on Arcane Power 2?

(I'm assuming that Bladesinger is a go Laughing)
#764

Razz

Apr 30, 2010 20:29:07
erdana, Arial, Helvetica">erdana, Arial, Helvetica; color:#000000; font-size:x-small">Ok, big question. Are the new elven deities in Dragon Magazine #251 official elven deities in the Realms? I assume their worship was strong during the time the elves ruled Faerun, but have increasingly been forgotten over time. Or is this one of those things (like the Double Diamond novels) that isn't seen as official FR canon?

Thanks.

PS I'm talking pre-Spellplague canon, since post-Spellplague material loves to retcon, contradict, or be inconsistent with pre-Spellplague Realmslore.
#765

sfdragon

May 01, 2010 21:26:35
what happened to the Unicorn's run and why was it not on the 4e map?
#766

furyofthetempest

May 26, 2010 6:02:50
Hi there! Umm I'm not too sure if this should belong here as far as I can tell its a completely different question to practictly all of the ones here... well at least what I've seen, which isn't much ^-^'

Okay so the question: What exactly are the copyrights on Forgottem realms? Or well... in praticular, what are the copyright rules on Bahumut? If I make an original story will I be able to have Bahumut in it, or will I have to do what Dragonlance did and change the name? Or would it just be easier to have my novel in the Forgotten Realms? (Through I don't really like the last option, as I want to create my own land... unless someone can create their own land... then of course I have the issue with classes i mean I'm going to have a Paladin but as far as I know there is no 'dark templar' class, and my Blade Dancer class is a complete class, not just a Paragon path... okay I'll shut up now, really hope I don't annoy you with this post, and also hope I didn't post this in the glaring obvious wrong place.)
#767

markustay63

Jun 04, 2010 22:49:28
WotC/Hasbro do NOT own the rights to the name 'Bahamut' - it comes from Arabian mythology.  It is theorized that the biblical behemoth is actually a bastardized version of the same creature in Latin. The church had a way of turning other people's 'gods' into evil beings. Wink

That being said, you probably could NOT use the D&D version of Bahamut - the Arabian one was a giant fish - without reprecussions. Ergo, make it a really big demonic reptile thingy (similar to an evil draconic deity).

You could also change the name slightly... in fact... you already have... Bahumut.
#768

furyofthetempest

Jun 05, 2010 2:18:39
Thank you very much for your reply, but I think I'll wait for conformation if you don't mind.
#769

kaelenselunel

Jun 11, 2010 18:35:30
Bahamut being a big dragon isn't exclusive to WotC though, as he's always portrayed as a dragon in things like Final Fantasy as well.
#770

furyofthetempest

Jun 12, 2010 2:06:22
I want Bahamut in my story as the God of the Good dragons, the platamium dragon.
#771

eliri

Jun 14, 2010 16:57:33
OK, I'm not sure if this is an "ask the designers" question or if it really belongs in the "ask the authors" forum, so I'll start here and move if it's a problem.

What year was Elminster born in?

I've narrowed it down to between 183 DR (when Athalantar was founded) and 218 DR (when Belaur killed his brothers, including Elminster's father).
#772

sfdragon

Jul 04, 2010 20:49:21
you might be able to get a decent answer from asking Ed himself through the lady hooded one at candlekeep

#773

7thknight

Jul 16, 2010 15:44:15
With Character Themes coming out in Dark Sun, will we the FR crowd see Character Themes for Forgotten Realms say in an article in either Dragon or Dungeon?

my group and I would love to see themes like, Red Wizard, Shadow thief, War Wizard of Cormyr, or Knight in Silver.
 
#774

18DELTA

Aug 16, 2010 17:19:14
Hey guys/gals I sent Rich a PM asking if he was still involved with this thread. If he is not, then I plan on closing this thread and unsticking it. Just keeping you guys/gals informed.
#775

18DELTA

Aug 18, 2010 17:58:02
Well I got a response back from Rich. He has no problem with me closing this thread. So I will ask for it to be close in a week. Unless designers like Erik, Brian, Matt, or any of the other designers would like to start answering questions?
#776

The_Silversword

Aug 19, 2010 2:32:24
Well thats a pretty serious blow to the community. I mean this is the official Wizards of the Coast official Dungeon & Dragons official forum, but yet it seems like most of the designers and what not have very little to do with it, oh sure theyll post on enworld, but I hardly ever see any of em post here! WTF!? Why are we even here? Why couldnt Rich have said no dont close this thread! Ill get back to answering questions. maybe the guys busy or what ever, still I think us Realms fans are getting short changed here. I feel more and more like WotC/Hasbro dont care what the fans want, they just put out what they want! If you want your products to sell, listen to the people buying them, that only makes sense. OK im done ranting now, it just ****** me off to see this thread die, its like another piece of the Realms going up in flames. And yes this post is entirely off topic, but who cares if its just going to get deleted anyway!?
Hopefully some one will come along and save it.
#777

18DELTA

Aug 19, 2010 7:38:10
The reason they will post at En World is because they wont get abused on those forums.

We do have OTHER Realms Designer's or freelancers that COULD answer questions here.;)

Rich hasn't been on this thread in Six months.

#778

wizo_bethanna

Aug 30, 2010 1:35:06
This thread has been closed at VCL request.  Thanks!